Everything posted by The Loot
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is it possible to add noose cars to normal traffic
Use Use INI settings like these. [FBI] Active = true Vehicle = FBI Ped = m_m_fbi Hats = 0 Response = 0 NumPeds = 2 Chances = 1 [NOOSE] Active = true Vehicle = NOOSE Ped = M_Y_SWAT Hats = 0 Response = 0 NumPeds = 2 Chances = 1 If you want a vehicle to have the local police model peds to spawn in it, just use "COP" for ped.
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What I Think Of Abraxas and LCPDFR
An API is coming in the future, so it should be a bit easier to make mods work with LCPDFR. New features are probably planned for the mod proper, too, so who knows what we'll see.
- DLer - Liveries and WIP's
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Need help buying/building or upgrading a computer?
Quick Questions: i7 3820 3.6Ghz, 660ti 2gb, CX750 Power?
- vdH PoliceHelper 1.2.0 beta
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Pulling Over Script! [Mod Suggesting]
If you mean the AI moving over for you when driving, I think it's hard-coded. I know there's another police mod in the works out there that made a new script to make them smartly drive to the side of the lanes when ANY vehicle with sirens comes, including AI driven ones. If you mean the traffic stop function, they're probably working on something for RC3, but I wouldn't expect something revolutionary. And if you mean disabling the game spawned ambulances and cleaning up the FR spawned ambulances, you can use something like the coroner mod using ambulances and medics.
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New Lighting System Coming Soong
Peeked at the GPM thread, and it looks and sounds great. ELS has always had its deal breaking glitches that I don't want to bother with. Just the ability to add regular lights beyond the game's limits, especially without depending on the car modder to do the work, is all I need, and this would do nicely.
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DLer - Liveries and WIP's
Looking forward to both the Washington and Pinnacle stuff. And on the topic of the Pinnacle, would you be willing to make a livery based on Caine's Police Cruiser Blue/White old-style livery for it? And one for F5544's Landstalker would be appreciated, also. I like the Blue/White style, even if it's out dated.
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Timecyc Corona Size
They have to, as I have a timecyc tweak that I downloaded, but the guy decided to remove coronas during daylight hours. He made an earlier version with them restored, but did not do it for the latest. I figured I could tweak it myself without waiting for a reply from them, since they haven't posted on it in a month.
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Timecyc Corona Size
Does anyone know which value in timecyc controls the size of emergency light coronas?
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Police Schafter (LCPD)
Are you planning on making a template and supporting multiple liveries? That's the only thing keeping me from using this car.
- 18 comments
- 8 reviews
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Pinnacle LCPD police
Awesome! I've been waiting to replace the Merit with your Pinnacle, since I like the Vector-style lights, and wanted multiple liveries.
- 3 comments
- 6 reviews
- vdH METT/Coroner Mod v.1.0.0 [REL]
- Alderney & Liberty Port Authority Police Buffalo livery by Colis
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Set Vehicles
You'll need to look in cargrp.dat.
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Set Vehicles
If you remove burrito2 from the popcycle group it's in and add it to the cop popcycle group, it should stop spawning elsewhere, but it won't count as a cop car since it's not in a police slot.
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Liberty & Alderney Port Authority Police texture for Lt. Caine's Police Cruiser (POLC-V3.6V)
Hey, not bad! I had just cannibalized someones CVPI texture to work with default-styled vehicles, but yours is better. If you'd be willing to whip up ones for Ekalb's Buffalo, F5544's Landstalker, and Caine's Patrol, my fleet could match.
- 3 comments
- 3 reviews
- DLer - Liveries and WIP's
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Default Cars
May want to remove that link, dakotag. It's against the rules to provide links to R*s unmodified files.
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Set Vehicles
Editing the popcycle.dat file can do that. Lower the PercCopCars value for cars, and PercCopPed for officers on foot. You have to do it for every zone and every time period, so it might be better to use this mod: "Less Cops Around Liberty City". I 'm also hoping for an option to enable the LCPD:FR database in added vehicles using a method like that, too.
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Police Schafter (LCPD)
Hmm, is this multi-liveried? I only see a "paintjob" file, so I'm thinking no, but it'd be great if it could be.
- 18 comments
- 8 reviews
- DLer - Liveries and WIP's
- vdH TowingService 2.0.0 [REL]
- vdH TowingService 2.0.0 [REL]
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vdH TowingService 2.0.0 [REL]
All sounds good there, though disappointed that non-EFLC won't get any heli pickup. Maybe we could have the Annihilator come if the Skylift isn't available? Not a big loss since you mention there would be times it wouldn't work anyways. As for the emergency idea, it all depends on how good the script is at checking vehicles. I'd be great to have the specific ped be dropped off by another of the same type of vehicle (e.g. a cop car drops a cop off to drive away in a cop car, an ambulance drops off a medic to take an ambulance, firetruck for firetruck, or maybe just a cop car to drop all of them off.) Just an optional suggestion, though. Another Q: The Ambulance can be towed, and it's about the same length as the Packer and Biff, which can't. Would it be possible to change that? Sometimes those trucks can't drive to save their lives and end up flipping.