Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

AlconH

Members
  • Joined

  • Last visited

Reputation Activity

  1. Like
    AlconH got a reaction from Anthony96 in Anyway to go on-Duty without having to go to the Station ?   
    Jump and press F9, or I believe you can open the console and enter 'forceduty', but that doesn't change your model to the cop uniform.
  2. Like
    Okay, so following onto my previous thread, I, along with the other devs on LSPDFR are going to create a standardised list of colors for use on blips and routes in LSPDFR API development.

    Devs, if you have a scenario that isn't covered by the list, please post below and I'll add it in. If you have any suggestions or ideas, please also post.
     
    GPS BLIPS AND RADAR COLOURS
    BLIP SIZES
    Blips sizing should be as follows:
    Vehicles: 1.0 Peds: 0.75 PEDS + VEHICLE BLIPS

    ZONES
    Primary search areas (prior to accepting a callout) (Drawing.Color.Yellow)
    ROUTES
    All routes should be Yellow (Drawing.Color.Yellow)
    NOTIFICATIONS, HELP PROMPTS AND SUBTITLES
    Ensure that all blips are the same colour as they are when highlighted in any on screen text. For example, suspects are red, and should be highlighted in text as red too. Minimal colour should be used within on-screen text. Color should only be used to highlight key information or to highlight the colour of a particular person or object on the map. Examples: Exactly the same should apply to subtitles at the bottom of the screen. Use color to only highlight the key information. As plugins get updated to follow the above, we'll have a much more immersive plugin system that doesn't have strangely mismatched colours. 
     
    @fiskey111, @Albo1125, @Straysify, @Stealth22, @alexguirre, @goigle, @Trinyx, @Darkmyre, @TitanSloth, @Patrinus, @w35, @DemNinjas, @LukeD, @Nutt, @Livia, @Luigi4518, @TheUniT, @Athsro
    @FinKone, @DCP1293
     
  3. Like
    AlconH got a reaction from Jakeus in Using custom EUP wardrobe outfits for AI officers   
    Figured that might be the case. Thanks
     


  4. Like
    AlconH got a reaction from YobB1n in [CALLING ALL DEVS] Standardisation of API Plugin Colors   
    Okay, so following onto my previous thread, I, along with the other devs on LSPDFR are going to create a standardised list of colors for use on blips and routes in LSPDFR API development.

    Devs, if you have a scenario that isn't covered by the list, please post below and I'll add it in. If you have any suggestions or ideas, please also post.
     
    GPS BLIPS AND RADAR COLOURS
    BLIP SIZES
    Blips sizing should be as follows:
    Vehicles: 1.0 Peds: 0.75 PEDS + VEHICLE BLIPS

    ZONES
    Primary search areas (prior to accepting a callout) (Drawing.Color.Yellow)
    ROUTES
    All routes should be Yellow (Drawing.Color.Yellow)
    NOTIFICATIONS, HELP PROMPTS AND SUBTITLES
    Ensure that all blips are the same colour as they are when highlighted in any on screen text. For example, suspects are red, and should be highlighted in text as red too. Minimal colour should be used within on-screen text. Color should only be used to highlight key information or to highlight the colour of a particular person or object on the map. Examples: Exactly the same should apply to subtitles at the bottom of the screen. Use color to only highlight the key information. As plugins get updated to follow the above, we'll have a much more immersive plugin system that doesn't have strangely mismatched colours. 
     
    @fiskey111, @Albo1125, @Straysify, @Stealth22, @alexguirre, @goigle, @Trinyx, @Darkmyre, @TitanSloth, @Patrinus, @w35, @DemNinjas, @LukeD, @Nutt, @Livia, @Luigi4518, @TheUniT, @Athsro
    @FinKone, @DCP1293
     
  5. Like
    Okay, so following onto my previous thread, I, along with the other devs on LSPDFR are going to create a standardised list of colors for use on blips and routes in LSPDFR API development.

    Devs, if you have a scenario that isn't covered by the list, please post below and I'll add it in. If you have any suggestions or ideas, please also post.
     
    GPS BLIPS AND RADAR COLOURS
    BLIP SIZES
    Blips sizing should be as follows:
    Vehicles: 1.0 Peds: 0.75 PEDS + VEHICLE BLIPS

    ZONES
    Primary search areas (prior to accepting a callout) (Drawing.Color.Yellow)
    ROUTES
    All routes should be Yellow (Drawing.Color.Yellow)
    NOTIFICATIONS, HELP PROMPTS AND SUBTITLES
    Ensure that all blips are the same colour as they are when highlighted in any on screen text. For example, suspects are red, and should be highlighted in text as red too. Minimal colour should be used within on-screen text. Color should only be used to highlight key information or to highlight the colour of a particular person or object on the map. Examples: Exactly the same should apply to subtitles at the bottom of the screen. Use color to only highlight the key information. As plugins get updated to follow the above, we'll have a much more immersive plugin system that doesn't have strangely mismatched colours. 
     
    @fiskey111, @Albo1125, @Straysify, @Stealth22, @alexguirre, @goigle, @Trinyx, @Darkmyre, @TitanSloth, @Patrinus, @w35, @DemNinjas, @LukeD, @Nutt, @Livia, @Luigi4518, @TheUniT, @Athsro
    @FinKone, @DCP1293
     
  6. Like
    AlconH reacted to Reddington in What do I want my police vehicle to sound like?   
    How can I change the audio on my car?
     
    If wanting to change the audio for a default slot, such as police, police2, etc: In OpenIV, navigate to mods-->update-->update-->common-->data-->levels-->GTA5. 
     
    If you're wanting to change the audio for a standalone car, navigate to where you installed the meta for that car.
     
    Extract the vehicles.meta to your desktop.
     
    Open the file, and find the line of the vehicle you want to modify.  You'll see this line:
     
    <audioNameHash />
     
    Rockstar has set it up to where the vanilla slots don't need to have anything else there for the namehash.  I'm not sure how that works exactly. For standalone cars, if it just has <audioNameHash />, the vehicle will not have any sound at all.  For most people, they never touch the audio name hash and stick with default sounds.  However, it's really awkward to drive around a Tahoe and have it sound like a Vic, right?  Below I'll list the proper way the namehash should look when you edit it, and then I'll include a list of cars you can put in the namehash to make your vehicles sound more realistic.
     
    Contrary to what some people might think, if you have ELS, you can use civilian car names in the audio name hash.  However, you will also have the normal car radio activated.  The only way to fix this is either turning the music all the way down/off, or going in the options menu each time and changing the radio to off.  Before we continue, I need to point something out.  If you are not using ELS, this guide won't be as beneficial to you.  The audionamehash dictates how your vehicle sounds and if it has a siren.  If you change the namehash to anything but a police car, you will no longer have emergency services capability in your vehicle. 
     
     
    If you're looking for a specific vehicle, you can search using CTRL + F and enter keyword. 
     
    This is how it should look once you've edited it:  <audioNameHash>police</audioNameHash>
     
     
    Crown Vic
     
    police stanier  
    Dodge Charger
     
    2010 and under (or using the old body style), use police2 2011+ Charger, windsor  
    Ford Taurus/Caprice/Impala
     
    fugitive  (I personally prefer this one.  Sounds a lot meaner) police3 schafter3  
    Ford Explorer
     
    gresley nightshark  
    Chevrolet Tahoe
     
    baller  
    Ford Expedition
     
    fbi2/sheriff2/pranger (all three of them are essentially Expeditions, so take your pick) granger nightshark  
    Chevrolet Silverado / Ford F-150 / Ford F-350
     
    bison sadler  sandking (this might work better for the F-150, 350s and Raptor)  
    Dodge Durango
     
    baller gresley nightshark  
    Dodge Challenger
     
    gauntlet gauntlet4  
    Ford Mustang
     
    dominator  
    Ford Fusion
     
    tailgater  (fugitive can also work, it depends on your taste)  
    BMW Motorcycle 
     
    hakuchou  
    Harley Davidson Electraglide
     
    wolfsbane  
    Chevrolet Corvette
     
    coquette  
    Chevrolet Avalanche
     
    There is not currently a GTA version of the Avalanche, so you can refer to the suggested audio for Chevy Silervado, or play around with it and find one you prefer.
     
    Chevrolet Camaro
     
    gauntlet  
    Dodge Magnum
     
    windsor gauntlet4 (if newer version of the Magnum) gauntlet (if older version) nightshark  
     
    If you think a certain namehash works better with "blank" car, send me a PM!
  7. Like
    AlconH got a reaction from UnknownBastion in Lets Have A Debate!!!!   
    Why is this even a thread? Anybody with 2 brain cells can tell that LSPDFR isn't going anywhere.

  8. Like
    AlconH got a reaction from Reddington in Lets Have A Debate!!!!   
    Why is this even a thread? Anybody with 2 brain cells can tell that LSPDFR isn't going anywhere.

  9. Like
    AlconH reacted to Sam in LSPDFR 0.4.2 - Coming Soon!   
    Hot off the release of LSPDFR 0.4 a couple of months ago, we're upping the ante with another update which brings not only sweeping improvements to the LSPDFR 0.4 API, but also some unique features which have long been requested.
     
    Originally, the plan was merely to release 0.4.2 as a quick follow-up to 0.4 and 0.4.1 - just simple fixes and changes, plus the API improvements to help developers make the most of 0.4.  Necessary changes, but not really cool enough, right?  So, with that in mind we took a little time to dig back into the archives of LSPDFR and revisit some of our old concepts and ideas.  Now, while some of these are actually in the mod - they're most likely either tucked away as 'easter eggs' or just disabled because they weren't quite right.
     
    If you're a connoisseur of traffic stops, for example, you might've noticed that occasionally the unexpected and oh so demoralizing experience of pulling over a federal agent hits you right in the feels as they arrogantly flash their shiny badge, tell you where to stick your comparatively less shiny badge, and drive off.  (If you haven't seen this before, here's a video: https://www.youtube.com/watch?v=HNOxZR2ak0M)
     
    Originally the plan was to add this as a feature for players to use, but it just didn't quite fit in with 0.3, and we had some trouble with the animation not being quite as fluid as we'd like.  That was then, though, and given that you now play as your own character both on and off duty, we thought it'd be a bit of a must-have now, so we've tidied it up and are introducing it as a player action in 0.4.2.
     

     
    With one quick glance at the shimmering shield, her problems are suddenly your problems.  (Note, a custom badge model is shown instead of the default FIB one - you will be able to define custom models to use on a per-agency basis)
     
    Now, not only does this look exceedingly awesome, but it serves a practical purpose too.  Available both on and off-duty, showing your badge will clear any wanted level and may also instill the fear of the law in nearby citizens, potentially de-escalating the otherwise unavoidable confrontations that flare when you walk around Mirror Park without the latest iFruit phone, for example!
     
    Of course, that's not all.  Continuing with the idea of adding things that are just generally cool, we know that people have wanted a ballistic shield feature in LSPDFR for quite some time.  Sure, you can spawn one with a trainer or download another mod, but it's just not quite the same is it? 
     
    We thought it'd be particularly sweet to have it at your fingertips instead, fully integrated with LSPDFR, ready to kick some butt.
     

     
    As if being Frank Tenpenny isn't cool enough...
     
    Our ballistic shield, accessed from the Interaction Menu, uses our new animation system in 0.4.2 which we think looks absolutely gorgeous.  There's also the freedom to switch between Stealth and Action mode which will vary your pose accordingly, compatibility with most weapons and the potential for future AI support.
     
    Oh yeah, did we mention you can actually arrest people at gunpoint while holding a freaking shield?!
     
    Keep your eyes open for LSPDFR 0.4.2, coming soon.
     
  10. Like
    Ballistic Shield
    Started: 11th June 2019
    Released: 20th June 2019
    About
    With the LSPDFR 0.4.2 release adding the ability to equip a shield, I thought a better shield would be welcome. Roughly modelled on the Safariland Intruder, it features a larger window and lights.
    Planned Features
    Higher detail model Better textures Multiple agency textures Damageable glass Working lights Update: 20th June 2019
    Update: 18th June 2019
    Model done. Mapping done. Collisions done. Lights done. Working on final textures and installer.
    Update: 17th June 2019
    Model done. Mapping done. Preliminary textures.
    Update: 12th June 2019

  11. Like
    AlconH reacted to cp702 in Using custom EUP wardrobe outfits for AI officers   
    The biggest catch is that LSPDFR uses zero-indexing while EUP uses one-indexing. In other words, EUP "Upper Body 5" is LSPDFR "uppr 4".
  12. Like
    AlconH got a reaction from LMS in Using custom EUP wardrobe outfits for AI officers   
    Figured that might be the case. Thanks
     


  13. Like
    AlconH got a reaction from Cyan in Using custom EUP wardrobe outfits for AI officers   
    Figured that might be the case. Thanks
     


  14. Like
    AlconH got a reaction from Cpl.Griffiths in Upgrading Processor   
    Not really. Higher clock speed is more important, most games can only utilize ~4 cores. I believe GTA V may use more, however clock speed is still more important.
  15. Like
    AlconH got a reaction from flwpheonix in What did you do?   
    I disagree. I used to be highly active on these forums, and so were many others around the time. This community turned toxic, with a high influx of pre-teens who completely changed the feeling of the forums. Yes, we may have made the choice to leave, but that choice was influenced by the behaviour of others and to make out that this is not the case is exactly why we had a problem in the first place.
  16. Like
    AlconH got a reaction from Jantjee223 in Problem with ELS & Police Database   
    You need to change the keys in the els.ini file.
  17. Like
    AlconH got a reaction from techgamer15 in [CALLING ALL DEVS] Standardisation of API Plugin Colors   
    Okay, so following onto my previous thread, I, along with the other devs on LSPDFR are going to create a standardised list of colors for use on blips and routes in LSPDFR API development.

    Devs, if you have a scenario that isn't covered by the list, please post below and I'll add it in. If you have any suggestions or ideas, please also post.
     
    GPS BLIPS AND RADAR COLOURS
    BLIP SIZES
    Blips sizing should be as follows:
    Vehicles: 1.0 Peds: 0.75 PEDS + VEHICLE BLIPS

    ZONES
    Primary search areas (prior to accepting a callout) (Drawing.Color.Yellow)
    ROUTES
    All routes should be Yellow (Drawing.Color.Yellow)
    NOTIFICATIONS, HELP PROMPTS AND SUBTITLES
    Ensure that all blips are the same colour as they are when highlighted in any on screen text. For example, suspects are red, and should be highlighted in text as red too. Minimal colour should be used within on-screen text. Color should only be used to highlight key information or to highlight the colour of a particular person or object on the map. Examples: Exactly the same should apply to subtitles at the bottom of the screen. Use color to only highlight the key information. As plugins get updated to follow the above, we'll have a much more immersive plugin system that doesn't have strangely mismatched colours. 
     
    @fiskey111, @Albo1125, @Straysify, @Stealth22, @alexguirre, @goigle, @Trinyx, @Darkmyre, @TitanSloth, @Patrinus, @w35, @DemNinjas, @LukeD, @Nutt, @Livia, @Luigi4518, @TheUniT, @Athsro
    @FinKone, @DCP1293
     
  18. Like
    AlconH got a reaction from lovkal in [CALLING ALL DEVS] Standardisation of API Plugin Colors   
    Okay, so following onto my previous thread, I, along with the other devs on LSPDFR are going to create a standardised list of colors for use on blips and routes in LSPDFR API development.

    Devs, if you have a scenario that isn't covered by the list, please post below and I'll add it in. If you have any suggestions or ideas, please also post.
     
    GPS BLIPS AND RADAR COLOURS
    BLIP SIZES
    Blips sizing should be as follows:
    Vehicles: 1.0 Peds: 0.75 PEDS + VEHICLE BLIPS

    ZONES
    Primary search areas (prior to accepting a callout) (Drawing.Color.Yellow)
    ROUTES
    All routes should be Yellow (Drawing.Color.Yellow)
    NOTIFICATIONS, HELP PROMPTS AND SUBTITLES
    Ensure that all blips are the same colour as they are when highlighted in any on screen text. For example, suspects are red, and should be highlighted in text as red too. Minimal colour should be used within on-screen text. Color should only be used to highlight key information or to highlight the colour of a particular person or object on the map. Examples: Exactly the same should apply to subtitles at the bottom of the screen. Use color to only highlight the key information. As plugins get updated to follow the above, we'll have a much more immersive plugin system that doesn't have strangely mismatched colours. 
     
    @fiskey111, @Albo1125, @Straysify, @Stealth22, @alexguirre, @goigle, @Trinyx, @Darkmyre, @TitanSloth, @Patrinus, @w35, @DemNinjas, @LukeD, @Nutt, @Livia, @Luigi4518, @TheUniT, @Athsro
    @FinKone, @DCP1293
     
  19. Like
    AlconH got a reaction from Deactivated Member in List Of Unlocked Parts.....   
    Since I've been modding, I've created a list of unlocked parts available for download that can be used for those new to modding like myself....

    Here's what I've got so far, feel free to add and I'll update the list with anything that you may have.

    Vehicles
    Chevrolet Suburban 2008 
    Chevrolet Suburban 2003
    Chevrolet Tahoe
    Mazda Rx8
    2008 CHEVROLET TAHOE TAH-V1.4
    Chevrolet Impala
    Chevrolet Impala 2010
    Chevrolet Camaro
    Chevrolet Silverado 1500
    Chevrolet Avalanche
    >Dodge Caravan
    >Various Default Vehicles Pack
    Unlocked Driver:SF Taxi 
    2002 Chevrolet Trailblazer
    Ford Crown Victoria (BxBugs123)
    Ford Crown Victoria - (Driver SF)
    Ford Taurus
    Ford F150
    Speedo Ambulance
    Dodge Charger
    >Original Enforcer Templated (ELS, Multi-Livery)
    >Original Enforcer Templated (NON-ELS, Multi-Livery)
    >Swift Helicopter (Multi-Livery)
    >Habanero - Taxi (Multi-Livery)
    >Burrito - LCPD Correction (Non-ELS, Multi-Livery)
    Crimson Spartan Gladiator firetruck
    >MTL Ladder Truck
    >CHP Dodge Charger 2009

    Lighting Equiptment
    Code 3 Excalibur ELS-H
    Federal Signal StreetHawk ELS-H
    Code 3 RX2700
    Tomar 930HL
    Tomar 930L
    Quadraflare Pack
    Whelen Talon
    Code 3 XT6 Series
    Whelen Justice Lightbar
    Whelen Liberty
    Whelen Slimlighter
    >Whelen Avenger Dash Lights
    Whelen Interior Edges
    >Code 3 MX700 LED
    >Hänsch Movia LED Beacon (ELS)
    >Whelen Edge (Non-ELS)
    Whelen Edge 9000
    >HG2 Emergency Lighting Products (ELS)
    >Fedsign Vector. V1.0 (Non-ELS)
    >Code 3 Mx7000 V1.0 (Non-ELS)
    >Fedsign Vista Arjent. V1.0 (Non-ELS)
    >WHELEN LIBERTY LFL W/ Additional Modules
    >FEDERAL SIGNAL LEGEND W/ LED TAKEDOWN & HOTFOOT
    ?do=embed' frameborder='0' data-embedContent>>Text Advisor Lightbar
    >Whelen Vertex Super LED
    Outer Edge Lightbar
    Visor LED
    Mini Phantom Startburst
    Phantom Max Dashlight
    ViperS2 Dashlight
    CVPI Mirror Lights
    Slimlighter Dashlight
    Dual Talon Dashlight
    Whelen Freedom Lightbar
    Whelen Dual Avenger
    Predator 2 LED
    Whelen 400 Series
    OuterEdge Lightbar
    Visor LED
    Mini Phantom Starburst
    Phantom Max Dashlight
    ViperS2 Dashlight
    CVPI Mirror Lights
    Slimlighter Dashlight
    Dual Talon Dashlight
    Whelen Liberty LFL [with lense dividers] %5BELS%5D
    Whelen Liberty LFL [with clear lenses] %5BELS%5D
    Federal Signal Arjent [includes ALPR cameras] %5BELS%5D
    Federal Signal StreetHawk [Miami Dade layout] [ELS-H]
    Federal Signal Raydian %5BELS%5D (Requires scaling)
    Federal Signal JetStream [Non-ELS]
    Federal Signal Aerodynic [includes mini and full length models with LCPD layout] [Non-ELS]
    >Whelen Ultra Freedom
    Voltex Ultra LED %5BELS%5D
    >Federal Signal Vista
    >Whelen Dominator

    Rambars
    >Rhino Low Poly Rambar. V1.0
    Go Rhino pushbar for CV
    Dodge Charger Go Rhino Pushbar
    06-12 Impala Rambar
    >SETINA PB-200 PURSUIT RAMBAR for CV
    CVPI GrilleGuard

    Misc Parts
    Whelen SA314 Series
    Police Console
    WatchGuard Video System
    Setina The Bodyguard Partition
    Decatur Genesis I
    98 CVPI Wheel
    >Spotlight
    >WHELEN LED PAR 46 SPOTLIGHT
    08 Chevy Truck Wheel
    ?do=embed' frameborder='0' data-embedContent>>Text Advisor Lightbar
    Q Siren
    CVPI Steel Rims

    Police Computers
    Toughbook C19
    >LCPD Computer
    Rockwell Collins Laptop


    I hope that there are people that will find this list useful,
    Thanks
    -Tom H
     
    NOTICE
    When releasing work that contains other peoples parts, models or edited versions, make sure that you include proper credits!
     
    Thanks to the following for contributing links to this thread: SgtSpook, Sgt.Kanyo, Corleone, Snippro12, Cj24, ArcheryModz, gtapolicetrucker, F5544, Hilth0Modding, GTAIVPoliceMan, Hilth0, GTAIVPoliceman, GJPD (Officer Greg), Sasrical, NiTr0 SHoK, Beckugan1, Michael V, 00Stevo, MayaonDuty, Hlsaviour, Critical Faction, trewq34, 
  20. Like
    AlconH got a reaction from Reddington in 'Guest' has 100k downloads... seems legit   
    More than likely a deleted/banned account.
  21. Like
    AlconH got a reaction from J.J Dawkins in List Of Unlocked Parts.....   
    Since I've been modding, I've created a list of unlocked parts available for download that can be used for those new to modding like myself....

    Here's what I've got so far, feel free to add and I'll update the list with anything that you may have.

    Vehicles
    Chevrolet Suburban 2008 
    Chevrolet Suburban 2003
    Chevrolet Tahoe
    Mazda Rx8
    2008 CHEVROLET TAHOE TAH-V1.4
    Chevrolet Impala
    Chevrolet Impala 2010
    Chevrolet Camaro
    Chevrolet Silverado 1500
    Chevrolet Avalanche
    >Dodge Caravan
    >Various Default Vehicles Pack
    Unlocked Driver:SF Taxi 
    2002 Chevrolet Trailblazer
    Ford Crown Victoria (BxBugs123)
    Ford Crown Victoria - (Driver SF)
    Ford Taurus
    Ford F150
    Speedo Ambulance
    Dodge Charger
    >Original Enforcer Templated (ELS, Multi-Livery)
    >Original Enforcer Templated (NON-ELS, Multi-Livery)
    >Swift Helicopter (Multi-Livery)
    >Habanero - Taxi (Multi-Livery)
    >Burrito - LCPD Correction (Non-ELS, Multi-Livery)
    Crimson Spartan Gladiator firetruck
    >MTL Ladder Truck
    >CHP Dodge Charger 2009

    Lighting Equiptment
    Code 3 Excalibur ELS-H
    Federal Signal StreetHawk ELS-H
    Code 3 RX2700
    Tomar 930HL
    Tomar 930L
    Quadraflare Pack
    Whelen Talon
    Code 3 XT6 Series
    Whelen Justice Lightbar
    Whelen Liberty
    Whelen Slimlighter
    >Whelen Avenger Dash Lights
    Whelen Interior Edges
    >Code 3 MX700 LED
    >Hänsch Movia LED Beacon (ELS)
    >Whelen Edge (Non-ELS)
    Whelen Edge 9000
    >HG2 Emergency Lighting Products (ELS)
    >Fedsign Vector. V1.0 (Non-ELS)
    >Code 3 Mx7000 V1.0 (Non-ELS)
    >Fedsign Vista Arjent. V1.0 (Non-ELS)
    >WHELEN LIBERTY LFL W/ Additional Modules
    >FEDERAL SIGNAL LEGEND W/ LED TAKEDOWN & HOTFOOT
    ?do=embed' frameborder='0' data-embedContent>>Text Advisor Lightbar
    >Whelen Vertex Super LED
    Outer Edge Lightbar
    Visor LED
    Mini Phantom Startburst
    Phantom Max Dashlight
    ViperS2 Dashlight
    CVPI Mirror Lights
    Slimlighter Dashlight
    Dual Talon Dashlight
    Whelen Freedom Lightbar
    Whelen Dual Avenger
    Predator 2 LED
    Whelen 400 Series
    OuterEdge Lightbar
    Visor LED
    Mini Phantom Starburst
    Phantom Max Dashlight
    ViperS2 Dashlight
    CVPI Mirror Lights
    Slimlighter Dashlight
    Dual Talon Dashlight
    Whelen Liberty LFL [with lense dividers] %5BELS%5D
    Whelen Liberty LFL [with clear lenses] %5BELS%5D
    Federal Signal Arjent [includes ALPR cameras] %5BELS%5D
    Federal Signal StreetHawk [Miami Dade layout] [ELS-H]
    Federal Signal Raydian %5BELS%5D (Requires scaling)
    Federal Signal JetStream [Non-ELS]
    Federal Signal Aerodynic [includes mini and full length models with LCPD layout] [Non-ELS]
    >Whelen Ultra Freedom
    Voltex Ultra LED %5BELS%5D
    >Federal Signal Vista
    >Whelen Dominator

    Rambars
    >Rhino Low Poly Rambar. V1.0
    Go Rhino pushbar for CV
    Dodge Charger Go Rhino Pushbar
    06-12 Impala Rambar
    >SETINA PB-200 PURSUIT RAMBAR for CV
    CVPI GrilleGuard

    Misc Parts
    Whelen SA314 Series
    Police Console
    WatchGuard Video System
    Setina The Bodyguard Partition
    Decatur Genesis I
    98 CVPI Wheel
    >Spotlight
    >WHELEN LED PAR 46 SPOTLIGHT
    08 Chevy Truck Wheel
    ?do=embed' frameborder='0' data-embedContent>>Text Advisor Lightbar
    Q Siren
    CVPI Steel Rims

    Police Computers
    Toughbook C19
    >LCPD Computer
    Rockwell Collins Laptop


    I hope that there are people that will find this list useful,
    Thanks
    -Tom H
     
    NOTICE
    When releasing work that contains other peoples parts, models or edited versions, make sure that you include proper credits!
     
    Thanks to the following for contributing links to this thread: SgtSpook, Sgt.Kanyo, Corleone, Snippro12, Cj24, ArcheryModz, gtapolicetrucker, F5544, Hilth0Modding, GTAIVPoliceMan, Hilth0, GTAIVPoliceman, GJPD (Officer Greg), Sasrical, NiTr0 SHoK, Beckugan1, Michael V, 00Stevo, MayaonDuty, Hlsaviour, Critical Faction, trewq34, 
  22. Like
    AlconH got a reaction from DivineHustle in Fallen Officers   
    I shall translate:
     
  23. Like
    AlconH got a reaction from SuperStumpje in Fallen Officers   
    I shall translate:
     
  24. Like
    AlconH got a reaction from Cyan in Can't access mods   
    Everything you need to know is written in the message if you actually read it:
     
    And it says...
     
    Then you ask:
    To which just one sentence along there is an answer...
     
  25. Like
    AlconH got a reaction from Will in Can't access mods   
    Everything you need to know is written in the message if you actually read it:
     
    And it says...
     
    Then you ask:
    To which just one sentence along there is an answer...
     

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.