Everything posted by The Loot
- Bravado Buffalo Police [LCPD Vector] By Ekalb
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Request a new car
Police Helper will have this function, along with sending someone to fix your car if you don't need a new one.
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LCPDFR: 0.95 RC3 Preview [UPDATED 06/02/13]
No, they just drive towards the target ped and exit the vehicle when they get close enough (which is still ridiculously far most times).
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AI Traffic Advisors
I have no clue about anything ELS, but is that maybe the Strobe mod instead?
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police3,4,and b
I would almost pay you money if you did actually find a way to add computer functions to one of those vehicles.
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GTA 4 traffic spawn
I wouldn't say that TLoad is for high end computers. It's pretty much the same as TFlow except it randomly chooses cars (20 is default, but you can have more or less) from the entire set of cars, instead of the preset 20 cars. I suppose it may have caused some crashes if I linger in an area with a bunch of traffic jammed up, but otherwise no problems, and my GPU is pretty substandard.
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police3,4,and b
Not sure if they can be made to work, as no one has done it yet. Maybe they can add in support in LCPDFR for other vehicles sometime in the future..
- DLer - Liveries and WIP's
- DLer - Liveries and WIP's
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How to Arrest multiple suspects?
I believe you have to aim at them when you press the F-key so the script knows which one to send a unit for.
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Does LCPD FR work with
I believe the answer is "probably not and never will".
- Braveheart's Policing Script [23/11/2012: 2.0 BETA released!]
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What do you want to see more of in LCPDFR?
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Emergency 4 La mod
For the sounds, I suppose you just could not copy those files over. Best thing to do would be to make a full copy of the LA mod into a second folder, and then just install SGs over that. I'm out of my league when it comes to actually modding the files, so I'm not sure how you can pick and choose.
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Most intense police pursuit ever!
Lost it when they both got out and started pushing.
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Emergency 4 La mod
I suggest SG's Submod. It's got a lot of great additions, especially if you like being able to dispatch from the scene. It's compatible with the later version of the LA mod, so don't let the v1.9 fool you.
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Traffic Spawner
You shouldn't have to use the console to turn it on when loading the game. As for spawning, you may not see them all the time as they could spawn out of view and despawn before you ever encounter them. Use "TsbDbgOn" and it will throw a dot on the radar for each vehicle it spawns. Also, go through your list using ForceSpawn setname to see if they immediately disappear, as there bugs with some setups.
- 28 comments
- 12 reviews
- vdH TowingService 2.0.0 [REL]
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Bravado Buffalo Police Interceptor by Ekalb
Very nice, though I have a small nit-pick. The lights on the back of the lightbar flash opposite of what they should, e.g. red flashes blue and vice versa.
- 11 comments
- 6 reviews
- Ekalb's Thread of Unimpressive Mods
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Help needed for editing handling.dat file!
Pretty easy, just replace everything in the line after "POLPAT" in handling.dat with whatever the car mod came with, or use something from "Sgt. Kanyo's Handling Mods" in the content modification forum. Example of how it would look with one from that thread: POLPAT 2505 0.363 85 0.0 0.0 -0.12 0.5 4 0.16 5.0 240 0.45 0.55 0.6 33 1.5 1.2 12 0.12 0.48 3.0 1.9 1.9 0.15 -0.08 -0.025 0.44 2.0 1.0 2.2 2.4 0.0 50000 440010 0 0
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add police cars
The game and LCPDFR only recognize FBI, Noose, NStockade, Police, Police2, Police3, Police4, PoliceB, PolPatriot, PStockade. No other slot will have working lights and sirens, nor will they be treated as a police vehicle.
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Extra police cars on roads
Best way is to find "cargrp.dat" in "commondata" and make sure the model name does not show up in anything other than "# POPCYCLE_GROUP_COPS".
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What do you want to see more of in LCPDFR?
Best to keep it separate. It's not crucial to the functioning of LCPDFR, and people, like me, may prefer other solutions currently. It's pretty much designed to use flatbeds as it loads the vehicle onto the back of the truck. The default trucks work well enough, but I suppose using one that looks more like a tow truck makes sense, though it wouldn't have lights.
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pursuits
Since installing RC2, I think I've had one or two truly random pursuits happen. I usually force them through the Alt-F12 menu; they seem really rare.