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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. void CLEAR_PED_ALTERNATE_WALK_ANIM ( Ped ped, float p1 )  //0x8844BBFCE30AA9E9

    • 0
    • 107
    • 323
  2. void SET_PED_ALTERNATE_MOVEMENT_ANIM ( Ped ped, int stance, const char* animDictionary, const char* animationName, float p4, BOOL p5 )  //0x90A43CC281FFAB46

    • 0
    • 130
    • 323
  3. void CLEAR_PED_ALTERNATE_MOVEMENT_ANIM ( Ped ped, int stance, float p2 )  //0xD8D19675ED5FBDCE

    • 0
    • 110
    • 323
  4. void SET_PED_GESTURE_GROUP ( Ped ped, const char* animGroupGesture )  //0xDDF803377F94AAA8

    • 0
    • 104
    • 323
  5. void DELETE_PED ( Ped* ped )  //0x9614299DCB53E54B

    • 0
    • 284
    • 323
  6. void SET_PED_ENVEFF_SCALE ( Ped ped, float value )  //0xBF29516833893561

    • 0
    • 94
    • 323
  7. void SET_ENABLE_PED_ENVEFF_SCALE ( Ped ped, BOOL toggle )  //0xD2C5AA0C0E8D0F1E

    • 0
    • 83
    • 323
  8. void CLONE_PED_TO_TARGET ( Ped ped, Ped targetPed )  //0xE952D6431689AD9A

    • 0
    • 178
    • 323
  9. void SET_PED_ENVEFF_CPV_ADD ( Ped ped, float p1 )  //0x110F526AB784111F

    • 0
    • 79
    • 323
  10. void CLONE_PED_TO_TARGET_ALT ( Ped ped, Ped targetPed, BOOL p2 )  //0x148B08C2D2ACB884

    • 0
    • 184
    • 463
  11. void SET_PED_ENVEFF_COLOR_MODULATOR ( Ped ped, int p1, int p2, int p3 )  //0xD69411AA0CEBF9E9

    • 0
    • 79
    • 323
  12. void SET_PED_EMISSIVE_SCALE ( Ped ped, float intensity )  //0x4E90D746056E273D

    • 0
    • 81
    • 944
  13. void SET_PED_ENABLE_CREW_EMBLEM ( Any p0, Any p1 )  //0xE906EC930F5FE7C8

    • 0
    • 86
    • 791
  14. void REQUEST_RAGDOLL_BOUNDS_UPDATE ( Any p0, Any p1 )  //0x1216E0BFA72CC703

    • 0
    • 92
    • 323
  15. void SET_PED_AO_BLOB_RENDERING ( Ped ped, BOOL toggle )  //0x2B5AA717A181FB4C

    • 0
    • 108
    • 323
  16. void SET_PED_COMPONENT_VARIATION ( Ped ped, int componentId, int drawableId, int textureId, int paletteId )  //0x262B14F48D29DE80

    • 0
    • 379
    • 323
  17. void SET_PED_RANDOM_COMPONENT_VARIATION ( Ped ped, int p1 )  //0xC8A9481A01E63C28

    • 0
    • 116
    • 323
  18. void SET_PED_RANDOM_PROPS ( Ped ped )  //0xC44AA05345C992C6

    • 0
    • 116
    • 323
  19. void SET_PED_DEFAULT_COMPONENT_VARIATION ( Ped ped )  //0x45EEE61580806D63

    • 0
    • 116
    • 323
  20. void SET_SYNCHRONIZED_SCENE_ORIGIN ( int sceneID, float x, float y, float z, float roll, float pitch, float yaw, BOOL p7 )  //0x6ACF6B7225801CD7

    • 0
    • 72
    • 323
  21. void SET_PED_BLEND_FROM_PARENTS ( Ped ped, Any p1, Any p2, float p3, float p4 )  //0x137BBD05230DB22D

    • 0
    • 123
    • 323
  22. void SET_SYNCHRONIZED_SCENE_PHASE ( int sceneID, float phase )  //0x734292F4F0ABF6D0

    • 0
    • 103
    • 323
  23. void SET_PED_HEAD_BLEND_DATA ( Ped ped, int shapeFirstID, BOOL isParent, int shapeSecondID, int shapeThirdID, int skinFirstID, int skinSecondID, int skinThirdID, float shapeMix, float skinMix )  //0x9414E18B9434C2FE

    • 0
    • 199
    • 323
  24. void SET_PED_DESIRED_HEADING ( Ped ped, float heading )  //0xAA5A7ECE2AA8FE70

    • 0
    • 174
    • 323
  25. void SET_SYNCHRONIZED_SCENE_RATE ( int sceneID, float rate )  //0xB6C49F8A5E295A5D

    • 0
    • 90
    • 323
  26. void FORCE_ALL_HEADING_VALUES_TO_ALIGN ( Ped ped )  //0xFF287323B0E2C69A

    • 0
    • 187
    • 323
  27. void UPDATE_PED_HEAD_BLEND_DATA ( Ped ped, float shapeMix, float skinMix, float thirdMix )  //0x723538F61C647C5A

    • 0
    • 96
    • 323
  28. void SET_HEAD_BLEND_EYE_COLOR ( Ped ped, int index )  //0x50B56988B170AFDF

    • 0
    • 112
    • 323
  29. void SET_SYNCHRONIZED_SCENE_LOOPED ( int sceneID, BOOL toggle )  //0xD9A897A4C6C2974F

    • 0
    • 76
    • 323
  30. void SET_PED_HEAD_OVERLAY ( Ped ped, int overlayID, int index, float opacity )  //0x48F44967FA05CC1E

    • 0
    • 126
    • 323
  31. void SET_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME ( int sceneID, BOOL toggle )  //0x394B9CD12435C981

    • 0
    • 96
    • 323
  32. void ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY ( int sceneID, Entity entity, int boneIndex )  //0x272E4723B56A3B96

    • 0
    • 71
    • 323
  33. void SET_PED_HEAD_OVERLAY_TINT ( Ped ped, int overlayID, int colorType, int colorID, int secondColorID )  //0x497BF74A7B9CB952

    • 0
    • 95
    • 323
  34. void DETACH_SYNCHRONIZED_SCENE ( int sceneID )  //0x6D38F1F04CBB37EA

    • 0
    • 97
    • 323
  35. void SET_PED_ACCURACY ( Ped ped, int accuracy )  //0x7AEFB85C1D49DEB6

    • 0
    • 213
    • 323
  36. void SET_PED_HAIR_TINT ( Ped ped, int colorID, int highlightColorID )  //0x4CFFC65454C93A49

    • 0
    • 146
    • 323
  37. void TAKE_OWNERSHIP_OF_SYNCHRONIZED_SCENE ( int scene )  //0xCD9CC7E200A52A6F

    • 0
    • 78
    • 323
  38. void SET_AMBIENT_LAW_PED_ACCURACY_MODIFIER ( float multiplier )  //0x87DDEB611B329A9C

    • 0
    • 152
    • 1103
  39. void GET_PED_HAIR_TINT_COLOR ( int hairColorIndex, int* outR, int* outG, int* outB )  //0x4852FC386E2E1BB5

    • 0
    • 96
    • 323
  40. void SET_PED_MAX_MOVE_BLEND_RATIO ( Ped ped, float value )  //0x433083750C5E064A

    • 0
    • 101
    • 323
  41. void EXPLODE_PED_HEAD ( Ped ped, Hash weaponHash )  //0x2D05CED3A38D0F3A

    • 0
    • 183
    • 323
  42. void GET_PED_MAKEUP_TINT_COLOR ( int makeupColorIndex, int* outR, int* outG, int* outB )  //0x013E5CFC38CD5387

    • 0
    • 83
    • 323
  43. void SET_PED_MIN_MOVE_BLEND_RATIO ( Ped ped, float value )  //0x01A898D26E2333DD

    • 0
    • 101
    • 323
  44. void REMOVE_PED_ELEGANTLY ( Ped* ped )  //0xAC6D445B994DF95E

    • 0
    • 174
    • 323
  45. void SET_PED_MOVE_RATE_OVERRIDE ( Ped ped, float value )  //0x085BF80FA50A39D1

    • 0
    • 103
    • 323
  46. void ADD_ARMOUR_TO_PED ( Ped ped, int amount )  //0x5BA652A0CD14DF2F

    • 0
    • 169
    • 323
  47. void SET_PED_MOVE_RATE_IN_WATER_OVERRIDE ( Any p0, Any p1 )  //0x0B3E35AC043707D9

    • 0
    • 67
    • 573
  48. void SET_PED_ARMOUR ( Ped ped, int amount )  //0xCEA04D83135264CC

    • 0
    • 194
    • 323
  49. void SET_PED_INTO_VEHICLE ( Ped ped, Vehicle vehicle, int seatIndex )  //0xF75B0D629E1C063D

    • 0
    • 230
    • 323
  50. void SET_PED_ALLOW_VEHICLES_OVERRIDE ( Ped ped, BOOL toggle )  //0x3C028C636A414ED9

    • 0
    • 142
    • 323

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