GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
Vector3 DATAARRAY_GET_VECTOR ( Any* arrayData, int arrayIndex ) //0x8D2064E5B64A628A
- 0
- 81
- 323
-
Any* DATAARRAY_GET_DICT ( Any* arrayData, int arrayIndex ) //0x8B5FADCC4E3A145F
- 0
- 64
- 323
-
int DATAARRAY_GET_COUNT ( Any* arrayData ) //0x065DB281590CEA2D
- 0
- 69
- 323
-
int DATAARRAY_GET_TYPE ( Any* arrayData, int arrayIndex ) //0x3A0014ADB172A3C5
- 0
- 72
- 323
-
Any DATAFILE_LOAD_OFFLINE_UGC_FOR_ADDITIONAL_DATA_FILE ( Any p0, Any p1 ) //0xA6EEF01087181EDD
- 0
- 48
- 2189
-
void DATAFILE_DELETE_FOR_ADDITIONAL_DATA_FILE ( Any p0 ) //0x6AD0BD5E087866CB
- 0
- 57
- 2189
-
Any DATAFILE_GET_FILE_DICT_FOR_ADDITIONAL_DATA_FILE ( Any p0 ) //0xDBF860CF1DB8E599
- 0
- 55
- 2189