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[REL] Realism Dispatch Enhanced 3.1.1

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  • Howdy, I suppose this will be a kind of a dev diary for 3.1. As NefariousBonne has said some time ago, 3.1 will mainly be a content update, introducing new car and ped models, as well as improving e

  • Coming soon! Everything, including jurisdictions, is configurable :D

  • dilapidated
    dilapidated

    https://www.youtube.com/watch?v=y_KlUjxILFw&feature=youtu.be   We're happy to present to you RDE 3.0!   Release date has been confirmed, enjoy! 

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On 26.05.2017 at 10:28 AM, Hastings said:

Nothing's like being chased thru Blaine Country by two battered old-gen Staniers with Deputies wearing jeans and shirts.

Sorry to say, it was scrapped in favor of more modern Buffalo I & Seminole.

 

P.S. but I'll try to convince 11john11 to keep it in RDE Retro

Amazing. I was thinking that. If the OIV team is working on the Liberty City mod, they should also work on the police system. I already imagined to control to Niko Bellic again by the streets of Liberty City with the improvements of GTAV.

Well, I just hope that RDE 3.1 is better than RDE 3.0, especially in the section of the script that has repeatedly failed to make law enforcement appear in areas that do not belong to them.

Another aspect that I want to emphasize is the theme of the sixth star. I would like the soldiers to have new combat tactics, greater aim, more resistance and use grenades. I have tried to modify some files for the military to use hand grenades, but I have not managed to make it work.

I can not wait for the Liberty City mod to come out, it will be practically an unofficial GTAVI.

On 26.05.2017 at 0:15 AM, NefariousBonne said:

At first the DLC method we had in place seemed to be the best install method around. After multiple DLC releases from R* this however did not prove to be the case. Currently there is a hardcoded amount of allowed DLC’s that can be added to dlclist.xml. As of this writing that number stands at a total of 48. Once this amount is exceeded your game will crash on startup. To work around this we spent countless hours experimenting with new ways of injecting our content without pushing ourselves over the hardcoded cap

 

By the way... Once R* releases all 48 updates, what they'll do? Expand the cap or discontinue the GTAO support and turn to singleplayer to give us turnsignals and car shops and new missions and property to enjoy the game... Nah, just expand the cap I think.

 

14 hours ago, AlexVonShep said:

Sorry to say, it was scrapped in favor of more modern Buffalo I & Seminole.

 

P.S. but I'll try to convince 11john11 to keep it in RDE Retro

Please tell me at least one vehicle would have a rotating dashboard beacon :(

 

Hmm, an undercover Jeep Cherokee? Never seen one O.o

3 minutes ago, Hastings said:

Please tell me at least one vehicle would have a rotating dashboard beacon :(

In RDE Retro, yes :P

 

4 minutes ago, Hastings said:

Hmm, an undercover Jeep Cherokee? Never seen one O.o

They are pretty rare, but still they exist.

And according to this shot, VCSO owns one:

http://www.imgrum.org/media/1270717967479036409_957504821

6 hours ago, Hastings said:

Is it just me or is it supposed for the LC Customs to be closed when you're Wanted? 

Should be normal, like when you rob a store and you go out, you can't enter it again until you've waited a few minutes

48 minutes ago, NoNameSet said:

Should be normal, like when you rob a store and you go out, you can't enter it again until you've waited a few minutes

Well I tried to respray my vehicle to get rid of the wanted level, not to robe the place )

 

Two weeks before I was able to outrun 3 stars in a beater Emperor. Now the only way I was able to do it was to hijack a plane.

I actually have a question about the R.D.E update 3.0.1, when it does come out and Rockstar releases a new update, will the way you "inject" the rpf's into the game (as mentioned above) need to be fixed or will we have to wait a while like this upadte till you can fix it?

Is RDE Retro still in early development or will it be out shortly after the 3.1 update?

Edited by NoNameSet

13 minutes ago, NoNameSet said:

Is RDE Retro still in early development or will it be out shortly after the 3.1 update?

It's still in very very early development, I have to replace nearly every car in RDE with a retro one, this will require a lot of research on California emergency vehicles of the 80s and 90s and I also don't have mapped versions of all cars yet.

It will take a while but I will keep you guys updated

Edited by 11john11

I actually have one last question for today, where to the bicycle cops patrol/spawn

13 hours ago, SuperStumpje said:

 

On and around Vespucci and Del Perro beaches, I believe.

Awesome! Will lssd/bcso get some too later on?

Edited by NoNameSet

35 minutes ago, NoNameSet said:

Awesome! Will lssd/bcso get some too later on?

I do believe they also spawn around Mirror Park as well. As for the Sheriffs, LSSD no, but I have something else planned for them; BCSO probably not, don't really see the point, except perhaps around Paleto Bay.

5 hours ago, NefariousBonne said:

I do believe they also spawn around Mirror Park as well. As for the Sheriffs, LSSD no, but I have something else planned for them; BCSO probably not, don't really see the point, except perhaps around Paleto Bay.

nice, can't wait for the update. Will the Rangers actually get some attention as well?

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