GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
int ADD_ROAD_NODE_SPEED_ZONE ( float x, float y, float z, float radius, float speed, BOOL p5 ) //0x2CE544C68FB812A0
- 0
- 111
- 323
-
Any ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA ( float p0, float p1, float p2, float p3, float p4, float p5, float p6 ) //0x54B0F614960F4A5F
- 0
- 81
- 323
-
void ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE ( Vehicle vehicle ) //0x99AD4CCCB128CBC9
- 0
- 124
- 323
-
void ADD_VEHICLE_STUCK_CHECK_WITH_WARP ( Any p0, float p1, Any p2, BOOL p3, BOOL p4, BOOL p5, Any p6 ) //0x2FA9923062DD396C
- 0
- 106
- 323
-
void ADD_VEHICLE_UPSIDEDOWN_CHECK ( Vehicle vehicle ) //0xB72E26D81006005B
- 0
- 176
- 323
-
void ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS ( Vehicle vehicle ) //0xB264C4D2F2B0A78B
- 0
- 66
- 323
-
void ALLOW_BOAT_BOOM_TO_ANIMATE ( Vehicle vehicle, BOOL p1 ) //0x0F3B4D4E43177236
- 0
- 76
- 323
-
void ALLOW_TRAIN_TO_BE_REMOVED_BY_POPULATION ( Any p0 ) //0x2310A8F9421EBF43
- 0
- 74
- 2372
-
BOOL ARE_ALL_VEHICLE_WINDOWS_INTACT ( Vehicle vehicle ) //0x11D862A3E977A9EF
- 0
- 70
- 323
-
BOOL ARE_ANY_VEHICLE_SEATS_FREE ( Vehicle vehicle ) //0x2D34FC3BC4ADB780
- 0
- 88
- 323
-
BOOL ARE_FOLDING_WINGS_DEPLOYED ( Vehicle vehicle ) //0xAEF12960FA943792
- 0
- 65
- 1290
-
BOOL ARE_PLANE_CONTROL_PANELS_INTACT ( Vehicle vehicle, BOOL p1 ) //0xF78F94D60248C737
- 0
- 82
- 323
-
BOOL ARE_PLANE_PROPELLERS_INTACT ( Vehicle plane ) //0x755D6D5267CBBD7E
- 0
- 71
- 323
-
BOOL ARE_WINGS_OF_PLANE_INTACT ( Vehicle plane ) //0x5991A01434CE9677
- 0
- 73
- 323
-
void ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP ( Vehicle vehicle, Entity entity ) //0x6A98C2ECF57FA5D4
- 0
- 94
- 323
-
void ATTACH_ENTITY_TO_CARGOBOB ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xA1DD82F3CCF9A01E
- 0
- 77
- 944
-
void ATTACH_VEHICLE_ON_TO_TRAILER ( Vehicle vehicle, Vehicle trailer, float rotationZ, float disableCollisions, float offsetX, float offsetY, float offsetZ, float coordsX, float coordsY, float coordsZ ) //0x16B5E274BDE402F8
- 0
- 191
- 323
-
void ATTACH_VEHICLE_TO_CARGOBOB ( Vehicle vehicle, Vehicle cargobob, int p2, float x, float y, float z ) //0x4127F1D84E347769
- 0
- 159
- 323
-
void ATTACH_VEHICLE_TO_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle, BOOL rear, float hookOffsetX, float hookOffsetY, float hookOffsetZ ) //0x29A16F8D621C4508
- 0
- 83
- 323
-
void ATTACH_VEHICLE_TO_TRAILER ( Vehicle vehicle, Vehicle trailer, float radius ) //0x3C7D42D58F770B54
- 0
- 149
- 323
-
void BRING_VEHICLE_TO_HALT ( Vehicle vehicle, float distance, int duration, BOOL unknown ) //0x260BE8F09E326A20
- 0
- 160
- 323
-
BOOL CAN_ANCHOR_BOAT_HERE ( Vehicle vehicle ) //0x26C10ECBDA5D043B
- 0
- 85
- 323
-
BOOL CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS ( Vehicle vehicle ) //0x24F4121D07579880
- 0
- 80
- 678
-
Any CAN_CARGOBOB_PICK_UP_ENTITY ( Any p0, Any p1 ) //0x2C1D8B3B19E517CC
- 0
- 85
- 757
-
BOOL CAN_SHUFFLE_SEAT ( Vehicle vehicle, int seatIndex ) //0x30785D90C956BF35
- 0
- 94
- 323
-
void CLEAR_LAST_DRIVEN_VEHICLE () //0xE01903C47C7AC89E
- 0
- 67
- 323
-
void CLEAR_VEHICLE_CUSTOM_PRIMARY_COLOUR ( Vehicle vehicle ) //0x55E1D2758F34E437
- 0
- 84
- 323
-
void CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR ( Vehicle vehicle ) //0x5FFBDEEC3E8E2009
- 0
- 79
- 323
-
void CLEAR_VEHICLE_GENERATOR_AREA_OF_INTEREST () //0x0A436B8643716D14
- 0
- 176
- 323
-
void CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT ( Vehicle vehicle ) //0x4419966C9936071A
- 0
- 67
- 463
-
void CLEAR_VEHICLE_PHONE_EXPLOSIVE_DEVICE () //0xAA3F739ABDDCF21F
- 0
- 85
- 463
-
void CLEAR_VEHICLE_ROUTE_HISTORY ( Vehicle vehicle ) //0x6D6AF961B72728AE
- 0
- 71
- 323
-
void CLOSE_BOMB_BAY_DOORS ( Vehicle vehicle ) //0x3556041742A0DC74
- 0
- 85
- 323
-
void CONTROL_LANDING_GEAR ( Vehicle vehicle, int state ) //0xCFC8BE9A5E1FE575
- 0
- 101
- 323
-
void COPY_VEHICLE_DAMAGES ( Vehicle sourceVehicle, Vehicle targetVehicle ) //0xE44A982368A4AF23
- 0
- 72
- 323
-
Vehicle CREATE_MISSION_TRAIN ( int variation, float x, float y, float z, BOOL direction, Any p5, Any p6 ) //0x63C6CCA8E68AE8C8
- 0
- 163
- 323
-
void CREATE_PICK_UP_ROPE_FOR_CARGOBOB ( Vehicle cargobob, int state ) //0x7BEB0C7A235F6F3B
- 0
- 215
- 323
-
int CREATE_SCRIPT_VEHICLE_GENERATOR ( float x, float y, int p10, BOOL p11, BOOL p12, BOOL p13, BOOL p14, BOOL p15, int p16, float z ) //0x9DEF883114668116
- 0
- 231
- 323
-
Vehicle CREATE_VEHICLE ( Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostVeh, BOOL p7 ) //0xAF35D0D2583051B0
- 0
- 1,334
- 323
-
void DELETE_ALL_TRAINS () //0x736A718577F39C7D
- 0
- 90
- 323
-
void DELETE_MISSION_TRAIN ( Vehicle* train ) //0x5B76B14AE875C795
- 0
- 126
- 323
-
void DELETE_SCRIPT_VEHICLE_GENERATOR ( int vehicleGenerator ) //0x22102C9ABFCF125D
- 0
- 171
- 323
-
void DELETE_VEHICLE ( Vehicle* vehicle ) //0xEA386986E786A54F
- 0
- 454
- 323
-
void DETACH_CONTAINER_FROM_HANDLER_FRAME ( Vehicle vehicle ) //0x7C0043FDFF6436BC
- 0
- 104
- 323
-
Any DETACH_ENTITY_FROM_CARGOBOB ( Vehicle cargobob, Entity entity ) //0xAF03011701811146
- 0
- 70
- 678
-
BOOL DETACH_VEHICLE_FROM_ANY_CARGOBOB ( Vehicle vehicle ) //0xADF7BE450512C12F
- 0
- 66
- 323
-
BOOL DETACH_VEHICLE_FROM_ANY_TOW_TRUCK ( Vehicle vehicle ) //0xD0E9CE05A1E68CD8
- 0
- 69
- 323
-
void DETACH_VEHICLE_FROM_CARGOBOB ( Vehicle vehicle, Vehicle cargobob ) //0x0E21D3DF1051399D
- 0
- 88
- 323
-
void DETACH_VEHICLE_FROM_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle ) //0xC2DB6B6708350ED8
- 0
- 67
- 323
-
void DETACH_VEHICLE_FROM_TRAILER ( Vehicle vehicle ) //0x90532EDF0D2BDD86
- 0
- 87
- 323