GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SET_INVERT_GHOSTING ( BOOL p0 ) //0xD7B6C73CAD419BCF
- 0
- 79
- 944
-
void NETWORK_BAIL ( int p0, int p1, int p2 ) //0x95914459A87EBA28
- 0
- 153
- 323
-
void USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR ( BOOL toggle ) //0x77758139EC9B66C7
- 0
- 53
- 323
-
void NETWORK_BLOCK_PROXY_MIGRATION_BETWEEN_TUTORIAL_SESSIONS ( Any p0 ) //0xFEA7A352DDB34D52
- 0
- 68
- 2545
-
void NETWORK_ON_RETURN_TO_SINGLE_PLAYER () //0x283B6062A2C01E9B
- 0
- 127
- 323
-
void NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE ( Ped ped, int netScene, const char* animDict, const char* animnName, float speed, float speedMultiplier, int duration, int flag, float playbackRate, Any p9 ) //0x742A637471BCECD9
- 0
- 119
- 323
-
void NETWORK_TRANSITION_ADD_STAGE ( Hash hash, int p1, int p2, int state, int p4 ) //0xC3BFED92026A2AAD
- 0
- 155
- 617
-
void NETWORK_RESURRECT_LOCAL_PLAYER ( float x, float y, float z, float heading, BOOL unk, BOOL changetime, BOOL p6, int p7, int p8 ) //0xEA23C49EAA83ACFB
- 0
- 105
- 323
-
void NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE_WITH_IK ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 ) //0xA5EAFE473E45C442
- 0
- 61
- 1290
-
void NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIME ( int time ) //0x2D95C7E2D7E07307
- 0
- 72
- 323
-
void NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE ( Entity entity, int netScene, const char* animDict, const char* animName, float speed, float speedMulitiplier, int flag ) //0xF2404D68CBC855FA
- 0
- 65
- 323
-
void NETWORK_ADD_MAP_ENTITY_TO_SYNCHRONISED_SCENE ( int netScene, Hash modelHash, float x, float y, float z, float p5, const char* p6, float p7, float p8, int flags ) //0x45F35C0EDC33B03B
- 0
- 147
- 1734
-
void NETWORK_DISABLE_INVINCIBLE_FLASHING ( Player player, BOOL toggle ) //0x9DD368BF06983221
- 0
- 73
- 323
-
void NETWORK_ADD_SYNCHRONISED_SCENE_CAMERA ( int netScene, const char* animDict, const char* animName ) //0xCF8BD3B0BD6D42D7
- 0
- 49
- 323
-
void NETWORK_OVERRIDE_CLOCK_RATE ( int ms ) //0x42BF1D2E723B6D7E
- 0
- 65
- 2189
-
void NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_AT ( BOOL toggle ) //0x524FF0AEFF9C3973
- 0
- 64
- 323
-
void NETWORK_ATTACH_SYNCHRONISED_SCENE_TO_ENTITY ( int netScene, Entity entity, int bone ) //0x478DCBD2A98B705A
- 0
- 85
- 323
-
void NETWORK_START_SYNCHRONISED_SCENE ( int netScene ) //0x9A1B3FCDB36C8697
- 0
- 53
- 323
-
void NETWORK_STOP_SYNCHRONISED_SCENE ( int netScene ) //0xC254481A4574CB2F
- 0
- 60
- 323
-
void NETWORK_FORCE_LOCAL_USE_OF_SYNCED_SCENE_CAMERA ( int netScene ) //0xC9B43A33D09CADA7
- 0
- 62
- 323
-
void NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTS ( Any p0 ) //0x144DA052257AE7D8
- 0
- 82
- 1103
-
void NETWORK_REGISTER_ENTITY_AS_NETWORKED ( Entity entity ) //0x06FAACD625D80CAA
- 0
- 80
- 323
-
void NETWORK_UNREGISTER_NETWORKED_ENTITY ( Entity entity ) //0x7368E683BB9038D6
- 0
- 50
- 323
-
void NETWORK_CANCEL_RESPAWN_SEARCH () //0xFB8F2A6F3DF08CBE
- 0
- 85
- 323
-
void NETWORK_GET_RESPAWN_RESULT ( int randomInt, Vector3* coordinates, float* heading ) //0x371EA43692861CF1
- 0
- 80
- 323
-
void NETWORK_SET_CAN_RECEIVE_RS_INVITES ( BOOL p0 ) //0x68980414688F7F9D
- 0
- 48
- 2612
-
void NETWORK_SESSION_KICK_PLAYER ( Player player ) //0xFA8904DC5F304220
- 0
- 124
- 323
-
void NETWORK_START_SOLO_TUTORIAL_SESSION () //0x17E0198B3882C2CB
- 0
- 65
- 323
-
void NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSION ( int teamId, int instanceId ) //0xFB680D403909DC70
- 0
- 72
- 323
-
void NETWORK_END_TUTORIAL_SESSION () //0xD0AFAFF5A51D72F7
- 0
- 65
- 323
-
void NETWORK_SESSION_SET_MATCHMAKING_GROUP ( int matchmakingGroup ) //0x49EC8030F5015F8B
- 0
- 96
- 323
-
void NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX ( int playerType, int playerCount ) //0x8B6A4DD0AF9CE215
- 0
- 71
- 323
-
void NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUP ( int groupId ) //0xCAE55F48D3D7875C
- 0
- 66
- 323
-
void NETWORK_CONCEAL_PLAYER ( Player player, BOOL toggle, BOOL p2 ) //0xBBDF066252829606
- 0
- 61
- 323
-
void NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT ( Any p0 ) //0xF49ABC20D8552257
- 0
- 76
- 323
-
void NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT_TRANSITION ( Any p0 ) //0x4811BBAC21C5FCD5
- 0
- 73
- 323
-
void NETWORK_CONCEAL_ENTITY ( Entity entity, BOOL toggle ) //0x1632BE0AC1E62876
- 0
- 92
- 877
-
void NETWORK_SESSION_SET_UNIQUE_CREW_ONLY_CREWS_TRANSITION ( BOOL p0 ) //0x5539C3EBF104A53A
- 0
- 75
- 323
-
void NETWORK_SESSION_SET_CREW_LIMIT_MAX_MEMBERS_TRANSITION ( Any p0 ) //0x702BC4D605522539
- 0
- 69
- 323
-
void NETWORK_OVERRIDE_CLOCK_TIME ( int hours, int minutes, int seconds ) //0xE679E3E06E363892
- 0
- 95
- 323
-
void NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID ( BOOL p0 ) //0x3F52E880AAF6C8CA
- 0
- 71
- 323
-
void NETWORK_GET_LOCAL_HANDLE ( Any* gamerHandle, int gamerHandleSize ) //0xE86051786B66CD8E
- 0
- 85
- 323
-
void NETWORK_CLEAR_CLOCK_TIME_OVERRIDE () //0xD972DF67326F966E
- 0
- 60
- 323
-
void NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE ( Any p0 ) //0xF1EEA2DDA9FFA69D
- 0
- 65
- 323
-
void NETWORK_HANDLE_FROM_USER_ID ( const char* userId, Any* gamerHandle, int gamerHandleSize ) //0xDCD51DD8F87AEC5C
- 0
- 83
- 323
-
void _0x5ECD378EE64450AB ( Any p0 ) //0x5ECD378EE64450AB
- 0
- 71
-
void NETWORK_HANDLE_FROM_MEMBER_ID ( const char* memberId, Any* gamerHandle, int gamerHandleSize ) //0xA0FD21BED61E5C4C
- 0
- 118
- 323
-
void NETWORK_SESSION_SET_NUM_BOSSES ( Any p0 ) //0x59D421683D31835A
- 0
- 76
- 573
-
void NETWORK_HANDLE_FROM_PLAYER ( Player player, Any* gamerHandle, int gamerHandleSize ) //0x388EB2B86C73B6B3
- 0
- 72
- 323
-
void NETWORK_SESSION_SET_SCRIPT_VALIDATE_JOIN () //0x1153FA02A659051C
- 0
- 73
- 323