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cpivpack

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  1.    Operation reacted to a file: VisualV
  2.    KnightHawkOne reacted to a comment on a file: VisualV
  3.    YNGAMER86 reacted to a file: VisualV
  4.    GrilledBoi reacted to a file: VisualV
  5.    mattmodify reacted to a comment on a file: VisualV
  6. matos0922 started following cpivpack
  7.    As9976 reacted to a file: VisualV
  8.    ADRNALN reacted to a file: VisualV
  9. LoneKnight1187 started following cpivpack
  10.    Boz reacted to a file: VisualV
  11.    Officer GILLETTE ABDI reacted to a file: VisualV
  12. @RINGISKONG Make sure you installed it to mods folder.
  13.    Tom S. reacted to a file: VisualV
  14. Hello! I'm creating a VisualV mod, liked by this community. A lot of you seems to use RadianceV, but I want to understand - why? It's just an edited values of emissives to very very big values. I'm planning to do something similar, but I need your suggestions. Could you help me?
  15. @Officer27 I have no idea why it happens.
  16. @viperwolfYes, just install it and OpenIV will overwrite old files.
  17. @Osopoderoso Wait next few ingame days to see the moon at night, you don't see the moon every night in real life.
  18. TheCaze started following cpivpack
  19. Because it's built in these files, YFT are currently editable only via Zmodeler and YMAP with distant lights colors are a bit tough to understand.
  20. Streetlight colors are in YFT files from x64h.rpf\levels\gta5\props\roadside\v_traffic_lights.rpf and in update\update.rpf\x64\levels\gta5\lodlights.rpf.
  21. Copy your key to the Clipboard and press Shift in this window.
  22. Weather duration times are a bit longer but we didn't change weather appearance order, so don't worry about rain, weather forecats expects some rain in your game :)
  23. stvnch started following cpivpack
  24. Yes, your laptop will handle VisualV fine. Increased emergency lights intensity is in Radiance V compatibility pack, first install VisualV, then Radiance pack. Uninstall files are also included.
  25. Radiance compatibility is in optionals folder.
  26. KnightHawkOne started following cpivpack
  27. Officer27 started following cpivpack
  28. @Serdariusss robi and me decided to upload VisualV here too, we are the same guys.
  29. cpivpack started following VisualV
    • 41,871 downloads
    • Version 1.0.330
    VisualV is a graphic overhaul modification for Grand Theft Auto V, bringing you a completely redone time cycle, edited timecycle modificators for areas/interiors, improved color correction to add some life to Los Santos and Blaine County as well as a fixed rendering code, so your playing experience will be more smooth and nicer. What was changed in VisualV? - All weathers rewritten from scratch, based on a hundreds of Los Angeles photos and movies. - Draw distance of lights was increased and they are more visible. - Moon movement is corrected (no more moonrise at west!). - Moon size was matched to the real world. - Volumetric fog effect was improved, now it's stunning as it should be. - Clouds colors, intensity and movement were built from scratch. - Shadows under vehicles are in higher quality, so they are no more not blocky. - Chromatic aberration and vignetting were removed from the normal gameplay. - Lens flares are all the same for three lead characters. - Dithering effect from the grass was removed for good, rainy weathers will make it great! - And many, many minor fixes. VisualV has own ReShade and ENB presets, with heat haze effect available only for VisualV. There are few optionals improvements, check them out! Watch a comparsion video between vanilla graphic by R* and VisualV made by GSE Studio. VisualV comparsion Optional download links 1.0.320 GTA5-Mods Mediafire
  30. Yes, but his models has only two LOD levels, instead of five. @Lundy Could you remade these vehicles?

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