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Traffic Control 1.1.1

(46 reviews)

4 Screenshots

Traffic Control for GTA V
Copyright (C) 2018 Stealth22. All rights reserved.

Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.

 

Requirements
You must have version 0.63 (or newer) of RAGE Plugin Hook. You must have a fully legal, non-pirated version of GTA V.

 

Automatic Installation
- Extract the ZIP archive; ensure that setup.exe and Traffic Control.msi are both in the same folder
- DON'T run Traffic Control.msi unless you know what you're doing
- Run setup.exe, and ensure that the installation directory detected matches the main/root folder of your GTA V install directory
- If setup.exe is unable to detect your GTA V directory, or fails in some other fashion, start Traffic Control.msi, AND SELECT YOUR GTA V PATH AS THE INSTALL DIRECTORY

 

Manual Installation
- Copy the TrafficControl.dll and TrafficControl.ini files into the Plugins folder of your GTA V directory.
- Copy the Stealth.Common.dll and RAGENativeUI.dll files into your main/root GTA V directory.

 

Features
- Stop or slow down all traffic within a certain radius of the player, in order to close a road for investigative purposes, or for safety reasons during a traffic stop
- Multiple "roadblocks" or "speed zones" can be placed
- Roadblocks will remain in place until removed by the player
- A (beta) setting to allow any emergency vehicles to drive through "roadblocks"/"stop zones" can be enabled in the INI file ("Stop Traffic" orders only; speed restrictions are not affected)
- The above setting can also be changed on-demand through the new in-game menu
[NEW!] - Traffic Control now includes a new in-game menu, powered by RAGENativeUI!
[NEW!] - Keyboard shortcuts can now be changed in the INI file!
[NEW!] - Keyboard shortcuts can be disabled, if desired (to use the in-game menu exclusively)

[NEW!] - Integration with Police SmartRadio!

 

Usage
- Press the menu keybind (CTRL + F10 by default) to open the Traffic Control menu; use the menu options to place/remove roadblocks
- Alternatively, you can use the shortcut keys (see the INI file) to place/remove roadblocks
- Keyboard shortcuts can be disabled through the INI file, if you wish to only use the in-game menu

 

Forum Thread

http://www.lcpdfr.com/forums/topic/51961-rel-traffic-control-beta-close-off-the-road-while-you-investigate-and-clear-a-scene/ 

What's New in Version 1.1.1

Released

VERSION 1.1.1

  • Added missing Police SmartRadio files; fixed directory structure
  • Had some issues building the auto installer; this version will be manual drag and drop only
     

VERSION 1.1.0

  • This version requires RPH 0.62+, as well as RAGENativeUI v.1.6.3.0
  • This version also requires Stealth.Common v2.0+ (included; older versions will not work)
  • Brought this plugin into the 21st century, and best of all...
  • Integration with Police SmartRadio, built by our very own @Albo1125!!

User Feedback

Recommended Comments

DLM3

Members

@joe25 What I meant is that plugins installed under plugins/LSPDFR/ are managed by LSPDFR, so when you load it it also loads the plugins automatically. Conversely when you unload LSPDFR it also unloads them. But I forgot that Traffic Control was located under /plugins/ so that made sense that unloading LSPDFR didn't work to stop it.

Kal74

Members

@Stealth22 Would Traffic Control work with RAGENativeUI.dll 1.3.1.0 ?

 

Kilyin

Members

(edited)

On 3/31/2016 at 1:31 PM, Kal74 said:

@Stealth22 Would Traffic Control work with RAGENativeUI.dll 1.3.1.0 ?

 

Nope, because it's hardcoded not to do so. Needs to be updated. @Stealth22

Edited by Kilyin

Kal74

Members

59 minutes ago, Kilyin said:

Nope, because it's hardcoded not to do so. Needs to be updated. @Stealth22

Thanks for that Kilyin.. You are wise good sir! I kind of though that, but since I wasn't 100% sure, thought I'd ask... :thumbsup:

Stealth22

Friends of LSPDFR Author

4 hours ago, Kilyin said:

Nope, because it's hardcoded not to do so. Needs to be updated. @Stealth22

I coded Traffic Control to do that? Or RNUI isn't compatible? 

Kilyin

Members

3 minutes ago, Stealth22 said:

I coded Traffic Control to do that? Or RNUI isn't compatible? 

Assumed you did since it says this:

Traffic Control: [Traffic Control] ERROR: Traffic Control requires v1.3.0.0 of RAGENativeUI DLL. Different version (1.3.1.0) found; Traffic Control cannot run.

Kal74

Members

1 hour ago, Kilyin said:

Assumed you did since it says this:

Traffic Control: [Traffic Control] ERROR: Traffic Control requires v1.3.0.0 of RAGENativeUI DLL. Different version (1.3.1.0) found; Traffic Control cannot run.

That's the error I got as well

Ghnty5

Members

1 hour ago, Kal74 said:

That's the error I got as well

me too!

 

joe25

Members

me three!

for some reason the emergency vehicles ignore roadblocks doesnt work for me 

Kal74

Members

5 hours ago, Stealth22 said:

My bad, lol. I'll get an update out soon. 

No problem Stealth22 appreciate your time! In the meantime I've been improvising by using my body to stop and slow traffic, it's kind of buggy though,  sometimes cars will run me over as I run out in front of them to stop them..:ohmy:

Ghnty5

Members

13 hours ago, Stealth22 said:

My bad, lol. I'll get an update out soon. 

thanks! Its weird not being able to slow down cars when its really needed!

Deactivated Member

Deactivated

Could this be updated to use RageNativeUI version 1.3.1 as other script's updates require it, so now Traffic Control cannot be run alongside them since they require different RageNativeUI's. Thanks!

Kal74

Members

13 minutes ago, forsakenbacon17 said:

Could this be updated to use RageNativeUI version 1.3.1 as other script's updates require it, so now Traffic Control cannot be run alongside them since they require different RageNativeUI's. Thanks!

 

15 hours ago, Stealth22 said:

My bad, lol. I'll get an update out soon. 

 

Deactivated Member

Deactivated

3 minutes ago, Kal74 said:

 

 

Oops, didnt even notice, my bad. Thanks man!

Kal74

Members

2 hours ago, forsakenbacon17 said:

Oops, didnt even notice, my bad. Thanks man!

No Problem :thumbsup:  

syn111

Members

Can you update so that it allows latest RageNativeUI? Some other scripts have been updated to require >= 1.3.1 but yours seems not to want to run on newer versions

Kal74

Members

14 minutes ago, syn111 said:

Can you update so that it allows latest RageNativeUI? Some other scripts have been updated to require >= 1.3.1 but yours seems not to want to run on newer versions

Scroll up to the last post from  Stealth22  and you will get your answer. :thumbsup:

jdwohlever

Members

(edited)

Getting an ERROR:
Version 1.3.1 of RAGENativeUI.dll found. Traffic Control requires RAGENativeUI.dll 1.3.0
Traffic Control Not loaded.

EDIT: Saw post about update coming.

 

:(

 

Edited by jdwohlever

ricearoni

Members

@Stealth22 This mod has become essential for my gameplay, and thank you for that! I do howver have a suggestion : Seeing as how you have managed to make a setting for emergency vehicles to ignore traffic blips, is there a way you could create a special traffic blip that ONLY emergency vehicles are effectd by. For example, sometimes the road is clear and safe for slow moving traffic but I want to keep a couple of additional units on scene while I finish up, If I could put out a blip (make it blue for all intensive purposes) that stops all emrgency vehicles but allows other traffic to flow it would make it much easier! thanks!

John23

Members

This does not work on the new RAGE btw

jdwohlever

Members

Do you have an ETA on an update?

Really missing this mod.

 

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