GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
Vehicle GET_VEHICLE_PED_IS_IN ( Ped ped, BOOL includeLastVehicle ) //0x9A9112A0FE9A4713
- 0
- 297
-
void CLEAR_PED_ALTERNATE_WALK_ANIM ( Ped ped, float p1 ) //0x8844BBFCE30AA9E9
- 0
- 107
- 323
-
BOOL CAN_PED_SEE_HATED_PED ( Ped ped1, Ped ped2 ) //0x6CD5A433374D4CFB
- 0
- 90
- 323
-
void SET_PED_ALTERNATE_MOVEMENT_ANIM ( Ped ped, int stance, const char* animDictionary, const char* animationName, float p4, BOOL p5 ) //0x90A43CC281FFAB46
- 0
- 130
- 323
-
BOOL CAN_PED_SHUFFLE_TO_OR_FROM_TURRET_SEAT ( Ped ped, int* p1 ) //0x9C6A6C19B6C0C496
- 0
- 77
- 323
-
void CLEAR_PED_ALTERNATE_MOVEMENT_ANIM ( Ped ped, int stance, float p2 ) //0xD8D19675ED5FBDCE
- 0
- 109
- 323
-
BOOL CAN_PED_SHUFFLE_TO_OR_FROM_EXTRA_SEAT ( Ped ped, int* p1 ) //0x2DFC81C9B9608549
- 0
- 79
- 944
-
void SET_PED_GESTURE_GROUP ( Ped ped, const char* animGroupGesture ) //0xDDF803377F94AAA8
- 0
- 103
- 323
-
int GET_PED_BONE_INDEX ( Ped ped, int boneId ) //0x3F428D08BE5AAE31
- 0
- 115
- 323
-
Ped CREATE_PED ( int pedType, Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostPed ) //0xD49F9B0955C367DE
- 0
- 594
- 323
-
Vector3 GET_ANIM_INITIAL_OFFSET_POSITION ( const char* animDict, const char* animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9 ) //0xBE22B26DD764C040
- 0
- 113
- 323
-
int GET_PED_RAGDOLL_BONE_INDEX ( Ped ped, int bone ) //0x2057EF813397A772
- 0
- 91
- 323
-
void DELETE_PED ( Ped* ped ) //0x9614299DCB53E54B
- 0
- 284
- 323
-
Vector3 GET_ANIM_INITIAL_OFFSET_ROTATION ( const char* animDict, const char* animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9 ) //0x4B805E6046EE9E47
- 0
- 100
- 323
-
void SET_PED_ENVEFF_SCALE ( Ped ped, float value ) //0xBF29516833893561
- 0
- 94
- 323
-
int GET_PED_DRAWABLE_VARIATION ( Ped ped, int componentId ) //0x67F3780DD425D4FC
- 0
- 150
- 323
-
float GET_PED_ENVEFF_SCALE ( Ped ped ) //0x9C14D30395A51A3C
- 0
- 68
- 323
-
Ped CLONE_PED_ALT ( Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag, BOOL p4 ) //0x668FD40BCBA5DE48
- 0
- 186
- 463
-
int GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS ( Ped ped, int componentId ) //0x27561561732A7842
- 0
- 115
- 323
-
void SET_ENABLE_PED_ENVEFF_SCALE ( Ped ped, BOOL toggle ) //0xD2C5AA0C0E8D0F1E
- 0
- 83
- 323
-
void CLONE_PED_TO_TARGET ( Ped ped, Ped targetPed ) //0xE952D6431689AD9A
- 0
- 178
- 323
-
int GET_PED_TEXTURE_VARIATION ( Ped ped, int componentId ) //0x04A355E041E004E6
- 0
- 149
- 323
-
void SET_PED_ENVEFF_CPV_ADD ( Ped ped, float p1 ) //0x110F526AB784111F
- 0
- 78
- 323
-
void CLONE_PED_TO_TARGET_ALT ( Ped ped, Ped targetPed, BOOL p2 ) //0x148B08C2D2ACB884
- 0
- 184
- 463
-
int GET_NUMBER_OF_PED_TEXTURE_VARIATIONS ( Ped ped, int componentId, int drawableId ) //0x8F7156A3142A6BAD
- 0
- 125
- 323
-
void SET_PED_ENVEFF_COLOR_MODULATOR ( Ped ped, int p1, int p2, int p3 ) //0xD69411AA0CEBF9E9
- 0
- 79
- 323
-
BOOL IS_PED_IN_VEHICLE ( Ped ped, Vehicle vehicle, BOOL atGetIn ) //0xA3EE4A07279BB9DB
- 0
- 269
- 323
-
int GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS ( Ped ped, int propId ) //0x5FAF9754E789FB47
- 0
- 109
- 323
-
void SET_PED_EMISSIVE_SCALE ( Ped ped, float intensity ) //0x4E90D746056E273D
- 0
- 81
- 944
-
BOOL IS_PED_IN_MODEL ( Ped ped, Hash modelHash ) //0x796D90EFB19AA332
- 0
- 186
- 323
-
int GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS ( Ped ped, int propId, int drawableId ) //0xA6E7F1CEB523E171
- 0
- 115
- 323
-
float GET_PED_EMISSIVE_SCALE ( Ped ped ) //0x1461B28A06717D68
- 0
- 73
- 944
-
BOOL IS_PED_IN_ANY_VEHICLE ( Ped ped, BOOL atGetIn ) //0x997ABD671D25CA0B
- 0
- 229
- 323
-
int GET_PED_PALETTE_VARIATION ( Ped ped, int componentId ) //0xE3DD5F2A84B42281
- 0
- 118
- 323
-
BOOL IS_PED_SHADER_READY ( Ped ped ) //0x81AA517FBBA05D39
- 0
- 85
- 944
-
BOOL IS_COP_PED_IN_AREA_3D ( float x1, float y1, float z1, float x2, float y2, float z2 ) //0x16EC4839969F9F5E
- 0
- 168
- 323
-
BOOL GET_MP_OUTFIT_DATA_FROM_METADATA ( Any* p0, Any* p1 ) //0x9E30E91FB03A2CAF
- 0
- 94
- 323
-
void SET_PED_ENABLE_CREW_EMBLEM ( Any p0, Any p1 ) //0xE906EC930F5FE7C8
- 0
- 86
- 791
-
BOOL IS_PED_INJURED ( Ped ped ) //0x84A2DD9AC37C35C1
- 0
- 170
- 323
-
Any GET_FM_MALE_SHOP_PED_APPAREL_ITEM_INDEX ( Any p0 ) //0x1E77FA7A62EE6C4C
- 0
- 93
- 323
-
void REQUEST_RAGDOLL_BOUNDS_UPDATE ( Any p0, Any p1 ) //0x1216E0BFA72CC703
- 0
- 92
- 323
-
BOOL IS_PED_HURT ( Ped ped ) //0x5983BB449D7FDB12
- 0
- 171
- 323
-
Any GET_FM_FEMALE_SHOP_PED_APPAREL_ITEM_INDEX ( Any p0 ) //0xF033419D1B81FAE8
- 0
- 90
- 323
-
void SET_PED_AO_BLOB_RENDERING ( Ped ped, BOOL toggle ) //0x2B5AA717A181FB4C
- 0
- 108
- 323
-
BOOL IS_PED_FATALLY_INJURED ( Ped ped ) //0xD839450756ED5A80
- 0
- 169
- 323
-
BOOL IS_PED_COMPONENT_VARIATION_VALID ( Ped ped, int componentId, int drawableId, int textureId ) //0xE825F6B6CEA7671D
- 0
- 160
- 323
-
BOOL IS_PED_SHELTERED ( Ped ped ) //0xB8B52E498014F5B0
- 0
- 90
- 323
-
BOOL IS_PED_DEAD_OR_DYING ( Ped ped, BOOL p1 ) //0x3317DEDB88C95038
- 0
- 201
- 323
-
void SET_PED_COMPONENT_VARIATION ( Ped ped, int componentId, int drawableId, int textureId, int paletteId ) //0x262B14F48D29DE80
- 0
- 379
- 323