GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SEETHROUGH_SET_NOISE_MIN ( float amount ) //0xFF5992E1C9E65D05
- 0
- 86
- 573
-
void CLEAR_DRAW_ORIGIN () //0xFF0B610F6BE0D7AF
- 0
- 98
- 323
-
void SEETHROUGH_SET_NOISE_MAX ( float amount ) //0xFEBFBFDFB66039DE
- 0
- 83
- 573
-
int GET_VEHICLE_CREW_EMBLEM_REQUEST_STATE ( Vehicle vehicle, int p1 ) //0xFE26117A5841B2FF
- 0
- 92
- 323
-
int GET_TIMECYCLE_MODIFIER_INDEX () //0xFDF3D97C674AFB66
- 0
- 92
- 323
-
void DRAW_TV_CHANNEL ( float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha ) //0xFDDC2B4ED3C69DF0
- 0
- 102
- 323
-
void SET_CHECKPOINT_FORCE_OLD_ARROW_POINTING ( int checkpoint ) //0xFCF6788FC4860CD4
- 0
- 111
- 1734
-
int GET_TV_CHANNEL () //0xFC1E275A90D39995
- 0
- 79
- 323
-
void CALL_SCALEFORM_MOVIE_METHOD ( int scaleform, const char* method ) //0xFBD96D87AC96D533
- 0
- 99
- 323
-
void SET_BINK_MOVIE_AUDIO_FRONTEND ( int binkMovie, BOOL p1 ) //0xF816F2933752322D
- 0
- 85
- 1868
-
void SET_PARTICLE_FX_LOOPED_OFFSETS ( int ptfxHandle, float x, float y, float z, float rotX, float rotY, float rotZ ) //0xF7DDEBEC43483C43
- 0
- 105
- 323
-
void SET_TV_CHANNEL_PLAYLIST ( int tvChannel, const char* playlistName, BOOL restart ) //0xF7B38B8305F1FE8B
- 0
- 90
- 323
-
void SET_WEATHER_PTFX_OVERRIDE_CURR_LEVEL ( float p0 ) //0xF78B803082D4386F
- 0
- 78
- 323
-
BOOL BEGIN_SCALEFORM_MOVIE_METHOD ( int scaleform, const char* methodName ) //0xF6E48914C7A8694E
- 0
- 132
- 323
-
void DELETE_CHECKPOINT ( int checkpoint ) //0xF5ED37F54CD4D52E
- 0
- 110
- 323
-
Any GET_STATUS_OF_SORTED_LIST_OPERATION ( Any p0 ) //0xF5BED327CEA362B1
- 0
- 161
- 323
-
void SET_SCRIPT_GFX_ALIGN_PARAMS ( float x, float y, float w, float h ) //0xF5A2C681787E579D
- 0
- 108
- 323
-
BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_AT_COORD ( const char* effectName, float xPos, BOOL zAxis, BOOL p11, float yPos, float zPos, float xRot, float yRot, float zRot, float scale ) //0xF56B8137DF10135D
- 0
- 157
- 323
-
void SET_CHECKPOINT_CLIPPLANE_WITH_POS_NORM ( int checkpoint, float posX, float posY, float posZ, float unkX, float unkY, float unkZ ) //0xF51D36185993515D
- 0
- 93
- 323
-
void DRAW_LIGHT_WITH_RANGEEX ( float x, float y, float z, int r, int g, int b, float range, float intensity, float shadow ) //0xF49E9A9716A04595
- 0
- 157
- 323
-
void REMOVE_SCALEFORM_SCRIPT_HUD_MOVIE ( int hudComponent ) //0xF44A5456AC3F4F97
- 0
- 76
- 323
-
void SET_ARENA_THEME_AND_VARIATION_FOR_TAKEN_PHOTO ( Any p0, Any p1 ) //0xF3F776ADA161E47D
- 0
- 125
- 1604
-
void DRAW_LIGHT_WITH_RANGE ( float posX, float posY, float posZ, int colorR, int colorG, int colorB, float range, float intensity ) //0xF2A1B2771A01DBD4
- 0
- 238
- 323
-
int START_PARTICLE_FX_LOOPED_ON_PED_BONE ( const char* effectName, Ped ped, BOOL xAxis, BOOL yAxis, BOOL zAxis, float xOffset, float yOffset, float zOffset, float xRot, float yRot ) //0xF28DA9F38CD1787C
- 0
- 106
- 323
-
BOOL UI3DSCENE_PUSH_PRESET ( const char* presetName ) //0xF1CEA8A4198D8E9A
- 0
- 76
- 323
-
float GET_ASPECT_RATIO ( BOOL b ) //0xF1307EF624A80D87
- 0
- 100
- 323
-
void DISABLE_REGION_VFX ( Any p0 ) //0xEFD97FF47B745B8D
- 0
- 88
- 791
-
void OVERRIDE_INTERIOR_SMOKE_END () //0xEFB55E7C25D3B3BE
- 0
- 74
- 323
-
BOOL TRIGGER_SCREENBLUR_FADE_OUT ( float transitionTime ) //0xEFACC8AEF94430D5
- 0
- 80
- 323
-
void ADJUST_NEXT_POS_SIZE_AS_NORMALIZED_16_9 () //0xEFABC7722293DA7C
- 0
- 78
- 323
-
void CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING ( int scaleform, const char* methodName, const char* stringParam4, const char* stringParam5, float floatParam1, float floatParam2, float floatParam3, float floatParam4, float floatParam5, const char* stringParam1 ) //0xEF662D8D57E290B1
- 0
- 97
- 323
-
void SET_EXPOSURETWEAK ( BOOL p0 ) //0xEF398BEEE4EF45F9
- 0
- 86
- 323
-
void SET_PARTICLE_FX_CAM_INSIDE_VEHICLE ( BOOL p0 ) //0xEEC4047028426510
- 0
- 79
- 323
-
void REMOVE_DECAL ( int decal ) //0xED3F346429CCD659
- 0
- 107
- 323
-
Any LOAD_HIGH_QUALITY_PHOTO ( Any p0 ) //0xEC72C258667BE5EA
- 0
- 131
- 323
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_LATEST_BRIEF_STRING ( int value ) //0xEC52C631A1831C03
- 0
- 66
- 323
-
BOOL GET_TOGGLE_PAUSED_RENDERPHASES_STATUS () //0xEB3DAC2C86001E5E
- 0
- 76
- 323
-
void RELEASE_MOVIE_MESH_SET ( int movieMeshSet ) //0xEB119AA014E89183
- 0
- 84
- 323
-
void SET_PARTICLE_FX_OVERRIDE ( const char* oldAsset, const char* newAsset ) //0xEA1E2D93F6F75ED9
- 0
- 110
- 323
-
void REMOVE_DECALS_FROM_VEHICLE ( Vehicle vehicle ) //0xE91F1B65F2B48D57
- 0
- 87
- 323
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING ( const char* string ) //0xE83A3E3557A56640
- 0
- 68
- 323
-
void DRAW_MARKER_EX ( int type, float posX, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown ) //0xE82728F0DE75D13A
- 0
- 104
- 573
-
void DRAW_SPRITE ( const char* textureDict, const char* textureName, int alpha, BOOL p11, Any p12, float screenX, float screenY, float width, float height, float heading ) //0xE7FFAE5EBF23D890
- 0
- 131
- 323
-
Any DOES_THIS_PHOTO_SLOT_CONTAIN_A_VALID_PHOTO ( Any p0 ) //0xE791DF1F73ED2C8B
- 0
- 132
- 323
-
void SET_NOISEOVERIDE ( BOOL toggle ) //0xE787BF1C5CF823C9
- 0
- 74
- 323
-
void SET_SCALEFORM_MOVIE_TO_USE_SUPER_LARGE_RT ( int scaleformHandle, BOOL toggle ) //0xE6A9F00D4240B519
- 0
- 85
- 877
-
void TOGGLE_PLAYER_DAMAGE_OVERLAY ( BOOL toggle ) //0xE63D7C6EECECB66B
- 0
- 75
- 323
-
float GET_MOTIONBLUR_MAX_VEL_SCALER () //0xE59343E9E96529E7
- 0
- 90
- 323
-
void RESET_ADAPTATION ( int unk ) //0xE3E2C1B4C59DBC77
- 0
- 92
- 323
-
void RESET_SCRIPT_GFX_ALIGN () //0xE3A3DB414A373DAB
- 0
- 90
- 323