GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void CHANGE_GOON_LOOKING_FOR_WORK ( Any p0 ) //0x44919CC079BB60BF
- 0
- 60
- 573
-
void CHANGE_UNIFORM ( Any p0, Any p1, Any p2 ) //0xD1C9B92BDD3F151D
- 0
- 70
- 573
-
void END_BEING_BOSS ( Any p0, Any p1 ) //0xA3C53804BDB68ED2
- 0
- 64
- 573
-
void END_BEING_GOON ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x6BCCF9948492FD85
- 0
- 79
- 573
-
void FORCE_CLOUD_MP_STATS_DOWNLOAD_AND_OVERWRITE_LOCAL_SAVE () //0x6F361B8889A792A3
- 0
- 71
- 323
-
void GET_BOSS_GOON_UUID ( Any p0, Any p1, Any p2 ) //0x6BC0ACD0673ACEBE
- 0
- 85
- 573
-
Hash GET_PACKED_INT_STAT_KEY ( int index, BOOL spStat, BOOL charStat, int character ) //0x61E111E323419E07
- 0
- 118
- 323
-
Hash GET_PACKED_NG_INT_STAT_KEY ( int index, BOOL spStat, BOOL charStat, int character, const char* section ) //0x2B4CDCA6F07FF3DA
- 0
- 77
- 323
-
BOOL GET_PACKED_STAT_BOOL_CODE ( int index, int characterSlot ) //0xDA7EBFC49AE3F1B0
- 0
- 132
- 2545
-
int GET_PACKED_STAT_INT_CODE ( int index, int characterSlot ) //0x0BC900A6FE73770C
- 0
- 91
- 2545
-
Hash GET_PACKED_TU_INT_STAT_KEY ( int index, BOOL spStat, BOOL charStat, int character ) //0xD16C2AD6B8E32854
- 0
- 92
- 323
-
BOOL GET_PLAYER_HAS_DRIVEN_ALL_VEHICLES () //0x5EAD2BF6484852E4
- 0
- 82
- 323
-
void HIRED_LIMO ( Any p0, Any p1 ) //0x792271AB35C356A4
- 0
- 89
- 573
-
BOOL LEADERBOARDS_CACHE_DATA_ROW ( Any* p0 ) //0xB9BB18E2C40142ED
- 0
- 86
- 323
-
void LEADERBOARDS_CLEAR_CACHE_DATA () //0xD4B02A6B476E1FDC
- 0
- 72
- 323
-
void LEADERBOARDS_CLEAR_CACHE_DATA_ID ( Any p0 ) //0x8EC74CEB042E7CFF
- 0
- 84
- 323
-
BOOL LEADERBOARDS_GET_CACHE_DATA_ROW ( Any p0, Any p1, Any* p2 ) //0x9120E8DBA3D69273
- 0
- 72
- 323
-
BOOL LEADERBOARDS_GET_CACHE_EXISTS ( Any p0 ) //0x9C51349BE6CDFE2C
- 0
- 78
- 323
-
int LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWS ( Any p0 ) //0x58A651CD201D89AD
- 0
- 88
- 323
-
Any LEADERBOARDS_GET_CACHE_TIME ( Any p0 ) //0xF04C1C27DA35F6C8
- 0
- 120
- 323
-
Any LEADERBOARDS_GET_COLUMN_ID ( Any p0, Any p1, Any p2 ) //0xC4B5467A1886EA7E
- 0
- 90
- 323
-
Any LEADERBOARDS_GET_COLUMN_TYPE ( Any p0, Any p1, Any p2 ) //0xBF4FEF46DB7894D3
- 0
- 75
- 323
-
Any LEADERBOARDS_GET_NUMBER_OF_COLUMNS ( Any p0, Any p1 ) //0x117B45156D7EFF2E
- 0
- 73
- 323
-
BOOL LEADERBOARDS_READ_ANY_PENDING () //0xA31FD15197B192BD
- 0
- 88
- 323
-
Any LEADERBOARDS_READ_CLEAR ( Any p0, Any p1, Any p2 ) //0x7CCE5C737A665701
- 0
- 80
- 323
-
Any LEADERBOARDS_READ_CLEAR_ALL () //0xA34CB6E6F0DF4A0B
- 0
- 79
- 323
-
BOOL LEADERBOARDS_READ_PENDING ( Any p0, Any p1, Any p2 ) //0xAC392C8483342AC2
- 0
- 82
- 323
-
BOOL LEADERBOARDS_READ_SUCCESSFUL ( Any p0, Any p1, Any p2 ) //0x2FB19228983E832C
- 0
- 87
- 323
-
void LEADERBOARDS_WRITE_ADD_COLUMN ( Any p0, Any p1, float p2 ) //0x0BCA1D2C47B0D269
- 0
- 74
- 323
-
void LEADERBOARDS_WRITE_ADD_COLUMN_LONG ( Any p0, Any p1, Any p2 ) //0x2E65248609523599
- 0
- 89
- 323
-
BOOL LEADERBOARDS2_READ_BY_HANDLE ( Any* p0, Any* p1 ) //0xC30713A383BFBF0E
- 0
- 82
- 323
-
BOOL LEADERBOARDS2_READ_BY_PLAFORM ( Any* p0, const char* gamerHandleCsv, const char* platformName ) //0xF1AE5DCDBFCA2721
- 0
- 95
- 323
-
BOOL LEADERBOARDS2_READ_BY_RADIUS ( Any* p0, Any p1, Any* p2 ) //0x5CE587FB5A42C8C4
- 0
- 68
- 323
-
BOOL LEADERBOARDS2_READ_BY_RANK ( Any* p0, Any p1, Any p2 ) //0xBA2C7DB0C129449A
- 0
- 79
- 323
-
BOOL LEADERBOARDS2_READ_BY_ROW ( Any* p0, Any* p1, Any p2, Any* p3, Any p4, Any* p5, Any p6 ) //0xA9CDB1E3F0A49883
- 0
- 76
- 323
-
BOOL LEADERBOARDS2_READ_BY_SCORE_FLOAT ( Any* p0, float p1, Any p2 ) //0xE662C8B759D08F3C
- 0
- 80
- 323
-
BOOL LEADERBOARDS2_READ_BY_SCORE_INT ( Any* p0, Any p1, Any p2 ) //0x7EEC7E4F6984A16A
- 0
- 78
- 323
-
BOOL LEADERBOARDS2_READ_FRIENDS_BY_ROW ( Any* p0, Any* p1, Any p2, BOOL p3, Any p4, Any p5 ) //0x918B101666F9CB83
- 0
- 62
- 323
-
void LEADERBOARDS2_READ_GET_ROW_DATA_END () //0x71B008056E5692D6
- 0
- 82
- 323
-
float LEADERBOARDS2_READ_GET_ROW_DATA_FLOAT ( Any p0, Any p1 ) //0x38491439B6BA7F7D
- 0
- 72
- 323
-
BOOL LEADERBOARDS2_READ_GET_ROW_DATA_INFO ( Any p0, Any* p1 ) //0x34770B9CE0E03B91
- 0
- 79
- 323
-
Any LEADERBOARDS2_READ_GET_ROW_DATA_INT ( Any p0, Any p1 ) //0x88578F6EC36B4A3A
- 0
- 82
- 323
-
BOOL LEADERBOARDS2_READ_GET_ROW_DATA_START ( Any* p0 ) //0xA0F93D5465B3094D
- 0
- 93
- 323
-
BOOL LEADERBOARDS2_READ_RANK_PREDICTION ( Any* p0, Any* p1, Any* p2 ) //0xC38DC1E90D22547C
- 0
- 70
- 323
-
BOOL LEADERBOARDS2_WRITE_DATA ( Any* p0 ) //0xAE2206545888AE49
- 0
- 87
- 323
-
BOOL LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPE ( Any* p0, Any* p1 ) //0xC980E62E33DF1D5C
- 0
- 63
- 323
-
void ORDER_BOSS_VEHICLE ( Any p0, Any p1, Hash vehicleHash ) //0xCEA553E35C2246E1
- 0
- 69
- 573
-
int PACKED_STAT_GET_INT_STAT_INDEX ( int p0 ) //0x94F12ABF9C79E339
- 0
- 142
- 323
-
void PLAYSTATS_ABANDONED_MC ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xD558BEC0BBA7E8D2
- 0
- 89
- 877
-
void PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE ( Any p0 ) //0x79AB33F0FBFAC40C
- 0
- 74
- 323