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Better EMS 4.1b

(85 reviews)

7 Screenshots

Better EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game. 

Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:

  • Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more!
  • Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital.
  • Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. 
  • Dynamic dispatch audio based on the injuries detected. 
  • Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. 
  • Custom revival probabilities - edit the survival chances for any combination of injury and body part!
  • Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off!
  • If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. 
  • Detailed incident report tells you the name and status of each patient. 
  • Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped. 

 

Full instructions are included in the README file; please read it carefully! 

This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download. 

If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above

A big thank you to everybody who helped with the development of this mod! 

  • @fiskey111 for helping figure out CPR animations
  • @Albo1125, @alexguirre, and many others for their help with coding questions
  • @Darkmyre for particularly helpful beta testing and other help
  • @LtFlash and @Fiskey111 for advice on medical realism
  • All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64
  • And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!

 

SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.

 

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.

What's New in Version 4.1b

Released

New in 4.1b:

  • Fixed bug which would cause LSPDFR to hang indefinitely when RPH was configured to load LSPDFR immediately at startup

 

New in 4.1:

  • Added compatibility for new version of ParksTools.dll
  • Added INI option to enable/disable advanced parking task on arrival at scene
  • Fixed bug which caused Visual Studio to crash when using Better EMS API

 

Previous changelogs:
 

Spoiler

New in 2.1:

 

  • Now requires RPH 0.45+, compatible with any more recent version. 
  • If the player health is below 80% (configurable in INI), medics come over to the player, give them a health kit, clean their clothes, and armor and health will be set to 100%. 
  • Fixed ped spawning so components and texture selection works. Updated default XML file accordingly so firefighters spawn with helmet but without SCBA gear. 
  • Added responder ambient speech. 
  • Fixed various bugs which were causing responders to get stuck on scene. 
  • Fixed bug causing crash when coroner removes a body that EMS is in the middle of trying to fix. 
  • Some improvements to vehicle spawning and warping code. 
  • Added a ambient actions for responders who are on scene and finished dealing with patients - e.g. walking around, looking at any dead bodies, taking notes, playing with their phone, etc. 
  • Miscellaneous other changes. 

 

New in 2.0:

  • Ambulance-only mode, where you can dispatch just an ambulance by default. Comes with numerous options to automatically dispatch a firetruck/first responder in certain circumstances like MVAs, multiple injuries, or if the first responder is closer. Includes new keybindings to manually choose whether to dispatch just an ambulance, let the plugin decide based on your options, or dispatch both. If the first responder didn't dispatch but you change your mind, you can press the dispatch key again to manually add them to the response. 
  • Impatient mode, especially for all you YouTubers out there whose viewers apparently can't be bothered to wait a realistic amount of time for EMS to show up. Now, you can configure a maximum driving distance, and if the units spawn further away than that, they'll automatically be warped to a closer distance which you can also configure. 
  • Improved warping, now units will automatically warp on a street facing the correct direction, and they will appear almost exactly the driving distance away that you specify in the INI file. Woohoo!
  • Unbelievably better driving AI. Responders will now drive much faster on the freeway, will slow down on dirt roads, and will slow down near the scene. Their ability to avoid obstacles and drive sanely has been improved. 
  • Automatic speed zone around scene will slow down traffic to a configurable speed when they are near the scene you called EMS to. The speed zone is automatically created when you call EMS, and automatically removed when the last EMS unit departs. 
  • Improved tracking between EMS calls will ensure that if a ped gets checked by EMS and doesn't make it, that if you call EMS again to the same area, they will remain dead and will have their original time and cause of death. 
  • Park rangers added to the EMS response units XML file, by popular request! 
  • Lots of API additions for developers to use, check out the included documentation. 
  • Tons of internal improvements which will make Better EMS run smoother, faster, and more reliably. 
  • Improved dependency checking, to get rid of those annoying pop-ups every time RPH updates. 

 

New in 3.0:

 

  • Requires RPH 0.45+, recommended for use with RPH 0.51
  • Added configurable survival rates. Check survivability.csv in GTA V\Plugins\LSPDFR\EMSMod. Make sure to save and close this file before going on duty.
  • Improved detection of nearby dead peds.
  • Various API enhancements for plugin developer integration.
  • Added support for Police Smart Radio integration. You can call or cancel EMS response using Smart Radio, and Smart Radio also integrates with Better EMS to determine ped cause of death for its coroner feature.
  • Fixed bugs that occasionally caused some peds to not be treated or appear in the EMS report twice.
  • Fixed bug that caused medics to wait forever when using hospital pickup feature and player walks far away from the patient. 
  • Other miscellaneous bug fixes and internal improvements.

 

New in 4.0:

  • Added compatibility with new versions of LSPDFR and ParksTools.dll, and with Coastal Callouts
  • Added Better EMS menu (bound to | key by default)
  • Added option to disable automatic ambient fire/ambulance response
  • Other minor bug fixes

 

 

User Feedback

Recommended Comments

Flaviok

Members

So how do I fix that? Do I have to install the last version or what?

Flaviok

Members

I got it, sorry!

TrooperA1868

Members

how do u make it so that when u dispatch an ambulance it can use all liveries not just 2?

ManamalReacts

Members

Ohhhh!!! I was just about to ask why am I getting Pink Hearses and this other weird vehicle with zombie dudes. I thought I installed it wrong OMG!!!! 

13 hours ago, Kilyin said:

 

change the date on your computer or deal with it, basically.

I prefer to deal with it, I think it is funny and different. :thumbsup:

Jay-107

Members

Zombies were a great touch! Loved it!

Flaviok

Members

9 hours ago, ManAmal said:

Ohhhh!!! I was just about to ask why am I getting Pink Hearses and this other weird vehicle with zombie dudes. I thought I installed it wrong OMG!!!! 

I prefer to deal with it, I think it is funny and different. :thumbsup:

I just thought, what's wrong now with my game? haha

Thank you so much for this mod. I have had some problems with your mod unfortunately though, propably just a mistake from my part maybe. The thing is that LSPDFR crashes when I try to call EMS. Is it because I use ELS vehicles as ambulance and firetruck? 

 

Thanks for helping

 

regards

Achilles 

Spitfire7

Members

(edited)

Is there any way to integrate this with the LSPDFR Backup menu or do I always have to use the specific key ";" ?

 

 

Also, I am getting random calls of like "Office down and Ambulance responding", but I can't seem to accept that call or do to it unless I maybe drive 10 mph behind the ambulance that I found on my map.  Am I missing something here?

Edited by Spitfire7

PNWParksFan

Insiders Author

43 minutes ago, Spitfire7 said:

Is there any way to integrate this with the LSPDFR Backup menu or do I always have to use the specific key ";" ?

 

 

Also, I am getting random calls of like "Office down and Ambulance responding", but I can't seem to accept that call or do to it unless I maybe drive 10 mph behind the ambulance that I found on my map.  Am I missing something here?

No. The LSPDFR backup menu offers no way to change its entries. But, if you use my Custom Backup mod (linked in the description of this mod) you can call it using that, and it's also integrated with Police Smart Radio by Albo1125. 

 

There are no callouts in this plugin. So that callout must be some other plugin. I don't know anything about it. 

Spitfire7

Members

51 minutes ago, PNWParksFan said:

No. The LSPDFR backup menu offers no way to change its entries. But, if you use my Custom Backup mod (linked in the description of this mod) you can call it using that, and it's also integrated with Police Smart Radio by Albo1125. 

 

There are no callouts in this plugin. So that callout must be some other plugin. I don't know anything about it. 

Thank you so much for getting back to me.  Maybe one of the calls came in late and I was hearing a dispatch for what has already happened and maybe that confused me.

 

I will take a look at your backup mod.  Thank you.

 

There are not a lot of people responding to some other questions with LSPDFR and ELS, would you mind answering me in a PM please?

Steele1925

Members

@PNWParksFan Hey bud quick question for you. I have an ELS enabled Ambulance, and when calling for EMS with this mod, it usually shows up without the lights on. The siren works, just the lights are typically off. Is there a setting that you know of to fix this? Is this an ELS related issue, or is this something you're working on? Thank you in advance.

PNWParksFan

Insiders Author

8 minutes ago, Steele1925 said:

@PNWParksFan Hey bud quick question for you. I have an ELS enabled Ambulance, and when calling for EMS with this mod, it usually shows up without the lights on. The siren works, just the lights are typically off. Is there a setting that you know of to fix this? Is this an ELS related issue, or is this something you're working on? Thank you in advance.

ELS issue. Increase the max ai distance in the els.ini file to a larger value.

Steele1925

Members

34 minutes ago, PNWParksFan said:

ELS issue. Increase the max ai distance in the els.ini file to a larger value.

Thanks buddy :thumbsup:

Osopoderoso

Members

@PNWParksFan

I really enjoy your work and I want to thank you.

Please could you make a configurable option from the .ini so that EMS could remove corpses giving the cause of death ?.
It's that the coroner, they get stuck frequently and do not take to places where EMS itself, like alleys, the subway, etc.
Thank you and greetings.

ShannonTheWolf

Members

Better EMS is the icing on the cake. If you want a complete LSPDFR experience then this mod is a must have! I do have a question about the fire truck though. Is there a way I can replace the red SUV with an actual fire truck? I was browsing the XML and it looks like its already set to use the fire truck file but the SUV comes instead ;~; Is this changeable?

vazlpower7

Members

How come whenever I want to warp both the ambulance and fire, I hit the divide button and they just insta-spawn right next to me. I have not touched anything at all in the ini related to the distance of spawning I left it all how it is, yet they just spawn right next to me, most of the time the firetruck and ambulance spawn inside of eachother too so it is just a cluster fuck of flying trucks all around me.

PNWParksFan

Insiders Author

4 hours ago, ShannonTheWolf said:

Better EMS is the icing on the cake. If you want a complete LSPDFR experience then this mod is a must have! I do have a question about the fire truck though. Is there a way I can replace the red SUV with an actual fire truck? I was browsing the XML and it looks like its already set to use the fire truck file but the SUV comes instead ;~; Is this changeable?

Some stations have a chance of the SUV or the fire truck coming. You can remove the lines with FBI2 from the XML if you want.

ShannonTheWolf

Members

7 hours ago, PNWParksFan said:

Some stations have a chance of the SUV or the fire truck coming. You can remove the lines with FBI2 from the XML if you want.

Thank you hun <3 I love having the trucks roll in any chance I get

OfficialLars

Members

I've editten the keys for Better Ems, set it all to None but if i press L the ambulance comes. Does anyone else has this or does anyone knows how to fix this?

 

JIverson2

Members

Last version crashes LSPDFR permanently. As soon as I call an EMS ( Key/ Radio) LSPDFR crashes.

 

[20.04.2017 20:31:27.952] LSPD First Response: [Better EMS]: Response vehicle is invalid or has no driver; quitting response

[20.04.2017 20:31:32.365] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen.
[20.04.2017 20:31:32.375] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen.

[20.04.2017 20:32:11.206] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
[20.04.2017 20:32:11.224] LSPD First Response: [Better EMS]: Unable to parse bone:

PNWParksFan

Insiders Author

1 hour ago, JIverson2 said:

Last version crashes LSPDFR permanently. As soon as I call an EMS ( Key/ Radio) LSPDFR crashes.

 

[20.04.2017 20:31:27.952] LSPD First Response: [Better EMS]: Response vehicle is invalid or has no driver; quitting response

[20.04.2017 20:31:32.365] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen.
[20.04.2017 20:31:32.375] LSPD First Response: [Better EMS]: Exception trying for medic to take action: Der Thread wurde abgebrochen.

[20.04.2017 20:32:11.206] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
[20.04.2017 20:32:11.224] LSPD First Response: [Better EMS]: Unable to parse bone:

You likely have an invalid ped or vehicle model installed. Try removing your mods folder and just using default vehicles, then see if it works. If so, it's an issue with some model you've installed. 

JIverson2

Members

@PNWParksFan Thanks for the reply. I´ve the ELS F550 Ambulance installed. No Ped that replace the paramedic.

PNWParksFan

Insiders Author

56 minutes ago, JIverson2 said:

@PNWParksFan Thanks for the reply. I´ve the ELS F550 Ambulance installed. No Ped that replace the paramedic.

Keep in mind, sometimes it spawns the FBI2, FIRETRUK, and firefighter peds. In some areas it can also spawn the park ranger or life guard vehicles/peds. So it could be any of those. Did you try it without any mods installed like I suggested?

JIverson2

Members

@PNWParksFan You´re right. It must be some other mod. maybe an old ped or car mod. I´ve cleaned it up an no more crash in LSPDFR! Thanks for the support and keep up the great work! Make EMS great again ;)

Bluscream

Members

Suggestions for LSFD:

 

  • Make the driver stay in the vehicle and use the vehicles hose on the roof.
  • Add a option to toggle auto LSFD response (So you have to call them manually)

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