GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
BOOL NETWORK_CLAN_IS_EMBLEM_READY ( Any p0, Any* p1 ) //0xA134777FF7F33331
- 0
- 62
- 323
-
void NETWORK_CLAN_RELEASE_EMBLEM ( Any p0 ) //0x113E6E3E50E286B0
- 0
- 58
- 323
-
Any NETWORK_GET_PRIMARY_CLAN_DATA_CLEAR () //0x9AA46BADAD0E27ED
- 0
- 58
- 323
-
void NETWORK_GET_PRIMARY_CLAN_DATA_CANCEL () //0x042E4B70B93E6054
- 0
- 62
- 323
-
BOOL NETWORK_GET_PRIMARY_CLAN_DATA_START ( Any* p0, Any p1 ) //0xCE86D8191B762107
- 0
- 70
- 323
-
Any NETWORK_GET_PRIMARY_CLAN_DATA_PENDING () //0xB5074DB804E28CE7
- 0
- 103
- 323
-
Any NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESS () //0x5B4F04F19376A0BA
- 0
- 69
- 323
-
BOOL NETWORK_GET_PRIMARY_CLAN_DATA_NEW ( Any* p0, Any* p1 ) //0xC080FF658B2E41DA
- 0
- 72
- 323
-
void SET_NETWORK_ID_CAN_MIGRATE ( int netId, BOOL toggle ) //0x299EEB23175895FC
- 0
- 85
- 323
-
void SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES ( int netId, BOOL toggle ) //0xE05E81A888FA63C8
- 0
- 68
- 323
-
void SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYER ( int netId, Player player, BOOL toggle ) //0xA8A024587329F36A
- 0
- 126
- 323
-
void NETWORK_SET_ENTITY_CAN_BLEND ( Entity entity, BOOL toggle ) //0xD830567D88A1E873
- 0
- 65
- 323
-
void NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXED ( Object object, BOOL toggle ) //0x0379DAF89BA09AA5
- 0
- 75
- 944
-
void NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS ( Entity entity, BOOL toggle ) //0xF1CA12B18AEF5298
- 0
- 106
- 323
-
void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE ( int netId, BOOL p1, BOOL p2 ) //0xA6928482543022B4
- 0
- 55
- 323
-
void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_HACK ( int netId, BOOL p1, BOOL p2 ) //0x32EBD154CB6B8B99
- 0
- 55
- 505
-
void _0x6540EDC4F45DA089 ( Player player ) //0x6540EDC4F45DA089
- 0
- 67
-
void SET_NETWORK_CUTSCENE_ENTITIES ( BOOL toggle ) //0xAAA553E7DD28A457
- 0
- 55
- 323
-
void SET_NETWORK_ID_PASS_CONTROL_IN_TUTORIAL ( int netId, BOOL state ) //0x3FA36981311FA4FF
- 0
- 72
- 323
-
BOOL IS_NETWORK_ID_OWNED_BY_PARTICIPANT ( int netId ) //0xA1607996431332DF
- 0
- 62
- 323
-
void SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE ( BOOL p0, BOOL p1 ) //0xD1065D68947E7B6E
- 0
- 66
- 323
-
void SET_LOCAL_PLAYER_INVISIBLE_LOCALLY ( BOOL p0 ) //0xE5F773C1A1D9D168
- 0
- 81
- 323
-
void SET_LOCAL_PLAYER_VISIBLE_LOCALLY ( BOOL p0 ) //0x7619364C82D3BF14
- 0
- 57
- 323
-
void SET_PLAYER_INVISIBLE_LOCALLY ( Player player, BOOL toggle ) //0x12B37D54667DB0B8
- 0
- 68
- 323
-
void SET_PLAYER_VISIBLE_LOCALLY ( Player player, BOOL toggle ) //0xFAA10F1FAFB11AF2
- 0
- 63
- 323
-
void FADE_OUT_LOCAL_PLAYER ( BOOL p0 ) //0x416DBD4CD6ED8DD2
- 0
- 66
- 323
-
void NETWORK_FADE_OUT_ENTITY ( Entity entity, BOOL normal, BOOL slow ) //0xDE564951F95E09ED
- 0
- 75
- 323
-
void NETWORK_FADE_IN_ENTITY ( Entity entity, BOOL state, Any p2 ) //0x1F4ED342ACEFE62D
- 0
- 75
- 323
-
BOOL NETWORK_IS_PLAYER_FADING ( Player player ) //0x631DC5DFF4B110E3
- 0
- 55
- 323
-
BOOL NETWORK_IS_ENTITY_FADING ( Entity entity ) //0x422F32CC7E56ABAD
- 0
- 62
- 323
-
BOOL IS_PLAYER_IN_CUTSCENE ( Player player ) //0xE73092F4157CD126
- 0
- 68
- 323
-
void SET_ENTITY_VISIBLE_IN_CUTSCENE ( Any p0, BOOL p1, BOOL p2 ) //0xE0031D3C8F36AB82
- 0
- 80
- 323
-
void SET_ENTITY_LOCALLY_INVISIBLE ( Entity entity ) //0xE135A9FF3F5D05D8
- 0
- 102
- 323
-
void SET_ENTITY_LOCALLY_VISIBLE ( Entity entity ) //0x241E289B5C059EDC
- 0
- 79
- 323
-
BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID ( int netID ) //0x6E192E33AD436366
- 0
- 64
- 323
-
void ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID ( int netID, BOOL toggle ) //0xD45B1FFCCD52FF19
- 0
- 63
- 323
-
BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_PLAYER ( Player player ) //0xB2092A1EAA7FD45F
- 0
- 57
- 757
-
void ACTIVATE_DAMAGE_TRACKER_ON_PLAYER ( Player player, BOOL toggle ) //0xBEC0816FF5ACBCDA
- 0
- 85
- 757
-
BOOL IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE ( float p0, float p1, float p2, float p3 ) //0xD82CF8E64C8729D8
- 0
- 74
- 323
-
BOOL IS_SPHERE_VISIBLE_TO_PLAYER ( Any p0, float p1, float p2, float p3, float p4 ) //0xDC3A310219E5DA62
- 0
- 86
- 323
-
void RESERVE_NETWORK_MISSION_OBJECTS ( int amount ) //0x4E5C93BD0C32FBF8
- 0
- 72
- 323
-
void RESERVE_NETWORK_MISSION_PEDS ( int amount ) //0xB60FEBA45333D36F
- 0
- 64
- 323
-
void RESERVE_NETWORK_MISSION_VEHICLES ( int amount ) //0x76B02E21ED27A469
- 0
- 77
- 323
-
void RESERVE_LOCAL_NETWORK_MISSION_OBJECTS ( int amount ) //0x797F9C5E661D920E
- 0
- 73
- 1290
-
void RESERVE_LOCAL_NETWORK_MISSION_PEDS ( int amount ) //0x2C8DF5D129595281
- 0
- 62
- 1493
-
void RESERVE_LOCAL_NETWORK_MISSION_VEHICLES ( int amount ) //0x42613035157E4208
- 0
- 64
- 1103
-
BOOL CAN_REGISTER_MISSION_OBJECTS ( int amount ) //0x800DD4721A8B008B
- 0
- 76
- 323
-
BOOL CAN_REGISTER_MISSION_PEDS ( int amount ) //0xBCBF4FEF9FA5D781
- 0
- 71
- 323
-
BOOL CAN_REGISTER_MISSION_VEHICLES ( int amount ) //0x7277F1F2E085EE74
- 0
- 55
- 323
-
BOOL CAN_REGISTER_MISSION_PICKUPS ( int amount ) //0x0A49D1CB6E34AF72
- 0
- 67
- 757