bravo six seven
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bravo six seven reacted to BradM for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
bravo six seven reacted to MarcelWRLD for a file, Policing RedefinedThe new era of LSPDFR is here.
After two years of development, it's here. Policing Redefined is a LSPDFR plugin similar to popular plugins such as Stop The Ped, Ultimate Backup by Bejoijo, LSPDFR+, or Arrest-Manager by Albo1125. It aims to provide an even more feature-rich and immersive experience to your LSPDFR Patrol, advancing ped and traffic stops as well as adding additional vehicle stops and on-foot traffic stops.
And that is just a small portion of what PR (Policing Redefined) has to offer!
Installation:
Extract the contents of the downloaded Policing Redefined v[VERSION].zip archive. Drag-and-drop the contents of the "GTAV MAIN DIRECTORY" folder into your GTA 5 root directory. Read the "Get Started" guide on our site
After installing your Settings/ folder will be empty, which is normal!
Go on duty at least once: PR will generate them then.
If you don't already have them, download and install these
Requirements:
RageNativeUI Damage Tracker Framework: For Developers:
If you are a developer, you can read about PR and it's APIs here.
Features:
Policing Redefined has a ton of features which all cannot be listed here. However here is a rundown of the biggest:
Ped Interaction: Custom questioning menu, field sobriety tests, Front/Back cuffing, citations, and more. Inventory Management: Store and bag evidence, test substances, replenish ammo, and more. Backup: Call police, fire, and EMS with a full RTS style management menu to assign tasks to each unit.
Disclaimer, Please Read.
First, this will be completely incompatible with Stop The Ped, Ultimate Backup, and Compulite, it is recommended you remove them for the smoothest experience.
Second!
This is a BETA. This means that you may encounter bugs, crashes, weird behaviors, etc.
The mod itself works as intended. Any major breakages (e.g. the mod crashing on load), are likely due to user error.
PR has been rigorously tested for the past year by various testers and content creators, with no major issues that have yet to be patched.
Should you encounter any issues: Join our Discord, where we can help you solve any problems. Support will NOT be given via the comments.
Showcases:
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bravo six seven reacted to cpivpack for a file, VisualVVisualV is a graphic overhaul modification for Grand Theft Auto V, bringing you a completely redone time cycle, edited timecycle modificators for areas/interiors, improved color correction to add some life to Los Santos and Blaine County as well as a fixed rendering code, so your playing experience will be more smooth and nicer.
What was changed in VisualV?
- All weathers rewritten from scratch, based on a hundreds of Los Angeles photos and movies.
- Draw distance of lights was increased and they are more visible.
- Moon movement is corrected (no more moonrise at west!).
- Moon size was matched to the real world.
- Volumetric fog effect was improved, now it's stunning as it should be.
- Clouds colors, intensity and movement were built from scratch.
- Shadows under vehicles are in higher quality, so they are no more not blocky.
- Chromatic aberration and vignetting were removed from the normal gameplay.
- Lens flares are all the same for three lead characters.
- Dithering effect from the grass was removed for good, rainy weathers will make it great!
- And many, many minor fixes.
VisualV has own ReShade and ENB presets, with heat haze effect available only for VisualV.
There are few optionals improvements, check them out!
Watch a comparsion video between vanilla graphic by R* and VisualV made by GSE Studio.
VisualV comparsion
Optional download links
1.0.320
GTA5-Mods
Mediafire
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bravo six seven reacted to TimmyLuke017 Gaming for a file, Realistic Lightbar Response Status™Realistic Lightbar Responce Status ™
🚨 Realistic Lightbar Response Status – for LSPDFR
Realistic Lightbar Response Status™ enhances patrol realism in LSPDFR. This plugin focuses on the sounds and immersion for realism.
This works alongside with ELS which adds a beep sound periodically to notify you to know that your lights are on when they are activated once when the lights are in Stage 3 or Code 3.
THIS WORKS ALONG SIDE OF ELS BUT DOES NOT REPLACE IT ITS WORKS FOR THE CUSTOM BEEP SOUND.WAV THAT IS MADE FOR THIS PARTICULAIR PLUGIN.
A lighting status beep sound, coming soon with an buzz interior sound.
🎬 OFFICIAL TRAILER:
NO VIDEO COMING SOON!
SUPPORT THIS OTHER PLUGIN
Defibrillator™ aka Automated External Defibrillator (AED) - Script Modifications & Plugins - LCPDFR.com
🚔 Features
Seamless compatibility with most ELS and non-ELS setups
⚙️ Technical Details
Fully compatible with LSPDFR
Designed for long, stable patrol sessions
Lightweight and performance-friendly
Configurable settings for advanced users
📦 Requirements
RagePluginHook (latest recommended)
LSPDFR (compatible version)
⚠️ Important
This plugin requires RagePluginHook.
Ensure RagePluginHook is properly installed and launched before starting GTA V.
❤️ Support Development
If you enjoy Emergency Lighting Response Status and wish to support continued development, optional support helps:
Maintain compatibility with future GTA V updates
Expand lighting realism and response control systems
Support is always optional. The plugin will continue to be developed regardless.
What's New in Version 5.0.0
What got updated?
5.0.0 - 5/26/26
✔FIXED
RENAMED the DLL file name and assembly name of this plugin from 'Realistic Lightbar Status Audio', but after the update, it is now called 'Realistic Lightbar Response Status ', which is simple and has drag and drop no chances of overwriting the older file (that only works if they are named the same).
✔FIXED
Clean up the README put the files in the correct name and cleaned up the file ordnance to be in order to make it look neater.
✔ FIXED
the assembly version of your plugin is: 4.0.1.0 instead of: 5.0.0.0
LET ME KNOW IF ANY Fixes Needs To Be Fixed.
Known Bugs
I'm aware that there are unknown bugs at this time.
Latest Game Version 3751.0 Current Game Version 3788.0
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bravo six seven reacted to Truthless for a file, SBS - Suspicious Behavior SystemSBS - Suspicious Behavior System
SBS (Suspicious Behavior System) enhances routine patrol gameplay by introducing subtle suspicious behaviors among nearby pedestrians and vehicles.
Unlike traditional callout plugins, SBS does not spawn crimes, shootouts, or scripted events. Instead, it creates organic moments that encourage investigation and officer discretion during normal patrols.
A nervous driver suddenly accelerates. A vehicle appears to avoid police presence. A pedestrian changes direction when spotting an officer. These behaviors may indicate criminal activity or they may be completely innocent. The choice to investigate is yours.
Features
Suspicious Vehicle Behavior
Optional suspicious pedestrian behavior
Area-based suspicion multipliers
Dynamic map blips for suspicious entities
Customizable settings through SBS.ini
Configurable keybinds
Lightweight and performance-friendly
Designed for routine patrol gameplay
Compatible with LSPDFR and RagePluginHook
Examples of Suspicious Behavior
Drivers speeding up unexpectedly
Vehicles attempting to avoid police presence
Pedestrians acting nervously or fleeing
Increased suspicious activity in high-crime areas
Configuration
SBS includes a customizable configuration file allowing you to adjust:
Debug keybind
Vehicle and pedestrian behavior
Scan intervals
Notification cooldowns
Blip durations
Area suspicion multipliers
Maximum suspicious entities per scan
Requirements
RagePluginHook
LSPDFR (recommended)
Installation
Place SBS.dll into your GTA V\Plugins folder
Place SBS.ini into your GTA V\Plugins folder
Known Limitations:
SBS creates suspicious behavior, not crimes.
Some flagged vehicles or pedestrians may be completely innocent.
Intended to encourage investigation rather than guarantee criminal activity.
Made by Truthless.
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bravo six seven reacted to opus49 for a file, Callout InterfaceCallout Interface
A new way to interact with callouts.
Features:
RAGENativeUI menu front-end to start a callout Force a random callout via keybind Advanced MDT with multiple status buttons and tabs Callouts can be sent to the MDT while you're on another callout A fully functioning ALPR system with advanced camera layouts External license plate display
Support:
Discord Server | https://discord.gg/AuJCUag
Developer API | https://github.com/Immersive-Plugins-Team/CalloutInterfaceAPI
Recommended Callout Packs:
686 Callouts | link
Chaos Callouts | link
Super Callouts | link
New in Version 1.4.1
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bravo six seven reacted to RicyVasco for a file, Ricy's CalloutsRicy's Callouts offers unique and carefully developed Callouts that distance themself from the usual 'Chase' and 'Shootout' style Callouts often found in LSPDFR. They offer a wide array of choices, both obvious and hidden and try to be fun even on multiple palythroughs.
Disclaimer
This is the standalone version of the Callouts found in LSPDFR Expanded. If you already have LSPDFR Expanded installed, these Callouts will do nothing on their own. It's purely for players who aren't using LSPDFR Expanded and still want to experience the Callouts featured within it.
I would love if you might consider supporting me via PayPal. You can find the respective link under the Download button.
I’d also love to hear your thoughts - feel free to leave a review or comment, it helps me improve and make my plugins even better!
If you like my work, feel free to check out my other plugins
For support, questions or discussions, feel free to visit my Discord server:
https://discord.gg/AjGyy4cN6G
Overdose in Nightclub:
A nightclub called the police to attend to a seemingly overdosed person on the dancefloor.
Features mutliple locations all around the map and multiple outcomes.
Warehouse Raid:
Perform a search and seize operation in a warehouse known for transporting drugs.
Features mutliple locations all around the map and multiple outcomes.
Crackhouse Raid:
Perform a search and arrest operation in a crackhouse in a rundown area.
Features two locations in south LS and multiple ways to attend the call.
Ways to attend the call (Contains Spoiler)
Copy the contents of the Grand Theft Auto V folder into your main Grand Theft Auto directory (ex: .../steamapps/common/Grand Theft Auto V/)
-> (If installed correctly it should look like this: Grand Theft Auto V/plugins/LSPDFR/RicysCallouts.dll)
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bravo six seven reacted to Jerhodmyles122 for a file, Ambient Emergency TrafficHello and welcome to Ambient Emergency Traffic (AET)!
Ambient Emergency Traffic is a lightweight immersion plugin for LSPDFR designed to make the world of GTA V feel more alive by increasing ambient police, EMS, and fire department traffic throughout the map using GTA V’s normal AI systems.
Instead of forcing scripted events, pursuits, or crazy emergency situations everywhere, AET simply lets GTA take its natural course while adding more emergency vehicles into traffic to create a more active and realistic world during patrols.
You will now see:
• More police units patrolling the streets
• More ambulances driving throughout the city
• More fire trucks naturally moving around the map
• A world that feels more alive while on patrol
Features:
• Ambient police traffic
• Ambient EMS traffic
• Ambient fire traffic
• Full logging system
• Optional debug blips
• Fully customizable INI
• Auto-generated configuration
• Lightweight and performance friendly
• Vanilla GTA V vehicle support
Supported Vehicles:
• POLICE
• POLICE2
• POLICE3
• AMBULANCE
• FIRETRUK
Everything is fully customizable through the generated INI file, allowing you to adjust spawn settings, debug settings, cleanup settings, vehicle limits, and more.
If you ever have any problems with the logs, INI, or generated files, simply delete the AmbientEmergencyTraffic folder and reload the game and go on duty. Everything will automatically regenerate for you again.
Looking for the Standalone Version?
Standalone Version:
https://www.lcpdfr.com/downloads/gta5mods/scripts/54215-ambient-emergency-traffic-standalone-version/
If you have any questions, concerns, problems, bugs, or suggestions, feel free to comment down below. And you can see what coming in future updates and requests what u wanna see in future updates
Official Discord Server:
https://discord.gg/uwfhMMtge
Thank you for checking out Ambient Emergency Traffic (AET), and enjoy your patrols!
Created by Blood Chief.
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bravo six seven reacted to Jedahdiah for a file, Jed's Mega-Garage Sale [ELS]Jedahdiah's Old Patreon Packs 2.1
Release date: March 2023
Credits last updated: January 2024
Last file update: October 2025
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Information:
Hello everyone! The time has come to begin releasing the older packs from Patreon. It was beginning to clutter up my hardrive anyway. It should tide you all over month to month whilst I try and get out more public packs.
This will be updated everytime the Patreon previous packs have been updated, so roughly every couple of months. In here you'll find old liveries, older mini-packs and so on. This is being released 'as is': I.E. there are no updates or support for these older packs. This currently covers 2020-2024, with further being added as it cycles through.
You WILL have to sift through these yourself, it's not up to me to tell you where everything is. Some packs have been merged for ease, newer packs are labelled 'DLC' as they use the DLC.rpfs for packs and some packs have screenshots, others I have added an OpenIV preview screenshot. I have provided guidance in the spoilers below.
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Installation instructions:
- Each pack should come with it's own set of installation instructions. Some are DLC, and some are simple replace.
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FAQ:
- As said before, I will not be providing support in installing these files or troubleshooting
- No, I will not be updating the packs within these downloads, nor adding additional vehicles
- Templates used can be found as a file in a download in my discord server
- DO NOT USE the review system on the sites for reporting installation issues, issues already reported, or for anything other than review.
- Please use the comments section on the sites and see if your solution to the issue is there, and if not, leave a comment or join my discord and
open a support ticket
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Download guidance:
A list of name's of packs to help you find what you want in which download:
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Credits:
- For credits, please see the credits documentation in the main file, as it is a combined version of all the various credit
documentation in each patreon pack.
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Known Bugs:
- None yet
If there are bugs or whatever, just PM me or leave a comment.
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Terms of use:
DO NOT distribute my content without my express permission! This includes the file itself, liveries, models, dlc.rpfs or the screenshots.
Do not modify the carcols codes without my permission. That includes taking the custom codes and using it for your own personal packs, public packs or FiveM server.
DO NOT use the vehicles in a FiveM server, group or clan without my express permission. Just ask me.
Please do not upload this file or a part of it to any other website without explicit permission from me
This file is freeware. Do not sell or distribute the content. The author accepts no responsibility for any damage caused to your PC, game, or anything else.
DO NOT rip, dismantle or change the vehicle in any way (except for texture files). Vehicles are LOCKED for a reason.
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bravo six seven reacted to xDuvii for a file, INJURED STATEINJURED STATE 2.0
Welcome to InjuredState v2.0 — the most significant update to the plugin since its initial release. This version completely transforms the injury experience for LSPDFR, moving far beyond a simple ragdoll and countdown system into a fully dynamic emergency response simulation.
When an NPC attacks you, the game now responds like it should. Police units are automatically dispatched Code 3 to pursue the suspect, an ambulance races to your location, and a tracking blip marks the attacker on your minimap in real time. If the suspect is taken down by responding units the blip turns into a skull at their last known position. If they are arrested it disappears cleanly. When paramedics successfully treat you, you automatically rejoin the active pursuit — no menus, no keypresses, no interruptions to immersion.
Vehicle strikes are handled separately — any NPC driver that hits you triggers pursuit backup units to chase them down, with an ambulance only called if the impact actually injures you.
Every injury type now has its own behavior. A headshot gives you just 60 seconds before your condition becomes critical. A leg shot sends you limping immediately. Torso hits are handled by health degradation as before. Treatment is no longer a guaranteed outcome. Paramedics have an 80% chance of saving you from a normal injury and a 50% chance from a headshot — reflecting the severity of the wound. If they fail, the screen fades and you bleed out.
All of these values are fully configurable in the InjuredState.ini file that is automatically created on first run, along with toggles for the officer down system and vehicle pursuit backup.
Both PolicingRedefined and UltimateBackup are fully supported with matching behavior — pursuit backup, ambulance dispatch, and treatment animations work the same regardless of which backup mod you have installed.
Requirements
To fully use all v2.0 features you will need the following installed:
LSPDFR.
RagePluginHook.
DamageTrackerFramework (DTF) — required for bone-specific injuries, headshot detection, leg shots, vehicle strike detection, and the automatic officer down system. Without DTF the plugin runs in v1.0 compatibility mode — health polling, limping, and manual ambulance call only.
PolicingRedefined or UltimateBackup — at least one is required for backup dispatch and ambulance. The plugin detects whichever is installed automatically at runtime — no configuration needed.
Installation
Drop the compiled InjuredState.dll into Grand Theft Auto V/Plugins/LSPDFR/
Discord Server: https://discord.gg/kuCXPhY8Nq
Name: Deputy Director Duvi, feel free to ask anybody around as well.
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bravo six seven reacted to RangerZ for a file, [ELS] Mirror Park Police Mini PackAbout the Pack:
This mini pack was something that I just had in my head for a while. With the recent release of 2 excellent dev resources (nforce bar and fascia), I was able to create this. This livery is loosely based off of Aventura PD. With Mirror Park being such a small area, I did not feel that it was realistic to have multiple different types of vehicles. Though the ability to use other vehicles with the same design would have been nice, I wanted to keep it simple. There is no push bar, or a ton of lights, but I wanted to keep it sleek and clean. Unfortunately, I do not plan to add any vehicles to this pack in the future. I know I have been away for a while, but trust me, I am getting some future releases ready. Stay tunned!
Pack Includes:
Marked Charger
Slicktop Charger
Unmarked Charger (Change livery in-game. This is not a separate vehicle)
Optionals include:
All blue lights
Red & Blue Lights
Transparent Liveries
Installation:
Note
Please use the included ELS files so the lights will function the way they were designed to. Feel free to leave your thoughts in the comments. DM me if you find any bugs, so I can get them fixed as quick as possible. CONSTRUCTIVE CRITISIM is always appreciated.
PLEASE READ THE FAQ'S IN THE "READ ME" BEFORE GOING TO THE COMMENTS OR MY DM'S! I WILL NO LONGER RESPOND TO QUESTIONS THAT HAVE ALREADY BEEN ANSWERED!!!!
Disclaimer:
I'm not responsible for any damages caused by this modification. All files should be backed up prior to installation. Do not distribute this file outside of this platform. The files may be used in FiveM servers if you chose to do so. These files were not made to be specifically compatible with FiveM , so there could be issues. The sale of any part of the modification is strictly prohibited. Permission is required for any editing and redistribution of this modification itself. Downloading the file is similar to a license to use the file. IT DOES NOT MEAN YOU OWN THE RESOURCE ITESELF. No access to the locked files will be granted.
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bravo six seven reacted to Albo1125 for a file, LSPDFR+ (Better Traffic Stops, Court System)https://www.youtube.com/albo1125
DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE
LSPDFR+ is now open source. https://github.com/Albo1125/LSPDFRPlus
Welcome to LSPDFR+! This script modification for LSPDFR greatly enhances your experience as a police officer by enhancing the base LSPDFR modification - LSPDFR+'s was designed to improve upon some of LSPDFR's features, hence its name. With improved pursuit AI, better Traffic Stops and even a fully fledged court system amongst the main features, there's bound to be something you'll love!
Requirements - some of these are included (credits go to their appropriate authors):
LSPDFR 0.4.2 (not included) Albo1125.Common 6.6.4.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V (version 1.0.1011.1 or higher). Overview of LSPDFR+'s Features: Included in LSPDFR+'s documentation and the updated feature video above.
Support - what to do if you encounter a bug or have problems:
Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ Read the documentation PDF file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible. Please do not reupload or redistribute this without my explicit permission. Thank you.
https://www.youtube.com/albo1125
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bravo six seven reacted to SiWy894 for a file, [LSPDFR] sCallout - New Callouts, Advanced AI & Interaction System (EN/PL)Hey guys! 👋 I've been working on a project for LSPDFR called sCallout and finally decided it's time to share it. I was tired of the same old repetitive calls, so I started building this from scratch with my own custom interaction menu. It's fully bilingual (PL/EN) and designed to be stable, with plenty of variety.
What you get:
Interaction Menu (default 'K'): Use it for breathalyzers, drug swabs, and frisking suspects with custom animations.
Randomized data: Every NPC has different test results and items in their pockets (found everything from empty booze to unregistered pistols).
Smart AI: Gangs use actual relationships, dynamic cover generation, and blips that don't stay on your map forever.
Current Callouts: I've got 12 different scenarios now, ranging from basic Street Fights or DUIs, to intense situations like Officer Under Fire, Gang Wars, and the brand new Major Drug Raid – which includes a cinematic drone feed and automated SWAT backup.
Everything is fully configurable in sCallout.ini. It’s still a work in progress, so if you run into any weird bugs or have ideas for new calls, let me know!
Install: Just drag the files into GTA V/Plugins/LSPDFR.
Hope you enjoy the patrols! 🚔
[PL]Siemano! 👋 Wrzucam Wam swój projekt, nad którym dłubałem ostatnio – sCallout. Miałem dość ciągle tych samych, nudnych wezwań, więc napisałem własne. Skrypt ma wbudowane menu interakcji, jest dwujęzyczny i starałem się, żeby był przede wszystkim stabilny.
Co w tym jest?
Menu interakcji (pod 'K'): Alkomaty, narkotesty i przeszukiwanie podejrzanych z animacjami.
Losowość: Każdy NPC ma własne wyniki badań i inne fanty w kieszeni – od śmieci po nielegalną broń.
Logika AI: Gangusy korzystają z systemów nienawiści, osłon wraków aut i nie wiszą na mapie po aresztowaniu.
Lista 12 wezwań: Bójki, pijani kierowcy, publiczne picie, stłuczki, fałszywi gliniarze, goście na golasa, kradzione auta, poszukiwani, dilowanie, oficer pod ostrzałem, wojny gangów i totalna nowość: Wielki nalot narkotykowy! – wjeżdżacie na chatę po krótkiej odprawie z FIB i podglądzie z drona, a do akcji wbijacie razem z automatycznym wsparciem SWAT.
Co nowego w tej wersji?
W końcu ogarnąłem spawn aut, żeby nie latały w powietrzu.
Poprawiłem powiadomienia, żeby nie wywalało brakujących tekstur.
Dodałem "mugshoty" w MDT – teraz przy poszukiwanych widzisz prawdziwą twarz podejrzanego na ekranie.
Projekt jest cały czas rozwijany, więc jak macie jakieś uwagi albo znaleźliście buga – walcie śmiało w komentarzach.
Instalacja: Wrzucasz zawartość archiwum do Plugins/LSPDFR i tyle.
Dzięki za sprawdzenie i do zobaczenia na patrolu! 🚔
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bravo six seven reacted to Sergeant Nighthawk for a file, Axon Signal (Bodycam and Dashcam Plugin)READ THE FOLLOWING BELOW BEFORE PROCEEDING TO DOWNLOAD
(NEW) DECEMBER 16, 2024 (Grand Theft Auto V Update v3411) Update
Rockstar Games has released an update for Grand Theft Auto V (build 3411.0). While no issues or any incompatibilities are expected, I have NOT tested this plugin with the new update yet. This section will be updated as soon as I get a chance to test the new plugin with the new update and if any reports from users come in. No guarantees that the plugin will work flawlessly with the new update just yet.
✅: Compatible
❌: Not compatible
🔎: Currently testing
Compatibility status: ✅
NOTE # 1: I am NOT affiliated with Axon Enterprise, Inc. or TASER International, Inc.
NOTE #2: Please READ EVERYTHING outlined in the description below, the included README file and the INI file, it will save you time before reporting a bug or asking a question that's already been answered. Reported bugs and issues are outlined in the description below.
NOTE #3: Exercise caution to anyone blindly telling you (especially on Discord) to remove callout X or plugin Y or to disable antivirus without a proper reason why, there's a 99% chance they don't know what they are doing. If you are having a specific issue with my plugin, please do NOT seek support from third-party discord servers as they will not be of any useful assistance and I will NEVER have any clue that you're having an issue to begin with.
NOTE #4: While I appreciate suggestions and feedback, I will not accept all of them especially if it is not grounded in realism. Understand that I try to do research on this project with the limited available material online, if you have any credible sources as to the operations of these things, please provide them alongside your suggestions.
NOTE #5: Keep this in mind before using any kind of colorful language to describe any frustrations you may have with this plugin, and this can apply to any developer here on this website: I am alone, I do this in my free time voluntarily, Maintaining and updating a plugin can be stressful
NOTE #6: This plugin does not record any videos. This plugin only simulates the operation of an Axon Body and Axon Fleet with Axon Signal functionality. Any inquiries about this on Discord or the comments section below will be disregarded or closed as this has been addressed multiple times previously.
FEATURE UPDATE v1.2
COORDINATED UNIVERSAL TIME FORMAT (UTC)
(shoutout to jmwfilms/their video editor for stealing this, nothing serious, just absolutely hilarious the number of people who steal this GIF)
Want to use the legacy overlay format from older generation body-worn cameras? You can configure the body camera and dash cam overlay to display the time in UTC format as well as selecting a desired offset from your local time of choice.
DASHCAM PANORAMIC LETTERBOX (includes 4:3 aspect ratio letterbox for interior camera)
courtesy of Ohio State Highway Patrol, reference photo for comparison
Get more immersed into an already unique patrol perspective. Starting with the AXON FLEET 3 generation of dashcams, depending on an agency's configuration on video resolution and aspect ratio, panoramic aspect ratios were introduced to compensate for the wide field-of-view on the newest generation dashcam.
BODY CAMERA ACTIVATION ANIMATION
New animation when activating or deactivating the body camera.
THE AXON FLEET DASHCAM UPDATE
Get a unique perspective of your patrols with the new Axon Fleet Dashcam System, featuring both a front and interior camera, whether you want to keep an eye on the action upfront or keep an eye on the cuffed offender behind your back.
REAL-TIME DASHCAM OFFSET, POSITION, and FOV EDITOR (type AxonSignalOffsetMenu in the RAGE console to access this menu)
REAL-TIME OVERLAY EDITOR (type AxonSignalOverlayConfigMenu in the RAGE console to access this menu)
BODY CAMERA TIMESTAMP OVERLAY *(requires font installation, font included)
Axon Signal is a standalone RagePluginHook plugin that simulates the operation of an Axon body worn camera and in-car dash camera. Alongside that is the ability for the body camera to automatically start recording if you unholster your weapon (list of weapons that will trigger the body camera can be defined in the AxonSignal.ini file) or activate your emergency lights (stage 3 ELS lighting or activating lights on a NON-ELS vehicle).
The following parameters can be changed in the plugin's ini file:
The key to start/stop the recording of the body camera. If the body camera will start recording if you unholster your weapon List of weapons that will trigger the body camera recording function (WEAPON_PISTOL, WEAPON_STUNGUN, etc.) If the body camera will start recording if you activate your emergency lights (supports both ELS and NON-ELS vehicles, must be a valid police vehicle) If the plugin will display notifications on the bottom-left of your screen regarding the operation and activity of the plugin The amount of time in seconds between reminder beeps on the body camera (Default: 120 seconds) Body camera timestamp overlay parameters such as the model number, serial number, UTC offset, and if visible in third person or not Rockstar Editor integration (disabled by default, keep in mind of the following limitations) Recording time: this is dependent on the number of entities around you and how many polygons those entities have (e.g. if you and 20 backup officers are in a shootout with 20 gang members with 10 addon cars exploding in the background, you will not have a lot of recording time) Addendum to the above, recordings are in clips, assuming you run out of recording time, rockstar editor will record another seperate clip, they may not be fused together perfectly, and this will be more apparent the shorter your recording time Rockstar editor usage is restricted in some areas (e.g. Fort Zancudo and the surrounding area, due to GTA Online protections) Your own storage space and hardware Speed threshold parameter to trigger the Axon Signal Vehicle while emergency lights are activated Delay between the trigger and the activation of the body camera Body camera overlay real-time editor to customize text and logo size, spacing, and position (accessible by RAGE console command AxonSignalOverlayConfigMenu) Several dashcam parameters, whether it is accessible on foot, overlay, toggling the dashcam effect, the serial of both the dashcam and the interior camera, and the dashcam model that appears on the timestamp, offset, position, and FOV (configurable in the real-time editor accessible by RAGE console command AxonSignalOffsetMenu) Hide minimap when viewing dashcam (enabling letterboxing of either the dashcam or interior camera will hide the minimap, regardless of the setting) Whether dashcam or bodycam overlay displays local time with offset or UTC time Enable or disable bodycam animations Enable or disable body camera button sounds Enable or disable dashcam or interior camera letterboxing NEW Enable or disable overlay help messages
You may also change the supplied body camera sounds and logo inside the provided AxonSignalSound folder, provided the filenames match and file size is within a reasonable level.
REQUIREMENTS
A legal copy of Grand Theft Auto V An up-to-date version of RagePluginHook RAGENativeUI (minimum v.1.9.2)
INSTALLATION
1. Unzip the files using WinZip, WinRAR, 7-zip, or any other archive utility.
2. Drag the files inside the AxonSignal/Grand Theft Auto V/Plugins/ folder to the Grand Theft Auto V/Plugins folder and replace when prompted.
- FOR ADVANCED USERS: If you're upgrading from an older version, check to make sure all new assets, files and parameters in
the ini are included so you don't have to replace files such as the ini and reconfigure settings, otherwise just replace everything.
3. Read the README.text and configure the AxonSignal.ini settings to your preferences before seeking support or complaining of a
missing feature (SERIOUSLY), I have put my best effort in including all details.
4. You can load the plugin in two different ways:
- When in-game and RPH is running, open the console pressing F4 and type "LoadPlugin AxonSignal.dll" without the quotes
OR
- Go the Grand Theft Auto V root folder and edit your startup.rphs file and add AxonSignal.dll
5. RECOMMENDED BUT OPTIONAL: Install the font included in the zip file by simply double clicking it. This will make your bodycam overlay look closer to the real thing.
USER OPERATION
DOUBLE PRESS your assigned keybinding (Default: O key) to start the recording operation of the bodycam.
While the recording is in progress, a reminder tone will play at a specified interval (Default: 120 seconds).
The recording operation of the bodycam can also automatically start by either unholstering any of your selected weapons or activating emergency lights. (parameters customizable in the .ini file)
To stop the recording operation, regardless of how the body camera started recording, HOLD DOWN your assigned keybinding for approximately 3 seconds until a prolonged tone sounds signifying that the recording operation of the body camera has stopped.
If you want to toggle the plugin functionality, type 'AxonSignalToggleSystems' in the RAGE console.
To customize the size and position of the text and logo of the overlay, type 'AxonSignalOverlayConfigMenu' in the RAGE console.
To access the dash camera and interior camera, simply cycle through your player views (Default: V key). To view the interior camera, press your look back key (Default: C key) while in dashcam view
The dash camera and interior camera are accessible regardless if you are in a police vehicle or on foot (configurable in the INI).
To customize the positioning, direction, and offset of these cameras, type 'AxonSignalOffsetMenu' in the RAGE console.
AXON SIGNAL OVERLAY STUCK ON SCREEN?
Type 'AxonSignalResetScreen' to clear any stubborn elements that may be stuck on screen.
These plugins may potentially conflict or cause side effects with Axon Signal:
Automatic Siren Cutout by Rich*
You may still use these plugins, however, it is highly recommended to disable or alter some of the parameters of the plugin.
Automatic Siren Cutout cycles through ELS Stage lighting to turn off the siren upon getting out of the car which may cause an inadvertent activation of the body camera.
*this can be mitigated by utilizing the new speed threshold feature to prevent inadvertent body camera activation while getting out of the car (assuming the car is not moving at speed while getting out)
KNOWN AND REPORTED ISSUES
While browsing through the LSPDFR garage vehicle selection menu, switching vehicles will cause the camera angle set by LSPDFR when viewing vehicles to be reset, allowing camera mouse movement while in the garage which is not intended. Root cause unknown and currently under investigation. Fairly difficult to reproduce. This is a minor bug since it is neither game-breaking nor causing major issues or side effects. No emergency patch release needed. (thanks to @unitedOrange66 for reporting, thanks to @Godalph Games for testing) On rare instances, hiding the minimap when switching to dashcam view may fail or minimap may render on screen anytime while in dashcam view even if enabled, attempting to investigate and reproduce the bug. Minor bug, no emergency patch release needed. (thanks to @Godalph Games for reporting) Emergency lights or other bright light sources in-game can cause the screen to significantly darken, or in the case of rapidly flashing emergency lights: "flickering occurs". Cause and frequency of occurrence unknown. Investigating. Some graphics mods (reportedly NaturalVision Evolved or NVE) can cause the dashcam effect even if enabled not to render. It is suspected that some graphics mods disable some or all timecycle effects. Considering an alternate solution of rendering a transparent image file on screen instead to replace dashcam effect. Not tested as I personally do not use or have NaturalVision Evolved.
FIXED ISSUES
If you are having issues with this plugin specifically, please do NOT seek support in your usual LSPDFR support Discord servers as they do not know anything and will not be able to effectively help you. I highly encourage you to join my Discord below or post your issue in the comments section. I need feedback and bug reports to continually improve this plugin.
If you need support, you may do so in the comments or join my Discord: https://discord.gg/e2qX6aW. Please do NOT seek for support in the reviews or give it a 1-star rating simply because something doesn't work.
Feedback is also appreciated as to what I can do to improve this plugin. This initial version of this plugin, as hinted by the build number, was programmed in the span of only 2 days. There may be issues or bugs that I may not be aware of although I can assure you this plugin has been tested fairly thoroughly.
INSTALLATION AND SHOWCASE VIDEO BY @Gameboyeg, @OfficerBenzo, and yours truly. THANK YOU!
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bravo six seven reacted to StankMan420 for a file, Updated Radio Animations For GrammarPoliceTired of it looking like you're on your phone when you use the radio? Wish it actually looked like you were holding your chest mic? Well look no further! Now you'll be able to bring that pesky radio straight up to your face and hold your mic like a normal person would!
NOTICE:
This WILL crash your game if you open the in-game cellphone and scroll, you can open and close it, but DO NOT SCROLL. I'm not sure how to fix this but if I can figure it out I will fix it as soon as possible. (Realistically speaking, who's using the cellphone in LSPDFR anyway?)
REQUIRED PLUGIN:
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bravo six seven reacted to Bxbugs123 for a file, RADIANCE VThis work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. By downloading this file you agree to the TERMS OF USE AND DISTRIBUTION, If you can not abide by those terms then do not download this file.
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bravo six seven reacted to Lt.Caine for a file, Emergency Lighting SystemEmergency Lighting System V brings one of the most popular modifications ever created for a GTA title (ELS-IV) to Grand Theft Auto V. ELS-V will add a whole new dimension to your patrols. With a fresh look and many more features than its predecessor, it's also sure to brighten up your game and satisfy the emergency lighting enthusiast in anyone.
DESCRIPTION
− ELS provides an alternate and incredibly in-depth way of controlling emergency vehicle lights and sounds.
− ELS requires vehicle models specifically designed to make use of its features.
− ELS includes over 200 unique lighting patterns scattered across 4 light groups and lighting formats.
NOTES
− Please consult the ELS USER GUIDE and other provided documentation prior to using ELS.
− As of V1.00 ELS is not compatible with any form of multiplayer.
− A visual enhancement mod is recommended to improve the appearance of ELS lights in game.
BASIC INSTALLATION
− A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found HERE.
− Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
− 1. Place ELS.asi, ELS.ini, the ELS folder, and AdvancedHookV.dll inside your main GTA V game directory.
− 2. Download and install (a) pro-ELS vehicle model(s).
− 3. Start your game.
CREDITS
− ELS is coded by Lt.Caine.
− AdvancedHookV and vehicle damage feature coded by LMS.
− ELS-V testing team (alphabetical order): Albo1125, BxBugs123, GravelRoadCop, PoliceWag, and Prophet.
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bravo six seven reacted to DeSepticOasis for a file, Patrol SuiteJOIN THIS SERVER FOR SUPPORT: W.I.P
Patrol Suite is an all-in-one LSPDFR patrol enhancement plugin built to make regular patrol gameplay feel more complete. It brings together HUD tools, RoadWatch radar/plate reading, vehicle control, patrol equipment, loadouts, and compatibility support in one clean package. Use what you want, disable what you do not, and tune the rest to fit your setup.
Showcase / Install Videos
OPTIONAL REQUIREMENTS
OTHER ROADWATCH TEXTURES
FUTURE PLANS
Separate Feature Downloads
Holstering Mechanics for Flashlight/Taser/Pistol
Quick Draw/Weapon Racking system
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bravo six seven reacted to Croucher's Modding for a file, Gang Realism OverhaulGang Realism Overhaul is a dynamic world enhancement mod for Grand Theft Auto V designed to make Los Santos feel more alive, dangerous, and immersive during patrol gameplay.
This mod introduces realistic gang activity across the city including active gang territories, roaming gang vehicles, ambient gang behavior, and hostile reactions toward police presence. Families, Ballas, and Vagos members can now be seen naturally occupying their neighborhoods, driving through their territory, gathering on streets, and reacting dynamically to nearby law enforcement.
Gang members may watch officers closely, yell insults, act aggressively, or escalate situations depending on the encounter. Roaming gang vehicles cruise through neighborhoods with customized styling that matches their faction, helping create a more believable street atmosphere while patrolling with LSPDFR.
Gang Realism Overhaul was built to improve immersion without overcomplicating gameplay, staying lightweight and performance friendly while dramatically increasing street activity throughout Los Santos and Blaine County.
FEATURES
Dynamic gang territory system
Families, Ballas, and Vagos support
Roaming gang vehicles
Ambient gang behavior and reactions
Police tension system
Realistic street presence
Lightweight SHVDN3 script
Designed for LSPDFR patrol gameplay
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bravo six seven reacted to Flix Cracker for a file, Realistic Law Enforcement Combat BehaviourHello Everyone, (Please Note that this is my first mod, so if there are any Issues it´s because of the Lack of my Experience)
Information:
Police units now operate according to realistic law enforcement combat principles. Officers prioritize cover, concealment, and positional advantage over aggressive movement and open firefights. Exposure is minimized; blind advances and unnecessary rushing are largely eliminated.
Engagements emphasize containment, controlled fire, and threat management rather than constant suppression. Officers disengage when overexposed, reposition when flanked, and rely on cover-based firing to increase survivability. Fire discipline is improved, resulting in fewer but more deliberate shots instead of sustained, unrealistic gunfire.
Overall, confrontations are slower, more methodical, and tactically grounded, reflecting trained police response rather than military-style assault behavior. To keep the Realism as high as possible, I removed blindfiring.
Installation:
mods/update/update.rpf/common/data/ai
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bravo six seven reacted to BluelineLabs for a file, RedBlock CalloutsRedblock Callouts by BlueLine Labs is a realism-focused LSPDFR callout pack built around slow-burn, observation-driven police encounters instead of instant action scenarios.
Current Scope (Version 1.0.2.0)
Right now, the pack focuses exclusively on narcotics-related scenarios.
This is intentional.
Instead of spreading across multiple callout types early, Redblock Callouts goes deeper into a single category to deliver a more immersive and unpredictable experience than typical callouts.
Within these narcotics scenarios, you may encounter:
Suspicious hand-to-hand activity
NARCSIGHT AI (fictional AI surveillance system for identifying narcotics transactions).
Dealers and buyers behaving casually before escalation
Situations that evolve based on your presence and actions
Outcomes that shift between compliance, fleeing, or violence
No two encounters are guaranteed to play out the same way.
What Makes It Different?
This mod is not about instant action it is about reading the situation.
Redblock Callouts emphasizes:
Observation before engagement
Suspect awareness based on line of sight, movement, lighting, and proximity
Natural behavior instead of scripted reactions
Escalation that depends on how you approach the scene
If you rush in, you might burn the scene.
If you take your time, you might catch something bigger.
Early Release
This is an early version of the project. More callout types will come later, but the current focus is building a strong foundation with high-quality narcotics scenarios first.
Expect:
More variation
Additional behaviors
New callout categories over time
Intended Experience
This pack is for players who want:
Slower, investigative gameplay
More believable suspect behavior
Less arcade-style encounters
Higher tension through uncertainty
Scenarios that reward patience and decision-making
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bravo six seven reacted to againstallodds for a file, Kuchera CalloutsKuchera Callouts v3.0.0.0 by againstallodds
Updated 6/2/26
Removed callout interface version
Added 2 new callouts listed below
Updated it to work on modern LSPDFR (legacy)
Fixed some bugs
General
Kuchera Callouts is designed to be a highly replayable LSPDFR callout pack, allowing players to build upon the provided scenarios and use other modifications to further enhance scenes, investigations, and day-to-day police work. This callout pack offers a range of high-intensity calls that will have players seeking cover, as well as regular day-to-day calls that a typical police officer might encounter. Some callouts might seem high-intensity upon response, only for players to later discover that the suspects have already fled the scene. Customization options are available, letting players edit the included .ini file to modify police vehicle models, peds, and callout activation.
No other mods or callouts required, perfect for a more vanilla experience. I recommend using Stop the Ped.
Join Discord
Please feel free to join to make suggestions, share screenshots, reports bugs, or play games. I will also be releasing versions of this mod on the discord for beta testing before releasing the final product here.
Key Features
Replay Factor - This callout pack has a vast number of coordinates and potential outcomes to ensure replayability. Every situation can end differently; even when you believe a situation is resolved, the suspect might surprise you.
Enhanced Interactions - Instead of having players repeatedly press the 'Y' button to progress through a memorized chat dialog, I've incorporated a range of randomized one-liners that suspects might say upon your arrival. These give hints on how to navigate each situation. While your imagination will guide your investigations, I recommend using this callout pack alongside other LSPDFR mods like Stop The Ped and Ultimate Backup. Although they're not mandatory, they enhance the experience. Note: This pack doesn't spoon-feed you with dialogues on how to manage situations - that's up to you. For instance, if you see someone walking away from an accident scene, it's intentional.
Suspect and Vehicle Items - Specific callouts may have items added to the suspect or vehicle inventory to guide your police action (e.g., burglary tools for silent alarms, drug paraphernalia for drug related calls, fake police badges for police impersonation calls). Always be alert; some suspects might carry weapons, like knives or broken bottles
Realistic Calls - I have included a number of more "realistic" day to day calls that a police officer may respond to. Note, these calls can still lead to some hectic situations.
Location Based Calls - You will only receive calls that are designated for your style of patrol. (patrolling the county will get you county calls, patrolling the city will get you city calls, etc). In addition, a number of the callouts will take you down into parking garages, alleyways, and nooks that you never knew existed in GTA.
Search Areas - Some callouts will utilize a search area instead of a blip to have you do some real police work and investigate an area for the reported crime.
False Alarms - There is a small chance that the call you are headed to is an ambush or false alarm or anything in-between.
Customization - This callout pack also comes with a .ini that you can edit to add your own city and county specific peds and vehicles along with the ability to disable callouts if you do not want them to dispatch.
Scene Observations - Certain callouts include a scene observation notification that can assist you in building a case against a suspect and establishing probable cause.
Callouts Included
50+ Callouts
Traffic Accident - [Infinite Locations] - Multi vehicle accident with possible injuries and violent outcomes. Investigate the scene to find the cause of the accident and clear the road to reopen the roadway.
Vehicle In Ditch - [140 Possible Locations] - Respond to the scene and assist the driver with medical aid if needed, clear the vehicle from the ditch.
Vehicle On Train Tracks- [30 Possible Locations] - Respond to the scene and remove the vehicle from the train tracks before a train arrives.
Abandoned Vehicle - [170 Possible Locations] - Reports of a vehicle abandoned on the shoulder, clear the vehicle and remove it from the side of the road.
Foot Chase - [Infinite Locations] - Officers involved in foot chase require immediate assistance.
Animal Struck - [Infinite Locations] - Vehicle struck animal in roadway, investigate the cause of the accident and reopen the roadway.
Active Shooter - [63 Possible Locations] - Reports of an active shooter, respond to the scene and neutralize the threat. There is a possibility you arrive and there is nothing going on, the call was a false alarm.
Backup Required - [259 Possible Locations] - Officer out with a suspect requires backup.
Animal In Roadway - [Infinite Locations] - Respond to the scene and use your siren and lights to remove the animal from the road.
Disabled Vehicle - [Infinite Locations] - Reports of a disabled vehicle in the road, assist in clearing it and reopening the roadway.
Disorderly Conduct - [Infinite Locations] - Respond to the scene and investigate. Possible fighting, drunk behavior, persons carrying weapons, ambush, or nothing at all.
High Speed Chase - [Infinite Locations] - Assist officers in high speed chase of suspects fleeing in vehicle.
Object In Road - [Infinite Locations] - Reports of object in the road causing a hazard, respond and remove the object from the road.
Person With Gun / Knife - [Infinite Locations] - Respond to the scene and resolve the issue.
Police Impersonator - [Infinite Locations] - Respond to the scene and search for the police impersonator, conduct a traffic stop and investigate the allegations.
Security Assistance - [111 Possible Locations] - Security Officer requesting assistance. Respond and investigate.
Silent Alarm - [309 Possible Locations] - Alarm tripped, respond to the scene and assist. This callout has a chance of being a false alarm.
Solicitation - [140 Possible Locations] - Reports of solicitor on side of the road. Investigate the report and remove them if needed.
Stolen Motorcycle / Bicycle - [Infinite Locations] - Respond to the scene and make contact with the suspect, investigate if the vehicle is stolen and act accordingly.
Suspect With Warrant - [Infinite Locations] - Respond to the scene and search for the subject, make contact and act accordingly.
Traffic Stop Backup - [343 Possible Locations] - Officer conducting traffic stop requesting backup.
Trailer Chase - [Infinite Locations] - Semi truck on the run with a trailer attached.
Trailer Chase Small - [Infinite Locations] - Pickup truck on the run with a trailer attached.
Transit Assistance - [55 Possible Locations] - Public bus driver requesting assistance with unruly passenger.
Unknown Trouble - [Infinite Locations] - 911 hangup, respond to the scene and investigate. It could be anything from an ambush to a false alarm.
Vehicle BOLO - [Infinite Locations] - Reports of stolen vehicle, suspect with warrant, or possibly a false alarm. Conduct a traffic stop on the reported vehicle.
Air Assist - [Infinite Locations] - An air unit is tracking a vehicle and has requested for it to be pulled over.
Officer Down - [Infinite Locations] - Officer has been shot and needs immediate assistance.
Street Fight - [Infinite Locations] - Reports of active street fight, respond and put an end to the fight.
Mutual Aid Pursuit - [Infinite Locations] - A neighboring agency is requesting assistance with a pursuit entering your jurisdiction. (If you are city patrol, county units will be requesting assistance. If you are in the county, city units will be requesting assistance.
Fire Assist - [160 Possible Locations] - Assist FD on a medical emergency call at a residence. Investigate the cause of the medical emergency.
Department Operation - [60 Possible Locations] - Respond to the scene and enforce a county mandate. Close down the beach, close down the state park, tackle illegal fishing, crack down on gang activity, or simply enforce motorists riding without a helmet.
Bar Fight - [40 Possible Locations] - Respond to the scene and investigate the cause of the fight.
Domestic - [400 Possible Locations] - Respond to the scene and investigate the cause of the domestic.
Escaped Fugitives - [Infinite Locations] - Escaped fugitives have stolen a D.O.C. vehicle and are on the run.
Medical Escort - [Infinite Locations] - Escort the ambulance to the hospital, code 3.
Priority Escort - [Infinite Locations] - Escort the evidence vehicle to the destination. Follow the regular flow of traffic and watch for an ambush.
Gun Store Robbery - [11 Locations] - Ammu-nation is being robbed, respond and bring order to chaos.
PCP Overdose - [Infinite Locations] - Respond to the scene and apprehend the suspect. Be careful as suspects on PCP can often have super human strength.
Pedestrian Hit - [Infinite Locations] - Pedestrian hit by vehicle, investigate the cause of the accident and render aid.
Pet Trapped - [180 Locations] - Pet trapped in a hot vehicle, respond code 3 and assist.
Road Rage - [Infinite Locations] - Road rage incident, 911 caller reports active fight.
Road Rage 2 - [Infinite Locations] - 911 caller reports road rage involving two vehicles chasing each other. Respond and assist.
Shooting Pursuit - [Infinite Locations] - Vehicle pursuit involving shots fired on officers.
Shoplifting - [160 Locations] - Security officer reports a possible shoplifter.
Shoplifting 2 - [160 Locations] - Security officer reports a possible shoplifter. Shoplifter last seen leaving on foot. (This callout will only update the suspects location once)
Stolen Money Truck - [Infinite Locations] - Stolen money truck stolen from San Andreas Bank, respond and bring order to chaos.
Suspicious Vehicle - [200 Locations] - Suspicious vehicle reported parked near callers house, investigate the call.
Traffic Break - [8 Locations] - Traffic break requested, respond and assist.
Traffic Control - [25 Locations] - Traffic alert reported in the middle of the road, respond and assist.
Flock Alert [new] - [Infinite Locations] - Flock camera alert, respond to area and locate the wanted vehicle.
Shot Spotter Alert [new] - [Infinite Locations] - Shot spotter alert, respond to the area and locate the possible shots fired.
Recommended Mods
Stop The Ped - Aids in handling calls involving animals or peds that require taxi's.
Known Bugs
Please reports any and all bugs to my discord server as I am far more active on there.
Callout Showcase
If you are a YouTube content creator and would like to showcase the mod, I will be rotating links to videos below every 2 weeks or so. Please message me your videos in discord. I am also looking to include the communities screenshots as well, so please if you take some cool screenshots, send them to me!
Installaiton Guide
Use this one lol
FAQ
Ped trapped in car, what do?
Click Y by the door to smash the window.
I am clicking Y to talk to a ped, nothing is happening?
You need to be really up close to the ped to interact with them by pressing Y. This is on purpose.
Car is in ditch, what do?
Use your imagination. This callout gives you the ability to handle that call, and others, however you want. I recommend using stop the ped to call a tow truck.
Will this mod be made compatable with X mod?
No, it is meant to be standalone so it does not have to rely on other mods, just LSPDFR.
Credits
LSPDFR Team - for creating this great mod
LSPDFR Mod Devs - for sharing tutorials and taking part in helping each other in the LSPDFR discord. Probably the best and most helpful mod community out there.
Charlie686 - for help with some animations
sEbi3 - for open source Version Checker.
All the positive reviews that got me to update this. Thank you all.
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bravo six seven reacted to Abel Gaming for a file, Variety CalloutsVariety Callouts
Respond to a variety of callouts across San Andreas! This callout pack features all kinds of calls I have always dreamed of seeing within LSPDFR! Below you can find all the calls that this mod has to offer!
Please note that I test the calls ability to dispatch and be accepted using Callout Interface before publishing. At the time of packaging, all calls could be dispatched and accepted!
Callouts
Lost hiker Stranded Pedestrian Domestic Disturbance Prison Riot Diabetic Medical Calls General Medical Calls Stranded Boaters Active Area Search Fight in Progress Stolen Construction Equipment Stolen Sailboat Speeding Vehicle Overturned Bus Backlot City Disturbance (Trespassing) Arrest Warrant Calls Unauthorized Entry to Fort Zancudo
Calls In Development [3.3]
TBD -
bravo six seven reacted to Chris's Modding for a file, Real Traffic AI𝙄𝙈𝙋𝙊𝙍𝙏𝘼𝙉𝙏 𝙐𝙋𝘿𝘼𝙏𝙀
After careful consideration the Real Traffic AI script has now STOPPED development. I have made a new mod currently on my patreon which integrates Real Traffic AI & Real Pursuit AI into one big mod with a whole load of brand new features. So go check it out!
🚫 𝙉𝙊 𝙎𝙐𝙋𝙋𝙊𝙍𝙏
While the project is paused, no support will be provided for Real Traffic AI.
This includes installation help, crash reports, ScriptHookVDotNet errors, mod conflicts, GTA V build issues, or individual setup troubleshooting.
The mod will remain available, but users install and use it at their own discretion. please note Real Traffic AI WILL NOT BE AVAILABLE after the 29th June, 2026
❤️ 𝙏𝙃𝘼𝙉𝙆 𝙔𝙊𝙐
Thank you to everyone who downloaded, tested, supported, and played Real Traffic AI
🚦 𝙍𝙀𝘼𝙇 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝘼𝙄 𝙑𝟮.𝟬
𝘼 𝙈𝘼𝙎𝙎𝙄𝙑𝙀 𝙋𝙐𝘽𝙇𝙄𝘾 𝙍𝙀𝙒𝙍𝙄𝙏𝙀 𝙁𝙊𝙍 𝙂𝙏𝘼 𝙑
Real Traffic AI V2.0 is a major civilian traffic behaviour enhancement for GTA V, rebuilt to make the world feel smoother, calmer, more believable, and far more immersive during everyday driving, patrol, pursuits, emergency response, and free roam.
This version is not just a small update.
V2.0 is a full rewrite of Real Traffic AI.
The entire project has been rebuilt with a cleaner internal structure, improved traffic logic, safer update handling, better performance control, stronger stability protection, and a much more believable driving flow across Los Santos and Blaine County.
The goal remains simple:
Make GTA V traffic feel less chaotic, less robotic, less brake-happy, and more like a living world.
🔥 𝙒𝙃𝘼𝙏’𝙎 𝙉𝙀𝙒 𝙄𝙉 𝙑𝟮.𝟬
𝙏𝙃𝙀 𝘽𝙄𝙂𝙂𝙀𝙎𝙏 𝙍𝙀𝘼𝙇 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝘼𝙄 𝙐𝙋𝘿𝘼𝙏𝙀 𝙎𝙊 𝙁𝘼𝙍
Real Traffic AI V2.0 introduces a completely rebuilt traffic behaviour system designed around smoother movement, safer AI decision-making, better road awareness, and improved compatibility with LSPDFR-style gameplay.
This update focuses on making civilian traffic feel more natural without turning the game into chaos.
Main V2.0 highlights include:
Full internal rewrite from the ground up
New traffic management structure
Smoother acceleration and braking behaviour
Improved low-speed traffic movement
Reduced panic braking and stop-start bouncing
Better car-following and spacing logic
More believable traffic flow in city areas
Improved freeway/high-speed following behaviour
Better road-speed awareness across different road types
Smarter response to stopped or blocked vehicles
Early road obstruction response behaviour
Courtesy merge-style traffic cooperation
Improved emergency vehicle yielding
Safer siren/pull-over behaviour
Better stability in dense city traffic
Reduced crash pressure from heavy traffic updates
New safer startup grace period
More controlled update timing for performance
Cleaner INI configuration layout
Fully script-based design with no game file edits
🧠 𝙎𝙈𝘼𝙍𝙏𝙀𝙍 𝘾𝙄𝙑𝙄𝙇𝙄𝘼𝙉 𝘿𝙍𝙄𝙑𝙄𝙉𝙂
𝙉𝙊𝙏 𝙁𝘼𝙎𝙏𝙀𝙍. 𝙉𝙊𝙏 𝘾𝙍𝘼𝙕𝙄𝙀𝙍. 𝙅𝙐𝙎𝙏 𝘽𝙀𝙏𝙏𝙀𝙍.
Real Traffic AI V2.0 focuses on improving how normal civilian drivers behave in everyday traffic.
NPC drivers now feel more composed when moving through traffic, approaching queues, following other vehicles, reacting to hazards, and dealing with changing road conditions.
Instead of constantly slamming brakes, surging forward, or reacting too aggressively, traffic now behaves with more patience, smoother movement, and better spacing.
This creates a calmer and more believable driving experience whether you are:
Patrolling with LSPDFR
Driving normally across the city
Responding to incidents
Moving through heavy traffic
Driving on highways
Watching AI traffic around emergency scenes
Free roaming across Los Santos
🚗 𝙎𝙈𝙊𝙊𝙏𝙃𝙀𝙍 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙁𝙇𝙊𝙒
𝙇𝙀𝙎𝙎 𝘽𝙍𝘼𝙆𝙀-𝙃𝘼𝙋𝙋𝙔. 𝙇𝙀𝙎𝙎 𝘽𝙊𝙐𝙉𝘾𝙔. 𝙈𝙊𝙍𝙀 𝙉𝘼𝙏𝙐𝙍𝘼𝙇.
One of the biggest goals of V2.0 was to reduce the weird stop-start behaviour that GTA V traffic can suffer from.
Real Traffic AI V2.0 improves:
Vehicle spacing
Low-speed rollout
Queue behaviour
Acceleration smoothing
Defensive following
Hazard braking
Freeway following discipline
Stopped-traffic approach behaviour
Traffic should now feel less twitchy, less impatient, and much more believable during normal driving.
🚨 𝙀𝙈𝙀𝙍𝙂𝙀𝙉𝘾𝙔 𝙑𝙀𝙃𝙄𝘾𝙇𝙀 𝘼𝙒𝘼𝙍𝙀𝙉𝙀𝙎𝙎
𝘽𝙀𝙏𝙏𝙀𝙍 𝙔𝙄𝙀𝙇𝘿𝙄𝙉𝙂 𝙁𝙊𝙍 𝙋𝙊𝙇𝙄𝘾𝙀, 𝙁𝙄𝙍𝙀, 𝘼𝙉𝘿 𝙀𝙈𝙎
V2.0 includes improved emergency vehicle reaction behaviour.
Civilian traffic can now respond more believably to nearby emergency vehicles with active sirens, including safer yielding and pull-over behaviour where appropriate.
This system has been tuned to feel more natural without forcing traffic into constant panic or creating unnecessary crashes around emergency scenes.
Emergency yielding is designed to support LSPDFR-style gameplay by helping traffic react more realistically when police, fire, or EMS vehicles need room to move.
🚧 𝙍𝙊𝘼𝘿 𝙊𝘽𝙎𝙏𝙍𝙐𝘾𝙏𝙄𝙊𝙉 𝙍𝙀𝙎𝙋𝙊𝙉𝙎𝙀
𝙎𝙈𝘼𝙍𝙏𝙀𝙍 𝘽𝙀𝙃𝘼𝙑𝙄𝙊𝙐𝙍 𝘼𝙍𝙊𝙐𝙉𝘿 𝘽𝙇𝙊𝘾𝙆𝙀𝘿 𝙊𝙍 𝙎𝙇𝙊𝙒 𝙏𝙍𝘼𝙁𝙁𝙄𝘾
Real Traffic AI V2.0 introduces early road obstruction handling.
Traffic can now behave more intelligently around slow, stopped, or blocked vehicles instead of simply freezing, stacking up forever, or reacting in overly aggressive ways.
This helps improve traffic behaviour during:
Stopped vehicle situations
Blocked lanes
Pursuit aftermath scenes
Escort-style traffic interruptions
Emergency scenes
Dense city driving
This system is designed to improve flow while still respecting normal traffic situations such as queues, junctions, and traffic light stops.
🛣️ 𝙍𝙊𝘼𝘿 𝙎𝙋𝙀𝙀𝘿 𝘼𝙒𝘼𝙍𝙀𝙉𝙀𝙎𝙎
𝘾𝙄𝙏𝙔 𝙍𝙊𝘼𝘿𝙎, 𝙍𝙀𝙎𝙄𝘿𝙀𝙉𝙏𝙄𝘼𝙇 𝙎𝙏𝙍𝙀𝙀𝙏𝙎, 𝘼𝙉𝘿 𝙁𝙍𝙀𝙀𝙒𝘼𝙔𝙎 𝙉𝙊𝙒 𝙁𝙀𝙀𝙇 𝘿𝙄𝙁𝙁𝙀𝙍𝙀𝙉𝙏
V2.0 includes improved road-speed classification so traffic can behave more appropriately depending on the type of road.
Drivers should now feel more controlled in slower city areas while remaining more confident on larger roads and freeways.
This helps reduce the feeling that all GTA V roads behave the same and gives traffic a more grounded, location-aware flow.
⚙️ 𝙋𝙀𝙍𝙁𝙊𝙍𝙈𝘼𝙉𝘾𝙀 𝘼𝙉𝘿 𝙎𝙏𝘼𝘽𝙄𝙇𝙄𝙏𝙔
𝘽𝙐𝙄𝙇𝙏 𝙁𝙊𝙍 𝙇𝙊𝙉𝙂𝙀𝙍, 𝙎𝘼𝙁𝙀𝙍 𝙋𝙇𝘼𝙔 𝙎𝙀𝙎𝙎𝙄𝙊𝙉𝙎
Real Traffic AI V2.0 includes several stability and performance-focused improvements.
The update system has been made more controlled to reduce unnecessary traffic processing, especially in dense city areas where GTA V can already be under heavy load.
V2.0 also includes safer startup handling, including a grace period after loading into the world, helping reduce crash pressure during the first moments of gameplay.
The mod is designed to be lighter, safer, and more stable than earlier builds while still improving traffic behaviour in noticeable ways.
🧩 𝙏𝙀𝘾𝙃𝙉𝙄𝘾𝘼𝙇 𝘿𝙀𝙏𝘼𝙄𝙇𝙎
𝙎𝘾𝙍𝙄𝙋𝙏-𝘽𝘼𝙎𝙀𝘿, 𝘾𝙊𝙉𝙁𝙄𝙂𝙐𝙍𝘼𝘽𝙇𝙀, 𝘼𝙉𝘿 𝙇𝙎𝙋𝘿𝙁𝙍-𝙁𝙍𝙄𝙀𝙉𝘿𝙇𝙔
Real Traffic AI V2.0 is fully script-based.
It does not replace game files, edit traffic files, or permanently modify your GTA V installation.
Technical overview:
ScriptHookVDotNet-based GTA V script
No game files modified
No traffic meta edits required
Safe to remove if needed
Configurable through INI
Designed with LSPDFR in mind
Built around controlled update logic
Includes logging support
Designed for long play sessions
Focused on compatibility and stability
📦 𝙄𝙉𝙎𝙏𝘼𝙇𝙇𝘼𝙏𝙄𝙊𝙉
𝙎𝙄𝙈𝙋𝙇𝙀 𝘿𝙍𝘼𝙂-𝘼𝙉𝘿-𝘿𝙍𝙊𝙋 𝙎𝙀𝙏𝙐𝙋
Install Real Traffic AI V2.0 into your GTA V scripts folder.
Basic install steps:
Make sure ScriptHookV is installed.
Make sure ScriptHookVDotNet is installed.
Place the Real Traffic AI files into your GTA V scripts folder.
Launch GTA V.
The mod will create or use its INI configuration file.
Adjust settings if needed.
Main files:
Real Traffic AI.dll
Real Traffic AI.ini
Real Traffic AI.log
🛠️ 𝙄𝙉𝙄 𝘼𝙉𝘿 𝘾𝙊𝙉𝙁𝙄𝙂 𝙉𝙊𝙏𝙀𝙎
𝙏𝙐𝙉𝙀 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙏𝙊 𝙁𝙄𝙏 𝙔𝙊𝙐𝙍 𝙂𝘼𝙈𝙀
Real Traffic AI V2.0 includes a cleaner configuration layout than older versions.
The INI allows traffic behaviour, performance, and feature settings to be adjusted depending on your setup and preference.
Default settings are designed to provide a stable and balanced experience for most users.
If you are running a heavily modded LSPDFR setup, it is recommended to start with the default settings first before making major changes.
🚓 𝙇𝙎𝙋𝘿𝙁𝙍 𝘼𝙉𝘿 𝙈𝙊𝘿 𝘾𝙊𝙈𝙋𝘼𝙏𝙄𝘽𝙄𝙇𝙄𝙏𝙔
𝘿𝙀𝙎𝙄𝙂𝙉𝙀𝘿 𝙁𝙊𝙍 𝙍𝙀𝘼𝙇𝙄𝙎𝙈-𝙁𝙊𝘾𝙐𝙎𝙀𝘿 𝙂𝘼𝙈𝙀𝙋𝙇𝘼𝙔
Real Traffic AI V2.0 is designed to work alongside LSPDFR and most common script-based realism setups.
Because GTA V traffic is controlled by many different systems at once, compatibility can vary depending on your full mod list.
For best results:
Avoid using multiple mods that aggressively control the exact same civilian traffic behaviour
Test with default Real Traffic AI settings first
Keep ScriptHookV and ScriptHookVDotNet updated
Use stable versions of LSPDFR and related plugins
Check your log file if something behaves unexpectedly
⚠️ 𝙆𝙉𝙊𝙒𝙉 𝙉𝙊𝙏𝙀𝙎
𝙂𝙏𝘼 𝙑 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙄𝙎 𝙎𝙏𝙄𝙇𝙇 𝙂𝙏𝘼 𝙑 𝙏𝙍𝘼𝙁𝙁𝙄𝘾
Real Traffic AI improves civilian behaviour, but it does not replace the entire GTA V traffic engine.
Some odd behaviour may still happen due to:
Vanilla GTA V AI limitations
Heavy traffic density
Complex junctions
Other traffic or pursuit mods
Emergency scenes with many vehicles
Script-heavy LSPDFR setups
V2.0 has been built to reduce these issues as much as possible while staying safe, lightweight, and compatible.
📦 𝘾𝙐𝙍𝙍𝙀𝙉𝙏 𝙋𝙐𝘽𝙇𝙄𝘾 𝘽𝙐𝙄𝙇𝘿𝙎
𝙇𝘼𝙏𝙀𝙎𝙏 𝙎𝙏𝘼𝘽𝙇𝙀 𝙍𝙀𝙇𝙀𝘼𝙎𝙀𝙎
Real Traffic AI — V2.0 Public Release
Current public version available now.
Real Pursuit AI — V1.3 Public Release
Stable public version currently available now.
Real Duty Callouts — V1.1.1 Public Release
Stable public version currently available now.
🧪 𝘾𝙐𝙍𝙍𝙀𝙉𝙏 𝘽𝙀𝙏𝘼 / 𝙄𝙉-𝘿𝙀𝙑 𝘽𝙐𝙄𝙇𝘿𝙎
𝙁𝙐𝙏𝙐𝙍𝙀 𝙋𝙍𝙊𝙅𝙀𝘾𝙏𝙎 𝘼𝙉𝘿 𝙐𝙋𝘾𝙊𝙈𝙄𝙉𝙂 𝙐𝙋𝘿𝘼𝙏𝙀𝙎
Real Pursuit AI V1.4
In development. - beta 1 releasing on over on my Patreon
Real Duty Callouts V1.2
Experimental Beta 1 - Available on my Patreon Now
Real Backup AI V1.0
Planned future project.
🎯 𝘿𝙀𝙎𝙄𝙂𝙉 𝙋𝙃𝙄𝙇𝙊𝙎𝙊𝙋𝙃𝙔
𝙍𝙀𝘼𝙇𝙄𝙎𝙈 𝙊𝙑𝙀𝙍 𝘾𝙃𝘼𝙊𝙎
Real Traffic AI follows a realism-first design philosophy.
The goal is not to make traffic dramatic for the sake of it.
The goal is to make traffic feel believable.
Core design rules:
Stability first
Realism over chaos
Flow over aggression
Smoothness over panic
Compatibility over forced behaviour
LSPDFR-friendly design
Natural GTA V-style behaviour, but better
Real Traffic AI is built to feel like GTA V traffic has become smarter, not like the entire game has been replaced.
❤️ 𝙎𝙐𝙋𝙋𝙊𝙍𝙏 𝘿𝙀𝙑𝙀𝙇𝙊𝙋𝙈𝙀𝙉𝙏
𝙃𝙀𝙇𝙋 𝙆𝙀𝙀𝙋 𝙍𝙀𝘼𝙇𝙄𝙎𝙈 𝙈𝙊𝘿𝙎 𝙈𝙊𝙑𝙄𝙉𝙂 𝙁𝙊𝙍𝙒𝘼𝙍𝘿
Developing, testing, balancing, fixing, and maintaining these projects takes a huge amount of time behind the scenes.
Supporting the project on Patreon helps keep development active and allows more time to be spent improving behaviour, maintaining compatibility, creating new systems, and building future updates.
Patreon supporters receive:
Early Access to major updates
Exclusive beta testing
Behind-the-scenes development updates
Direct support for future realism projects
Early access to upcoming Real AI mods
👉 Patreon: https://www.patreon.com/cw/ChristianLineham
If you choose not to subscribe, I still hope you enjoy the public releases.
Drive safe, enjoy the smoother roads, and welcome to Real Traffic AI V2.0. 🚦
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bravo six seven reacted to Venoxity for a file, SimpleHUDSimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.
✨ Features
Postal System
Speed Limit
Advisory Signs
Time
Zulu Time
County
Cardinal Direction
Customize Menu
Custom INI
Road Name
Integration with Future Mods 👀
⚙ Requirements
ScriptHookV | Please make sure ScriptHookV is installed and up to date.
Packfile Limit Adjuster | Please make sure Packfile Limit Adjuster is installed and up to date.
📥 Installation
Navigate to your GTA V directory (e.g. C:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\)
Place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.
Launch GTA V!
🛠 Support & Feedback
Need help or want to share your thoughts? We’d love to hear from you!
Join our Discord: Venoxity Network | Create a support ticket and someone from our team will assist you.
Found a bug or have suggestions? | Let us know in Discord, your feedback helps us make SimpleHUD even better!
⚖️ Legal
© 2026 Venoxity Development. All rights reserved. SimpleHUD is protected by copyright law. Redistribution or modification is prohibited without written consent from Venoxity Development.