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SimpleHUD 1.2.8

Seamlessly display your location, compass, and time in-game
   (17 reviews)

2 Screenshots

  • Could contain: text, font, graphics, logo, graphic design, brand, screenshot, design, typography
  • Could contain: mountain, sky, screenshot, text, outdoor, road, sign

Could contain: font, electric blue, logo, text, graphics, graphic design, blue, screenshot, brand, symbol, design

 

SimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.

 

Features

  • Postal System
  • Time
  • County
  • Cardinal Direction 
  • Custom INI
  • Road Name
  • Integration with Future Mods 👀

 

Could contain: text, font, graphics, electric blue, logo, graphic design, screenshot, brand, blue, design, typography

 

Requirements

 

To install this script, place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.

 

Drive where GTA V is installed → Programs (x86) / SteamLibrary → Steam → steamapps → common → Grand Theft Auto V

 

Could contain: font, graphics, text, logo, electric blue, graphic design, screenshot, brand, blue, design, typography

 

If you need support, please join our discord server and create a ticket eventually someone will get to you! 

 

Discord Server: Venoxity Network [www.discord.com]

Installation VideoGeoffrey_Gamer [www.youtube.com]

 

Could contain: font, text, electric blue, logo, graphics, graphic design, brand, blue, screenshot, design, typography

 

I would be happy to receive feedback. If there are any Bugs, please let me know!

Edited by Venoxity
Added installation video to description


What's New in Version 1.2.8

Released

[1.2.8] - 10/25/2024

Spoiler


  • Fixes
    •  Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
    •  Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
       
  • Improvements:
    • Redesigned the postal map for a more accurate and modern look.
    • Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
    • Added checks in `DrawTextOnScreen` for radar status, player state, and UI visibility to ensure text is displayed appropriately.
    • Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.


[1.1.9] - 3/10/2024

Spoiler

- Resolved an issue where the HUD would occasionally disappear unexpectedly.
- Introducing more customization options with the addition of CountyPosX, CountyPosY, CountyPosX_RadarLrg, CountyPosY_RadarLrg, and CountyScale within the [COUNTY] INI settings.
- Enhanced clarity with the inclusion of PostalCompact within the [POSTAL] INI Setting.
- Introduction of aopMap.json, located in SimpleHUD/data/maps, made by Armouredivision.
- Streamlined settings organization by adding an [AOP] section above the [ZONE] INI.
- Unveiling the new Area of Play (AOP) feature above the Postal System, enriching your gameplay experience. (Currently disabled by default)

Important Note: This update does not require any OIV changes. Simply replace your DLL, add the new aopMap file, and integrate the new INI settings to enjoy the latest enhancements seamlessly.



[1.1.8] - 3/3/2024

Spoiler

- LemonUI Upgrade: Upgraded LemonUI from version 1.10 to 2.0 for enhanced functionality and smoother user experience.
  
- Font Customization: Introduced new options in the configuration file (ini) including DirectionFont, RoadFont, PostalFont, and TimeFont, allowing users to personalize the fonts according to their preferences.
  
- Text Customization: Expanded customization options with the addition of DirectionText and PostalText ini settings.
  
- Improved Speed Limit Display:
Reverted the Speed Limit font to default and optimized its positioning for better visibility.
  
- High-Speed Alert:
Introduced HighSpeedAlertAudio ini option under the [LIMIT] section to provide audible alerts for exceeding speed limits.
  
- Notification Management:
Added NotificationTimeout ini option under the [NOTIFICATIONS] section for more control over the display duration of notifications.

- Enhanced User Experience: Resolved issues to ensure that text elements are not displayed during cutscenes, enhancing immersion.


- Enhanced Subtitle Support: Upgrade to the latest SimpleHUD.oiv, now replacing frontend.xml for enhanced subtitle support.

 

- Streamlined Installation: Simplify your installation process with the renaming of SimpleHUD.oiv to "part one installer," ensuring clarity and ease. Remember, part two is optional but recommended for additional font support.


[1.1.7] - 1/20/2024

Spoiler

- Compass Upgrade (Work in Progress): While we introduce a cutting-edge compass, we recommend keeping this feature off temporarily as we fine-tune it for perfection.
- Optimized Default Position: Thanks to Armouredivision, this update elegantly resolves overlapping subtitles during interactions with pedestrians.
- Streamlined SimpleHUD Folder: Give your SimpleHUD a fresh start by clearing out the old folder and seamlessly replacing it with the new one.
- Enhanced Customization: Unleash your creativity with the flexibility to add/remove state routes and completely transform the county map, including Metro Los Santos and Los Santos County.
- Revamped Download Folder: Introducing a sleek Addons Folder for effortless management.
- Postal Map Integration: Now included in the primary build for added convenience.
- Speed Limit Updates: Advisory signs are now seamlessly incorporated with full customization options. Still a work in progress, but safe for use.
- New [LIMIT] INI Values:
  - DisplayOnlyOnChange
  - ChangeDisplayTime (Applies solely to the actual speed limit, not advisory signs. Let us know if you want this feature.)
- New [TIME] Setting:
  - TimeInGameFormat
- New Fonts:
  - Street Label (GTAVLeaderboard) replaced with Archivo.
  - Direction (FixedWidthNumbers) replaced with Roboto Mono.
  - Speed Limit (Rockstar tag) replaced with Highway Gothic.
- Route Number Adjustment:
  - Route <Number> changed to SR <Number>. Edit/remove in the new stateRoutes.json file.
- High-Speed Alert Updates:
  - HighSpeedAlertEnabled INI setting moved to [LIMIT] and renamed to AnnounceSpeedLimitWarning.
  - New setting: AmountOverSpeedLimit.
- New [NOTIFICATIONS] Section: Inside INI for better management.
- High-Speed Alert Feature: Now complete and out of beta, enabled by default.

 

 Texture Tweaks:
- Two New Versions of Textures, with the folder renamed to props & textures. Base Version targets SimpleHUD's font system, while the other one replaces most in-game fonts.
- Removed Advanced category, now exclusively for developers.

 

Advanced Functionality:
- New Speed Limit Overwrite Functionality: Set up specific areas with override speeds, like Panorama Drive, normally at 50 but reduced to 35 on dirt roads.

 

Bug Fixes and Improvements:
- FIXED: Centered the 10-speed limit & 5-speed limit, resolving the off-centered issue.
- Various prop retextures around the map.

 

Note: For an optimal experience, follow the provided instructions to update your SimpleHUD folder.

 

Project: SimpleHUD
Developer: Venoxity Development
Website: venoxity.dev

Thanks:
- Lead Dev: GravityExploitz
- Contributors: EmporosThanatou, Pherem
- Supporters: Lemon, WithLithum, InfamousSabre, Kagikn, Ikt32

Libraries: ScriptHookV, SimpleIni, nlohmann/json

Acknowledgements: Thanks to all who contributed!

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  • User Feedback

    Recommended Comments



    2 hours ago, tobiasframadhan said:

    Hey there, would you mind tell me the scaling and positions? DM me (coloniste) or just reply.

    You can adjust the positions using Shift + F10 by default. Itll bring up the menu and each section will have the position and scaling.

    Edited by OfficerMorrison
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    On 2/24/2024 at 4:14 AM, videuns said:

    Hey there, would you mind tell me the scaling and positions? DM me (coloniste) or just reply.


    Hey videuns, i send you my config trough DM.

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    After installing this, I'm getting a error with scripthookVDOTNET, #56 i believe, and i'm using nightly's version. Is their a current fix or am I stuck for a bit till fixed? Thanks. 

     

    Note: It was working fine but I installed backweapon to stow the AR, after that I have gotten an error everytime even after disabling all plugins. 

    Edited by DIESELpower401
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    5 minutes ago, DIESELpower401 said:

    After installing this, I'm getting a error with scripthookVDOTNET, #56 i believe, and i'm using nightly's version. Is their a current fix or am I stuck for a bit till fixed? Thanks. 

     

    Note: It was working fine but I installed backweapon to stow the AR, after that I have gotten an error everytime even after disabling all plugins. 

    Try installing ScriptHookVDotNet-nightly 37 and see if that helps

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    16 minutes ago, OfficerMorrison said:

    Try installing ScriptHookVDotNet-nightly 37 and see if that helps

    So far it working so I appreciate it.

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    dont mind the title. that was my mistake. i wasnt paying attention. its 1.1.8 not 1.1.7. file content should be correct through.

    Also when updating, run both the uninstallers before installing the other oivs 

    Edited by Venoxity
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    On 2/6/2024 at 12:37 PM, OfficerBenzo said:


    Just a quick FYI on the Font conflict if it helps.  Ruslan updated ViewPointV font on January 28th,  so that it doesn't conflict with other fonts in game (SimpleHud, Compulite, other menus etc.)  The only thing I noticed was the  direction was still a bit off after I reinstall the ViewPointV new font oiv.  (Direction as in    | N |    font was showing  the typical box font.   Could still be on my end though.

     

    This should be corrected on my end, I am just waiting for Ruslan to use my font file & add his font back into it. Ive left a font space for him to replace. if you like to tempoarily fix it. you can set all the font ini options to ChaletComprimeCologne i believe it is. which is originally the simplehud default font. Thanks

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    On 1/23/2024 at 10:54 PM, JapanesePoliceOfficer said:

    Hello. I updated from version 1.16 according to the installation procedure, but it seems that garbled characters occur in my environment...

     

    Could contain: outdoor, sky, text, cloud, billboard, tree, clothing, ground, screenshot, way, person, street, sign

    Since the font can now be changed in the ini file, it can now be displayed correctly even in games other than those set in English.

    thank you!

    Could contain: clothing, outdoor, person, tree, sky, text, jacket, trousers, jeans, ground, street

     

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    36 minutes ago, JapanesePoliceOfficer said:

    Since the font can now be changed in the ini file, it can now be displayed correctly even in games other than those set in English.

    thank you!

    Could contain: clothing, outdoor, person, tree, sky, text, jacket, trousers, jeans, ground, street

     

    Np. Make sure to change direction text to where it has a space after each | to fix the direction 

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    27 minutes ago, Venoxity said:

    Np. Make sure to change direction text to where it has a space after each | to fix the direction 

    Ah, I didn't notice. I fixed it. Thank you again!

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    wait what??? I am totally lost on your question...

     

    first of all, RPH is a launcher... and SHV is a script that helps for the asi files to run. Without SHV, the script will not work.

    that'sYou can't make a RPH version of this if that what you want. It would not make sense.

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    Hello. I wanted to update this but I notice a number of new oiv's, nightly, and new options that aren't described anywhere in the readme so I am not sure what to install. Can you help please? Thanks. 

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    32 minutes ago, TheSalonGuy said:

    Hello. I wanted to update this but I notice a number of new oiv's, nightly, and new options that aren't described anywhere in the readme so I am not sure what to install. Can you help please? Thanks. 

     NIGHTLY is for ScriptHookVDotNet - nightly version

     

    https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases/tag/v3.6.0-nightly.60

     

    Just a different SCRIPTHOOKDOTNET build.  You should go with the STABLE version in the SimpleHUD download if you weren't sure which one to go with.

    Edited by GTA 5 Jedi Master
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    4 hours ago, GTA 5 Jedi Master said:

     NIGHTLY is for ScriptHookVDotNet - nightly version

     

    https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases/tag/v3.6.0-nightly.60

     

    Just a different SCRIPTHOOKDOTNET build.  You should go with the STABLE version in the SimpleHUD download if you weren't sure which one to go with.

    Thanks. So I did the normal install but now my postal, street name, time, direction is all gone accept the status text from grammar police. Any way to fix this?

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    2 hours ago, TheSalonGuy said:

    Thanks. So I did the normal install but now my postal, street name, time, direction is all gone accept the status text from grammar police. Any way to fix this?

     

    Check the SimpleHUD.ini file in the SCRIPTS folder.  Open it and go to the bottom where it says: 

     

    [MENU]
    ToggleKey=F10
    ModifierKey=Shift
    MenuEnabled=False

     

    CHANGE: MenuEnabled to TRUE.  When in-game press SHIFT+F10 and change the items you want to show in the menu there.....or in the .ini you just edited to turn them on and then adjust where they are shown in the in-game menu.

    Edited by GTA 5 Jedi Master
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    So we have speed limit signs and a high speed warning notification but no speedometer. Why not just add it back? I know SimpleCTRL has it but why can't this version at least have the option in the ini? Why have speed limit signs and high speed warning if you don't even know how fast your going? 

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    18 hours ago, GTA 5 Jedi Master said:

     

    Check the SimpleHUD.ini file in the SCRIPTS folder.  Open it and go to the bottom where it says: 

     

    [MENU]
    ToggleKey=F10
    ModifierKey=Shift
    MenuEnabled=False

     

    CHANGE: MenuEnabled to TRUE.  When in-game press SHIFT+F10 and change the items you want to show in the menu there.....or in the .ini you just edited to turn them on and then adjust where they are shown in the in-game menu.

    I changed it to true but all of the other options like PLD, etc were also set to true which is odd they weren't showing in game. Since this update they went away but not with any previous updates. 

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    1 hour ago, TheSalonGuy said:

    I changed it to true but all of the other options like PLD, etc were also set to true which is odd they weren't showing in game. Since this update they went away but not with any previous updates. 

    this issue has been fixed, besides his menu issue which im unsure what is going on

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    On 3/6/2024 at 7:19 PM, Venoxity said:

    this issue has been fixed, besides his menu issue which im unsure what is going on

    Hey bro so I reinstalled this and finally got f10 to work for the in-game menu but then randomly the hud stuff went away again. The menu worked but the location, direction, etc, disappeared after it was working when I got out of a police car then got back in. Again, I have had NOOO issues on any previous versions until this latest update. 

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    Could contain: text, car, vehicle, land vehicle, outdoor, screenshot, wheel, building, road, night, street, city

    Its all there when I start LSPDFR up but after some time it all disappears. Can I get some help?

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    14 hours ago, PapiRPG said:

    Could contain: text, car, vehicle, land vehicle, outdoor, screenshot, wheel, building, road, night, street, city

    Its all there when I start LSPDFR up but after some time it all disappears. Can I get some help?

    I am having the same issue. 

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    20 hours ago, TheSalonGuy said:

    I am having the same issue. 

    Same here; following.

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    On 3/8/2024 at 5:48 PM, TheSalonGuy said:

    I am having the same issue. 

    Same here, thought it might have been a problem on my end. Had no issues before the update.

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