GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SET_SCRIPT_GFX_ALIGN ( int horizontalAlign, int verticalAlign ) //0xB8A850F20A067EB6
- 0
- 142
- 323
-
void RESET_SCRIPT_GFX_ALIGN () //0xE3A3DB414A373DAB
- 0
- 90
- 323
-
void SET_SCRIPT_GFX_ALIGN_PARAMS ( float x, float y, float w, float h ) //0xF5A2C681787E579D
- 0
- 108
- 323
-
void GET_SCRIPT_GFX_ALIGN_POSITION ( float x, float y, float* calculatedX, float* calculatedY ) //0x6DD8F5AA635EB4B2
- 0
- 107
- 323
-
void END_SCALEFORM_MOVIE_METHOD () //0xC6796A8FFA375E53
- 0
- 91
- 323
-
void DRAW_SPRITE ( const char* textureDict, const char* textureName, int alpha, BOOL p11, Any p12, float screenX, float screenY, float width, float height, float heading ) //0xE7FFAE5EBF23D890
- 0
- 131
- 323
-
void DRAW_SPRITE_ARX ( const char* textureDict, const char* textureName, int alpha, Any p11, Any p12, float x, float y, float width, float height, float p6 ) //0x2D3B147AFAD49DE0
- 0
- 115
- 1290
-
void DRAW_SPRITE_NAMED_RENDERTARGET ( const char* textureDict, const char* textureName, int alpha, Any p11, float screenX, float screenY, float width, float height, float heading, int red ) //0x2BC54A8188768488
- 0
- 149
- 877
-
void DISABLE_IN_WATER_PTFX ( BOOL toggle ) //0xCFD16F0DB5A3535C
- 0
- 76
- 2060
-
void SET_ENTITY_ICON_VISIBILITY ( Entity entity, BOOL toggle ) //0xE0E8BEECCA96BA31
- 0
- 92
- 323
-
void SET_ENTITY_ICON_COLOR ( Entity entity, int red, int green, int blue, int alpha ) //0x1D5F595CCAE2E238
- 0
- 108
- 323
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT ( int value ) //0xC3D0841A0CC546A6
- 0
- 108
- 323
-
void SET_DRAW_ORIGIN ( float x, float y, float z, Any p3 ) //0xAA0008F3BBB8F416
- 0
- 117
- 323
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_FLOAT ( float value ) //0xD69736AAE04DB51A
- 0
- 60
- 323
-
void CLEAR_DRAW_ORIGIN () //0xFF0B610F6BE0D7AF
- 0
- 98
- 323
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_BOOL ( BOOL value ) //0xC58424BA936EB458
- 0
- 65
- 323
-
void BEGIN_TEXT_COMMAND_SCALEFORM_STRING ( const char* componentType ) //0x80338406F3475E55
- 0
- 84
- 323
-
void PLAY_BINK_MOVIE ( int binkMovie ) //0x70D2CC8A542A973C
- 0
- 99
- 1290
-
void END_TEXT_COMMAND_SCALEFORM_STRING () //0x362E2D3FE93A9959
- 0
- 75
- 323
-
void STOP_BINK_MOVIE ( int binkMovie ) //0x63606A61DE68898A
- 0
- 140
- 1290
-
void END_TEXT_COMMAND_UNPARSED_SCALEFORM_STRING () //0xAE4E8157D9ECF087
- 0
- 73
- 323
-
void RELEASE_BINK_MOVIE ( int binkMovie ) //0x04D950EEFA4EED8C
- 0
- 92
- 1290
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_LITERAL_STRING ( const char* string ) //0x77FE3402004CD1B0
- 0
- 68
- 573
-
void DRAW_BINK_MOVIE ( int binkMovie, float p1, float p2, float p3, float p4, float p5, int r, int g, int b, int a ) //0x7118E83EEB9F7238
- 0
- 143
- 1290
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING ( const char* string ) //0xBA7148484BD90365
- 0
- 96
- 323
-
void SET_BINK_MOVIE_TIME ( int binkMovie, float progress ) //0x0CB6B3446855B57A
- 0
- 95
- 1290
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING ( const char* string ) //0xE83A3E3557A56640
- 0
- 68
- 323
-
void SET_BINK_MOVIE_VOLUME ( int binkMovie, float value ) //0xAFF33B1178172223
- 0
- 84
- 1290
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_LATEST_BRIEF_STRING ( int value ) //0xEC52C631A1831C03
- 0
- 66
- 323
-
void SET_PTFX_FORCE_VEHICLE_INTERIOR_FLAG ( Any p0 ) //0xC6730E0D14E50703
- 0
- 53
- 2545
-
void ATTACH_TV_AUDIO_TO_ENTITY ( Entity entity ) //0x845BAD77CC770633
- 0
- 91
- 323
-
void REQUEST_SCALEFORM_SCRIPT_HUD_MOVIE ( int hudComponent ) //0x9304881D6F6537EA
- 0
- 87
- 323
-
void SET_TV_AUDIO_FRONTEND ( BOOL toggle ) //0x113D2C5DC57E1774
- 0
- 90
- 323
-
void SET_BINK_SHOULD_SKIP ( int binkMovie, BOOL bShouldSkip ) //0x6805D58CAA427B72
- 0
- 98
- 1290
-
void REMOVE_SCALEFORM_SCRIPT_HUD_MOVIE ( int hudComponent ) //0xF44A5456AC3F4F97
- 0
- 76
- 323
-
void RELEASE_MOVIE_MESH_SET ( int movieMeshSet ) //0xEB119AA014E89183
- 0
- 84
- 323
-
void SET_TV_CHANNEL ( int channel ) //0xBAABBB23EB6E484E
- 0
- 78
- 323
-
void GET_SCREEN_RESOLUTION ( int* x, int* y ) //0x888D57E407E63624
- 0
- 101
- 323
-
void SET_TV_VOLUME ( float volume ) //0x2982BF73F66E9DDC
- 0
- 99
- 323
-
void GET_ACTUAL_SCREEN_RESOLUTION ( int* x, int* y ) //0x873C9F3104101DD3
- 0
- 137
- 323
-
void DRAW_TV_CHANNEL ( float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha ) //0xFDDC2B4ED3C69DF0
- 0
- 102
- 323
-
void SET_TV_CHANNEL_PLAYLIST ( int tvChannel, const char* playlistName, BOOL restart ) //0xF7B38B8305F1FE8B
- 0
- 90
- 323
-
void SET_TV_CHANNEL_PLAYLIST_AT_HOUR ( int tvChannel, const char* playlistName, int hour ) //0x2201C576FACAEBE8
- 0
- 90
- 323
-
void CLEAR_TV_CHANNEL_PLAYLIST ( int tvChannel ) //0xBEB3D46BB7F043C0
- 0
- 67
- 323
-
void ADJUST_NEXT_POS_SIZE_AS_NORMALIZED_16_9 () //0xEFABC7722293DA7C
- 0
- 78
- 323
-
void SET_NIGHTVISION ( BOOL toggle ) //0x18F621F7A5B1F85D
- 0
- 120
- 323
-
void ENABLE_MOVIE_KEYFRAME_WAIT ( BOOL toggle ) //0x74C180030FDE4B69
- 0
- 71
- 323
-
void SET_TV_PLAYER_WATCHING_THIS_FRAME ( Any p0 ) //0xD1C55B110E4DF534
- 0
- 62
- 323
-
void SET_EXPOSURETWEAK ( BOOL p0 ) //0xEF398BEEE4EF45F9
- 0
- 86
- 323
-
void FORCE_EXPOSURE_READBACK ( Any p0 ) //0x814AF7DCAACC597B
- 0
- 78
- 372