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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. BOOL IS_HUD_COMPONENT_ACTIVE ( int id )  //0xBC4C9EA5391ECC0D

    • 0
    • 104
    • 323
  2. BOOL IS_SCRIPTED_HUD_COMPONENT_ACTIVE ( int id )  //0xDD100EB17A94FF65

    • 0
    • 94
    • 323
  3. void HIDE_SCRIPTED_HUD_COMPONENT_THIS_FRAME ( int id )  //0xE374C498D8BADC14

    • 0
    • 69
    • 323
  4. void SHOW_SCRIPTED_HUD_COMPONENT_THIS_FRAME ( int id )  //0x4F38DCA127DAAEA2

    • 0
    • 78
    • 1734
  5. BOOL IS_SCRIPTED_HUD_COMPONENT_HIDDEN_THIS_FRAME ( int id )  //0x09C0403ED9A751C2

    • 0
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    • 323
  6. void HIDE_HUD_COMPONENT_THIS_FRAME ( int id )  //0x6806C51AD12B83B8

    • 0
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  7. void SHOW_HUD_COMPONENT_THIS_FRAME ( int id )  //0x0B4DF1FA60C0E664

    • 0
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  8. void HIDE_STREET_AND_CAR_NAMES_THIS_FRAME ()  //0xA4DEDE28B1814289

    • 0
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  9. void RESET_RETICULE_VALUES ()  //0x12782CE0A636E9F0

    • 0
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  10. void RESET_HUD_COMPONENT_VALUES ( int id )  //0x450930E616475D0D

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  11. void SET_HUD_COMPONENT_POSITION ( int id, float x, float y )  //0xAABB1F56E2A17CED

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  12. Vector3 GET_HUD_COMPONENT_POSITION ( int id )  //0x223CA69A8C4417FD

    • 0
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  13. void CLEAR_REMINDER_MESSAGE ()  //0xB57D8DD645CFA2CF

    • 0
    • 58
    • 323
  14. BOOL GET_HUD_SCREEN_POSITION_FROM_WORLD_POSITION ( float worldX, float worldY, float worldZ, float* screenX, float* screenY )  //0xF9904D11F1ACBEC3

    • 0
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  15. void OPEN_REPORTUGC_MENU ()  //0x523A590C1A3CC0D3

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  16. void FORCE_CLOSE_REPORTUGC_MENU ()  //0xEE4C0E6DBC6F2C6F

    • 0
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  17. BOOL IS_REPORTUGC_MENU_OPEN ()  //0x9135584D09A3437E

    • 0
    • 83
    • 323
  18. BOOL IS_FLOATING_HELP_TEXT_ON_SCREEN ( int hudIndex )  //0x2432784ACA090DA4

    • 0
    • 77
    • 323
  19. void SET_FLOATING_HELP_TEXT_SCREEN_POSITION ( int hudIndex, float x, float y )  //0x7679CC1BCEBE3D4C

    • 0
    • 116
    • 323
  20. void SET_FLOATING_HELP_TEXT_WORLD_POSITION ( int hudIndex, float x, float y, float z )  //0x784BA7E0ECEB4178

    • 0
    • 70
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  21. void SET_FLOATING_HELP_TEXT_TO_ENTITY ( int hudIndex, Entity entity, float offsetX, float offsetY )  //0xB094BC1DB4018240

    • 0
    • 102
    • 323
  22. void SET_FLOATING_HELP_TEXT_STYLE ( int hudIndex, int p1, int p2, int p3, int p4, int p5 )  //0x788E7FD431BD67F1

    • 0
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    • 323
  23. void CLEAR_FLOATING_HELP ( int hudIndex, BOOL p1 )  //0x50085246ABD3FEFA

    • 0
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    • 323
  24. void CREATE_MP_GAMER_TAG_WITH_CREW_COLOR ( Player player, const char* username, BOOL pointedClanTag, BOOL isRockstarClan, const char* clanTag, int clanFlag, int r, int g, int b )  //0x6DD05E9D83EFA4C9

    • 0
    • 81
    • 323
  25. BOOL IS_MP_GAMER_TAG_MOVIE_ACTIVE ()  //0x6E0EB3EB47C8D7AA

    • 0
    • 59
    • 323
  26. int CREATE_FAKE_MP_GAMER_TAG ( Ped ped, const char* username, BOOL pointedClanTag, BOOL isRockstarClan, const char* clanTag, int clanFlag )  //0xBFEFE3321A3F5015

    • 0
    • 116
    • 323
  27. void REMOVE_MP_GAMER_TAG ( int gamerTagId )  //0x31698AA80E0223F8

    • 0
    • 59
    • 323
  28. BOOL IS_MP_GAMER_TAG_ACTIVE ( int gamerTagId )  //0x4E929E7A5796FD26

    • 0
    • 63
    • 323
  29. BOOL IS_MP_GAMER_TAG_FREE ( int gamerTagId )  //0x595B5178E412E199

    • 0
    • 67
    • 323
  30. void SET_MP_GAMER_TAG_VISIBILITY ( int gamerTagId, int component, BOOL toggle, Any p3 )  //0x63BB75ABEDC1F6A0

    • 0
    • 88
    • 323
  31. void SET_ALL_MP_GAMER_TAGS_VISIBILITY ( int gamerTagId, BOOL toggle )  //0xEE76FF7E6A0166B0

    • 0
    • 69
    • 323
  32. void SET_MP_GAMER_TAGS_SHOULD_USE_VEHICLE_HEALTH ( int gamerTagId, BOOL toggle )  //0xA67F9C46D612B6F1

    • 0
    • 63
    • 323
  33. void SET_MP_GAMER_TAGS_SHOULD_USE_POINTS_HEALTH ( int gamerTagId, BOOL toggle )  //0xD29EC58C2F6B5014

    • 0
    • 79
    • 1365
  34. void SET_MP_GAMER_TAGS_POINT_HEALTH ( int gamerTagId, int value, int maximumValue )  //0x1563FE35E9928E67

    • 0
    • 87
    • 1365
  35. void SET_MP_GAMER_TAG_COLOUR ( int gamerTagId, int component, int hudColorIndex )  //0x613ED644950626AE

    • 0
    • 88
    • 323
  36. void SET_MP_GAMER_TAG_HEALTH_BAR_COLOUR ( int gamerTagId, int hudColorIndex )  //0x3158C77A7E888AB4

    • 0
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    • 323
  37. void SET_MP_GAMER_TAG_ALPHA ( int gamerTagId, int component, int alpha )  //0xD48FE545CD46F857

    • 0
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  38. void SET_MP_GAMER_TAG_WANTED_LEVEL ( int gamerTagId, int wantedlvl )  //0xCF228E2AA03099C3

    • 0
    • 84
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  39. void SET_MP_GAMER_TAG_NUM_PACKAGES ( int gamerTagId, int p1 )  //0x9C16459B2324B2CF

    • 0
    • 54
    • 877
  40. void SET_MP_GAMER_TAG_NAME ( int gamerTagId, const char* string )  //0xDEA2B8283BAA3944

    • 0
    • 85
    • 323
  41. BOOL IS_UPDATING_MP_GAMER_TAG_NAME_AND_CREW_DETAILS ( int gamerTagId )  //0xEB709A36958ABE0D

    • 0
    • 49
    • 323
  42. void SET_MP_GAMER_TAG_BIG_TEXT ( int gamerTagId, const char* string )  //0x7B7723747CCB55B6

    • 0
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    • 323
  43. int GET_CURRENT_WEBPAGE_ID ()  //0x01A358D9128B7A86

    • 0
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    • 323
  44. int GET_CURRENT_WEBSITE_ID ()  //0x97D47996FC48CBAD

    • 0
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    • 323
  45. int GET_GLOBAL_ACTIONSCRIPT_FLAG ( int flagIndex )  //0xE3B05614DCE1D014

    • 0
    • 79
    • 323
  46. void RESET_GLOBAL_ACTIONSCRIPT_FLAG ( int flagIndex )  //0xB99C4E4D9499DF29

    • 0
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    • 323
  47. BOOL IS_WARNING_MESSAGE_READY_FOR_CONTROL ()  //0xAF42195A42C63BBA

    • 0
    • 56
    • 323
  48. void SET_WARNING_MESSAGE ( const char* titleMsg, int flags, const char* promptMsg, BOOL p3, int p4, const char* p5, const char* p6, BOOL showBackground, int errorCode )  //0x7B1776B3B53F8D74

    • 0
    • 81
    • 323
  49. void SET_WARNING_MESSAGE_WITH_HEADER ( const char* entryHeader, const char* entryLine1, int instructionalKey, const char* entryLine2, BOOL p4, Any p5, Any* showBackground, Any* p7, BOOL p8, Any p9 )  //0xDC38CC1E35B6A5D7

    • 0
    • 90
    • 323
  50. void SET_WARNING_MESSAGE_WITH_HEADER_AND_SUBSTRING_FLAGS ( const char* entryHeader, const char* entryLine1, int errorCode, int instructionalKey, const char* entryLine2, BOOL p4, Any p5, Any additionalIntInfo, const char* additionalTextInfoLine1, const char* additionalTextInfoLine2 )  //0x701919482C74B5AB

    • 0
    • 88
    • 323

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