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bravo six seven

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  1. Like
    bravo six seven reacted to TimmyLuke017 Gaming for a file, Realistic K9 Intelligence Response   
    Realistic K9 Intelligence Response

    Realistic K9 Intelligence Response (Voice Edition) introduces a fully voice‑controlled K9 companion system for LSPDFR. This plugin allows officers to call, command, and control their K9 using natural voice commands, creating the most immersive K9 experience ever brought to LSPDFR. Your K9 behaves like a real police dog — following orders, entering/exiting vehicles, and responding to your voice with natural intelligence. Whether you’re conducting traffic stops, felony takedowns, or building searches, your K9 finally behaves like a real working dog.
    Overview
    Most K9 plugins feel robotic, limited, or animation‑locked. Realistic K9 Intelligence Response fixes that by giving your K9:
    True voice command recognition
    Intelligent decision‑making
    Smooth, realistic animations
    Vehicle entry/exit logic
    Search, track, and takedown capabilities
    A Sit animation inside vehicles
    A “Return to Handler” system that feels alive
    Your K9 becomes a real partner
    🎬 OFFICIAL TRAILER
    NO VIDEO – COMING SOON!
    Features
    Voice command system — Speak naturally: “K9, follow,” “K9, stay,” “K9, search,” “K9, get in,” “K9, out,” “K9, sit,” and more.

    Vehicle entry/exit logic — K9 enters and exits patrol vehicles smoothly, using correct door logic.

    Takedown mode — K9 will chase, bite, and hold fleeing suspects until commanded off.

    Sit animation in vehicles — Uses: creatures@rottweiler@tricks@ → sit_enter for a clean, realistic seated posture.

    Return to handler — K9 runs back to you intelligently, avoiding obstacles.

    Optimized performance — Lightweight, efficient, and safe to use with all other plugins.

    Voice Activation Keybind

    Activate Voice Recognition — Hold N to enable Push‑To‑Talk voice commands. Release N to stop listening.

    How to Open the Menu
    Open K9 Menu — Press F7 (default) to open the RealisticK9IntelligenceResponseMenu.
    How It Works
    Realistic K9 Intelligence Response uses a combination of:

    Voice recognition engine (Windows Speech)
    Animation‑driven behavior
    Vehicle seat/door detection
    Continuous environment checks every 0.5 seconds

    This ensures your K9 always behaves appropriately for the situation.
    Requirements
    RagePluginHook (latest version)
    LSPDFR (recommended but not required)
    GTA V (latest RPH‑compatible build)
    Windows microphone (for voice commands, if enabled)
    ❤️ Support Development
    Supporting helps maintain:

    Future GTA V update compatibility
    New K9 behaviors
    New voice commands
    New animations

    Support is optional — the plugin will continue to be developed regardless.
    (MINOR UPDATE)
    What’s New in Version 1.0.0
    1.0.0 — 5/16/26
    ✔ Improved voice recognition accuracy
    ✔ Faster response time between command → action
    ✔ K9 no longer freezes during vehicle entry
    ✔ Improved tracking pathfinding
    ✔ Reduced CPU usage by 40%

    Your K9 now behaves:
    smoother
    smarter
    more responsive
    more realistic
    Known Bugs
    Rare cases where K9 may clip through rear vehicle doors
    Occasional delay in voice recognition under heavy CPU load

    Latest Game Version: 3751.0 Current Game Version: 3788.0
  2. Like
    bravo six seven reacted to 001Hex for a file, Hex Vaporwave HUD   
    Hex Vaporwave HUD
    A clean vaporwave-themed HUD overhaul for GTA V with neon pink/purple styling and a retro synthwave look.

    Currently Changes:
    Radio Wheel (With LEO Icons: Glock 17, x26 Taser, M4 Rifle, ASP Baton)
    Weapon Wheel
    Complex Reticle Selection

    Next update coming soon:
    Map Blips
    Character HUD
    iFruit Phones/Icons
    Sreetlights
    Enhanced Icons: LIDAR Gun, Fire Extinguisher & More!

    Installation


    Open OpenIV
    Enable Edit Mode
    Install the included .oiv using the OpenIV Package Installer
    Launch GTA V


    Bug Reports
    Please disable other HUD/UI mods before reporting issues. Include screenshots and your installed mods list if possible.

    License
    Created by Hex Modifications.
    Free for personal use only. Do not re-upload, redistribute, edit and re-upload, or claim this mod as your own without permission.

    2026 Hex Modifications.

  3. Like
    bravo six seven reacted to Croucher's Modding for a file, Gang Realism Overhaul   
    Gang Realism Overhaul is a dynamic world enhancement mod for Grand Theft Auto V designed to make Los Santos feel more alive, dangerous, and immersive during patrol gameplay.
    This mod introduces realistic gang activity across the city including active gang territories, roaming gang vehicles, ambient gang behavior, and hostile reactions toward police presence. Families, Ballas, and Vagos members can now be seen naturally occupying their neighborhoods, driving through their territory, gathering on streets, and reacting dynamically to nearby law enforcement.


    Gang members may watch officers closely, yell insults, act aggressively, or escalate situations depending on the encounter. Roaming gang vehicles cruise through neighborhoods with customized styling that matches their faction, helping create a more believable street atmosphere while patrolling with LSPDFR.
    Gang Realism Overhaul was built to improve immersion without overcomplicating gameplay, staying lightweight and performance friendly while dramatically increasing street activity throughout Los Santos and Blaine County.
    FEATURES


    Dynamic gang territory system
    Families, Ballas, and Vagos support
    Roaming gang vehicles
    Ambient gang behavior and reactions
    Police tension system
    Realistic street presence
    Lightweight SHVDN3 script
    Designed for LSPDFR patrol gameplay

  4. Like
    bravo six seven reacted to Flix Cracker for a file, Realistic Law Enforcement Combat Behaviour   
    Hello Everyone, (Please Note that this is my first mod, so if there are any Issues it´s because of the Lack of my Experience)

    Information:
    Police units now operate according to realistic law enforcement combat principles. Officers prioritize cover, concealment, and positional advantage over aggressive movement and open firefights. Exposure is minimized; blind advances and unnecessary rushing are largely eliminated.
    Engagements emphasize containment, controlled fire, and threat management rather than constant suppression. Officers disengage when overexposed, reposition when flanked, and rely on cover-based firing to increase survivability. Fire discipline is improved, resulting in fewer but more deliberate shots instead of sustained, unrealistic gunfire.
    Overall, confrontations are slower, more methodical, and tactically grounded, reflecting trained police response rather than military-style assault behavior. To keep the Realism as high as possible, I removed blindfiring.

    Installation:

    mods/update/update.rpf/common/data/ai
  5. Like
    bravo six seven reacted to BluelineLabs for a file, RedBlock Callouts   
    Redblock Callouts by BlueLine Labs is a realism-focused LSPDFR callout pack built around slow-burn, observation-driven police encounters instead of instant action scenarios.

    Current Scope (Version 1.0.2.0)
    Right now, the pack focuses exclusively on narcotics-related scenarios.

    This is intentional.

    Instead of spreading across multiple callout types early, Redblock Callouts goes deeper into a single category to deliver a more immersive and unpredictable experience than typical callouts.

    Within these narcotics scenarios, you may encounter:
    Suspicious hand-to-hand activity
    NARCSIGHT AI (fictional AI surveillance system for identifying narcotics transactions).
    Dealers and buyers behaving casually before escalation
    Situations that evolve based on your presence and actions
    Outcomes that shift between compliance, fleeing, or violence

    No two encounters are guaranteed to play out the same way.

    What Makes It Different?
    This mod is not about instant action it is about reading the situation.

    Redblock Callouts emphasizes:
    Observation before engagement
    Suspect awareness based on line of sight, movement, lighting, and proximity
    Natural behavior instead of scripted reactions
    Escalation that depends on how you approach the scene

    If you rush in, you might burn the scene.
    If you take your time, you might catch something bigger.
    Early Release
    This is an early version of the project. More callout types will come later, but the current focus is building a strong foundation with high-quality narcotics scenarios first.
    Expect:
    More variation
    Additional behaviors
    New callout categories over time
    Intended Experience
    This pack is for players who want:
    Slower, investigative gameplay
    More believable suspect behavior
    Less arcade-style encounters
    Higher tension through uncertainty
    Scenarios that reward patience and decision-making
  6. Like
    bravo six seven reacted to againstallodds for a file, Kuchera Callouts   
    Kuchera Callouts v2.0.2.1 by againstallodds
     
    General
    Kuchera Callouts is designed to be a highly replayable LSPDFR callout pack, allowing players to build upon the provided scenarios and use other modifications to further enhance scenes, investigations, and day-to-day police work. This callout pack offers a range of high-intensity calls that will have players seeking cover, as well as regular day-to-day calls that a typical police officer might encounter. Some callouts might seem high-intensity upon response, only for players to later discover that the suspects have already fled the scene. Customization options are available, letting players edit the included .ini file to modify police vehicle models, peds, and callout activation.
     
    Two Versions
    Base - No other mods or callouts required, perfect for a more vanilla experience. Callout Interface [new] - You will need to download and install callout interface  first, in order for this callout pack to work.  
    Join Discord
    Please feel free to join to make suggestions, share screenshots, reports bugs, or play games. I will also be releasing versions of this mod on the discord for beta testing before releasing the final product here. 
     
    Key Features
    Replay Factor - This callout pack has a vast number of coordinates and potential outcomes to ensure replayability. Every situation can end differently; even when you believe a situation is resolved, the suspect might surprise you. Enhanced Interactions [new] - Instead of having players repeatedly press the 'Y' button to progress through a memorized chat dialog, I've incorporated a range of randomized one-liners that suspects might say upon your arrival. These give hints on how to navigate each situation. While your imagination will guide your investigations, I recommend using this callout pack alongside other LSPDFR mods like Stop The Ped and Ultimate Backup. Although they're not mandatory, they enhance the experience. Note: This pack doesn't spoon-feed you with dialogues on how to manage situations - that's up to you. For instance, if you see someone walking away from an accident scene, it's intentional. Suspect and Vehicle Items - Specific callouts may have items added to the suspect or vehicle inventory to guide your police action (e.g., burglary tools for silent alarms, drug paraphernalia for drug related calls, fake police badges for police impersonation calls). Always be alert; some suspects might carry weapons, like knives or broken bottles Realistic Calls - I have included a number of more "realistic" day to day calls that a police officer may respond to. Note, these calls can still lead to some hectic situations. Location Based Calls - You will only receive calls that are designated for your style of patrol. (patrolling the county will get you county calls, patrolling the city will get you city calls, etc). In addition, a number of the callouts will take you down into parking garages, alleyways, and nooks that you never knew existed in GTA. Search Areas - Some callouts will utilize a search area instead of a blip to have you do some real police work and investigate an area for the reported crime. False Alarms - There is a small chance that the call you are headed to is an ambush or false alarm or anything in-between.  Customization - This callout pack also comes with a .ini that you can edit to add your own city and county specific peds and vehicles along with the ability to disable callouts if you do not want them to dispatch. Scene Observations [updated] - Certain callouts include a scene observation notification that can assist you in building a case against a suspect and establishing probable cause.  
    Callouts Included
    50+ Callouts
     
    Traffic Accident [updated] - [Infinite Locations] - Multi vehicle accident with possible injuries and violent outcomes. Investigate the scene to find the cause of the accident and clear the road to reopen the roadway. Vehicle In Ditch - [140 Possible Locations] - Respond to the scene and assist the driver with medical aid if needed, clear the vehicle from the ditch. Vehicle On Train Tracks- [30 Possible Locations] - Respond to the scene and remove the vehicle from the train tracks before a train arrives. Abandoned Vehicle - [170 Possible Locations] - Reports of a vehicle abandoned on the shoulder, clear the vehicle and remove it from the side of the road. Foot Chase - [Infinite Locations] - Officers involved in foot chase require immediate assistance. Animal Struck [updated]  - [Infinite Locations] - Vehicle struck animal in roadway, investigate the cause of the accident and reopen the roadway. Active Shooter - [63 Possible Locations] - Reports of an active shooter, respond to the scene and neutralize the threat. There is a possibility you arrive and there is nothing going on, the call was a false alarm. Backup Required - [259 Possible Locations] - Officer out with a suspect requires backup. Animal In Roadway - [Infinite Locations] - Respond to the scene and use your siren and lights to remove the animal from the road. Disabled Vehicle - [Infinite Locations] - Reports of a disabled vehicle in the road, assist in clearing it and reopening the roadway. Disorderly Conduct - [Infinite Locations] - Respond to the scene and investigate. Possible fighting, drunk behavior, persons carrying weapons, ambush, or nothing at all. High Speed Chase - [Infinite Locations] - Assist officers in high speed chase of suspects fleeing in vehicle. Object In Road - [Infinite Locations] - Reports of object in the road causing a hazard, respond and remove the object from the road. Person With Gun / Knife - [Infinite Locations] - Respond to the scene and resolve the issue. Police Impersonator  - [Infinite Locations] - Respond to the scene and search for the police impersonator, conduct a traffic stop and investigate the allegations. Security Assistance  [updated] - [111 Possible Locations] - Security Officer requesting assistance. Respond and investigate. Silent Alarm - [309 Possible Locations] - Alarm tripped, respond to the scene and assist. This callout has a chance of being a false alarm. Solicitation  [updated]  - [140 Possible Locations] - Reports of solicitor on side of the road. Investigate the report and remove them if needed. Stolen Motorcycle / Bicycle - [Infinite Locations] - Respond to the scene and make contact with the suspect, investigate if the vehicle is stolen and act accordingly.  Suspect With Warrant [updated]  - [Infinite Locations] - Respond to the scene and search for the subject, make contact and act accordingly. Traffic Stop Backup - [343 Possible Locations] - Officer conducting traffic stop requesting backup.  Trailer Chase - [Infinite Locations] - Semi truck on the run with a trailer attached. Trailer Chase Small - [Infinite Locations] - Pickup truck on the run with a trailer attached. Transit Assistance [updated]  - [55 Possible Locations] - Public bus driver requesting assistance with unruly passenger.  Unknown Trouble - [Infinite Locations] - 911 hangup, respond to the scene and investigate. It could be anything from an ambush to a false alarm. Vehicle BOLO - [Infinite Locations] - Reports of stolen vehicle, suspect with warrant, or possibly a false alarm. Conduct a traffic stop on the reported vehicle. Air Assist - [Infinite Locations] - An air unit is tracking a vehicle and has requested for it to be pulled over. Officer Down - [Infinite Locations] - Officer has been shot and needs immediate assistance. Street Fight - [Infinite Locations] - Reports of active street fight, respond and put an end to the fight. Mutual Aid Pursuit  - [Infinite Locations] - A neighboring agency is requesting assistance with a pursuit entering your jurisdiction. (If you are city patrol, county units will be requesting assistance. If you are in the county, city units will be requesting assistance.  Fire Assist [new]- [160 Possible Locations] - Assist FD on a medical emergency call at a residence. Investigate the cause of the medical emergency. Department Operation [new]- [60 Possible Locations] - Respond to the scene and enforce a county mandate. Close down the beach, close down the state park, tackle illegal fishing, crack down on gang activity, or simply enforce motorists riding without a helmet. Bar Fight [new]- [40 Possible Locations] - Respond to the scene and investigate the cause of the fight. Domestic [new]- [400 Possible Locations] - Respond to the scene and investigate the cause of the domestic. Escaped Fugitives [new]- [Infinite Locations] - Escaped fugitives have stolen a D.O.C. vehicle and are on the run.  Medical Escort [new]- [Infinite Locations] - Escort the ambulance to the hospital, code 3. Priority Escort [new]- [Infinite Locations] - Escort the evidence vehicle to the destination. Follow the regular flow of traffic and watch for an ambush. Gun Store Robbery [new]- [11 Locations] - Ammu-nation is being robbed, respond and bring order to chaos.   PCP Overdose [new] - [Infinite Locations] - Respond to the scene and apprehend the suspect. Be careful as suspects on PCP can often have super human strength. Pedestrian Hit [new] - [Infinite Locations] - Pedestrian hit by vehicle, investigate the cause of the accident and render aid. Pet Trapped [new] - [180 Locations] - Pet trapped in a hot vehicle, respond code 3 and assist. Road Rage [new] - [Infinite Locations] - Road rage incident, 911 caller reports active fight. Road Rage 2 [new] - [Infinite Locations] - 911 caller reports road rage involving two vehicles chasing each other. Respond and assist. Shooting Pursuit [new] - [Infinite Locations] - Vehicle pursuit involving shots fired on officers.  Shoplifting [new] - [160 Locations] - Security officer reports a possible shoplifter.  Shoplifting 2 [new] - [160 Locations] - Security officer reports a possible shoplifter. Shoplifter last seen leaving on foot. (This callout will only update the suspects location once) Stolen Money Truck  [new] - [Infinite Locations] - Stolen money truck stolen from San Andreas Bank, respond and bring order to chaos. Suspicious Vehicle [new] - [200 Locations] - Suspicious vehicle reported parked near callers house, investigate the call. Traffic Break [new] - [8 Locations] - Traffic break requested, respond and assist. Traffic Control  [new] - [25 Locations] - Traffic alert reported in the middle of the road, respond and assist.  
    Recommended Mods
    Stop The Ped - Aids in handling calls involving animals or peds that require taxi's.  Scene Manager - Aids in general scene management and immersion.  
    Known Bugs
    Please reports any and all bugs to my discord server as I am far more active on there.   
    Callout Showcase
    If you are a YouTube content creator and would like to showcase the mod, I will be rotating links to videos below every 2 weeks or so. Please message me your videos in discord. I am also looking to include the communities screenshots as well, so please if you take some cool screenshots, send them to me!
     
    Credits
    LSPDFR Team - for creating this great mod LSPDFR Mod Devs - for sharing tutorials and taking part in helping each other in the LSPDFR discord. Probably the best and most helpful mod community out there.  Charlie686 - for help with some animations sEbi3 - for open source Version Checker.
  7. Like
    bravo six seven reacted to Abel Gaming for a file, Variety Callouts   
    Variety Callouts
    Respond to a variety of callouts across San Andreas! This callout pack features all kinds of calls I have always dreamed of seeing within LSPDFR! Below you can find all the calls that this mod has to offer!
     
    Please note that I test the calls ability to dispatch and be accepted using Callout Interface before publishing. At the time of packaging, all calls could be dispatched and accepted!
     
    Callouts
    Lost hiker Stranded Pedestrian Domestic Disturbance Prison Riot Diabetic Medical Calls General Medical Calls Stranded Boaters Active Area Search Fight in Progress Stolen Construction Equipment Stolen Sailboat Speeding Vehicle Overturned Bus Backlot City Disturbance (Trespassing) Arrest Warrant Calls Unauthorized Entry to Fort Zancudo  
    Calls In Development [3.3]
    TBD
  8. Like
    bravo six seven reacted to Chris's Modding for a file, Real Traffic AI   
    🚦 𝙍𝙀𝘼𝙇 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝘼𝙄 𝙑𝟮.𝟬
    𝘼 𝙈𝘼𝙎𝙎𝙄𝙑𝙀 𝙋𝙐𝘽𝙇𝙄𝘾 𝙍𝙀𝙒𝙍𝙄𝙏𝙀 𝙁𝙊𝙍 𝙂𝙏𝘼 𝙑
    Real Traffic AI V2.0 is a major civilian traffic behaviour enhancement for GTA V, rebuilt to make the world feel smoother, calmer, more believable, and far more immersive during everyday driving, patrol, pursuits, emergency response, and free roam.
    This version is not just a small update.
    V2.0 is a full rewrite of Real Traffic AI.
    The entire project has been rebuilt with a cleaner internal structure, improved traffic logic, safer update handling, better performance control, stronger stability protection, and a much more believable driving flow across Los Santos and Blaine County.
    The goal remains simple:
    Make GTA V traffic feel less chaotic, less robotic, less brake-happy, and more like a living world.
    🔥 𝙒𝙃𝘼𝙏’𝙎 𝙉𝙀𝙒 𝙄𝙉 𝙑𝟮.𝟬
    𝙏𝙃𝙀 𝘽𝙄𝙂𝙂𝙀𝙎𝙏 𝙍𝙀𝘼𝙇 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝘼𝙄 𝙐𝙋𝘿𝘼𝙏𝙀 𝙎𝙊 𝙁𝘼𝙍
    Real Traffic AI V2.0 introduces a completely rebuilt traffic behaviour system designed around smoother movement, safer AI decision-making, better road awareness, and improved compatibility with LSPDFR-style gameplay.
    This update focuses on making civilian traffic feel more natural without turning the game into chaos.
    Main V2.0 highlights include:
    Full internal rewrite from the ground up
    New traffic management structure
    Smoother acceleration and braking behaviour
    Improved low-speed traffic movement
    Reduced panic braking and stop-start bouncing
    Better car-following and spacing logic
    More believable traffic flow in city areas
    Improved freeway/high-speed following behaviour
    Better road-speed awareness across different road types
    Smarter response to stopped or blocked vehicles
    Early road obstruction response behaviour
    Courtesy merge-style traffic cooperation
    Improved emergency vehicle yielding
    Safer siren/pull-over behaviour
    Better stability in dense city traffic
    Reduced crash pressure from heavy traffic updates
    New safer startup grace period
    More controlled update timing for performance
    Cleaner INI configuration layout
    Fully script-based design with no game file edits
    🧠 𝙎𝙈𝘼𝙍𝙏𝙀𝙍 𝘾𝙄𝙑𝙄𝙇𝙄𝘼𝙉 𝘿𝙍𝙄𝙑𝙄𝙉𝙂
    𝙉𝙊𝙏 𝙁𝘼𝙎𝙏𝙀𝙍. 𝙉𝙊𝙏 𝘾𝙍𝘼𝙕𝙄𝙀𝙍. 𝙅𝙐𝙎𝙏 𝘽𝙀𝙏𝙏𝙀𝙍.
    Real Traffic AI V2.0 focuses on improving how normal civilian drivers behave in everyday traffic.
    NPC drivers now feel more composed when moving through traffic, approaching queues, following other vehicles, reacting to hazards, and dealing with changing road conditions.
    Instead of constantly slamming brakes, surging forward, or reacting too aggressively, traffic now behaves with more patience, smoother movement, and better spacing.
    This creates a calmer and more believable driving experience whether you are:
    Patrolling with LSPDFR
    Driving normally across the city
    Responding to incidents
    Moving through heavy traffic
    Driving on highways
    Watching AI traffic around emergency scenes
    Free roaming across Los Santos
    🚗 𝙎𝙈𝙊𝙊𝙏𝙃𝙀𝙍 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙁𝙇𝙊𝙒
    𝙇𝙀𝙎𝙎 𝘽𝙍𝘼𝙆𝙀-𝙃𝘼𝙋𝙋𝙔. 𝙇𝙀𝙎𝙎 𝘽𝙊𝙐𝙉𝘾𝙔. 𝙈𝙊𝙍𝙀 𝙉𝘼𝙏𝙐𝙍𝘼𝙇.
    One of the biggest goals of V2.0 was to reduce the weird stop-start behaviour that GTA V traffic can suffer from.
    Real Traffic AI V2.0 improves:
    Vehicle spacing
    Low-speed rollout
    Queue behaviour
    Acceleration smoothing
    Defensive following
    Hazard braking
    Freeway following discipline
    Stopped-traffic approach behaviour
    Traffic should now feel less twitchy, less impatient, and much more believable during normal driving.
    🚨 𝙀𝙈𝙀𝙍𝙂𝙀𝙉𝘾𝙔 𝙑𝙀𝙃𝙄𝘾𝙇𝙀 𝘼𝙒𝘼𝙍𝙀𝙉𝙀𝙎𝙎
    𝘽𝙀𝙏𝙏𝙀𝙍 𝙔𝙄𝙀𝙇𝘿𝙄𝙉𝙂 𝙁𝙊𝙍 𝙋𝙊𝙇𝙄𝘾𝙀, 𝙁𝙄𝙍𝙀, 𝘼𝙉𝘿 𝙀𝙈𝙎
    V2.0 includes improved emergency vehicle reaction behaviour.
    Civilian traffic can now respond more believably to nearby emergency vehicles with active sirens, including safer yielding and pull-over behaviour where appropriate.
    This system has been tuned to feel more natural without forcing traffic into constant panic or creating unnecessary crashes around emergency scenes.
    Emergency yielding is designed to support LSPDFR-style gameplay by helping traffic react more realistically when police, fire, or EMS vehicles need room to move.
    🚧 𝙍𝙊𝘼𝘿 𝙊𝘽𝙎𝙏𝙍𝙐𝘾𝙏𝙄𝙊𝙉 𝙍𝙀𝙎𝙋𝙊𝙉𝙎𝙀
    𝙎𝙈𝘼𝙍𝙏𝙀𝙍 𝘽𝙀𝙃𝘼𝙑𝙄𝙊𝙐𝙍 𝘼𝙍𝙊𝙐𝙉𝘿 𝘽𝙇𝙊𝘾𝙆𝙀𝘿 𝙊𝙍 𝙎𝙇𝙊𝙒 𝙏𝙍𝘼𝙁𝙁𝙄𝘾
    Real Traffic AI V2.0 introduces early road obstruction handling.
    Traffic can now behave more intelligently around slow, stopped, or blocked vehicles instead of simply freezing, stacking up forever, or reacting in overly aggressive ways.
    This helps improve traffic behaviour during:
    Stopped vehicle situations
    Blocked lanes
    Pursuit aftermath scenes
    Escort-style traffic interruptions
    Emergency scenes
    Dense city driving
    This system is designed to improve flow while still respecting normal traffic situations such as queues, junctions, and traffic light stops.
    🛣️ 𝙍𝙊𝘼𝘿 𝙎𝙋𝙀𝙀𝘿 𝘼𝙒𝘼𝙍𝙀𝙉𝙀𝙎𝙎
    𝘾𝙄𝙏𝙔 𝙍𝙊𝘼𝘿𝙎, 𝙍𝙀𝙎𝙄𝘿𝙀𝙉𝙏𝙄𝘼𝙇 𝙎𝙏𝙍𝙀𝙀𝙏𝙎, 𝘼𝙉𝘿 𝙁𝙍𝙀𝙀𝙒𝘼𝙔𝙎 𝙉𝙊𝙒 𝙁𝙀𝙀𝙇 𝘿𝙄𝙁𝙁𝙀𝙍𝙀𝙉𝙏
    V2.0 includes improved road-speed classification so traffic can behave more appropriately depending on the type of road.
    Drivers should now feel more controlled in slower city areas while remaining more confident on larger roads and freeways.
    This helps reduce the feeling that all GTA V roads behave the same and gives traffic a more grounded, location-aware flow.
    ⚙️ 𝙋𝙀𝙍𝙁𝙊𝙍𝙈𝘼𝙉𝘾𝙀 𝘼𝙉𝘿 𝙎𝙏𝘼𝘽𝙄𝙇𝙄𝙏𝙔
    𝘽𝙐𝙄𝙇𝙏 𝙁𝙊𝙍 𝙇𝙊𝙉𝙂𝙀𝙍, 𝙎𝘼𝙁𝙀𝙍 𝙋𝙇𝘼𝙔 𝙎𝙀𝙎𝙎𝙄𝙊𝙉𝙎
    Real Traffic AI V2.0 includes several stability and performance-focused improvements.
    The update system has been made more controlled to reduce unnecessary traffic processing, especially in dense city areas where GTA V can already be under heavy load.
    V2.0 also includes safer startup handling, including a grace period after loading into the world, helping reduce crash pressure during the first moments of gameplay.
    The mod is designed to be lighter, safer, and more stable than earlier builds while still improving traffic behaviour in noticeable ways.
    🧩 𝙏𝙀𝘾𝙃𝙉𝙄𝘾𝘼𝙇 𝘿𝙀𝙏𝘼𝙄𝙇𝙎
    𝙎𝘾𝙍𝙄𝙋𝙏-𝘽𝘼𝙎𝙀𝘿, 𝘾𝙊𝙉𝙁𝙄𝙂𝙐𝙍𝘼𝘽𝙇𝙀, 𝘼𝙉𝘿 𝙇𝙎𝙋𝘿𝙁𝙍-𝙁𝙍𝙄𝙀𝙉𝘿𝙇𝙔
    Real Traffic AI V2.0 is fully script-based.
    It does not replace game files, edit traffic files, or permanently modify your GTA V installation.
    Technical overview:
    ScriptHookVDotNet-based GTA V script
    No game files modified
    No traffic meta edits required
    Safe to remove if needed
    Configurable through INI
    Designed with LSPDFR in mind
    Built around controlled update logic
    Includes logging support
    Designed for long play sessions
    Focused on compatibility and stability
    📦 𝙄𝙉𝙎𝙏𝘼𝙇𝙇𝘼𝙏𝙄𝙊𝙉
    𝙎𝙄𝙈𝙋𝙇𝙀 𝘿𝙍𝘼𝙂-𝘼𝙉𝘿-𝘿𝙍𝙊𝙋 𝙎𝙀𝙏𝙐𝙋
    Install Real Traffic AI V2.0 into your GTA V scripts folder.
    Basic install steps:
    Make sure ScriptHookV is installed.
    Make sure ScriptHookVDotNet is installed.
    Place the Real Traffic AI files into your GTA V scripts folder.
    Launch GTA V.
    The mod will create or use its INI configuration file.
    Adjust settings if needed.
    Main files:
    Real Traffic AI.dll
    Real Traffic AI.ini
    Real Traffic AI.log
    🛠️ 𝙄𝙉𝙄 𝘼𝙉𝘿 𝘾𝙊𝙉𝙁𝙄𝙂 𝙉𝙊𝙏𝙀𝙎
    𝙏𝙐𝙉𝙀 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙏𝙊 𝙁𝙄𝙏 𝙔𝙊𝙐𝙍 𝙂𝘼𝙈𝙀
    Real Traffic AI V2.0 includes a cleaner configuration layout than older versions.
    The INI allows traffic behaviour, performance, and feature settings to be adjusted depending on your setup and preference.
    Default settings are designed to provide a stable and balanced experience for most users.
    If you are running a heavily modded LSPDFR setup, it is recommended to start with the default settings first before making major changes.
    🚓 𝙇𝙎𝙋𝘿𝙁𝙍 𝘼𝙉𝘿 𝙈𝙊𝘿 𝘾𝙊𝙈𝙋𝘼𝙏𝙄𝘽𝙄𝙇𝙄𝙏𝙔
    𝘿𝙀𝙎𝙄𝙂𝙉𝙀𝘿 𝙁𝙊𝙍 𝙍𝙀𝘼𝙇𝙄𝙎𝙈-𝙁𝙊𝘾𝙐𝙎𝙀𝘿 𝙂𝘼𝙈𝙀𝙋𝙇𝘼𝙔
    Real Traffic AI V2.0 is designed to work alongside LSPDFR and most common script-based realism setups.
    Because GTA V traffic is controlled by many different systems at once, compatibility can vary depending on your full mod list.
    For best results:
    Avoid using multiple mods that aggressively control the exact same civilian traffic behaviour
    Test with default Real Traffic AI settings first
    Keep ScriptHookV and ScriptHookVDotNet updated
    Use stable versions of LSPDFR and related plugins
    Check your log file if something behaves unexpectedly
    ⚠️ 𝙆𝙉𝙊𝙒𝙉 𝙉𝙊𝙏𝙀𝙎
    𝙂𝙏𝘼 𝙑 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙄𝙎 𝙎𝙏𝙄𝙇𝙇 𝙂𝙏𝘼 𝙑 𝙏𝙍𝘼𝙁𝙁𝙄𝘾
    Real Traffic AI improves civilian behaviour, but it does not replace the entire GTA V traffic engine.
    Some odd behaviour may still happen due to:
    Vanilla GTA V AI limitations
    Heavy traffic density
    Complex junctions
    Other traffic or pursuit mods
    Emergency scenes with many vehicles
    Script-heavy LSPDFR setups
    V2.0 has been built to reduce these issues as much as possible while staying safe, lightweight, and compatible.
    📦 𝘾𝙐𝙍𝙍𝙀𝙉𝙏 𝙋𝙐𝘽𝙇𝙄𝘾 𝘽𝙐𝙄𝙇𝘿𝙎
    𝙇𝘼𝙏𝙀𝙎𝙏 𝙎𝙏𝘼𝘽𝙇𝙀 𝙍𝙀𝙇𝙀𝘼𝙎𝙀𝙎
    Real Traffic AI — V2.0 Public Release
    Current public version available now.
    Real Pursuit AI — V1.3 Public Release
    Stable public version currently available now.
    Real Duty Callouts — V1.1.1 Public Release
    Stable public version currently available now.
    🧪 𝘾𝙐𝙍𝙍𝙀𝙉𝙏 𝘽𝙀𝙏𝘼 / 𝙄𝙉-𝘿𝙀𝙑 𝘽𝙐𝙄𝙇𝘿𝙎
    𝙁𝙐𝙏𝙐𝙍𝙀 𝙋𝙍𝙊𝙅𝙀𝘾𝙏𝙎 𝘼𝙉𝘿 𝙐𝙋𝘾𝙊𝙈𝙄𝙉𝙂 𝙐𝙋𝘿𝘼𝙏𝙀𝙎
    Real Pursuit AI V1.4
    In development. - beta 1 releasing on over on my Patreon
    Real Duty Callouts V1.2
    Planned remaster update.
    Real Backup AI V1.0
    Planned future project.
    🎯 𝘿𝙀𝙎𝙄𝙂𝙉 𝙋𝙃𝙄𝙇𝙊𝙎𝙊𝙋𝙃𝙔
    𝙍𝙀𝘼𝙇𝙄𝙎𝙈 𝙊𝙑𝙀𝙍 𝘾𝙃𝘼𝙊𝙎
    Real Traffic AI follows a realism-first design philosophy.
    The goal is not to make traffic dramatic for the sake of it.
    The goal is to make traffic feel believable.
    Core design rules:
    Stability first
    Realism over chaos
    Flow over aggression
    Smoothness over panic
    Compatibility over forced behaviour
    LSPDFR-friendly design
    Natural GTA V-style behaviour, but better
    Real Traffic AI is built to feel like GTA V traffic has become smarter, not like the entire game has been replaced.
    ❤️ 𝙎𝙐𝙋𝙋𝙊𝙍𝙏 𝘿𝙀𝙑𝙀𝙇𝙊𝙋𝙈𝙀𝙉𝙏
    𝙃𝙀𝙇𝙋 𝙆𝙀𝙀𝙋 𝙍𝙀𝘼𝙇𝙄𝙎𝙈 𝙈𝙊𝘿𝙎 𝙈𝙊𝙑𝙄𝙉𝙂 𝙁𝙊𝙍𝙒𝘼𝙍𝘿
    Developing, testing, balancing, fixing, and maintaining these projects takes a huge amount of time behind the scenes.
    Supporting the project on Patreon helps keep development active and allows more time to be spent improving behaviour, maintaining compatibility, creating new systems, and building future updates.
    Patreon supporters receive:
    Early Access to major updates
    Exclusive beta testing
    Behind-the-scenes development updates
    Direct support for future realism projects
    Early access to upcoming Real AI mods
    👉 Patreon: https://www.patreon.com/cw/ChristianLineham
    If you choose not to subscribe, I still hope you enjoy the public releases.
    Drive safe, enjoy the smoother roads, and welcome to Real Traffic AI V2.0. 🚦
  9. Like
    bravo six seven reacted to Venoxity for a file, SimpleHUD   
    SimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.
     
    Features
    Postal System Speed Limit Advisory Signs Time County Cardinal Direction  Customize Menu Custom INI Road Name Integration with Future Mods 👀  

     
    Requirements
     ScriptHookV  
    To install this script, place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.
     
    Drive where GTA V is installed → Programs (x86) / SteamLibrary → Steam → steamapps → common → Grand Theft Auto V
     

     
    If you need support, please join our discord server and create a ticket eventually someone will get to you! 
     
    Discord Server: Venoxity Network [www.discord.com]
    Installation Video: BlueLine Vibes [www.youtube.com]
     

     
    I would be happy to receive feedback. If there are any Bugs, please let me know!
  10. Like
    bravo six seven reacted to BJ USA for a file, RoadWorthy   
    🚔 Equipment Enforcement: Road Worthy v6.9
    The Equipment & Standards Overhaul
    Dynamic vehicle safety violations for proactive traffic enforcement. In the standard Los Santos environment, every NPC vehicle is showroom-perfect. This lack of realistic mechanical wear makes traffic enforcement feel repetitive and purely RNG-based. Road Worthy is a background simulation engine that injects realistic mechanical failures and safety violations into the world, giving you legitimate, visual probable cause for every stop.
    🛠️ The Core Engine: "Probable Cause Generator"
    Road Worthy doesn't just spawn blips; it physically alters the state of nearby vehicles to create observable equipment violations.
    Equipment Violations: The engine cycles through distinct equipment configurations, ranging from minor electrical flickers to critical structural failures.
    Encounter Frequency: With default settings, you can expect to encounter a violator roughly every 2 to 5 minutes of active driving, depending on local traffic density.
    Smart Selection Logic: The system scans a 350m radius and intelligently selects candidates for violations. It maintains a buffer—ignoring any vehicle within 45m—to ensure violations don't "pop-in" right in front of you.
    Automatic Exclusions: To maintain immersion, the engine automatically ignores Emergency (Police/EMS), Service (Buses/Taxis), Motorcycles, and even specific models like the "Stretch" or "Tourbus" defined in your .ini.
    Disable Blips: For officers who prefer a purely visual challenge, violation blips can be disabled entirely in the configuration settings.

    MAX INI SETTINGS FOR DEMO VIDEO - YOUTUBE DEMO - MAX INI SETTINGS - DEMO ONLY

    🚦 Equipment Profiles & Modernized Scanning
    Ghost Car (Bright Purple - 27) Operating with no lights at night.
    Faulty Alternator (Gray - 13) The lights won't stay on; lights flickers intermittently, indicating failing power delivery preceding a total electrical blackout.
    Aggressive High Beam Flashing / Signal for help / loose wire? - (Green - 2) The entire lighting system (front and rear) flashes rapidly. This indicates a severe short circuit or an aggressive driver attempting to clear traffic.
    Smoking Engine (Light Gray - 15) Heavy engine smoke pouring from the compartment. The vehicle is physically restricted to a crawl due to severe mechanical failure and neglect.
    Shredded Tire (Light Blue - 22) Vehicle operating on a shredded tire or bare rim. Results in erratic handling, grinding, and a top speed limited to 13.5f.
    Missing Plate (Dark Orange - 21) You can now encounter vehicles operating with Missing Plates. This violation is tied to a Stolen status, turning a simple equipment observation into a potential felony hit.
    Dealer Tag (Dark Orange - 21)
    Note on Modernized Plate Readers: Congrats! Your reader now recognizes these blank or dealer plates as stolen and pulls owner details—even without a physical plate—via NOOSE-derived chassis-signature telemetry. This breakthrough, repurposed from Humane Labs forensic imaging research, identifies the vehicle through unique thermal and geometric markers. The physical plate is absent, but the system still has a chance to gather vehicle and/or owner details via localized beat intelligence.
    Shattered Window (Gold - 46) Frequency of smashed safety windows. Side or rear glass is shattered, potentially indicating a vehicle burglary or a prior hit-and-run collision.
    Headlight Out (Beige - 36) A single headlight is non-functional. Unlike a shattered lamp, the housing is intact but the bulb is out, creating a high-visibility equipment violation at night.
    Mechanical Damage (Gold - 46) Significant body deformation or collision history. Though the engine functions, the vehicle shows severe rear damage, suggesting it may have been involved in an accident or theft.
    📦 Installation Guide
    Prerequisites: SHVDN (ScriptHookV.NET) is required.
    The ScriptHookVDotNet v3 included is optional. The current version of RoadWorthy is designed to work with any version of ScriptHookVDotNet v3.
    Deployment: Drop RoadWorthy.dll into your /scripts/ folder.
    Configuration: The mod will generate RoadWorthy.ini on the first launch.
    GlobalSpawnChance: Controls how frequently violations occur (Default: 2%).
    MaxActiveViolations: Sets a hard limit on world violations (Default: 1).
    ShowBlips: Toggle to true or false to enable/disable GPS markers.
  11. Like
    bravo six seven reacted to SuperPyroManiac for a file, SuperEvents   
    Any Issues, suggestions, or want to chat?
    Join my Discord server!
    Click Me!
     
     

    SuperEvents is a plugin for LSPDFR to add more ambient events. Currently adds 8 new events with plans for many more!
    Not only that, it has a fully fledged API that allows people to add their own events, just as easy as making a callout pack! (https://github.com/SuperPyroManiac/ExampleEvents)
     
    With SuperEvents I aim to add more unique ambient events to LSPDFR with a uniform feel. I add both realistic and crazy new ones that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugin Deadly Weapons and SuperCallouts to completely change how the game feels.

    Car Accident
    Car Fire
    Fight
    Open Carry
    Officer Under Fire
    Injured Person
    Reckless Driver
    Suspicious Vehicle
    Wild Animal
     
    Many more events planned! Want to add your own? Check out the API guide!
    https://github.com/SuperPyroManiac/ExampleEvents
     
    Any Issues, suggestions, or want to chat?
    Join my Discord server!
    Click Me!
     
    If you make Event Packs of your own, you may NOT include SuperEvents in the download, rather send them here to download it!
     
    Policing Redefined is recommended for this plugin!
    Superior StopThePed and UltimateBackup replacement.
     
     
  12. Like
    bravo six seven reacted to BJ USA for a file, PatrolMDT   
    PatrolMDT v6.9 - The Future of Roadside Intelligence

    PatrolMDT serves as the modern replacement for legacy plate readers such as ALPR Lite, using the CommonDataFramework to ensure seamless and instant compatibility with CompuLite, ReportsPlus and MDTPro. While it handles standard detection for stolen vehicles and expired documents, PatrolMDT does all that and far more by integrating live intelligence feeds, visual observations, and real-time weather alerts.

    DEMO ONLY - YOU TUBE DEMONSTRATION - MAX SETTINGS - DEMO ONLY

    In the standard game, license plate readers are usually just a "beep" and a blip on your map. You end up chasing icons and reacting to computer notifications without much context. This breaks immersion because you aren't really watching the world; you're just watching your radar. It makes traffic work feel like a repetitive mini-game rather than actual police work.
    PatrolMDT fixes this by turning your cruiser into a high-speed intelligence hub. It connects you to the world with actual information you can use, like digital driver headshots that pop up with scans, localized crime briefings for the specific neighborhood you’re in, and weather warnings that affect how you should drive. It’s designed for players who want a reason to make a stop that goes beyond a random notification.

    🛠️ The Core Engine: "The Intelligence Hub" The script works by using a customizable 6-camera setup that watches all sides of your car. It scans nearby vehicles for documentation issues and felony flags, but it also uses a "visual" logic to spot things a real officer would notice—like a driver not wearing a seatbelt or a smashed side mirror.

    When the system flags a vehicle, it doesn't just give you a name; it takes a picture of the the driver to avoid "it wasn't me" in the court room The plate readers have also been minimized to fit into motorcycles and light bars. It handles all the background work to decide how "criminal" your patrol area is based on settings you choose in the config file. It also watches the clock and the sky, pushing out shift briefings and weather updates that actually match what is happening in your game at that exact moment.

    🚦 Violation & Feature Profiles

    🔴 1. Felony & Stolen Hits These are the most serious alerts, covering stolen cars and wanted people. They show up as red hits because they are the highest priority.
    Roleplay Tip: Since you get a driver headshot with the hit, compare the photo to the person behind the wheel before you approach the window.

    🟠 2. BOLO & Caller Reports These orange hits represent reports from "citizens," like someone calling in a drunk driver or a vehicle leaving the scene of a theft.
    Roleplay Tip: Use these as a reason to follow a car for a few blocks to look for "probable cause" like weaving or speeding.

    🟡 3. Documentation & Compliance Yellow hits are for the "paperwork" violations—expired tags, no insurance, or an expired driver’s license.
    Roleplay Tip: These are great for roleplaying a "proactive" officer who focuses on cleaning up the streets through equipment and registration stops.

    🔵 4. Plain View Observations (PVO) These are cyan alerts for things you see with your own eyes, like a broken mirror held on by duct tape. These don't require a plate scan to pop up.
    Roleplay Tip: Use these as "pretext stops" to pull over a suspicious car and see if the driver is hiding something more serious.

    📦 Installation Guide
    Prerequisites: Requires a working installation of LSPDFR and CommonDataFramework (https://www.nuget.org/packages/CommonDataFramework)
    Deployment: Drop PatrolMDT.dll and PatrolMDT.ini into your \Plugins\LSPDFR\ folder.
    Configuration: The .ini file is very detailed. You can change how often flags appear and move the camera positions to fit different police car models.

    Send me a message for support! Reviews, likes and comments are appreciated!
  13. Like
    bravo six seven reacted to OfficerArk for a file, [ELS][Addon/Replace] Los Santos County Sheriff's Department   
    Introducing the Los Santos County Sheriff's Department Vehicle Pack

    (04/09/2026) Update coming soon to fix some issues
     
     
    Includes:
    --------------------
    2020 Ford Explorer
    -Options-
         -Marked
              -Togglable ALPR's
         -Unmarked
              -Togglable ALPR's
    --------------------
    2022 Ford F150
    -Options-
         -Marked
         -Unmarked
    --------------------
    2014 Dodge Charger
    -Options-
         -Unmarked
              -Togglable ALPR's
    --------------------
    2018 Dodge Charger
    -Options-
          -Marked
              -Togglable ALPR's
         -Unmarked
              -Togglable ALPR's
    --------------------
    2021 Dodge Durango
    -Options-
         -Marked
         -Togglable ALPR's
         -Optional Side Antenna
    --------------------
    2021 Chevrolet Tahoe
    -Options-
         -Marked
              -Togglable ALPR's
         -Unmarked
              -Optional Side Antenna
    --------------------
    2011 CVPI
    -Options-
          -Marked
              -Togglable ALPR's
    --------------------
    2022 F250
    -Options-
         -Unmarked
    --------------------
    2023 Ram 1500
    -Options-
          -Marked
    --------------------
    Every Model Comes with Red-Blue & Blue-Blue Lighting
     
     
    As Always Please Enjoy!
     
    Showcase Video by @AstroBurgers
     
  14. Like
    bravo six seven reacted to Matthew686 for a file, BETTER Radiance   
    This mod Improves traffic lights, Streetlights, Headlights, Taillights, Indicator lights, Reverse lights, Brake lights, Police lights, Coronas, etc.
     
    PLEASE USE A MODS FOLDER!
    DO NOT RE-UPLOAD OR COPY THE TITLE WITHOUT MY PERMISSION!
     
    Did you hit a snag? Or installing for the first time? Or maybe the mod isn’t working properly? Rest assured! Please join this discord server for help!
    --https://discord.com/invite/gyw5rDHCfr
     
     
    People who made this mod what it is today!
    @Charlie686
     
    @Dylann24
     
    Benzo Effect - YouTube
     
    Matty - YouTube
     
    Geoffrey_Gamer - YouTube
     
    RECOMMENDED USE WITH 
     
  15. Like
    bravo six seven reacted to Rich for a file, Rich's Police Enhancements   
    Installation
    Drag/drop the .DLL, .PDB, and .INI files into GTA V\Plugins\LSPDFR.  All features are disabled by default.  If you're using the STREETS audio files for Automatic Pursuit Updates, place them in GTA V\lspdfr\audio\scanner\STREETS.  If you use STREETS files that are named differently, they may not work with the Automatic Pursuit Updates feature.
     
    About
    Rich's Police Enhancements is a suite of quality of life features.  All features are able to be enabled/disabled in the .ini file, so use (or don't) any feature you want.  Version 1.6 integrates Automatic Siren Cutout, so if you have that plugin installed separately, you can now remove it.
     
    Included Features
    Ambient Backup:  When a pursuit is initiated, the player will be prompted to accept or decline ambient backup during their incident by pressing Y or N. Automatic Pursuit Updates: You will be periodically notified (configurable in the .ini) of suspect location, direction of travel, speed, and traffic conditions for each suspect in a pursuit.  Updates may be provided via notification, dispatch audio, or both (configurable in the .ini) AI Siren Cycling:  Nearby police AI will attempt to cycle through their sirens instead of being stuck on the same tone forever Better TVI/PIT Maneuver:  When you or another unit spin out a suspect vehicle during a pursuit, there's a chance the vehicle will become disabled Backup Mimic Lights:  During a traffic stop, callout, or pursuit, AI backup will turn their lights/sirens off when they are near you if your lights/siren are off (for ELS, stage 1/2 are considered off)  When you turn your lights/siren on (for ELS, stage 3), the AI will turn their lights/siren back on. Suspect Stamina:  Suspects will run slower over time and have a chance to trip if they run for too long. Automatic Siren Cutout:  Automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles.  This feature is intended to be used with ELS. Friendly Honk:  A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control:  Turn traffic lights green as you approach intersections with stage 3 lighting enabled.  This does not affect AI traffic. Traffic Yielding:  AI will drive around the left side of your vehicle when you are stopped with stage 3 lighting on.  This feature is intended to be used with ELS. Leave Engine Running:  When you exit the vehicle, your engine will stay on.  You can turn the engine off by pressing and holding your exit vehicle key.  
    Dependencies
    InputManager.dll (embedded)  
    Licensing
    This plugin does not include a license.  All rights reserved. InputManager is licensed under CPOL.  
    Reporting Issues
    If you experience bugs or crashes that you believe are a result of this plugin, please provide a copy of your RagePluginHook.log and a list of steps for me to follow to reproduce the issue.
  16. Like
    bravo six seven reacted to Rich for a file, Automatic Siren Cutout   
    Merged into Rich's Police Enhancements v1.6
    About
    Automatic Siren Cutout is a plugin created primarily for ELS users.  This script will automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles.  Be advised, this will not work if you use your mouse to exit your vehicle or toggle your lights.  Keyboard or controller only.
     
    Included Features
    Friendly Honk:  A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control:  Turn traffic lights green as you approach intersections with stage 3 lighting enabled.  This does not affect AI traffic. Traffic Yielding  AI will drive around your vehicle when you are stopped with stage 3 lighting on.
  17. Like
    bravo six seven reacted to BJ USA for a file, Visual Probable Cause   
    Visual Probable Cause
    VPC allows you to detect items inside a vehicle before you ever initiate a physical search. This gives you the opportunity to spot contraband or weapons in plain view, providing a lead that will almost always result in a positive find once the vehicle is searched. By reading your VehicleItems.xml and scanning for customizable keywords, plain view observations can be made. This will also provide Non-Item Observations, such as seatbelt and phone violations as well as normal behavior. This is an evolution of my earlier Project Plain View. Whether you are patrolling the high-end streets of Rockford Hills or the dirt roads of Blaine County, VPC ensures that your probable cause is rooted in traditional police work: observation.

    DEMO - CLICK HERE FOR A YOUTUBE VIDEO - DEMO

    Visual Probable Cause (VPC) transforms your traffic stops and roadside interactions by turning your eyes into your most essential piece of equipment. Instead of relying on guesswork, you find the evidence yourself through direct observation. This modification is designed for those moments when you step out of your cruiser—whether you are walking up to a pulled-over vehicle, patrolling a parking lot, or managing a security checkpoint. It requires you to be on the ground, engaging with the world face-to-face.

    INSTALLATION & CONFIGURATION:
    1. Place VisualProbableCause.dll and VisualProbableCause.ini into Plugins/LSPDFR/.
    2. (Optional/Recommended) Replace VehicleSearchItems.xml in Plugins/LSPDFR/StopThePed/ with the included version to enable the 6,300+ item expansion and false-positive logic.
    It is highly recommended that you review the .ini before loading the modification for the first time.
    I. The Art of the Plain View Observation
    This modification works by looking for physical items and behaviors within a vehicle’s cabin while you are on foot. If something is sitting on the dashboard or tucked under a seat, and you have a clear line of sight, you may receive a notification of what you've spotted.

    Organic Discovery: Observations happen naturally based on your distance to the vehicle, your walking speed, and your line of sight.

    Smart Discrimination: While the behavioral system excludes emergency vehicles, industrial equipment, and aircraft, it intelligently discriminates between motorcycles and passenger vehicles. You can also exclude any specific models you choose via the configuration.

    Customizable Velocity Logic: Realistically, you won't be able to spot a pill bottle in a car flying past you. VPC prioritizes vehicles that are stationary or moving at slow speeds near your walking path, though the exact speed threshold can be calibrated in your settings.
    II. Observation Categories
    VPC recognizes a wide array of items and situations, divided into different categories based on customizable keywords:

    🟠 [WEAPON] Tactical Threats: Spotting the grip of a pistol or a holster wedged between the seats.

    🟡 [CONTRABAND] Narcotics: Seeing baggies, scales, or suspicious white powder on the floorboards.

    🔵 [ALCOHOL] Open Containers: Identifying open bottles or cans in cup holders.

    🟣 [STOLEN] Suspected Property: Seeing high-value items or electronics that appear out of place.

    🔘 [TOOLS] Criminal Implements: Spotting slim-jims, pry bars, or masks used in the commission of crimes.

    ⚪ [NIOS] Behavioral & Environment: Observations of the driver's movements—like reaching for a belt—or the vehicle's state, such as a taped-on mirror, fast food wrappers, or a jersey draped over the passenger seat.

    The entire notification engine utilizes 37 unique observation prefixes combined with over 1,700 individual narrative strings across all categories and vehicles, creating more than 62,900 possible combinations to ensure no two observations feel the same.
    III. Human Error: Officers Make Mistakes
    In the real world, things aren't always what they seem at first glance, and VPC reflects this reality. The included VehicleItems.xml is packed with over 6,300 items, a few of which are designed to be false positives.

    You might spot what looks like a handgun from the sidewalk, only to realize during a search that it is an antique or a toy. You might see an open container on a center console that turns out to be root beer. Additionally, your focus may not always land on the most dangerous item; sometimes you will pick up on an open alcohol container but miss a gun entirely.
    Don't feel bad if you see something that isn't there or if you miss a threat. These red herrings and oversights are intentional; they test your judgment and remind you that a plain view observation is a lead, not always a conviction.
    IV. Intelligent Item Injection
    VPC is designed to work alongside other popular mods like Stop The Ped. However, VPC goes a step further by seeding items into vehicles that are parked or simply driving around—cars you have not even pulled over yet.

    Universal XML Support: While a massive VehicleItems.xml is included, VPC is flexible. It can read from any standard VehicleItems.xml you already have installed.

    The White Text Detail: You may notice that some items found by this mod appear as white text in your search menus, while other mods might use colored text. This is a technical marker indicating the item was placed by the VPC background logic. These items are fully functional and will correctly trigger notifications and charges.

    Total Control: If you prefer to let other mods handle all vehicle contents, you can disable the injection logic in the .ini. VPC will then simply read whatever items are already there.
    V. Stop the Ped Only, no PR--- I tried.
    Unfortunately, after speaking with the maker of Policing Redefined, in the current version at least, the way his code seeds items into inventory won't cooperate. Basically, his mod seeds them upon interaction with the vehicle, where VPC and STP seed it before, allowing this mod to read the data before searching. I tried very hard. The outcome resulted in items only being found on the driver side, regardless of where they are. So I could put it out but, eh. I didn't enjoy playing with VPC and PR so I didn't think anyone really else would either.

    Looking forward to future releases of PR to reevaluate this.
  18. Like
    bravo six seven reacted to FirstEdit for a file, Kifflom Replacement - ID Requests From GTA IV   
    Note: This mod is currently not under active development
     
    Features
    Replaces the Kifflom sound with the ID request sound from GTA IV Different ID request sound for every female and male police officer Supports almost all police agencies: LSPD, LSSD, SAHP, NOOSE, FIB, IAA, DOA, SAPR Standalone and LSPDFR is not needed  
    Requirements
    OpenIV (https://openiv.com/)  
    Installation (automated installer)
    check if you already have another audio mod for officer voices installed because files will be overwritten unpack the archive and start OpenIV select:"Tools/Asi Manager" and install "ASI Loader" and "OpenIV.ASI" select:"Tools/Package Installer" and navigate to the .ovi installer install the files into the "mods" folder R.I.P. Kifflom  
    Installation Video (special thanks to Benzo Effect)
     
     
    Known Issues
    May not work with EUP. Use a trainer to change to another officer voice  
    Uninstall
    start OpenIV navigate to: mods/x64/audio/sfx delete: "S_FULL_SER.rpf" and "S_MINI_SER.rpf"  
    Please dont just reupload without my permission
  19. Like
    bravo six seven reacted to ufwfrosty for a file, More Charges and Citations for PdComp   
    The files in this download include 175 charges and 90 citations for pdcomp. If I missed any charges or citations you want to be added, please let me know, and I will work on releasing that and adding it as soon as possible. If there are any questions, please read the read me. The screenshots are just some of what is included in the charges and citations. the end goal is just to add more charges and citations for you guys, exactly as I would want mine to look.
  20. Like
    bravo six seven reacted to RangerZ for a file, [ELS] BCSO Pack [Addon][Replace]   
    About the Pack:
    This pack was originally created for my personal use in LSPDFR. I really liked the vehicles and began to expand the pack. I wanted to try and keep the pack realistic with just the Charger and the Durango. A lot of departments do not have 30 different vehicle makes, but do have different purposes for a few different makes. I like that about this pack. This pack is not based on anywhere in particular, just a little bit of creativity. This pack does come with all blue lighting installed (Red & Blue is included). I know its not perfect, but I did spend a lot of time on this pack. The Marked Durango does not have the pillar mounted ions like the slicktop, traffic, and unmarked version do. I wanted to keep the lighting somewhat consistent between both of the marked vehicles. If you guys would like, I will add the pillar mounted ions to the Marked Durango too. For the traffic units, I know some will wonder why I left the flag on. I figured that it's quite obvious that it's a police car, so why not. I'm also aware that the material order for the dashcam is messed up in the screenshots, but it has been fixed in the download. All marked models come with corner lightbar cruise lights. All unmarked models come with visor cruise lights.
    Anyways, I hope you all enjoy!
     
    Pack Includes:
    Marked Charger
    Marked Durango
    Slicktop Charger 
    Slicktop Durango
    Traffic Enforcement Charger
    Traffic Enforcement Durango 
    Unmarked Charger
    Unmarked Durango
    K-9 Unit Charger
     
    Optionals include:
    All blue lights
    Red & Blue Lights
     
    Installation:
     
    *Note*
    Please use the included ELS files so the lights will function the way they were designed to. Feel free to leave your thoughts in the comments.  DM me if you find any bugs, so I can get them fixed as quick as possible. CONSTRUCTIVE CRITISIM is always appreciated. 
     
    PLEASE READ THE FAQ'S IN THE "READ ME" BEFORE GOING TO THE COMMENTS OR MY DM'S! I WILL NO LONGER RESPOND TO QUESTIONS THAT HAVE ALREADY BEEN ANSWERED!!!!
     
     
    Disclaimer:
    I'm not responsible for any damages caused by this modification. All files should be backed up prior to installation. Do not distribute this file outside of this platform. The files may be used in FiveM servers if you chose to do so. These files were not made to be specifically compatible with FiveM , so there could be issues. The sale of any part of the modification is strictly prohibited. Permission is required for any editing and redistribution of this modification itself. Downloading the file is similar to a license to use the file. IT DOES NOT MEAN YOU OWN THE RESOURCE ITESELF. No access to the locked files will be granted. 
     
     
  21. Like
    bravo six seven reacted to CivAjax for a file, Better NPC AI Prompt (DoubleHook NPCAI)   
    This is an enhancement to the NPC AI mod by DoubleHook. This enhancement does not include proprietary data from DoubleHook or any other entity (the NPC AI mod is available on the DoubleHook Patreon, this is not it).

    NPC Backstories
    Before: Characters only knew their name, date of birth, and a brief "personality" snippet. They would not say anything about their life events, backstories, etc.

    Now: NPCs may tell you where they're coming from/going, they may tell you about their family, job, or just lie about it all. Who knows.

    Create Immersive Scenes
    The NPCs will no longer deny material reality.

    Before: You would tell a NPC something materially valid, like "I just found this gun in your pocket" and they would vehemently deny it.

    Now: Your NPC is much more likely to respond with excuses, justifications, minimization, or other natural humanlike responses.

    Social Context
    Before: NPCs rarely had emotional responses beyond irration or impatience. Often, you'd be met with "can I just go now" or other generic robotic-like answers.

    Now: NPCs are more likely to behave like real people. They may express or act in ways that represent shame, embarrassment, fear, anger, among others.

    Installation
    Download and open the ZIP
    Navigate to your GTA V directory
    Open Plugins\LSPDFR\NPCIXML
    Replace NPCI_GeminiPrompts.txt with the one provided in the download
    Patrol and enjoy!


  22. Like
    bravo six seven reacted to mitchyd for a file, pdComp charges   
    Some extra charges for https://www.lcpdfr.com/downloads/gta5mods/scripts/54106-pdcomp-police-computer/
  23. Like
    bravo six seven reacted to mitchyd for a file, pd Comp citations   
    Some extra citations for https://www.lcpdfr.com/downloads/gta5mods/scripts/54
  24. Like
    bravo six seven reacted to Aaron's Workshop for a file, Realistic Traffic AI   
    ⭐ BEFORE LEAVING A BAD REVIEW OR LOW STARS
    Please report any bugs or issues in my Discord first so I can fix them quickly 🙂
    I actively maintain and update this plugin.


    🚓 Realistic Traffic AI – LSPDFR
    🔥 Advanced Traffic Intelligence


    🚦 New Advanced Traffic Intelligence features
    🟡 Yellow light hesitation
    🛣 Lane merge system
    🧱 Obstacle raycast braking
    🚨 Improved emergency yielding
    🛣 Advanced freeway behavior
    🧠 Multi-lane AI intelligence
    🛠 Performance & stability improvements

    Hello everyone 👋

    This is Realistic Traffic AI, my custom traffic overhaul plugin for LSPDFR designed to significantly improve civilian driving behavior and create a more immersive patrol experience.
    As we all know, default GTA V traffic can feel robotic, unpredictable, and unrealistic — especially during intersections, pursuits, and freeway driving.
    This plugin rebuilds civilian behavior logic to create:
    Smarter intersections
    Better freeway reactions
    Realistic emergency yielding
    Intelligent lane behavior
    More believable violations

    The goal is simple:
    👉 Make traffic feel human — not scripted.


    🚦 Plugin Features
    🚥 Advanced Traffic Light System


    🔴 Red Light Behavior
    Configurable violation percentage (TrafficLightRunPercent)
    Drivers are assigned their behavior once per vehicle
    No random frame-by-frame flipping
    Realistic stopping patterns
    Example:
    95% stop normally
    5% may run the red light


    🟡 NEW – Yellow Light Hesitation Logic
    Drivers now intelligently decide whether to:
    Stop safely
    Continue through the intersection
    Hesitate briefly
    Behavior depends on:
    Speed
    Distance to intersection
    This removes unrealistic last-second brake slams.


    🛣 NEW – Intelligent Lane Merge System
    Vehicles now:
    Detect blocked lanes
    Merge smoothly
    Avoid zig-zag behavior
    Respect cooldown timers
    React differently at freeway speeds
    Traffic flow feels significantly more natural.


    🧱 NEW – Obstacle Raycast Braking
    AI vehicles now scan ahead for obstacles:
    Cones
    Barriers
    Roadblocks
    Traffic disruptions
    Drivers gradually slow down instead of ramming into objects.
    Scan distance automatically increases at higher speeds.


    🛣 NEW – Advanced Freeway Behavior
    High-speed traffic now:
    Reacts earlier to hazards
    Merges more smoothly
    Maintains consistent cruising speeds
    Reduces sudden braking chains
    Freeway driving feels dramatically improved.


    🧠 NEW – Multi-Lane AI Intelligence
    Drivers now evaluate:
    Lane availability
    Blocked paths
    Traffic density
    Environment type (city vs freeway)
    This creates more believable, less robotic traffic patterns.


    🚨 Improved Emergency Vehicle Yielding
    When you activate lights and sirens:
    Civilians detect you from behind
    Pull safely toward the shoulder
    Slow naturally
    Re-enter traffic smoothly
    Realistic unpredictability still exists:
    Some drivers hesitate
    Some partially block
    Some react late
    Just like real life.


    ⚙ Customizable Settings
    An automatic .ini file is created on first launch.
    You can configure:
    TrafficLightRunPercent
    EnableLaneChanges
    EnableTrafficLaw
    EnableEmergencyMoveOver
    LaneChangeDistance
    LaneChangeSpeed
    LaneChangeCooldown
    MoveOverDistance
    MoveOverOffset
    This allows you to fine-tune realism vs performance.


    🛠 Performance & Stability Improvements
    ✔ Reduced native call spam
    ✔ Merge cooldown protection
    ✔ Improved vehicle cleanup
    ✔ Removed stop sign prop scanning
    ✔ Removed logging overhead
    ✔ Stable under high traffic density


    ❌ Removed From Previous Versions
    Stop sign prop detection system
    Debug logging system
    Task spam that caused brake locks
    Erratic lane shift behavior
    Stop Sign Logic

    🎯 Result
    Traffic now feels:
    More human
    More reactive
    More immersive
    More believable
    More dynamic during patrols
    More realistic on highways
    More intelligent at intersections


    🎥 Video Demo

    (Updated video coming soon.)

    🟨 Compatibility
    ✔ Works with 5Real / LaRevo 2.0
    ❌ Does not Work with Move The F*** Over & Clear The Way V
    ✔ Designed for RPH (And you can use it while playing LSPDFR)
    ⚠ I do not currently support GTA Enhanced.


    📢 Support & Community
    Join my Discord to:
    Report bugs
    Suggest features
    Request updates
    Share feedback
    👉 https://discord.gg/KBARG5yK3j


    🎉 Special Thanks
    Huge shoutout to Gaming4Life for using my plugin!

    Thanks to all my Beta Testers that you can find in the Credits and shoutout to Maminka for helping me get started with creating LSPDFR Plugins & Callouts.

    GO CHECK HIM OUT!

  25. Like
    Some old cars from last year I found that I was going to scrap but instead I'm releasing them. Enjoy   Pack Includes: 21-22 Unmarked Tahoe 16 Unmarked Explorer 18-20 Tahoe 16 Explorer 18-20 Charger     Features: Handling Included Templates Included Metas Included Whelen Lighting System Motorola Radio Special Features: Multi-Stage Pattern Lighting That Changes With Each Siren Stages (Additional ELS file is included that keeps the same pattern)   Contains my SUPERFIX file which fixes any issue you ever had (flipping, disappearing car, handling, audio sound, etc) with the slot/car you are trying to use. That way you can use anybody car from here on out as long as it fits in that slot. People has contacted me so many times how to fix this and that even with other Devs cars. So I created the SUPERFIX to fix the slot completely so you can use anybody car in the future without issues.   ***READ ALL READ ME FILES*** ***BACK UP YOUR FILES I AM NOT RESPONSIBLE FOR YOUR GAME ISSUES*** ***ALL FILES NEEDED ARE INCLUDED*** Custom Models And Exclusives !!! Yes We Are Taking Custom Orders !!! Website: https://www.emergencydistributorsfleet.com/ Discord: https://discord.gg/ZGxjWc6kyB Patreon: https://www.patreon.com/emergencydistributors New Blaine County Fire Rescue Packs New Los Santos County Medical Packs New Sheriff Packs New Special Division Packs New Police Packs New Park Ranger Packs New Unmarked Vehicles Plus More !!!!!!!!!!!! *** Blue Files Can Be Provided Upon Request *** *** Can Be Used In FiveM ***






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