GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void RESET_STORE_NETWORK_GAME_TRACKING () //0x444C4525ECE0A4B9
- 0
- 71
- 323
-
BOOL IS_USER_OLD_ENOUGH_TO_ACCESS_STORE () //0x59328EB08C5CEB2B
- 0
- 50
- 323
-
void SET_LAST_VIEWED_SHOP_ITEM ( Hash p0, int p1, Hash p2 ) //0xFAE628F1E9ADB239
- 0
- 60
- 323
-
int GET_USER_PREMIUM_ACCESS () //0x754615490A029508
- 0
- 62
- 1290
-
int GET_USER_STARTER_ACCESS () //0x155467ACA0F55705
- 0
- 53
- 1290
-
int CLOUD_DELETE_MEMBER_FILE ( const char* p0 ) //0xC64DED7EF0D2FE37
- 0
- 64
- 323
-
BOOL CLOUD_HAS_REQUEST_COMPLETED ( int handle ) //0x4C61B39930D045DA
- 0
- 50
- 323
-
BOOL CLOUD_DID_REQUEST_SUCCEED ( int handle ) //0x3A3D5568AF297CD5
- 0
- 60
- 323
-
void CLOUD_CHECK_AVAILABILITY () //0x4F18196C8D38768D
- 0
- 67
- 323
-
BOOL CLOUD_IS_CHECKING_AVAILABILITY () //0xC7ABAC5DE675EE3B
- 0
- 71
- 323
-
BOOL CLOUD_GET_AVAILABILITY_CHECK_RESULT () //0x0B0CC10720653F3B
- 0
- 63
- 323
-
Any GET_CONTENT_TO_LOAD_TYPE () //0x8B0C2964BA471961
- 0
- 70
- 323
-
Any GET_IS_LAUNCH_FROM_LIVE_AREA () //0x88B588B41FF7868E
- 0
- 69
- 323
-
Any GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENT () //0x67FC09BC554A75E5
- 0
- 51
- 323
-
void CLEAR_SERVICE_EVENT_ARGUMENTS () //0x966DD84FB6A46017
- 0
- 62
- 323
-
BOOL UGC_COPY_CONTENT ( Any* p0, Any* p1 ) //0x152D90E4C1B4738A
- 0
- 62
- 323
-
BOOL UGC_IS_CREATING () //0x9FEDF86898F100E9
- 0
- 55
- 323
-
BOOL UGC_HAS_CREATE_FINISHED () //0x5E24341A7F92A74B
- 0
- 65
- 323
-
Any UGC_DID_CREATE_SUCCEED () //0x24E4E51FC16305F9
- 0
- 58
- 323
-
Any UGC_GET_CREATE_RESULT () //0xFBC5E768C7A77A6A
- 0
- 63
- 323
-
Any UGC_GET_CREATE_CONTENT_ID () //0xC55A0B40FFB1ED23
- 0
- 60
- 323
-
void UGC_CLEAR_CREATE_RESULT () //0x17440AA15D1D3739
- 0
- 55
- 323
-
BOOL UGC_QUERY_MY_CONTENT ( Any p0, Any p1, Any* p2, Any p3, Any p4, Any p5 ) //0x9BF438815F5D96EA
- 0
- 72
- 323
-
BOOL UGC_QUERY_BY_CATEGORY ( Any p0, Any p1, Any p2, const char* p3, Any p4, BOOL p5 ) //0x692D58DF40657E8C
- 0
- 70
- 323
-
BOOL UGC_QUERY_BY_CONTENT_ID ( const char* contentId, BOOL latestVersion, const char* contentTypeName ) //0x158EC424F35EC469
- 0
- 60
- 323
-
BOOL UGC_QUERY_BY_CONTENT_IDS ( Any* data, int count, BOOL latestVersion, const char* contentTypeName ) //0xC7397A83F7A2A462
- 0
- 63
- 323
-
BOOL UGC_QUERY_MOST_RECENTLY_CREATED_CONTENT ( int offset, int count, const char* contentTypeName, int p3 ) //0x6D4CB481FAC835E8
- 0
- 75
- 323
-
BOOL UGC_GET_BOOKMARKED_CONTENT ( Any p0, Any p1, const char* p2, Any* p3 ) //0xD5A4B59980401588
- 0
- 54
- 323
-
BOOL UGC_GET_MY_CONTENT ( Any p0, Any p1, const char* p2, Any* p3 ) //0x3195F8DD0D531052
- 0
- 65
- 323
-
BOOL UGC_GET_FRIEND_CONTENT ( Any p0, Any p1, const char* p2, Any* p3 ) //0xF9E1CCAE8BA4C281
- 0
- 70
- 323
-
BOOL UGC_GET_CREW_CONTENT ( Any p0, Any p1, Any p2, const char* p3, Any* p4 ) //0x9F6E2821885CAEE2
- 0
- 66
- 323
-
BOOL UGC_GET_GET_BY_CATEGORY ( Any p0, Any p1, Any p2, const char* p3, Any* p4 ) //0x678BB03C1A3BD51E
- 0
- 64
- 323
-
BOOL UGC_GET_GET_BY_CONTENT_ID ( const char* contentId, const char* contentTypeName ) //0x815E5E3073DA1D67
- 0
- 76
- 323
-
BOOL UGC_GET_GET_BY_CONTENT_IDS ( Any* data, int dataCount, const char* contentTypeName ) //0xB8322EEB38BE7C26
- 0
- 55
- 323
-
BOOL UGC_GET_MOST_RECENTLY_CREATED_CONTENT ( Any p0, Any p1, Any* p2, Any* p3 ) //0xA7862BC5ED1DFD7E
- 0
- 81
- 323
-
BOOL UGC_GET_MOST_RECENTLY_PLAYED_CONTENT ( Any p0, Any p1, Any* p2, Any* p3 ) //0x97A770BEEF227E2B
- 0
- 54
- 323
-
BOOL UGC_GET_TOP_RATED_CONTENT ( Any p0, Any p1, Any* p2, Any* p3 ) //0x5324A0E3E4CE3570
- 0
- 55
- 323
-
void UGC_CANCEL_QUERY () //0xE9B99B6853181409
- 0
- 56
- 323
-
BOOL UGC_IS_GETTING () //0xD53ACDBEF24A46E8
- 0
- 60
- 323
-
BOOL UGC_HAS_GET_FINISHED () //0x02ADA21EA2F6918F
- 0
- 54
- 323
-
Any UGC_DID_GET_SUCCEED () //0x941E5306BCD7C2C7
- 0
- 48
- 323
-
Any UGC_WAS_QUERY_FORCE_CANCELLED () //0xC87E740D9F3872CC
- 0
- 58
- 323
-
Any UGC_GET_QUERY_RESULT () //0xEDF7F927136C224B
- 0
- 63
- 323
-
Any UGC_GET_CONTENT_NUM () //0xE0A6138401BCB837
- 0
- 61
- 323
-
Any UGC_GET_CONTENT_TOTAL () //0x769951E2455E2EB5
- 0
- 61
- 323
-
Hash UGC_GET_CONTENT_HASH () //0x3A17A27D75C74887
- 0
- 67
- 323
-
void UGC_CLEAR_QUERY_RESULTS () //0xBA96394A0EECFA65
- 0
- 48
- 323
-
const char* UGC_GET_CONTENT_USER_ID ( int p0 ) //0xCD67AD041A394C9C
- 0
- 64
- 323
-
BOOL UGC_GET_CONTENT_CREATOR_GAMER_HANDLE ( int p0, Any* p1 ) //0x584770794D758C18
- 0
- 61
- 323
-
BOOL UGC_GET_CONTENT_CREATED_BY_LOCAL_PLAYER ( Any p0 ) //0x8C8D2739BA44AF0F
- 0
- 58
- 323