GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void REMOVE_ENTITY_FROM_AUDIO_MIX_GROUP ( Entity entity, float p1 ) //0x18EB48CFC41F2EA0
- 0
- 212
- 323
-
void FORCE_MUSIC_TRACK_LIST ( const char* radioStation, const char* trackListName, int milliseconds ) //0x4E0AF9114608257C
- 0
- 59
- 2372
-
void SET_GLOBAL_RADIO_SIGNAL_LEVEL ( Any p0 ) //0x159B7318403A1CD8
- 0
- 106
- 1103
-
void RECORD_BROKEN_GLASS ( float x, float y, float z, float radius ) //0xFBE20329593DEC9D
- 0
- 85
- 323
-
void CLEAR_ALL_BROKEN_GLASS () //0xB32209EFFDC04913
- 0
- 76
- 323
-
void SCRIPT_OVERRIDES_WIND_ELEVATION ( BOOL p0, Any p1 ) //0x70B8EC8FC108A634
- 0
- 90
- 323
-
void SET_PED_WALLA_DENSITY ( float p0, float p1 ) //0x149AEE66F0CB3A99
- 0
- 76
- 323
-
void SET_PED_INTERIOR_WALLA_DENSITY ( float p0, float p1 ) //0x8BF907833BE275DE
- 0
- 82
- 323
-
void FORCE_PED_PANIC_WALLA () //0x062D5EAD4DA2FA6A
- 0
- 82
- 323
-
void START_ALARM ( const char* alarmName, BOOL p2 ) //0x0355EF116C4C97B2
- 0
- 143
- 323
-
void STOP_ALARM ( const char* alarmName, BOOL toggle ) //0xA1CADDCD98415A41
- 0
- 100
- 323
-
void STOP_ALL_ALARMS ( BOOL stop ) //0x2F794A877ADD4C92
- 0
- 69
- 323
-
void RESET_PED_AUDIO_FLAGS ( Ped ped ) //0xF54BB7B61036F335
- 0
- 69
- 323
-
void SET_PED_FOOTSTEPS_EVENTS_ENABLED ( Ped ped, BOOL toggle ) //0x0653B735BFBDFE87
- 0
- 72
- 1493
-
void SET_PED_CLOTH_EVENTS_ENABLED ( Ped ped, BOOL toggle ) //0x29DA3CA8D8B2692D
- 0
- 83
- 1493
-
void OVERRIDE_PLAYER_GROUND_MATERIAL ( Hash hash, BOOL toggle ) //0xD2CC78CD3D0B50F9
- 0
- 86
- 323
-
void USE_FOOTSTEP_SCRIPT_SWEETENERS ( Ped ped, BOOL p1, Hash hash ) //0xBF4DC1784BE94DFA
- 0
- 72
- 323
-
void OVERRIDE_MICROPHONE_SETTINGS ( Hash hash, BOOL toggle ) //0x75773E11BA459E90
- 0
- 84
- 323
-
void FREEZE_MICROPHONE () //0xD57AAAE0E2214D11
- 0
- 114
- 323
-
void DISTANT_COP_CAR_SIRENS ( BOOL value ) //0x552369F549563AD5
- 0
- 163
- 323
-
void SET_SIREN_CAN_BE_CONTROLLED_BY_AUDIO ( Vehicle vehicle, BOOL p1 ) //0x43FA0DFC5DF87815
- 0
- 76
- 323
-
void ENABLE_STUNT_JUMP_AUDIO () //0xB81CF134AEB56FFB
- 0
- 71
- 791
-
void SET_AUDIO_FLAG ( const char* flagName, BOOL toggle ) //0xB9EFD5C25018725A
- 0
- 84
- 323
-
void STOP_PED_SPEAKING_SYNCED ( Any p0, Any p1 ) //0xAB6781A5F3101470
- 0
- 62
- 1868
-
void INIT_SYNCH_SCENE_AUDIO_WITH_POSITION ( Any* p0, float x, float y, float z ) //0xC8EDE9BDBCCBA6D4
- 0
- 67
- 323
-
void INIT_SYNCH_SCENE_AUDIO_WITH_ENTITY ( const char* p0, Entity p1 ) //0x950A154B8DAB6185
- 0
- 74
- 323
-
void SET_AUDIO_SPECIAL_EFFECT_MODE ( int mode ) //0x12561FCBB62D5B9C
- 0
- 83
- 323
-
void SET_PORTAL_SETTINGS_OVERRIDE ( const char* p0, const char* p1 ) //0x044DBAD7A7FA2BE5
- 0
- 76
- 323
-
void REMOVE_PORTAL_SETTINGS_OVERRIDE ( const char* p0 ) //0xB4BBFD9CD8B3922B
- 0
- 93
- 323
-
void SET_SIREN_BYPASS_MP_DRIVER_CHECK ( Vehicle vehicle, BOOL toggle ) //0xF584CF8529B51434
- 0
- 68
- 2372
-
void STOP_SMOKE_GRENADE_EXPLOSION_SOUNDS () //0xE4E6DD5566D28C82
- 0
- 68
- 323
-
void PLAY_PED_RINGTONE ( const char* ringtoneName, Ped ped, BOOL p2 ) //0xF9E56683CA8E11A5
- 0
- 1,119
- 323
-
void REQUEST_TENNIS_BANKS ( Ped ped ) //0x4ADA3F19BE4A6047
- 0
- 93
- 323
-
void UNREQUEST_TENNIS_BANKS () //0x0150B6FF25A9E2E5
- 0
- 76
- 323
-
void STOP_PED_RINGTONE ( Ped ped ) //0x6C5AE23EFA885092
- 0
- 268
- 323
-
void SET_SKIP_MINIGUN_SPIN_UP_AUDIO ( BOOL p0 ) //0xBEF34B1D9624D5DD
- 0
- 79
- 323
-
void STOP_CUTSCENE_AUDIO () //0x806058BBDC136E06
- 0
- 74
- 323
-
void CREATE_NEW_SCRIPTED_CONVERSATION () //0xD2C91A0B572AAE56
- 0
- 214
- 323
-
void ADD_LINE_TO_CONVERSATION ( int index, const char* p1, BOOL p10, BOOL p11, BOOL p12, const char* p2, int p3, int p4, BOOL p5, BOOL p6 ) //0xC5EF963405593646
- 0
- 225
- 323
-
void ADD_PED_TO_CONVERSATION ( int index, Ped ped, const char* p2 ) //0x95D9F4BC443956E7
- 0
- 178
- 323
-
void SET_VEHICLE_HORN_SOUND_INDEX ( Vehicle vehicle, int value ) //0x0350E7E17BA767D0
- 0
- 109
- 1365
-
void SET_POSITION_FOR_NULL_CONV_PED ( Any p0, float p1, float p2, float p3 ) //0x33E3C6C6F2F0B506
- 0
- 150
- 323
-
void SET_VEHICLE_FORCE_REVERSE_WARNING ( Any p0, Any p1 ) //0x97FFB4ADEED08066
- 0
- 86
- 2372
-
void SET_ENTITY_FOR_NULL_CONV_PED ( int p0, Entity entity ) //0x892B6AB8F33606F5
- 0
- 452
- 323
-
void SET_MICROPHONE_POSITION ( BOOL toggle, float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3 ) //0xB6AE90EDDE95C762
- 0
- 200
- 323
-
void SET_CONVERSATION_AUDIO_CONTROLLED_BY_ANIM ( BOOL p0 ) //0x0B568201DD99F0EB
- 0
- 171
- 323
-
void SET_CONVERSATION_AUDIO_PLACEHOLDER ( BOOL p0 ) //0x61631F5DF50D1C34
- 0
- 137
- 323
-
void START_SCRIPT_PHONE_CONVERSATION ( BOOL p0, BOOL p1 ) //0x252E5F915EABB675
- 0
- 198
- 323
-
void PRELOAD_SCRIPT_PHONE_CONVERSATION ( BOOL p0, BOOL p1 ) //0x6004BCB0E226AAEA
- 0
- 183
- 323
-
void START_SCRIPT_CONVERSATION ( BOOL p0, BOOL p1, BOOL p2, BOOL p3 ) //0x6B17C62C9635D2DC
- 0
- 187
- 323