GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
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void REMOVE_NAVMESH_BLOCKING_OBJECT ( Any p0 ) //0x46399A7895957C0E
- 0
- 70
- 323
-
BOOL DOES_NAVMESH_BLOCKING_OBJECT_EXIST ( Any p0 ) //0x0EAEB0DB4B132399
- 0
- 63
- 323
-
float GET_APPROX_HEIGHT_FOR_POINT ( float x, float y ) //0x29C24BFBED8AB8FB
- 0
- 60
- 323
-
float GET_APPROX_HEIGHT_FOR_AREA ( float x1, float y1, float x2, float y2 ) //0x8ABE8608576D9CE3
- 0
- 120
- 323
-
float GET_APPROX_FLOOR_FOR_POINT ( float x, float y ) //0x336511A34F2E5185
- 0
- 71
- 323
-
float GET_APPROX_FLOOR_FOR_AREA ( float x1, float y1, float x2, float y2 ) //0x3599D741C9AC6310
- 0
- 75
- 323
-
float CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS ( float x1, float y1, float z1, float x2, float y2, float z2 ) //0xADD95C7005C4A197
- 0
- 129
- 323
-
void SET_ALLOW_STREAM_HEIST_ISLAND_NODES ( int type ) //0xF74B1FFA4A15FBEA
- 0
- 82
- 2189