GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SET_ROCKET_BOOST_FILL ( Vehicle vehicle, float percentage ) //0xFEB2DDED3509562E
- 0
- 72
- 1103
-
void SET_VEHICLE_TOW_TRUCK_ARM_POSITION ( Vehicle vehicle, float position ) //0xFE54B92A344583CA
- 0
- 80
- 323
-
float GET_VEHICLE_DOOR_ANGLE_RATIO ( Vehicle vehicle, int doorId ) //0xFE3F9C29F7B32BD5
- 0
- 176
- 323
-
void SET_HELI_TAIL_ROTOR_HEALTH ( Vehicle vehicle, float health ) //0xFE205F38AAA58E5B
- 0
- 91
- 463
-
void SWITCH_TRAIN_TRACK ( int trackId, BOOL state ) //0xFD813BB7DB977F20
- 0
- 110
- 323
-
void SET_HELI_BLADES_SPEED ( Vehicle vehicle, float speed ) //0xFD280B4D7F3ABC4D
- 0
- 113
- 323
-
void SET_CAR_BOOT_OPEN ( Vehicle vehicle ) //0xFC40CBF7B90CA77C
- 0
- 95
- 877
-
int GET_VEHICLE_MOD_KIT_TYPE ( Vehicle vehicle ) //0xFC058F5121E54C32
- 0
- 64
- 323
-
void SET_VEHICLE_NEEDS_TO_BE_HOTWIRED ( Vehicle vehicle, BOOL toggle ) //0xFBA550EA44404EE6
- 0
- 127
- 323
-
void SET_VEHICLE_BURNOUT ( Vehicle vehicle, BOOL toggle ) //0xFB8794444A7D60FB
- 0
- 77
- 323
-
void SET_GLOBAL_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK ( Any p0, float p1, float p2, float p3 ) //0xFAF2A78061FD9EF4
- 0
- 103
- 323
-
void SET_VEHICLE_BULLDOZER_ARM_POSITION ( Vehicle vehicle, float position, BOOL p2 ) //0xF8EBCCC96ADB9FB7
- 0
- 75
- 323
-
int GET_CONVERTIBLE_ROOF_STATE ( Vehicle vehicle ) //0xF8C397922FC03F41
- 0
- 81
- 323
-
void SET_AIRCRAFT_IGNORE_HIGHTMAP_OPTIMISATION ( Vehicle vehicle, int p1 ) //0xF8B49F5BA7F850E7
- 0
- 60
- 2060
-
void ENABLE_VEHICLE_DYNAMIC_AMBIENT_SCALES ( Vehicle vehicle ) //0xF87D9F2301F7D206
- 0
- 71
- 323
-
int GET_VEHICLE_COUNTERMEASURE_AMMO ( Vehicle vehicle ) //0xF846AA63DF56B804
- 0
- 77
- 1180
-
BOOL IS_SEAT_WARP_ONLY ( Vehicle vehicle, int seatIndex ) //0xF7F203E31F96F6A1
- 0
- 154
- 323
-
void SET_VEHICLE_IS_WANTED ( Vehicle vehicle, BOOL state ) //0xF7EC25A3EBEEC726
- 0
- 94
- 323
-
const char* GET_MAKE_NAME_FROM_VEHICLE_MODEL ( Hash modelHash ) //0xF7AF4F159FF99F97
- 0
- 85
- 1868
-
void SET_DISTANT_CARS_ENABLED ( BOOL toggle ) //0xF796359A959DF65D
- 0
- 85
- 323
-
BOOL ARE_PLANE_CONTROL_PANELS_INTACT ( Vehicle vehicle, BOOL p1 ) //0xF78F94D60248C737
- 0
- 82
- 323
-
Vehicle GET_CLOSEST_VEHICLE ( float x, float y, float z, float radius, Hash modelHash, int flags ) //0xF73EB622C4F1689B
- 0
- 185
- 323
-
BOOL GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER ( Vehicle vehicle, Player player ) //0xF6AF6CB341349015
- 0
- 164
- 323
-
void SET_WHEELS_EXTENDED_INSTANTLY ( Vehicle vehicle ) //0xF660602546D27BA8
- 0
- 68
- 944
-
BOOL DOES_SCRIPT_VEHICLE_GENERATOR_EXIST ( int vehicleGenerator ) //0xF6086BC836400876
- 0
- 178
- 323
-
void DISABLE_VEHICLE_WEAPON ( BOOL disabled, Hash weaponHash, Vehicle vehicle, Ped owner ) //0xF4FC6A6F67D8D856
- 0
- 144
- 323
-
void SET_VEHICLE_BOMB_AMMO ( Vehicle vehicle, int bombCount ) //0xF4B2ED59DEB5D774
- 0
- 81
- 1180
-
void SET_VEHICLE_SIREN ( Vehicle vehicle, BOOL toggle ) //0xF4924635A19EB37D
- 0
- 150
- 323
-
void SWING_BOAT_BOOM_TO_RATIO ( Vehicle vehicle, float ratio ) //0xF488C566413B4232
- 0
- 81
- 323
-
float GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED ( Hash modelHash ) //0xF417C2502FFFED43
- 0
- 95
- 323
-
void SET_VEHICLE_EXTRA_COLOUR_5 ( Vehicle vehicle, int color ) //0xF40DD601A65F7F19
- 0
- 121
- 505
-
void GET_VEHICLE_COLOR ( Vehicle vehicle, int* r, int* g, int* b ) //0xF3CC740D36221548
- 0
- 77
- 323
-
Any VEHICLE_SET_EXTENABLE_SIDE_TARGET_RATIO ( Any p0, Any p1 ) //0xF3B0E0AED097A3F5
- 0
- 62
- 1103
-
void SET_CONVERTIBLE_ROOF ( Vehicle vehicle, BOOL p1 ) //0xF39C4F538B5124C2
- 0
- 88
- 323
-
void SET_VEHICLE_DOOR_CONTROL ( Vehicle vehicle, int doorId, int speed, float angle ) //0xF2BFA0430F0A0FCB
- 0
- 97
- 323
-
float GET_VEHICLE_BODY_HEALTH ( Vehicle vehicle ) //0xF271147EB7B40F12
- 0
- 77
- 323
-
void DISABLE_VEHICLE_EXPLOSION_BREAK_OFF_PARTS () //0xF25E02CB9C5818F8
- 0
- 72
- 323
-
void SET_VEHICLE_OUT_OF_CONTROL ( Vehicle vehicle, BOOL killDriver, BOOL explodeOnImpact ) //0xF19D095E42D430CC
- 0
- 231
- 323
-
void SET_SPECIAL_FLIGHT_MODE_ALLOWED ( Vehicle vehicle, BOOL toggle ) //0xF1211889DF15A763
- 0
- 75
- 1290
-
int GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX ( Vehicle vehicle ) //0xF11BC2DD9A3E7195
- 0
- 97
- 323
-
void REMOVE_VEHICLE_RECORDING ( int recording, const char* script ) //0xF1160ACCF98A3FC8
- 0
- 93
- 323
-
Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_ID_AT_TIME ( int id, float time ) //0xF0F2103EFAF8CBA7
- 0
- 77
- 323
-
void DISABLE_VEHCILE_DYNAMIC_AMBIENT_SCALES ( Vehicle vehicle, int p1, int p2 ) //0xF0E4BA16D1DB546C
- 0
- 74
- 323
-
BOOL GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM ( Vehicle vehicle ) //0xF095C0405307B21B
- 0
- 85
- 323
-
void SET_USE_HIGHER_CAR_JUMP ( Vehicle vehicle, BOOL toggle ) //0xF06A16CA55D138D8
- 0
- 68
- 944
-
void SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT ( Any p0 ) //0xF051D9BFB6BA39C0
- 0
- 67
- 877
-
Entity GET_ENTITY_ATTACHED_TO_TOW_TRUCK ( Vehicle towTruck ) //0xEFEA18DCF10F8F75
- 0
- 84
- 323
-
void SET_SCRIPT_RAMP_IMPULSE_SCALE ( Any p0, Any p1 ) //0xEFC13B1CE30D755D
- 0
- 73
- 944
-
void SET_CHECK_FOR_ENOUGH_ROOM_FOR_PED ( Vehicle vehicle, BOOL p1 ) //0xEF9D388F8D377F44
- 0
- 65
- 2699
-
void DETONATE_VEHICLE_PHONE_EXPLOSIVE_DEVICE () //0xEF49CF0270307CBE
- 0
- 87
- 323