[1.2.1.1] - 05/29/2026
Spoiler
Fixes
[1.2.1.0] - 07/27/2025
Spoiler
Fixes
Improved initialization and error handling in core modules
Refactored HUD rendering checks into a private method for better maintainability
Updated Position Y options to use a finer scale step for smoother adjustment
[1.2.9] - 07/25/2025
Spoiler
Fixes
* Fixed HUD misalignment on certain screen resolutions.
Improvements
* Updated ScriptHookV SDK.
* Improved `DetectStateRoute` to strip "US"/"Interstate" prefixes.
* Revised JSON routes: some "SR" changed to "US Route".
* Added menu system for HUD settings.
* Added support for speed limit signs based on current road.
* Renamed:
* `Runway1` → `Maneuvering Area`
* `Los Santos International Airport` → `Los Santos Intl Airport`
* `GWC and Golfing Society` → `Golf Course`
* `Rockfill Hills` → `Metro Los Santos`
* Added new zones (EAHOL, LANCA, MIDPE, etc.) for Liberty City.
* Improved config settings and general user experience.
* Added DLC validation with clear logging.
* Improved initialization and memory access logs.
Codebase
* Refactored core HUD logic for readability and structure.
* Removed outdated C++ code and improved memory handling.
* Modularized HUD drawing and location parsing.
* Consolidated shared logic into utilities.
* Standardized naming across files and classes.
[1.2.8] - 10/25/2024
Spoiler
Fixes
Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
Improvements:
Redesigned the postal map for a more accurate and modern look.
Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
Added checks in `DrawTextOnScreen` for radar status, player state, and UI visibility to ensure text is displayed appropriately.
Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.
[1.1.9] - 3/10/2024
Spoiler
- Resolved an issue where the HUD would occasionally disappear unexpectedly.
- Introducing more customization options with the addition of CountyPosX, CountyPosY, CountyPosX_RadarLrg, CountyPosY_RadarLrg, and CountyScale within the [COUNTY] INI settings.
- Enhanced clarity with the inclusion of PostalCompact within the [POSTAL] INI Setting.
- Introduction of aopMap.json, located in SimpleHUD/data/maps, made by Armouredivision.
- Streamlined settings organization by adding an [AOP] section above the [ZONE] INI.
- Unveiling the new Area of Play (AOP) feature above the Postal System, enriching your gameplay experience. (Currently disabled by default)
Important Note: This update does not require any OIV changes. Simply replace your DLL, add the new aopMap file, and integrate the new INI settings to enjoy the latest enhancements seamlessly.
[1.1.8] - 3/3/2024
Spoiler
- LemonUI Upgrade: Upgraded LemonUI from version 1.10 to 2.0 for enhanced functionality and smoother user experience.
- Font Customization: Introduced new options in the configuration file (ini) including DirectionFont, RoadFont, PostalFont, and TimeFont, allowing users to personalize the fonts according to their preferences.
- Text Customization: Expanded customization options with the addition of DirectionText and PostalText ini settings.
- Improved Speed Limit Display: Reverted the Speed Limit font to default and optimized its positioning for better visibility.
- High-Speed Alert: Introduced HighSpeedAlertAudio ini option under the [LIMIT] section to provide audible alerts for exceeding speed limits.
- Notification Management: Added NotificationTimeout ini option under the [NOTIFICATIONS] section for more control over the display duration of notifications.
- Enhanced User Experience: Resolved issues to ensure that text elements are not displayed during cutscenes, enhancing immersion.
- Enhanced Subtitle Support: Upgrade to the latest SimpleHUD.oiv, now replacing frontend.xml for enhanced subtitle support.
- Streamlined Installation: Simplify your installation process with the renaming of SimpleHUD.oiv to "part one installer," ensuring clarity and ease. Remember, part two is optional but recommended for additional font support.
[1.1.7] - 1/20/2024
Spoiler
- Compass Upgrade (Work in Progress): While we introduce a cutting-edge compass, we recommend keeping this feature off temporarily as we fine-tune it for perfection.
- Optimized Default Position: Thanks to Armouredivision, this update elegantly resolves overlapping subtitles during interactions with pedestrians.
- Streamlined SimpleHUD Folder: Give your SimpleHUD a fresh start by clearing out the old folder and seamlessly replacing it with the new one.
- Enhanced Customization: Unleash your creativity with the flexibility to add/remove state routes and completely transform the county map, including Metro Los Santos and Los Santos County.
- Revamped Download Folder: Introducing a sleek Addons Folder for effortless management.
- Postal Map Integration: Now included in the primary build for added convenience.
- Speed Limit Updates: Advisory signs are now seamlessly incorporated with full customization options. Still a work in progress, but safe for use.
- New [LIMIT] INI Values:
- DisplayOnlyOnChange
- ChangeDisplayTime (Applies solely to the actual speed limit, not advisory signs. Let us know if you want this feature.)
- New [TIME] Setting:
- TimeInGameFormat
- New Fonts:
- Street Label (GTAVLeaderboard) replaced with Archivo.
- Direction (FixedWidthNumbers) replaced with Roboto Mono.
- Speed Limit (Rockstar tag) replaced with Highway Gothic.
- Route Number Adjustment:
- Route <Number> changed to SR <Number>. Edit/remove in the new stateRoutes.json file.
- High-Speed Alert Updates:
- HighSpeedAlertEnabled INI setting moved to [LIMIT] and renamed to AnnounceSpeedLimitWarning.
- New setting: AmountOverSpeedLimit.
- New [NOTIFICATIONS] Section: Inside INI for better management.
- High-Speed Alert Feature: Now complete and out of beta, enabled by default.
Texture Tweaks:
- Two New Versions of Textures, with the folder renamed to props & textures. Base Version targets SimpleHUD's font system, while the other one replaces most in-game fonts.
- Removed Advanced category, now exclusively for developers.
Advanced Functionality:
- New Speed Limit Overwrite Functionality: Set up specific areas with override speeds, like Panorama Drive, normally at 50 but reduced to 35 on dirt roads.
Bug Fixes and Improvements:
- FIXED: Centered the 10-speed limit & 5-speed limit, resolving the off-centered issue.
- Various prop retextures around the map.
Note: For an optimal experience, follow the provided instructions to update your SimpleHUD folder.
Recommended Comments
Create an account or sign in to comment