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I love the mods everyone is making But!

Featured Replies

As in the title, I really get frustrated with the crashes when using various car mods etc. As the stand-a-lone LCPDFR runs unlimited with the cars in the install, why not offer different car install options? really not worried about ELS etc, but good old reliable game play.

 

I know LCPDFR IS FREE, but I for one would pay to have for example a British pack that runs for more than 15mins. Maybe GTA V will be better? but we cannot all afford to spend a fortune on upgrading our Pc's.

Let's assume that there are no problems with the mods themselves and they have been created correctly, which the majority of the ones available are. In this case, the crashing is caused by your computer not being able to handle the extra stress. There's nothing the mod creators can do in order to improve this situation. Your only choices are to remove some of the mods till the game is stable again, or upgrade your computer so that it can handle the mods.

 

Without speaking about the native unstability of GTA IV itself and the fact that forcing a game to do what it is not supposed to do will eventually bring problems at some point.

Edited by Hystery

That's exactly what I've just said... but rephrased...

 

The "native unstability of GTA IV itself" and "forcing a game to do what it is not supposed to do" you mentioned is exactly the same as when I said "The more mods you add to your game, the more stress that is placed on the computer."

 

When I read what you said, it sounds like you are focusing on the hardware and not the software. I didn't say that as a way to correct you but as a way to complete what you said because of what I understood, but fine.

As in the title, I really get frustrated with the crashes when using various car mods etc. As the stand-a-lone LCPDFR runs unlimited with the cars in the install, why not offer different car install options? really not worried about ELS etc, but good old reliable game play.

 

I know LCPDFR IS FREE, but I for one would pay to have for example a British pack that runs for more than 15mins. Maybe GTA V will be better? but we cannot all afford to spend a fortune on upgrading our Pc's.

Everyone else has already answered the majority of the problem so I won't hound you about that...

 

But GTA IV isn't the best port to PC, and the vanilla game itself has a few problems. Nothing major, but when you add mods, they become major issues. That having been said, let's hope that GTA V will be better for us. Again, it's not the fault of the modders (99% of the time).

-Proud Texan-

  • Management Team

These might help explain the problem (from >this topic):

 

As you figured for yourself, it's not LCPDFR related, the load it causes probably just worsens the crashing. Luckily I could shed some light on your issue though:

 

It is definitely model/texture related. R*'s code divides by zero which your CPU refuses to do (error 0x94) here:

 

.text:008BFEB4 218                 idiv    dword ptr [edi+9Ch]

 

EDI holds a model info, though I'm not sure whether it's a ped or vehicle or something entirely different. However your best bet is to restore files.

 

 

Yeah, so am I. It happens in a subcall of one of the main vehicle spawning loops, which creates random boats, police units when player is wanted etc. so I guess it's either a ped model or a vehicle model. But I have no idea why they divide by zero and what they are doing at that point, sorry.

 

 

Could be boats, but I'm not sure. Yes, more logs might help clearing it up.

 

 

 

Problem here is, they use a value which is parsed from the model itself and without further checking divide by it. If a model is bad, this can result in a division by zero, though they probably didn't expect anyone to mess with those values.

"Work and ideas get stolen, then you keep moving on doing your thing."

  • Author

I think you mis-understand the problem here.

 

The more mods you add to your game, the more stress that is placed on the computer.

 

Let's assume that there are no problems with the mods themselves and they have been created correctly, which the majority of the ones available are. In this case, the crashing is caused by your computer not being able to handle the extra stress. There's nothing the mod creators can do in order to improve this situation. Your only choices are to remove some of the mods till the game is stable again, or upgrade your computer so that it can handle the mods.

 

Some mods (such as car mods) are lower poly than others and will place less stress on your computer, but they may not be as detailed as a result.

 

You've got to make a choice, stability vs number of mods. You need to decide the optimal balance for your liking, nothing else can be done.

 

I get the problem, but what I'm saying is, when installing LCPDFR, with the standard police cars, is there not a way that the install could use different cars on initial install, instead of modding what is, on its own a very well thought out mod?

I get the problem, but what I'm saying is, when installing LCPDFR, with the standard police cars, is there not a way that the install could use different cars on initial install, instead of modding what is, on its own a very well thought out mod?

 

What exactly do you mean when you say "standard cars" and install different cars on initial install? 

if you mean adding cars to the lcpdfr installer: that wouldn't be fair, there are a ton of good car mods out there and not everybody likes the same cars so thats not really a good idea (if it would be possible)

  • Author

What exactly do you mean when you say "standard cars" and install different cars on initial install? 

 

I appreciate that the stand-a-lone LCPDFR somehow uses the LCPD cars that are already in GTAIV. I was wondering if they are installed as such or its some new script? if they are installed then surely it would be possible to offer different car packs?

 

  • Management Team

The default GTA IV police cars are already in the game...LCPDFR doesn't add them, it just uses whatever cars are present. You are not modding LCPDFR when you change the police cars, you are modding GTA IV. Having LCPDFR install car mods would create the same problems as when you install car mods. It crashes because of GTA IV, not LCPDFR.

"Work and ideas get stolen, then you keep moving on doing your thing."

  • Author

Everyone else has already answered the majority of the problem so I won't hound you about that...

 

But GTA IV isn't the best port to PC, and the vanilla game itself has a few problems. Nothing major, but when you add mods, they become major issues. That having been said, let's hope that GTA V will be better for us. Again, it's not the fault of the modders (99% of the time).

 

The modders are Great, the gta 4 programming sucks... saving hard to upgrade to run gta V

 

I get the problem, but what I'm saying is, when installing LCPDFR, with the standard police cars, is there not a way that the install could use different cars on initial install, instead of modding what is, on its own a very well thought out mod?

You appear to be having issues with modded cars, ones that aren't the default ones that came with the game. Adding the option to install a car pack will not make the problem go away.

If you are having issues with cars, stick to well known, small cars... don't go for the cars that are 15MBs... try to keep that as low as possible.  There are some really decent ELS related cars (and non-ELS) cars that are low-poly, and low stress.

 

A good 3D modeler can complete the same looking, realistic car with lower polys then a unskilled one can't.  The thing is - anyone (and I'm not saying car modders suck, some of them do great!) can grab the software and start to "make a car" by throwing together different parts form all over the net, or using higher then required textures...

 

There are some people that I trust with the cars that I use and like a lot, and there are some that I just leave alone.  I only use ELS cars though, and with that said if I run into a car that doesn't include a clean install - a nice ELS file setup, and so forth - I just delete it.  I also preview them in OpenIV and if anything looks off, again - I just remove it and find something else...

 

Every time you add something to the game that requires more memory, that puts more stress on your system, you run the risk of runing into a problem.  GTA IV doesn't wait for anything, and the code form mods start to slow down things, you can start to run into crashes.  I mean crashes are not only hardware related, but it is a large factor.

 

As for them including vehicles in the stock replacement for the LCPDFR download - that would make the size of the file fire up something crazy.  They'd either have to include a install tutorial that people would hang up on because they don't feel comfortable installing them, or make a entirely new download the the vehicles image file... 

 

 

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Help my channel grow and I can explain to my wife why this addiction to coding is a good thing!

  • Author

The default GTA IV police cars are already in the game...LCPDFR doesn't add them, it just uses whatever cars are present. You are not modding LCPDFR when you change the police cars, you are modding GTA IV. Having LCPDFR install car mods would create the same problems as when you install car mods. It crashes because of GTA IV, not LCPDFR.

​thanks fr clearing that up

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