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SimpleHUD 1.2.8

Seamlessly display your location, compass, and time in-game
   (17 reviews)

2 Screenshots

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SimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.

 

Features

  • Postal System
  • Time
  • County
  • Cardinal Direction 
  • Custom INI
  • Road Name
  • Integration with Future Mods 👀

 

Could contain: text, font, graphics, electric blue, logo, graphic design, screenshot, brand, blue, design, typography

 

Requirements

 

To install this script, place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.

 

Drive where GTA V is installed → Programs (x86) / SteamLibrary → Steam → steamapps → common → Grand Theft Auto V

 

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If you need support, please join our discord server and create a ticket eventually someone will get to you! 

 

Discord Server: Venoxity Network [www.discord.com]

Installation VideoGeoffrey_Gamer [www.youtube.com]

 

Could contain: font, text, electric blue, logo, graphics, graphic design, brand, blue, screenshot, design, typography

 

I would be happy to receive feedback. If there are any Bugs, please let me know!

Edited by Venoxity
Added installation video to description


What's New in Version 1.2.8

Released

[1.2.8] - 10/25/2024

Spoiler


  • Fixes
    •  Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
    •  Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
       
  • Improvements:
    • Redesigned the postal map for a more accurate and modern look.
    • Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
    • Added checks in `DrawTextOnScreen` for radar status, player state, and UI visibility to ensure text is displayed appropriately.
    • Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.


[1.1.9] - 3/10/2024

Spoiler

- Resolved an issue where the HUD would occasionally disappear unexpectedly.
- Introducing more customization options with the addition of CountyPosX, CountyPosY, CountyPosX_RadarLrg, CountyPosY_RadarLrg, and CountyScale within the [COUNTY] INI settings.
- Enhanced clarity with the inclusion of PostalCompact within the [POSTAL] INI Setting.
- Introduction of aopMap.json, located in SimpleHUD/data/maps, made by Armouredivision.
- Streamlined settings organization by adding an [AOP] section above the [ZONE] INI.
- Unveiling the new Area of Play (AOP) feature above the Postal System, enriching your gameplay experience. (Currently disabled by default)

Important Note: This update does not require any OIV changes. Simply replace your DLL, add the new aopMap file, and integrate the new INI settings to enjoy the latest enhancements seamlessly.



[1.1.8] - 3/3/2024

Spoiler

- LemonUI Upgrade: Upgraded LemonUI from version 1.10 to 2.0 for enhanced functionality and smoother user experience.
  
- Font Customization: Introduced new options in the configuration file (ini) including DirectionFont, RoadFont, PostalFont, and TimeFont, allowing users to personalize the fonts according to their preferences.
  
- Text Customization: Expanded customization options with the addition of DirectionText and PostalText ini settings.
  
- Improved Speed Limit Display:
Reverted the Speed Limit font to default and optimized its positioning for better visibility.
  
- High-Speed Alert:
Introduced HighSpeedAlertAudio ini option under the [LIMIT] section to provide audible alerts for exceeding speed limits.
  
- Notification Management:
Added NotificationTimeout ini option under the [NOTIFICATIONS] section for more control over the display duration of notifications.

- Enhanced User Experience: Resolved issues to ensure that text elements are not displayed during cutscenes, enhancing immersion.


- Enhanced Subtitle Support: Upgrade to the latest SimpleHUD.oiv, now replacing frontend.xml for enhanced subtitle support.

 

- Streamlined Installation: Simplify your installation process with the renaming of SimpleHUD.oiv to "part one installer," ensuring clarity and ease. Remember, part two is optional but recommended for additional font support.


[1.1.7] - 1/20/2024

Spoiler

- Compass Upgrade (Work in Progress): While we introduce a cutting-edge compass, we recommend keeping this feature off temporarily as we fine-tune it for perfection.
- Optimized Default Position: Thanks to Armouredivision, this update elegantly resolves overlapping subtitles during interactions with pedestrians.
- Streamlined SimpleHUD Folder: Give your SimpleHUD a fresh start by clearing out the old folder and seamlessly replacing it with the new one.
- Enhanced Customization: Unleash your creativity with the flexibility to add/remove state routes and completely transform the county map, including Metro Los Santos and Los Santos County.
- Revamped Download Folder: Introducing a sleek Addons Folder for effortless management.
- Postal Map Integration: Now included in the primary build for added convenience.
- Speed Limit Updates: Advisory signs are now seamlessly incorporated with full customization options. Still a work in progress, but safe for use.
- New [LIMIT] INI Values:
  - DisplayOnlyOnChange
  - ChangeDisplayTime (Applies solely to the actual speed limit, not advisory signs. Let us know if you want this feature.)
- New [TIME] Setting:
  - TimeInGameFormat
- New Fonts:
  - Street Label (GTAVLeaderboard) replaced with Archivo.
  - Direction (FixedWidthNumbers) replaced with Roboto Mono.
  - Speed Limit (Rockstar tag) replaced with Highway Gothic.
- Route Number Adjustment:
  - Route <Number> changed to SR <Number>. Edit/remove in the new stateRoutes.json file.
- High-Speed Alert Updates:
  - HighSpeedAlertEnabled INI setting moved to [LIMIT] and renamed to AnnounceSpeedLimitWarning.
  - New setting: AmountOverSpeedLimit.
- New [NOTIFICATIONS] Section: Inside INI for better management.
- High-Speed Alert Feature: Now complete and out of beta, enabled by default.

 

 Texture Tweaks:
- Two New Versions of Textures, with the folder renamed to props & textures. Base Version targets SimpleHUD's font system, while the other one replaces most in-game fonts.
- Removed Advanced category, now exclusively for developers.

 

Advanced Functionality:
- New Speed Limit Overwrite Functionality: Set up specific areas with override speeds, like Panorama Drive, normally at 50 but reduced to 35 on dirt roads.

 

Bug Fixes and Improvements:
- FIXED: Centered the 10-speed limit & 5-speed limit, resolving the off-centered issue.
- Various prop retextures around the map.

 

Note: For an optimal experience, follow the provided instructions to update your SimpleHUD folder.

 

Project: SimpleHUD
Developer: Venoxity Development
Website: venoxity.dev

Thanks:
- Lead Dev: GravityExploitz
- Contributors: EmporosThanatou, Pherem
- Supporters: Lemon, WithLithum, InfamousSabre, Kagikn, Ikt32

Libraries: ScriptHookV, SimpleIni, nlohmann/json

Acknowledgements: Thanks to all who contributed!

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  • User Feedback

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    This marks the final update as if 3/10/24. so i can focus on simplectrl and releasing other mods. I will remain to release patches and small updates but they might not be as daily. Thank you for understanding!  

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    Looks like after the last update it has messed with the layouts - See pics - Any fixes for this? Or any others having this issue? 

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    I love this mod but since the last update the information (time, direction, street names) no longer appears

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    10 hours ago, Caccianick said:

    I love this mod but since the last update the information (time, direction, street names) no longer appears

    All disappeared on me to I had to put back old version to get it all back 

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    All works just that the settings to move the county in the menu is gone when hitting f10.

    Edited by TheSalonGuy
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    3 hours ago, TheSalonGuy said:

    All works just that the settings to move the county in the menu is gone when hitting f10.

    The county is a new feature, so it probably wont be added to the menu for a bit. SimpleHUD pretty much has its last stable update for a while. I am gonna focus on other things 

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    Before this update, I was able to customize the zone position. I think it was tied into the time position settings. With this new update, I can no longer customize where on the screen the zone is displayed. Looked in the in game menu, and figured since its not there, it must be something done manually in the .ini, but there are no settings for the zone besides enable. Is there a way to customize where the zone is displayed on the new version so I don't have to worry about the HUD disappearing, but also get to keep the zone in the place I want it?

    Disregard the above as the zone is now tied in with the county settings. It's late and I was being dumb, my bad guys

    Edited by SolarWarden
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    5 hours ago, Tha Mexikan said:

    whats the diff between Nightly and Stable?

    Each one is for a specific version of ScriptHookVDotNet. If you have the main/official branch of SHVDN, then you go with the Stable option. However, some people have issues such as crashes with the main/official version of SHVDN. To solve that, there is a separate branch of SHVDN called Nightly. The Nightly version of SHVDN is said to not cause the issues mentioned previously. If you install a Nightly version of SHVDN, then use the Nightly option for SimpleHUD. I use the Nightly build #45 with no issues. Anything more recent from #45 caused my game to crash with a SHVDN error.

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    6 hours ago, SolarWarden said:

    Before this update, I was able to customize the zone position. I think it was tied into the time position settings. With this new update, I can no longer customize where on the screen the zone is displayed. Looked in the in game menu, and figured since its not there, it must be something done manually in the .ini, but there are no settings for the zone besides enable. Is there a way to customize where the zone is displayed on the new version so I don't have to worry about the HUD disappearing, but also get to keep the zone in the place I want it?

    Disregard the above as the zone is now tied in with the county settings. It's late and I was being dumb, my bad guys

    Zone was always tied into Time Settings. its just now County got its own position so now thats where zone is also tied to. 

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    On 3/12/2024 at 4:06 AM, STYXX said:

    Looks like after the last update it has messed with the layouts - See pics - Any fixes for this? Or any others having this issue? 

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    i have this problem also

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    Just wanted to share for anyone in the same boat as me: if you don’t want to replace the fonts file because it messes with other plugins, change the fonts in the SimpleHUD ini to the following

     

    Leaderboard -> GTAVLeaderboard

    FixedWidthNumberStyle -> FixedWidthNumbers

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    7 hours ago, michelin15 said:

    Just wanted to share for anyone in the same boat as me: if you don’t want to replace the fonts file because it messes with other plugins, change the fonts in the SimpleHUD ini to the following

     

    Leaderboard -> GTAVLeaderboard

    FixedWidthNumberStyle -> FixedWidthNumbers

    This is incorrect information. Those fonts don’t exist or are the default fonts that SimpleHUD originally used

    also it doesn’t mess with in game fonts lol. It only conflicts if you install viewpointv, that’s when you need to revert the fonts. 

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    29 minutes ago, Venoxity said:

    This is incorrect information. Those fonts don’t exist or are the default fonts that SimpleHUD originally used

    also it doesn’t mess with in game fonts lol. It only conflicts if you install viewpointv, that’s when you need to revert the fonts. 

    They do exist if you leave the fonts file alone rather than replacing it with yours. I’ll give you that they don’t look as nice as the ones you included in the replacement fonts file, but they work just fine (I’m literally using them right now). 

     

    I also never said it messes with in-game fonts, I said replacing the fonts file messes with fonts in other plugins, which it does. One example is LiveLights. 

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    4 hours ago, michelin15 said:

    They do exist if you leave the fonts file alone rather than replacing it with yours. I’ll give you that they don’t look as nice as the ones you included in the replacement fonts file, but they work just fine (I’m literally using them right now). 

     

    I also never said it messes with in-game fonts, I said replacing the fonts file messes with fonts in other plugins, which it does. One example is LiveLights. 

    They aren’t real fonts lol inside the game. If I go into the file right now you will see they are messed up fonts haha. And that’s weird, because the ones you’re using aren’t actual fonts, they look all weird inside the game files. 
     

    and correction it doesn’t mess with anything. I’m using live lights and I have no issues so far so I’m not sure the issue your reporting having but it doesn’t mess with any other plugins by replacing fonts that aren’t used by the game

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    6 hours ago, Venoxity said:

    They aren’t real fonts lol inside the game. If I go into the file right now you will see they are messed up fonts haha. And that’s weird, because the ones you’re using aren’t actual fonts, they look all weird inside the game files. 
     

    and correction it doesn’t mess with anything. I’m using live lights and I have no issues so far so I’m not sure the issue your reporting having but it doesn’t mess with any other plugins by replacing fonts that aren’t used by the game

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    Screenshot from the base, unmolested fontmap.xml in the game files. If I leave the font_lib_efigs_pc.gfx file alone, rather than replacing it with the one you provide, and don't rename the fonts in the SimpleHUD.ini, I just get symbols. Idk what to tell ya lol seems weird, and I'm probably in a very small boat here, but I guess if others are banging their head I just wanted to give them something else to try. 

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    On 3/10/2024 at 11:10 PM, Venoxity said:

    This marks the final update as if 3/10/24. so i can focus on simplectrl and releasing other mods. I will remain to release patches and small updates but they might not be as daily. Thank you for understanding!  

    Hello, I am new to this and I do not have the old .oiv file. In the .zip there is a part one oiv and a part two oiv but I think the instructions are still for 1.1.7. Do I use both of these or is there something I am doing wrong, as I am unable currently to use this mod.

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    Hello,
    I am also having the problems reported above in these comments (no part of the HUD appears except the speed sign), is there a solution? Some people have commented that they were reverting to a previous version to keep it working, can anyone provide me with that? I don't have it and would like to be able to enjoy the add-on correctly.

    Thanks.

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    Is it possible to display a speed sign that matches the speed limit shown on road signs?

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    On 3/29/2024 at 5:43 PM, Daamu32 said:

    Hello,
    I am also having the problems reported above in these comments (no part of the HUD appears except the speed sign), is there a solution? Some people have commented that they were reverting to a previous version to keep it working, can anyone provide me with that? I don't have it and would like to be able to enjoy the add-on correctly.

    Thanks.

     

    This will help you.

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    On 3/11/2024 at 11:06 PM, STYXX said:

    Looks like after the last update it has messed with the layouts - See pics - Any fixes for this? Or any others having this issue? 

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    Could contain: screenshot, font, text, line

     

    On 3/11/2024 at 11:06 PM, STYXX said:

    Looks like after the last update it has messed with the layouts - See pics - Any fixes for this? Or any others having this issue? 

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    Could contain: screenshot, font, text, line

    Have we had any update to fix this yet? I still have this issue - Seems things are overlapped  @VenoxityCould contain: screenshot

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