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SimpleHUD 1.2.10

(26 reviews)

2 Screenshots

Could contain: font, electric blue, logo, text, graphics, graphic design, blue, screenshot, brand, symbol, design

 

SimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.

 

Features

  • Postal System
  • Speed Limit
  • Advisory Signs
  • Time
  • County
  • Cardinal Direction 
  • Customize Menu
  • Custom INI
  • Road Name
  • Integration with Future Mods 👀

 

Could contain: text, font, graphics, electric blue, logo, graphic design, screenshot, brand, blue, design, typography

 

Requirements

 

To install this script, place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.

 

Drive where GTA V is installed → Programs (x86) / SteamLibrary → Steam → steamapps → common → Grand Theft Auto V

 

Could contain: font, graphics, text, logo, electric blue, graphic design, screenshot, brand, blue, design, typography

 

If you need support, please join our discord server and create a ticket eventually someone will get to you! 

 

Discord Server: Venoxity Network [www.discord.com]

Installation VideoBlueLine Vibes [www.youtube.com]

 

Could contain: font, text, electric blue, logo, graphics, graphic design, brand, blue, screenshot, design, typography

 

I would be happy to receive feedback. If there are any Bugs, please let me know!

Edited by Venoxity
Updated features, and add blueline vibes.

What's New in Version 1.2.10

Released

[1.2.10] - 07/27/2025

Spoiler

Fixes

  • Improved initialization and error handling in core modules
  • Refactored HUD rendering checks into a private method for better maintainability
  • Updated Position Y options to use a finer scale step for smoother adjustment


[1.2.9] - 07/25/2025

Spoiler

Fixes

* Fixed HUD misalignment on certain screen resolutions.
 

Improvements

* Updated ScriptHookV SDK.
* Improved `DetectStateRoute` to strip "US"/"Interstate" prefixes.
* Revised JSON routes: some "SR" changed to "US Route".
* Added menu system for HUD settings.
* Added support for speed limit signs based on current road.
* Renamed:

  * `Runway1` → `Maneuvering Area`
  * `Los Santos International Airport` → `Los Santos Intl Airport`
  * `GWC and Golfing Society` → `Golf Course`
  * `Rockfill Hills` → `Metro Los Santos`
* Added new zones (EAHOL, LANCA, MIDPE, etc.) for Liberty City.
* Improved config settings and general user experience.
* Added DLC validation with clear logging.
* Improved initialization and memory access logs.
 

Codebase

* Refactored core HUD logic for readability and structure.
* Removed outdated C++ code and improved memory handling.
* Modularized HUD drawing and location parsing.
* Consolidated shared logic into utilities.
* Standardized naming across files and classes.


 

[1.2.8] - 10/25/2024

Spoiler

 

  • Fixes
    •  Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
    •  Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
       
  • Improvements:
    • Redesigned the postal map for a more accurate and modern look.
    • Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
    • Added checks in `DrawTextOnScreen` for radar status, player state, and UI visibility to ensure text is displayed appropriately.
    • Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.

 


[1.1.9] - 3/10/2024

Spoiler

- Resolved an issue where the HUD would occasionally disappear unexpectedly.
- Introducing more customization options with the addition of CountyPosX, CountyPosY, CountyPosX_RadarLrg, CountyPosY_RadarLrg, and CountyScale within the [COUNTY] INI settings.
- Enhanced clarity with the inclusion of PostalCompact within the [POSTAL] INI Setting.
- Introduction of aopMap.json, located in SimpleHUD/data/maps, made by Armouredivision.
- Streamlined settings organization by adding an [AOP] section above the [ZONE] INI.
- Unveiling the new Area of Play (AOP) feature above the Postal System, enriching your gameplay experience. (Currently disabled by default)

Important Note: This update does not require any OIV changes. Simply replace your DLL, add the new aopMap file, and integrate the new INI settings to enjoy the latest enhancements seamlessly.



[1.1.8] - 3/3/2024

Spoiler

- LemonUI Upgrade: Upgraded LemonUI from version 1.10 to 2.0 for enhanced functionality and smoother user experience.
  
- Font Customization: Introduced new options in the configuration file (ini) including DirectionFont, RoadFont, PostalFont, and TimeFont, allowing users to personalize the fonts according to their preferences.
  
- Text Customization: Expanded customization options with the addition of DirectionText and PostalText ini settings.
  
- Improved Speed Limit Display:
Reverted the Speed Limit font to default and optimized its positioning for better visibility.
  
- High-Speed Alert:
Introduced HighSpeedAlertAudio ini option under the [LIMIT] section to provide audible alerts for exceeding speed limits.
  
- Notification Management:
Added NotificationTimeout ini option under the [NOTIFICATIONS] section for more control over the display duration of notifications.

- Enhanced User Experience: Resolved issues to ensure that text elements are not displayed during cutscenes, enhancing immersion.


- Enhanced Subtitle Support: Upgrade to the latest SimpleHUD.oiv, now replacing frontend.xml for enhanced subtitle support.

 

- Streamlined Installation: Simplify your installation process with the renaming of SimpleHUD.oiv to "part one installer," ensuring clarity and ease. Remember, part two is optional but recommended for additional font support.


[1.1.7] - 1/20/2024

Spoiler

- Compass Upgrade (Work in Progress): While we introduce a cutting-edge compass, we recommend keeping this feature off temporarily as we fine-tune it for perfection.
- Optimized Default Position: Thanks to Armouredivision, this update elegantly resolves overlapping subtitles during interactions with pedestrians.
- Streamlined SimpleHUD Folder: Give your SimpleHUD a fresh start by clearing out the old folder and seamlessly replacing it with the new one.
- Enhanced Customization: Unleash your creativity with the flexibility to add/remove state routes and completely transform the county map, including Metro Los Santos and Los Santos County.
- Revamped Download Folder: Introducing a sleek Addons Folder for effortless management.
- Postal Map Integration: Now included in the primary build for added convenience.
- Speed Limit Updates: Advisory signs are now seamlessly incorporated with full customization options. Still a work in progress, but safe for use.
- New [LIMIT] INI Values:
  - DisplayOnlyOnChange
  - ChangeDisplayTime (Applies solely to the actual speed limit, not advisory signs. Let us know if you want this feature.)
- New [TIME] Setting:
  - TimeInGameFormat
- New Fonts:
  - Street Label (GTAVLeaderboard) replaced with Archivo.
  - Direction (FixedWidthNumbers) replaced with Roboto Mono.
  - Speed Limit (Rockstar tag) replaced with Highway Gothic.
- Route Number Adjustment:
  - Route <Number> changed to SR <Number>. Edit/remove in the new stateRoutes.json file.
- High-Speed Alert Updates:
  - HighSpeedAlertEnabled INI setting moved to [LIMIT] and renamed to AnnounceSpeedLimitWarning.
  - New setting: AmountOverSpeedLimit.
- New [NOTIFICATIONS] Section: Inside INI for better management.
- High-Speed Alert Feature: Now complete and out of beta, enabled by default.

 

 Texture Tweaks:
- Two New Versions of Textures, with the folder renamed to props & textures. Base Version targets SimpleHUD's font system, while the other one replaces most in-game fonts.
- Removed Advanced category, now exclusively for developers.

 

Advanced Functionality:
- New Speed Limit Overwrite Functionality: Set up specific areas with override speeds, like Panorama Drive, normally at 50 but reduced to 35 on dirt roads.

 

Bug Fixes and Improvements:
- FIXED: Centered the 10-speed limit & 5-speed limit, resolving the off-centered issue.
- Various prop retextures around the map.

 

Note: For an optimal experience, follow the provided instructions to update your SimpleHUD folder.

 


Short Description

Seamlessly display your location, compass, and time in-game

User Feedback

Recommended Comments

JM Modifications

Insiders

(edited)

2 hours ago, tobiasframadhan said:

Hey there, would you mind tell me the scaling and positions? DM me (coloniste) or just reply.

You can adjust the positions using Shift + F10 by default. Itll bring up the menu and each section will have the position and scaling.

Edited by OfficerMorrison

MrFreeze665

Members

On 2/24/2024 at 4:14 AM, videuns said:

Hey there, would you mind tell me the scaling and positions? DM me (coloniste) or just reply.


Hey videuns, i send you my config trough DM.

JM Modifications

Insiders

1 hour ago, MrFreeze665 said:


Hey videuns, i send you my config trough DM.

You’re not allowed to file share.

DIESELpower401

Members

(edited)

After installing this, I'm getting a error with scripthookVDOTNET, #56 i believe, and i'm using nightly's version. Is their a current fix or am I stuck for a bit till fixed? Thanks. 

 

Note: It was working fine but I installed backweapon to stow the AR, after that I have gotten an error everytime even after disabling all plugins. 

Edited by DIESELpower401

JM Modifications

Insiders

5 minutes ago, DIESELpower401 said:

After installing this, I'm getting a error with scripthookVDOTNET, #56 i believe, and i'm using nightly's version. Is their a current fix or am I stuck for a bit till fixed? Thanks. 

 

Note: It was working fine but I installed backweapon to stow the AR, after that I have gotten an error everytime even after disabling all plugins. 

Try installing ScriptHookVDotNet-nightly 37 and see if that helps

DIESELpower401

Members

16 minutes ago, OfficerMorrison said:

Try installing ScriptHookVDotNet-nightly 37 and see if that helps

So far it working so I appreciate it.

Venoxity

Members Author

(edited)

dont mind the title. that was my mistake. i wasnt paying attention. its 1.1.8 not 1.1.7. file content should be correct through.

Also when updating, run both the uninstallers before installing the other oivs 

Edited by Venoxity

Venoxity

Members Author

On 2/6/2024 at 12:37 PM, OfficerBenzo said:


Just a quick FYI on the Font conflict if it helps.  Ruslan updated ViewPointV font on January 28th,  so that it doesn't conflict with other fonts in game (SimpleHud, Compulite, other menus etc.)  The only thing I noticed was the  direction was still a bit off after I reinstall the ViewPointV new font oiv.  (Direction as in    | N |    font was showing  the typical box font.   Could still be on my end though.

 

This should be corrected on my end, I am just waiting for Ruslan to use my font file & add his font back into it. Ive left a font space for him to replace. if you like to tempoarily fix it. you can set all the font ini options to ChaletComprimeCologne i believe it is. which is originally the simplehud default font. Thanks

On 1/23/2024 at 10:54 PM, JapanesePoliceOfficer said:

Hello. I updated from version 1.16 according to the installation procedure, but it seems that garbled characters occur in my environment...

 

Could contain: outdoor, sky, text, cloud, billboard, tree, clothing, ground, screenshot, way, person, street, sign

Since the font can now be changed in the ini file, it can now be displayed correctly even in games other than those set in English.

thank you!

Could contain: clothing, outdoor, person, tree, sky, text, jacket, trousers, jeans, ground, street

 

Venoxity

Members Author

36 minutes ago, JapanesePoliceOfficer said:

Since the font can now be changed in the ini file, it can now be displayed correctly even in games other than those set in English.

thank you!

Could contain: clothing, outdoor, person, tree, sky, text, jacket, trousers, jeans, ground, street

 

Np. Make sure to change direction text to where it has a space after each | to fix the direction 

27 minutes ago, Venoxity said:

Np. Make sure to change direction text to where it has a space after each | to fix the direction 

Ah, I didn't notice. I fixed it. Thank you again!

249Xeno

Members

wait what??? I am totally lost on your question...

 

first of all, RPH is a launcher... and SHV is a script that helps for the asi files to run. Without SHV, the script will not work.

that'sYou can't make a RPH version of this if that what you want. It would not make sense.

TheSalonGuy

Members

Hello. I wanted to update this but I notice a number of new oiv's, nightly, and new options that aren't described anywhere in the readme so I am not sure what to install. Can you help please? Thanks. 

(edited)

32 minutes ago, TheSalonGuy said:

Hello. I wanted to update this but I notice a number of new oiv's, nightly, and new options that aren't described anywhere in the readme so I am not sure what to install. Can you help please? Thanks. 

 NIGHTLY is for ScriptHookVDotNet - nightly version

 

https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases/tag/v3.6.0-nightly.60

 

Just a different SCRIPTHOOKDOTNET build.  You should go with the STABLE version in the SimpleHUD download if you weren't sure which one to go with.

Edited by GTA 5 Jedi Master

TheSalonGuy

Members

4 hours ago, GTA 5 Jedi Master said:

 NIGHTLY is for ScriptHookVDotNet - nightly version

 

https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases/tag/v3.6.0-nightly.60

 

Just a different SCRIPTHOOKDOTNET build.  You should go with the STABLE version in the SimpleHUD download if you weren't sure which one to go with.

Thanks. So I did the normal install but now my postal, street name, time, direction is all gone accept the status text from grammar police. Any way to fix this?

(edited)

2 hours ago, TheSalonGuy said:

Thanks. So I did the normal install but now my postal, street name, time, direction is all gone accept the status text from grammar police. Any way to fix this?

 

Check the SimpleHUD.ini file in the SCRIPTS folder.  Open it and go to the bottom where it says: 

 

[MENU]
ToggleKey=F10
ModifierKey=Shift
MenuEnabled=False

 

CHANGE: MenuEnabled to TRUE.  When in-game press SHIFT+F10 and change the items you want to show in the menu there.....or in the .ini you just edited to turn them on and then adjust where they are shown in the in-game menu.

Edited by GTA 5 Jedi Master

itsjzee85

Members

So we have speed limit signs and a high speed warning notification but no speedometer. Why not just add it back? I know SimpleCTRL has it but why can't this version at least have the option in the ini? Why have speed limit signs and high speed warning if you don't even know how fast your going? 

TheSalonGuy

Members

18 hours ago, GTA 5 Jedi Master said:

 

Check the SimpleHUD.ini file in the SCRIPTS folder.  Open it and go to the bottom where it says: 

 

[MENU]
ToggleKey=F10
ModifierKey=Shift
MenuEnabled=False

 

CHANGE: MenuEnabled to TRUE.  When in-game press SHIFT+F10 and change the items you want to show in the menu there.....or in the .ini you just edited to turn them on and then adjust where they are shown in the in-game menu.

I changed it to true but all of the other options like PLD, etc were also set to true which is odd they weren't showing in game. Since this update they went away but not with any previous updates. 

Venoxity

Members Author

1 hour ago, TheSalonGuy said:

I changed it to true but all of the other options like PLD, etc were also set to true which is odd they weren't showing in game. Since this update they went away but not with any previous updates. 

this issue has been fixed, besides his menu issue which im unsure what is going on

TheSalonGuy

Members

On 3/6/2024 at 7:19 PM, Venoxity said:

this issue has been fixed, besides his menu issue which im unsure what is going on

Hey bro so I reinstalled this and finally got f10 to work for the in-game menu but then randomly the hud stuff went away again. The menu worked but the location, direction, etc, disappeared after it was working when I got out of a police car then got back in. Again, I have had NOOO issues on any previous versions until this latest update. 

PapiRPG

Members

Could contain: text, car, vehicle, land vehicle, outdoor, screenshot, wheel, building, road, night, street, city

Its all there when I start LSPDFR up but after some time it all disappears. Can I get some help?

TheSalonGuy

Members

14 hours ago, PapiRPG said:

Could contain: text, car, vehicle, land vehicle, outdoor, screenshot, wheel, building, road, night, street, city

Its all there when I start LSPDFR up but after some time it all disappears. Can I get some help?

I am having the same issue. 

SlimInAZ

Insiders

20 hours ago, TheSalonGuy said:

I am having the same issue. 

Same here; following.

Lvcid

Members

On 3/8/2024 at 5:48 PM, TheSalonGuy said:

I am having the same issue. 

Same here, thought it might have been a problem on my end. Had no issues before the update.

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