GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
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int _0xF4D8E7AC2A27758C ( int p0 ) //0xF4D8E7AC2A27758C
- 0
- 149
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Hash _GET_NGSTAT_BOOL_HASH ( int index, BOOL spStat, BOOL charStat, int character, const char* section ) //0xBA52FF538ED2BC71
- 0
- 123
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Hash _GET_PACKED_TITLE_UPDATE_BOOL_STAT_KEY ( int index, BOOL spStat, BOOL charStat, int character ) //0xC4BB08EE7907471E
- 0
- 108
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Hash GET_PACKED_BOOL_STAT_KEY ( int index, BOOL spStat, BOOL charStat, int character ) //0x80C75307B1C42837
- 0
- 130
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int GET_SHAPE_TEST_RESULT ( int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Entity* entityHit ) //0x3D87450E15D98694
- 0
- 200
- 323
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int GET_SHAPE_TEST_RESULT_INCLUDING_MATERIAL ( int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Hash* materialHash, Entity* entityHit ) //0x65287525D951F6BE
- 0
- 171
- 323
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void RELEASE_SCRIPT_GUID_FROM_ENTITY ( Entity entityHit ) //0x2B3334BCA57CD799
- 0
- 130
- 323
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int START_EXPENSIVE_SYNCHRONOUS_SHAPE_TEST_LOS_PROBE ( float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entity, int p8 ) //0x377906D8A31E5586
- 0
- 250
- 323
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int START_SHAPE_TEST_BOUND ( Entity entity, int flags1, int flags2 ) //0x37181417CE7C8900
- 0
- 146
- 323
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int START_SHAPE_TEST_BOUNDING_BOX ( Entity entity, int flags1, int flags2 ) //0x052837721A854EC7
- 0
- 155
- 323
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int START_SHAPE_TEST_BOX ( float x, float y, int flags, Entity entity, Any p12, float z, float x1, float y2, float z2, float rotX ) //0xFE466162C4401D18
- 0
- 159
- 323
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int START_SHAPE_TEST_CAPSULE ( float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, int p9 ) //0x28579D1B8F8AAC80
- 0
- 218
- 323
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int START_SHAPE_TEST_LOS_PROBE ( float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entity, int p8 ) //0x7EE9F5D83DD4F90E
- 0
- 301
- 323
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int START_SHAPE_TEST_MOUSE_CURSOR_LOS_PROBE ( Vector3* pVec1, Vector3* pVec2, int flag, Entity entity, int flag2 ) //0xFF6BE494C7987F34
- 0
- 165
- 323
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int START_SHAPE_TEST_SWEPT_SPHERE ( float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, Any p9 ) //0xE6AC6C45FBE83004
- 0
- 134
- 323
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BOOL STAT_GET_BOOL_MASKED ( Hash statName, int mask, int p2 ) //0x10FE3F1B79F9B071
- 0
- 124
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BOOL STAT_SAVE_MIGRATION_STATUS_START () //0xC70DDCE56D0D3A99
- 0
- 108
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BOOL STAT_SET_BOOL_MASKED ( Hash statName, BOOL value, int mask, BOOL save ) //0x5BC62EC1937B9E5B
- 0
- 166