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Cj24

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Everything posted by Cj24

  1. I've been trying to do this car for some days now, I'm sorry for posting only now, but I simply didn't want to say I'll do it without finishing it later. What I got now is basicly a finished version, just without decals. Antennas, spotlights and rambar are added, I also added the interior cages as well as a console. Unfortunately it's not possible to do follow your wishes 100%, since ELS is still quite limited. A few explainations: - The flash pattern of the lightbar are simple on/off flashes, double flashes were not possible. It seemed like at least the stage 3 only had single flashes anyways, so I hope that's no problem. - Your mentioned lightstages 0, 1 and 3 are done with the normal ELS 8 lightstages, 2 can only be achieved by using LSTG3 and turning the takedowns off. - In stage 3, the rear lights flash in the same way as in stage 1. The only possible for a left/right alternating flash on both sides would be to do the same in stage 1, I could change that easily, that would depend on your choice. It's hard to explain the pattern, I hope you understand what I mean. Managed to find a way around that. - The strobes are done using the ELS coronas. That means the reverse light strobes have to be white instead of blue and they're automaticly turned on with LSTG2, your stage 1. Unfortunately there's no other possibility, I didn't have enough extras available to create normal ELS lights. If that sounds good to you, that's great, I'll upload it then as soon as possible. If there're any things you'd like to have in a different way, just let me know, I can also show some pictures or upload the model if that helps you to decide. I've been thinking about that setup a lot, but as it's quite unusual, it seems to be impossible to get something completely exact.
  2. Cj24 commented on OfficerCam's gallery image in GTA IV Galleries
  3. Cj24 commented on OfficerCam's gallery image in GTA IV Galleries
  4. Apart from renaming will you also need to change the setup of the material. Interior2 as mentioned above for example only requires the base texture and the specular map, it's usually the second and the fourth texture you need to remove from the original lightemissive material.
  5. Cj24 commented on Cj24's gallery image in GTA IV Galleries
  6. Cj24 posted a gallery image in GTA IV Galleries
  7. >This Tahoe has the same setup like the Suburban in Criminal Minds.
  8. Read the readme, you will see you're missing something.
  9. The default cars in GTA don't have any templates, the decals are just mapped to a single texture. Whether the template is the same totally depends on the person who maps the car.
  10. Cj24 posted a gallery image in GTA IV Galleries
  11. You need to create a collision.
  12. Cj24 posted a gallery image in GTA IV Galleries
  13. Cj24 posted a gallery image in GTA IV Galleries
  14. Cj24 posted a gallery image in GTA IV Galleries
  15. Always? I'm sure it's the first time I've created a comment telling you your credits are wrong. Why am I doing it now? Quite simple, last time I reported it nothing was changed. It's simply happening again and again, but this time, it's being corrected at least. By the way, there's still something wrong: The Eurocopter is actually made by Firefox, converted to GTA SA by VladyF and converted to GTA IV by Sleepy93HUN, norpolice123 edited and templated it. The bus was edited and converted by SkylineGTRFreak, the actual model is taken from CoD:MW3.
  16. How come you never credit the original authors of the cars, only the guys who released their converted or edited versions?
  17. The mod is totally compatible with GTA. Google the error and you'll find out it's not caused by a car itself, rather your savegame in the most cases.
  18. Cj24 posted a gallery image in GTA IV Galleries
  19. Cj24 posted a gallery image in GTA IV Galleries
  20. Cj24 commented on Cj24's gallery image in GTA IV Galleries
  21. Cj24 commented on Cj24's gallery image in GTA IV Galleries

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