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Code 3 Callouts 1.2.1

   (71 reviews)

3 Screenshots

Code 3 Callouts
"Attention all units, officer needs assistance. Shots fired. All available units, respond Code 3."

This is a plugin that I have been planning for ever since I started writing scripts for LSPDFR. Now that the LSPDFR API has come out, this idea has now become a reality!

The focus of this plugin is to create a realistic experience where the player needs to do some actual police work. Police work is not always about flicking on the lights and sirens and flying down the road at 100 MPH. Nor is it always about pulling out an AR-15 and emptying a clip on a suspect.

In fact, most of the time, police work is all about dealing with people. Hearing both sides of the story. Figure out who is lying, and who isn't. Sometimes you have a helping hand when you have an eyewitness, and sometimes not. Or sometimes you will get eyewitnesses who contradict one another. Bob says the bank robber's car was blue. Jane says the car was red. Turns out, Jane was on her cell phone, and wasn't paying attention. Oh, and Bob was in the bathroom, so he didn't actually see anything. You later find out that the car was actually green.

The first version has four different callout scenarios. Each will have their own degree of variation, so you will not have exactly the same situation every single time!

Code 3 Callouts is designed to work alongside other callout plugins, to create the most exciting and realistic experience possible.

It is YOUR job to determine what actually happened based on the evidence. Its time for your shift, Officer. Gear up, and move out.

Requirements

  • You MUST have the latest version of Rage Plugin Hook installed, as well as a legal copy of GTA V.
  • YOU MUST HAVE VERSION 0.39 (OR NEWER) OF THE RAGE PLUGIN HOOK!
  • This plugin has been tested on v757.4 of Grand Theft Auto V, but will work with newer versions.
  • You must have at least v0.3.1 of LSPDFR

Features

  • TEN different callout situations, each with their own varying scenarios.
  • Fully integrated dispatch audio, to create a realistic experience.
  • Requires the player to investigate each call, and do some actual police work to determine what ACTUALLY happened. Remember, just because someone called 911 to report something, does not mean that's precisely what happened.
  • Altered suspect behaviour based on the response of the officer
  • NEW - AMBIENT EVENTS!
  • NEW - INTEGRATION WITH LSPDFR COMPUTER+!

Credits

A very special thank you to...

  • @LukeD - Lots of helpful advice, and helping me get comfortable with the API! Plus working together to ensure our callouts can work alongside each other!
  • @FinKone - Same as above, plus testing and showcasing the plugin for me!
  • Erwi - For helping me out with some code issues!
  • @DCP1293, @LtFlash, and @Straysify - Testing earlier versions of Code 3 Callouts for me! Thanks a lot!
  • @Albo1125 - For graciously sharing some of his code with me, helping me out with the CAD popup windows, giving me the idea for the new suspect vehicle search logic, and for helping me testing this version!
  • @JFavignano and @Bayareabuggs - For being my guinea pigs... I MEAN testers, and giving me lots of useful feedback! Both of you have contributed a lot towards the success of this plugin, whether it be testing things for me, or just showcasing the callouts! Your guys' videos gave me lots of ideas for things to fix and improve!! :thumbsup:
  • @Zachary Houseknecht and @Polecat324 - Thanks a lot for showcasing the callouts, and for testing beta versions for me!! I really enjoy watching your videos!
  • @goigle - For giving me the idea of the Assault observation window...which in turn led me to think of the CAD popup idea! Thanks a lot!
  • @MulleDK19, along with all the other dev's on the RPH IRC channel - For being patient, and helping me out with code issues that I had difficulty with, plus testing things out for me!!
     
  • My sincerest apologies if I missed anyone!

Callouts

Most of these callouts are "Code 2" calls, meaning, they do NOT require a "Code 3", or "lights and sirens" response. Part of police work is to actually drive at normal speeds, and obeying traffic laws and red lights while driving to a call!

If you're stuck in a traffic jam, you can use your lights to get yourself through an intersection, and then resume driving normally. But be careful about using the siren...you don't want the suspect to know that you're coming, do you?

See the PDF documentation for more information on all of the callouts included.
 

Future Development

Follow this thread on the forum for future development plans!

http://www.lcpdfr.com/forums/topic/52452-rel-code-3-callouts-add-a-new-layer-of-realism-to-lspdfr-screenshotsvideo-added/ 


What's New in Version 1.2.1

Released

VERSION 1.2.1

  • Fixed a bug that would cause a crash when exiting a house during the Burglary callout
    • Callout can now only respawn one of the default/stock police vehicles; GTA V seems to block spawning of standalone vehicles for some reason
    • Thanks to @Ranger61 for reporting this bug
  • Fixed crash bugs in ambient events...wrapped all ambient events with error checking to ensure it does not happen again
  • Fixed a bug with the configuration logic that would cause the EnableDispatchStatusCheck value to be ignored
    • Thanks to @Thehurk and @Polecat324 for reporting this bug
    • Made the status check interval customizable, in case anyone wants to keep it enabled, but make it happen less often
    • Added an extra prompt when Dispatch calls for the player's status, reminding the player how to open the menu

VERSION 1.2.0

  • Updated Computer+ API reference for Computer+ v1.3.2
    • Computer+ v1.3.2 is now required for police computer integration
  • Fixed a bug where responses to Dispatch (via the shortcut keys) were not being recognized
  • Added more error checking to the 'Carjacking' and 'Stolen Vehicle' ambient events, to prevent crashes
  • If the player's vehicle gets deleted by GTA V during the Burglary call, a replacement vehicle will be spawned in the same spot

VERSION 1.1.0.1

  • Optional update
    • Small bug fix for potential crashing at the start of callouts.
    • Thanks to @ConstableSly for finding it!

VERSION 1.1.0

  • Plugin now requires RPH 0.39 in order to run
     
  • New, simplified automatic install process
     
  • Completely re-done INI configuration file (NOTE: Older INI files are not compatible!!)
    • Allows individual callouts to be disabled
    • Allows nearly all keybinds to be modified
    • Allows certain features to be disabled
       
  • Integration with Traffic Policer (Optional; requires v6.9.5.0+ of Traffic Policer)
     
  • Integration with LSPDFR Computer+ (Optional; requires v1.3.0+ of LSPDFR Computer+)
    • This is a very exciting addition to the LSPDFR world!
    • Callouts dispatched to the player will now be visible in the Computer+ interface!!
      • Even calls the player does not accept!
    • The player can view/read all of the details of the callout before responding, and all information is updated in real time, just like a real police computer!
    • The previous "CAD popup" (opened by CTRL+D) has been removed in favour of Computer+
       
  • Interaction menu
    • You can now observe/question subjects in more callouts (previously was only the Burglary call)
    • The menu now allows you to trigger any of my callouts on demand
    • The menu can now be opened at any time, with limited options available
       
  • [NEW!] Dispatch Status Check!
    • Periodically, Dispatch will call you to ask what your current status is. You can respond via the menu, or the INI file allows you to set up shortcut keys to answer dispatch with. (Two possible answers: "I'm OK", or "Help me!")
    • If you don't answer, Dispatch will assume that you are in trouble, and need immediate assistance!
    • This feature can be disabled via the INI if desired, but it is enabled by default
    • It is recommended that this feature be left on for realism
       
  • [NEW!] New Ambient Events!
    • I have added two new ambient events:
      • Person stealing a vehicle
      • Carjacking
    • NEW FEATURE - Dispatch will now receive a 911 call when an ambient event occurs, and you will hear the call being dispatched over the radio
      • There will not be any notification popups, like a normal callout. You will simply see a red transparent blip appear on your map for a few seconds, telling you the general area where the incident occurred. Its up to you to find the perpetrator, or maybe you got lucky and caught him in the act!
      • This feature is enabled by default, but can be turned off in the INI file (again, its recommended that it be left on)
  • Fixed a bug with the Observe Subject window that would crash LSPDFR
  • Added an 'objective' notification at the start of each callout
     
  • Person With a Firearm callout
    • This callout has been ripped apart, and much of the code has been re-written
    • You will now receive a description of the suspect, and its up to you to find them in a certain area
    • The search area will be updated periodically, just like the "Hit and Run" and "Police Impersonator" callouts
    • The "suspect" may also not be a suspect! (Play this call to find out what this means!)
      • Basically, don't open fire on them right away! You don't know who they might be!
    • This callout was re-done especially for you, @Polecat324! Thanks for the feedback in your video a few weeks ago! I'm sure you'll like this callout much more now!
  • Lastly, I want to apologize...I wanted to make some changes to the Burglary callout, and add some more variation to it. But I didn't get time to do it for this release. Next update, I promise!
LukeD - Lots of helpful advice, and helping me get comfortable with the API! Plus working together to ensure our callouts can work alongside each other!
FinKone - Same as above, plus testing and showcasing the plugin for me!
Jeff Favignano - Being an encouraging voice, plus testing the plugin and showcasing it for me!
Bay Area Buggs - Thanks for promoting this plugin in your videos!
DCP1293 - Testing and helping me break it
LtFlash - Testing and helping me break it
Straysify - Testing, plus working together to ensure our callouts can work alongside each other!
Erwi - For helping me out with some code issues!



User Feedback

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Albo1125

For current version ·

   11 of 11 members found this review helpful 11 / 11 members

With the new ambient events and lots of small improvements to the other callouts, this is one of the best callout plugins available! Definitely one of the must-haves and on top of that, the author Stealth22 is a very nice guy as well! 5/5!

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VEKTR0

For current version ·

   7 of 7 members found this review helpful 7 / 7 members

I was about to begin a recording session, came to LCPDFR.com to see if there were any updates to grab first. Immediately saw this was available and immediately downloaded. Super pumped, I saw Jeff Favignano and BayAreaBuggs use this mod in their recent videos, so I know it's good.

Response from the author:

Thanks man, that means a lot! Be sure to grab the new update!

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Throwaway1234

For old version 0.4.0 ·

   4 of 4 members found this review helpful 4 / 4 members

Been using this a little bit now and I can say that it is great, more realistic calls and fluid mechanics!

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juncar

For old version 0.1.0 ·

   3 of 3 members found this review helpful 3 / 3 members

This is a great addition to LSPDFR.  Automatically adding the waypoint/navigation is a really nice touch.  Most if not all of the callouts feature audio throughout the entire scenario as dispatch and other officers communicate with you thru the radio, and there are few callouts within the pack that essentially amount to "kill X target and move on."  Everything from the audio, navigation, and character interaction during the callouts is great.  This callout pack is the most realistic one yet in my opinion and a must have addition to LSPDFR.

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GravelRoadCop

For old version 0.4.0 ·

   3 of 3 members found this review helpful 3 / 3 members

This allows you to go to the next level and experience the reality of Law Enforcement.

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CaptainSugarFree

For old version 0.4.0 ·

   3 of 3 members found this review helpful 3 / 3 members

I saw FinKone's video with your callouts so i dont even need to play it first to know this is amazing. 

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officerAMR

   3 of 3 members found this review helpful 3 / 3 members

Well i saw Jeff's demonstration earlier today, looks really good, well done 

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YatzNexus

For current version ·

   2 of 2 members found this review helpful 2 / 2 members

Great work as always from Stealth.

 

What first sold me on this callout pack were the ambient events.  I was at a stop arresting someone for a DUI in Sandy Shores.  In the background, I saw a guy running with a knife (and thought that was pretty odd).  Then the guy ran up to a truck, dragged the driver out and started to drive off.  A bystander did the whole "let me get this on camera" thing we are all used to, except as the perp was drive away, I got a call from dispatch that a carjacking had just been reported.  I let the DUI go and sped after the carjacker.  Later I realized it was part of this mod.

 

The level of realism is superb.  And you have to make real decisions.  LSPDFR doesn't have a way for you to call in something like this, so you have to choose sometimes the greater of two evils, so to speak.

 

Additionally, the mod has never caused a crash for me.  Every once in a while, a callout or ambient event will have a minor issue or be a little confusing, but even that is rare.  Definitely an always enabled callout pack for me!

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Kal74

For old version 0.5.0 ·

   2 of 2 members found this review helpful 2 / 2 members

I agree 100% with Albo1125s review, " this is one of the best callout plugins available! Definitely one of the must-haves" without a doubt.. Stealth22 not only creates this amazing callout, he is also pretty friendly in my opinion. Often you will see him posting out in the forums helping out people here and there..  

and I know he says: 

"Most of these callouts are "Code 2" calls, meaning, they do NOT require a "Code 3", or "lights and sirens" response"

but Sorry Stealth22, I lights and sirens everything! because I like the flashy lights and hearing the sounds of my sirens wailing.:woot:

Response from the author:

Your call...just don't come to me when the suspect is gone because he heard your siren! :whistling:

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Synapt

For old version 0.3.0 ·

   2 of 2 members found this review helpful 2 / 2 members


Great with exception of one major hindrance;
http://images.akamai.steamusercontent.com/ugc/700660204500488489/1694BE5D89F3B6FB5BCC9F96D8EA9BC4EC906E4B/

You have any idea how friggin difficult it is to find someone in a radius THAT large for a hit & run? :P

Twice now this happened, the last time wasn't so bad, I eventually stumbled upon the person once their car broke down, but this radius is massive, you know how many roads and highways I have to cover?  Been driving for 15 minutes and still only covered half the area, and that's assuming they broke down already and aren't still moving around while I'm searching, lol.

Also impaired driver may be buggy-ish?  I normally can't talk to them unless I pull them over, as they sorta-take off even when I arrive Code-2, but will halt in response to a normal pull-over attempt.  So there's no use of Y I've found yet really in this case.

Response from the author:

Thanks for the feedback. I've already changed up the hit and run search pattern, haha. I quickly realized that it would get FAR too big.

It will be much better in the next update. :thumbsup:

The impaired driver is...impaired, so they will be driving like an idiot. It may have appeared that they took off on you, but it wouldn't initiate a pursuit unless you roll up with the siren on. The whole point is to pull them over to speak to them. :wink:

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Aryto

For old version 0.2.0 ·

   2 of 2 members found this review helpful 2 / 2 members

Stealth's callouts are easily the ones with the most depth to them out of any available right now. From little, but powerful touches like being able to move the peds, to subject interviews, there's nothing quite as solid or as immersive as Code 3 Callouts at the moment. It used to cause crashes for me before, but has since been updated and I've found it works flawlessly now so if you had issues in the past definitely give it another try now!  If you don't have this callout pack in your game, you're really missing out on some of the best quality of work you can add to LSPDFR!

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TdePadua

For old version 0.2.0 ·

   2 of 2 members found this review helpful 2 / 2 members

Amazing mod, But was having crashes at first. Decided it was probably a conflict with another mod, and when I stopped automatically loading PoliceRadio.dll (FinKone) in the startup.rphs the crashing stopped.

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AngeloCosma

   2 of 2 members found this review helpful 2 / 2 members

FinKone saw your video showcasing this! Stealth22, super excited and glad its out in time for the weekend! Thanks so much for your hard work both of you. Cant wait to get home, haven't played it yet but I'm sure its 5 stars!

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LtRob

For old version 1.0.0 ·

   1 of 1 member found this review helpful 1 / 1 member

The new burglary callout is a must for immersion, I hope modders use this callout as an example to expand the possibilities of police work, getting the experience indoors also.

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LeGeorgettier

For old version 1.0.0 ·

   1 of 1 member found this review helpful 1 / 1 member

Great set of callouts! These are as must for realistic police work! 
 

I specially like the new burglary where you get to actually search the house! Really immersive! It was about time to see calls like those!!

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Kenobi91

For old version 0.6.0 ·

   1 of 1 member found this review helpful 1 / 1 member

This callout pack is really a must have! A greate range of callouts and situations that totally improve LSPDFR experience. The last update is amazing and confirmed author's skills in moding. Keep up the good work and keep updating this fantastic mod :) !

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Delco24

For old version 0.6.0 ·

   1 of 1 member found this review helpful 1 / 1 member

Long overdue review. Been using Code 3 Callouts for a while, and they are all very well done. Just updated to the newest version and got the new backup domestic callout. Felt very realistic/immersive as a backup unit. Can't wait to see how the assault callout has been re-done. Also, glad to see that the impaired driver ties into the breathalyzer mod now.

This is definitely one of the must-have callout plugins.

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thecovesf

· Edited by thecovesf

For old version 0.6.0 ·

   1 of 1 member found this review helpful 1 / 1 member

I have been slowly building my LSPDFR, picking and choosing mods after careful research on this site and watching endless YouTube videos to see where I want to take my game.

The one thing I'm trying not to do is tangle a complicated web of mods and have to figure out what to do to fix my game when it has major issues. Even with minimal mods, I ran into a major issue that took hours and hours to figure out (turned out to be a vehicle mod causing the problem).

I just want to play the game. Now that I have the vehicles I want in the game, the next step is to expand my call outs. Albo's Traffic Policer added some awesome ambient events and I can't wait for Fiskey to update his Secondary Callouts.

In the meantime, I've seen many YouTube videos of Stealth22's Code 3 Callouts and liked what I saw so I added this one and have not been disappointed. To me this is a must have callout plugin to add another level of role play realism and variety to the game. If you are looking to immerse yourself in the LSPDFR world, this is one plugin you can't do without.

My two favorite call outs are Police Impersonator and Hit and Run because it requires a bit of memory and deduction on your part to complete the call successfully.

Fantastic job Stealth! This one is staying in my game.

Would love to donate for your efforts but didn't see a donate button on the download page. Please send me a PM so I can hit you up. I appreciate all the work you and all others put in for the community!

UPDATED for 0.6.0

Just played a session with the latest release. Somehow, Stealth22 made Code 3 Callouts better. I've only been in the LSPDFR community for a few months but I've done my research on this site and on YouTube. After awhile you begin to understand which mods are a must have, this is one of them.

If you haven't downloaded this one, what are you waiting for? 

Response from the author:

Thanks a lot for the kind words, I really appreciate it!

And if you liked the last version, you'll love the new one I just released, haha.

As for the donating aspect...I do this as a service to the community. No compensation required. :thumbsup:

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Fiskey111

For current version ·

   1 of 1 member found this review helpful 1 / 1 member

An absolutely amazing set of callouts for LSPDFR.  If you don't have these in your game then I don't know what's wrong with you.  I love not having to respond Code 3 to everything- after a while "run and gun" callouts get boring.  The assault callout is hands down one of the best callouts I've ever seen- I love having multiple people tell you different things which makes you have to decide who is right.  By far my favorite callout though is "Unknown Trouble" just because I never know what it's going to be (oh really?)- I love the variation of that callout and how I'm still careful when rolling up because I don't know if it's a false call or if it's legit and I'm about to die.

If I could rate this 100 out of 5 I would.  Download it now- you won't regret it!

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MultiPrimeGamer

For old version 0.5.2 ·

   1 of 1 member found this review helpful 1 / 1 member

Nice callouts and one of the best mods!

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DutchRedGaming

For old version 0.5.2 ·

   1 of 1 member found this review helpful 1 / 1 member

This must be a part of LSPDFR Vanilla!

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Abz

For old version 0.5.2 ·

   1 of 1 member found this review helpful 1 / 1 member

Callouts are amazing. Good work. :)

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Figgis302

For old version 0.5.2 ·

   1 of 1 member found this review helpful 1 / 1 member

Amazing work. The scripting is spot-on and works flawlessly. The situations all slide like well-oiled gears in a clockwork machination, and the dialogue is very accurate. Awesome job, Stealth22. Best plugin I've ever installed.

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mcdimm

For old version 0.5.2 ·

   1 of 1 member found this review helpful 1 / 1 member

sorry but this not working anymore on RPH 0.28

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Kilyin

For old version 0.2.0 ·

   1 of 1 member found this review helpful 1 / 1 member

Awesome plugin that no longer crashes my game with the latest version. I am glad I finally get to experience all these callouts, it was worth the wait.

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