February 21, 201610 yr Popular Post I've noticed a few models here and there with false lighting IDs and or some people who do not have knowledge of this. I'm just posting a list put together by Solo from GTA-Inside for anybody who needs this information. All light IDs must be set through vertex mode in Zmodeler3. left headlight (headlight_l) = 1 right headlight (headlight_r) = 2 left taillight (taillight_l) = 3 right taillight (taillight_l) = 4 front left indicator (indicator_lf) = 5 front right indicator (indicator_lr) = 6 rear left indicator (indicator_lr) = 7 rear right indicator (indicator_rr) = 8 left brakelight (brakelight_l) = 9 right brakelight (brakelight_r) = 10 middle brakelight (brakelight_m) = 11 left reverse light (reversinglight_l) = 12 right reverse light (reversinglight_r) = 13 extra light 1 (extralight_1) = 14 extra light 2 (extralight_2) = 15