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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. void SEETHROUGH_SET_NOISE_MIN ( float amount )  //0xFF5992E1C9E65D05

    • 0
    • 86
    • 573
  2. void CLEAR_DRAW_ORIGIN ()  //0xFF0B610F6BE0D7AF

    • 0
    • 98
    • 323
  3. void SEETHROUGH_SET_NOISE_MAX ( float amount )  //0xFEBFBFDFB66039DE

    • 0
    • 83
    • 573
  4. int GET_VEHICLE_CREW_EMBLEM_REQUEST_STATE ( Vehicle vehicle, int p1 )  //0xFE26117A5841B2FF

    • 0
    • 92
    • 323
  5. int GET_TIMECYCLE_MODIFIER_INDEX ()  //0xFDF3D97C674AFB66

    • 0
    • 92
    • 323
  6. void DRAW_TV_CHANNEL ( float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha )  //0xFDDC2B4ED3C69DF0

    • 0
    • 102
    • 323
  7. void SET_CHECKPOINT_FORCE_OLD_ARROW_POINTING ( int checkpoint )  //0xFCF6788FC4860CD4

    • 0
    • 111
    • 1734
  8. int GET_TV_CHANNEL ()  //0xFC1E275A90D39995

    • 0
    • 79
    • 323
  9. void CALL_SCALEFORM_MOVIE_METHOD ( int scaleform, const char* method )  //0xFBD96D87AC96D533

    • 0
    • 99
    • 323
  10. void SET_BINK_MOVIE_AUDIO_FRONTEND ( int binkMovie, BOOL p1 )  //0xF816F2933752322D

    • 0
    • 85
    • 1868
  11. void SET_PARTICLE_FX_LOOPED_OFFSETS ( int ptfxHandle, float x, float y, float z, float rotX, float rotY, float rotZ )  //0xF7DDEBEC43483C43

    • 0
    • 105
    • 323
  12. void SET_TV_CHANNEL_PLAYLIST ( int tvChannel, const char* playlistName, BOOL restart )  //0xF7B38B8305F1FE8B

    • 0
    • 90
    • 323
  13. void SET_WEATHER_PTFX_OVERRIDE_CURR_LEVEL ( float p0 )  //0xF78B803082D4386F

    • 0
    • 78
    • 323
  14. BOOL BEGIN_SCALEFORM_MOVIE_METHOD ( int scaleform, const char* methodName )  //0xF6E48914C7A8694E

    • 0
    • 132
    • 323
  15. void DELETE_CHECKPOINT ( int checkpoint )  //0xF5ED37F54CD4D52E

    • 0
    • 110
    • 323
  16. Any GET_STATUS_OF_SORTED_LIST_OPERATION ( Any p0 )  //0xF5BED327CEA362B1

    • 0
    • 161
    • 323
  17. void SET_SCRIPT_GFX_ALIGN_PARAMS ( float x, float y, float w, float h )  //0xF5A2C681787E579D

    • 0
    • 108
    • 323
  18. BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_AT_COORD ( const char* effectName, float xPos, BOOL zAxis, BOOL p11, float yPos, float zPos, float xRot, float yRot, float zRot, float scale )  //0xF56B8137DF10135D

    • 0
    • 157
    • 323
  19. void SET_CHECKPOINT_CLIPPLANE_WITH_POS_NORM ( int checkpoint, float posX, float posY, float posZ, float unkX, float unkY, float unkZ )  //0xF51D36185993515D

    • 0
    • 93
    • 323
  20. void DRAW_LIGHT_WITH_RANGEEX ( float x, float y, float z, int r, int g, int b, float range, float intensity, float shadow )  //0xF49E9A9716A04595

    • 0
    • 157
    • 323
  21. void REMOVE_SCALEFORM_SCRIPT_HUD_MOVIE ( int hudComponent )  //0xF44A5456AC3F4F97

    • 0
    • 76
    • 323
  22. void SET_ARENA_THEME_AND_VARIATION_FOR_TAKEN_PHOTO ( Any p0, Any p1 )  //0xF3F776ADA161E47D

    • 0
    • 125
    • 1604
  23. void DRAW_LIGHT_WITH_RANGE ( float posX, float posY, float posZ, int colorR, int colorG, int colorB, float range, float intensity )  //0xF2A1B2771A01DBD4

    • 0
    • 238
    • 323
  24. int START_PARTICLE_FX_LOOPED_ON_PED_BONE ( const char* effectName, Ped ped, BOOL xAxis, BOOL yAxis, BOOL zAxis, float xOffset, float yOffset, float zOffset, float xRot, float yRot )  //0xF28DA9F38CD1787C

    • 0
    • 106
    • 323
  25. BOOL UI3DSCENE_PUSH_PRESET ( const char* presetName )  //0xF1CEA8A4198D8E9A

    • 0
    • 76
    • 323
  26. float GET_ASPECT_RATIO ( BOOL b )  //0xF1307EF624A80D87

    • 0
    • 100
    • 323
  27. void DISABLE_REGION_VFX ( Any p0 )  //0xEFD97FF47B745B8D

    • 0
    • 88
    • 791
  28. void OVERRIDE_INTERIOR_SMOKE_END ()  //0xEFB55E7C25D3B3BE

    • 0
    • 74
    • 323
  29. BOOL TRIGGER_SCREENBLUR_FADE_OUT ( float transitionTime )  //0xEFACC8AEF94430D5

    • 0
    • 80
    • 323
  30. void ADJUST_NEXT_POS_SIZE_AS_NORMALIZED_16_9 ()  //0xEFABC7722293DA7C

    • 0
    • 78
    • 323
  31. void CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING ( int scaleform, const char* methodName, const char* stringParam4, const char* stringParam5, float floatParam1, float floatParam2, float floatParam3, float floatParam4, float floatParam5, const char* stringParam1 )  //0xEF662D8D57E290B1

    • 0
    • 97
    • 323
  32. void SET_EXPOSURETWEAK ( BOOL p0 )  //0xEF398BEEE4EF45F9

    • 0
    • 86
    • 323
  33. void SET_PARTICLE_FX_CAM_INSIDE_VEHICLE ( BOOL p0 )  //0xEEC4047028426510

    • 0
    • 79
    • 323
  34. void REMOVE_DECAL ( int decal )  //0xED3F346429CCD659

    • 0
    • 107
    • 323
  35. Any LOAD_HIGH_QUALITY_PHOTO ( Any p0 )  //0xEC72C258667BE5EA

    • 0
    • 131
    • 323
  36. void SCALEFORM_MOVIE_METHOD_ADD_PARAM_LATEST_BRIEF_STRING ( int value )  //0xEC52C631A1831C03

    • 0
    • 66
    • 323
  37. BOOL GET_TOGGLE_PAUSED_RENDERPHASES_STATUS ()  //0xEB3DAC2C86001E5E

    • 0
    • 76
    • 323
  38. void RELEASE_MOVIE_MESH_SET ( int movieMeshSet )  //0xEB119AA014E89183

    • 0
    • 84
    • 323
  39. void SET_PARTICLE_FX_OVERRIDE ( const char* oldAsset, const char* newAsset )  //0xEA1E2D93F6F75ED9

    • 0
    • 110
    • 323
  40. void REMOVE_DECALS_FROM_VEHICLE ( Vehicle vehicle )  //0xE91F1B65F2B48D57

    • 0
    • 87
    • 323
  41. void SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING ( const char* string )  //0xE83A3E3557A56640

    • 0
    • 68
    • 323
  42. void DRAW_MARKER_EX ( int type, float posX, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown )  //0xE82728F0DE75D13A

    • 0
    • 104
    • 573
  43. void DRAW_SPRITE ( const char* textureDict, const char* textureName, int alpha, BOOL p11, Any p12, float screenX, float screenY, float width, float height, float heading )  //0xE7FFAE5EBF23D890

    • 0
    • 131
    • 323
  44. Any DOES_THIS_PHOTO_SLOT_CONTAIN_A_VALID_PHOTO ( Any p0 )  //0xE791DF1F73ED2C8B

    • 0
    • 132
    • 323
  45. void SET_NOISEOVERIDE ( BOOL toggle )  //0xE787BF1C5CF823C9

    • 0
    • 74
    • 323
  46. void SET_SCALEFORM_MOVIE_TO_USE_SUPER_LARGE_RT ( int scaleformHandle, BOOL toggle )  //0xE6A9F00D4240B519

    • 0
    • 85
    • 877
  47. void TOGGLE_PLAYER_DAMAGE_OVERLAY ( BOOL toggle )  //0xE63D7C6EECECB66B

    • 0
    • 75
    • 323
  48. float GET_MOTIONBLUR_MAX_VEL_SCALER ()  //0xE59343E9E96529E7

    • 0
    • 90
    • 323
  49. void RESET_ADAPTATION ( int unk )  //0xE3E2C1B4C59DBC77

    • 0
    • 92
    • 323
  50. void RESET_SCRIPT_GFX_ALIGN ()  //0xE3A3DB414A373DAB

    • 0
    • 90
    • 323

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