GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void REQUEST_CUTSCENE ( const char* cutsceneName, int flags ) //0x7A86743F475D9E09
- 0
- 366
- 323
-
void REQUEST_CUTSCENE_WITH_PLAYBACK_LIST ( const char* cutsceneName, int playbackFlags, int flags ) //0xC23DE0E91C30B58C
- 0
- 184
- 323
-
void REMOVE_CUTSCENE () //0x440AF51A3462B86F
- 0
- 185
- 323
-
void SET_SCRIPT_CAN_START_CUTSCENE ( int threadId ) //0x8D9DF6ECA8768583
- 0
- 166
- 323
-
void SET_CUTSCENE_ENTITY_STREAMING_FLAGS ( const char* cutsceneEntName, int p1, int p2 ) //0x4C61C75BEE8184C2
- 0
- 230
- 323
-
void REQUEST_CUT_FILE ( const char* cutsceneName ) //0x06A3524161C502BA
- 0
- 135
- 323
-
void REMOVE_CUT_FILE ( const char* cutsceneName ) //0xD00D76A7DFC9D852
- 0
- 139
- 323
-
void START_CUTSCENE ( int flags ) //0x186D5CB5E7B0FF7B
- 0
- 203
- 323
-
void START_CUTSCENE_AT_COORDS ( float x, float y, float z, int flags ) //0x1C9ADDA3244A1FBF
- 0
- 137
- 323
-
void STOP_CUTSCENE ( BOOL p0 ) //0xC7272775B4DC786E
- 0
- 145
- 323
-
void STOP_CUTSCENE_IMMEDIATELY () //0xD220BDD222AC4A1E
- 0
- 164
- 323
-
void SET_CUTSCENE_ORIGIN ( float x, float y, float z, float p3, int p4 ) //0xB812B3FD1C01CF27
- 0
- 171
- 323
-
void SET_CUTSCENE_ORIGIN_AND_ORIENTATION ( float x1, float y1, float z1, float x2, float y2, float z2, int p6 ) //0x011883F41211432A
- 0
- 139
- 323
-
void REGISTER_ENTITY_FOR_CUTSCENE ( Ped cutscenePed, const char* cutsceneEntName, int p2, Hash modelHash, int p4 ) //0xE40C1C56DF95C2E8
- 0
- 228
- 323
-
void SET_VEHICLE_MODEL_PLAYER_WILL_EXIT_SCENE ( Hash modelHash ) //0x7F96F23FA9B73327
- 0
- 145
- 323
-
void SET_CUTSCENE_TRIGGER_AREA ( float x1, float y1, float z1, float x2, float y2, float z2 ) //0x9896CE4721BE84BA
- 0
- 150
- 323
-
void SET_PAD_CAN_SHAKE_DURING_CUTSCENE ( BOOL toggle ) //0xC61B86C9F61EB404
- 0
- 125
- 323
-
void SET_CUTSCENE_FADE_VALUES ( BOOL p0, BOOL p1, BOOL p2, BOOL p3 ) //0x8093F23ABACCC7D4
- 0
- 152
- 323
-
void SET_CUTSCENE_MULTIHEAD_FADE ( BOOL p0, BOOL p1, BOOL p2, BOOL p3 ) //0x20746F7B1032A3C7
- 0
- 153
- 323
-
void SET_CUTSCENE_MULTIHEAD_FADE_MANUAL ( BOOL p0 ) //0x06EE9048FD080382
- 0
- 149
- 323
-
void NETWORK_SET_MOCAP_CUTSCENE_CAN_BE_SKIPPED ( BOOL p0 ) //0x2F137B508DE238F2
- 0
- 146
- 323
-
void SET_CAR_GENERATORS_CAN_UPDATE_DURING_CUTSCENE ( BOOL p0 ) //0xE36A98D8AB3D3C66
- 0
- 153
- 323
-
void SET_CUTSCENE_CAN_BE_SKIPPED ( BOOL p0 ) //0x41FAA8FB2ECE8720
- 0
- 155
- 323
-
void SET_CAN_DISPLAY_MINIMAP_DURING_CUTSCENE_THIS_UPDATE () //0x2131046957F31B04
- 0
- 135
- 323
-
void SET_CUTSCENE_PED_COMPONENT_VARIATION ( const char* cutsceneEntName, int p1, int p2, int p3, Hash modelHash ) //0xBA01E7B6DEEFBBC9
- 0
- 181
- 323
-
void SET_CUTSCENE_PED_COMPONENT_VARIATION_FROM_PED ( const char* cutsceneEntName, Ped ped, Hash modelHash ) //0x2A56C06EBEF2B0D9
- 0
- 146
- 323
-
void SET_CUTSCENE_PED_PROP_VARIATION ( const char* cutsceneEntName, int p1, int p2, int p3, Hash modelHash ) //0x0546524ADE2E9723
- 0
- 99
- 323
-
int GET_CUT_FILE_CONCAT_COUNT ( const char* cutsceneName ) //0x0ABC54DE641DC0FC
- 0
- 130
- 323
-
int GET_CUTSCENE_TIME () //0xE625BEABBAFFDAB9
- 0
- 155
- 323
-
int GET_CUTSCENE_TOTAL_DURATION () //0xEE53B14A19E480D4
- 0
- 128
- 323
-
int GET_CUTSCENE_END_TIME () //0x971D7B15BCDBEF99
- 0
- 146
- 1734
-
int GET_CUTSCENE_SECTION_PLAYING () //0x49010A6A396553D8
- 0
- 170
- 323
-
int GET_CUTSCENE_CONCAT_SECTION_PLAYING () //0x583DF8E3D4AFBD98
- 0
- 132
- 323
-
int IS_MULTIHEAD_FADE_UP () //0xA0FE76168A189DDB
- 0
- 156
- 323
-
Entity GET_ENTITY_INDEX_OF_CUTSCENE_ENTITY ( const char* cutsceneEntName, Hash modelHash ) //0x0A2E9FDB9A8C62F6
- 0
- 151
- 323
-
Entity GET_ENTITY_INDEX_OF_REGISTERED_ENTITY ( const char* cutsceneEntName, Hash modelHash ) //0xC0741A26499654CD
- 0
- 141
- 323
-
BOOL HAS_CUTSCENE_LOADED () //0xC59F528E9AB9F339
- 0
- 148
- 323
-
BOOL HAS_THIS_CUTSCENE_LOADED ( const char* cutsceneName ) //0x228D3D94F8A11C3C
- 0
- 149
- 323
-
BOOL CAN_REQUEST_ASSETS_FOR_CUTSCENE_ENTITY () //0xB56BBBCC2955D9CB
- 0
- 147
- 323
-
BOOL IS_CUTSCENE_PLAYBACK_FLAG_SET ( int flag ) //0x71B74D2AE19338D0
- 0
- 141
- 323
-
BOOL HAS_CUT_FILE_LOADED ( const char* cutsceneName ) //0xA1C996C2A744262E
- 0
- 148
- 323
-
BOOL WAS_CUTSCENE_SKIPPED () //0x40C8656EDAEDD569
- 0
- 131
- 323
-
BOOL HAS_CUTSCENE_FINISHED () //0x7C0A893088881D57
- 0
- 147
- 323
-
BOOL IS_CUTSCENE_ACTIVE () //0x991251AFC3981F84
- 0
- 145
- 323
-
BOOL IS_CUTSCENE_PLAYING () //0xD3C2E180A40F031E
- 0
- 144
- 323
-
BOOL IS_CUTSCENE_AUTHORIZED ( const char* cutsceneName ) //0x4CEBC1ED31E8925E
- 0
- 130
- 323
-
BOOL CAN_SET_ENTER_STATE_FOR_REGISTERED_ENTITY ( const char* cutsceneEntName, Hash modelHash ) //0x645D0B458D8E17B5
- 0
- 129
- 323
-
BOOL CAN_SET_EXIT_STATE_FOR_REGISTERED_ENTITY ( const char* cutsceneEntName, Hash modelHash ) //0x4C6A6451C79E4662
- 0
- 128
- 323
-
BOOL CAN_SET_EXIT_STATE_FOR_CAMERA ( BOOL p0 ) //0xB2CBCD0930DFB420
- 0
- 119
- 323
-
BOOL DOES_CUTSCENE_ENTITY_EXIST ( const char* cutsceneEntName, Hash modelHash ) //0x499EF20C5DB25C59
- 0
- 107
- 323