Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Better EMS 4.1b

(85 reviews)

7 Screenshots

Better EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game. 

Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:

  • Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more!
  • Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital.
  • Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. 
  • Dynamic dispatch audio based on the injuries detected. 
  • Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. 
  • Custom revival probabilities - edit the survival chances for any combination of injury and body part!
  • Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off!
  • If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. 
  • Detailed incident report tells you the name and status of each patient. 
  • Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped. 

 

Full instructions are included in the README file; please read it carefully! 

This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download. 

If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above

A big thank you to everybody who helped with the development of this mod! 

  • @fiskey111 for helping figure out CPR animations
  • @Albo1125, @alexguirre, and many others for their help with coding questions
  • @Darkmyre for particularly helpful beta testing and other help
  • @LtFlash and @Fiskey111 for advice on medical realism
  • All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64
  • And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!

 

SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.

 

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.

What's New in Version 4.1b

Released

New in 4.1b:

  • Fixed bug which would cause LSPDFR to hang indefinitely when RPH was configured to load LSPDFR immediately at startup

 

New in 4.1:

  • Added compatibility for new version of ParksTools.dll
  • Added INI option to enable/disable advanced parking task on arrival at scene
  • Fixed bug which caused Visual Studio to crash when using Better EMS API

 

Previous changelogs:
 

Spoiler

New in 2.1:

 

  • Now requires RPH 0.45+, compatible with any more recent version. 
  • If the player health is below 80% (configurable in INI), medics come over to the player, give them a health kit, clean their clothes, and armor and health will be set to 100%. 
  • Fixed ped spawning so components and texture selection works. Updated default XML file accordingly so firefighters spawn with helmet but without SCBA gear. 
  • Added responder ambient speech. 
  • Fixed various bugs which were causing responders to get stuck on scene. 
  • Fixed bug causing crash when coroner removes a body that EMS is in the middle of trying to fix. 
  • Some improvements to vehicle spawning and warping code. 
  • Added a ambient actions for responders who are on scene and finished dealing with patients - e.g. walking around, looking at any dead bodies, taking notes, playing with their phone, etc. 
  • Miscellaneous other changes. 

 

New in 2.0:

  • Ambulance-only mode, where you can dispatch just an ambulance by default. Comes with numerous options to automatically dispatch a firetruck/first responder in certain circumstances like MVAs, multiple injuries, or if the first responder is closer. Includes new keybindings to manually choose whether to dispatch just an ambulance, let the plugin decide based on your options, or dispatch both. If the first responder didn't dispatch but you change your mind, you can press the dispatch key again to manually add them to the response. 
  • Impatient mode, especially for all you YouTubers out there whose viewers apparently can't be bothered to wait a realistic amount of time for EMS to show up. Now, you can configure a maximum driving distance, and if the units spawn further away than that, they'll automatically be warped to a closer distance which you can also configure. 
  • Improved warping, now units will automatically warp on a street facing the correct direction, and they will appear almost exactly the driving distance away that you specify in the INI file. Woohoo!
  • Unbelievably better driving AI. Responders will now drive much faster on the freeway, will slow down on dirt roads, and will slow down near the scene. Their ability to avoid obstacles and drive sanely has been improved. 
  • Automatic speed zone around scene will slow down traffic to a configurable speed when they are near the scene you called EMS to. The speed zone is automatically created when you call EMS, and automatically removed when the last EMS unit departs. 
  • Improved tracking between EMS calls will ensure that if a ped gets checked by EMS and doesn't make it, that if you call EMS again to the same area, they will remain dead and will have their original time and cause of death. 
  • Park rangers added to the EMS response units XML file, by popular request! 
  • Lots of API additions for developers to use, check out the included documentation. 
  • Tons of internal improvements which will make Better EMS run smoother, faster, and more reliably. 
  • Improved dependency checking, to get rid of those annoying pop-ups every time RPH updates. 

 

New in 3.0:

 

  • Requires RPH 0.45+, recommended for use with RPH 0.51
  • Added configurable survival rates. Check survivability.csv in GTA V\Plugins\LSPDFR\EMSMod. Make sure to save and close this file before going on duty.
  • Improved detection of nearby dead peds.
  • Various API enhancements for plugin developer integration.
  • Added support for Police Smart Radio integration. You can call or cancel EMS response using Smart Radio, and Smart Radio also integrates with Better EMS to determine ped cause of death for its coroner feature.
  • Fixed bugs that occasionally caused some peds to not be treated or appear in the EMS report twice.
  • Fixed bug that caused medics to wait forever when using hospital pickup feature and player walks far away from the patient. 
  • Other miscellaneous bug fixes and internal improvements.

 

New in 4.0:

  • Added compatibility with new versions of LSPDFR and ParksTools.dll, and with Coastal Callouts
  • Added Better EMS menu (bound to | key by default)
  • Added option to disable automatic ambient fire/ambulance response
  • Other minor bug fixes

 

 

User Feedback

Recommended Comments

Kilyin

Members

4 minutes ago, joejccva71 said:

 

Yes it does.  If I press the default keys to call paramedics and ambulances, they come without problems and no crashing.

 

If I try to use the "Transport to Hospital" option in the Scene Management menu within Arrest Manager, it crashes LSPDFR.

 

It's likely an Arrest Manager issue then and I see you already posted there. Crash seems rather "generic" looking so I'd wait for Albo to chime in. He provides plenty of support, he's just kind of busy atm.

joejccva71

Members

Just now, Kilyin said:

 

It's likely an Arrest Manager issue then and I see you already posted there. Crash seems rather "generic" looking so I'd wait for Albo to chime in. He provides plenty of support, he's just kind of busy atm.

 

No worries.  Sorry about the frustration.  Thanks for your help.

taitertot

Members

Will you update this ti work with ELS?

PNWParksFan

Insiders Author

2 minutes ago, taitertot said:

Will you update this ti work with ELS?

There is nothing to be done on my end to support ELS. ELS has some bugs which can cause issues when using ELS vehicles with Better EMS. There is literally nothing I can do to fix those bugs, only the author of ELS can fix them. 

taitertot

Members

2 minutes ago, PNWParksFan said:

There is nothing to be done on my end to support ELS. ELS has some bugs which can cause issues when using ELS vehicles with Better EMS. There is literally nothing I can do to fix those bugs, only the author of ELS can fix them. 

Ah ok, I feel like that probably isn't going to happen. Which is a shame because most decent aussie vehicles are els..

 

PNWParksFan

Insiders Author

Just now, taitertot said:

Ah ok, I feel like that probably isn't going to happen. Which is a shame because most decent aussie vehicles are els..

 

If you set the AI ELS control distance in your ELS.ini file to a very large value (10000 or so), then ELS vehicles should work with Better EMS.

taitertot

Members

The ELS MaxrangeAi?

 

PNWParksFan

Insiders Author

1 hour ago, taitertot said:

The ELS MaxrangeAi?

 

yes

CalToxReaper

Members

Would love to see this integrated with Voice Dispatch so when I request EMS it sends better EMS and not the stock gameEMS xD Cool mod For sure!

PNWParksFan

Insiders Author

19 minutes ago, CalToxReaper said:

Would love to see this integrated with Voice Dispatch so when I request EMS it sends better EMS and not the stock gameEMS xD Cool mod For sure!

Better EMS has a very thorough API available. I don't use Vocal Dispatch, therefore I have neither the equipment, time, or interest to develop this integration myself. The author of Vocal Dispatch could easily integrate Better EMS themselves if they wish to do so. If this is a feature you'd like to see, I'd suggest contacting the author of Vocal Dispatch. 

CalToxReaper

Members

3 hours ago, PNWParksFan said:

Better EMS has a very thorough API available. I don't use Vocal Dispatch, therefore I have neither the equipment, time, or interest to develop this integration myself. The author of Vocal Dispatch could easily integrate Better EMS themselves if they wish to do so. If this is a feature you'd like to see, I'd suggest contacting the author of Vocal Dispatch. 

 

Yes sir i just wanted to see if you had a way and i understand completely where you're coming from yourself it's a cool plugin and suggest you do try it for yourself, but i will get ahold of him to request it from him also but it sounds like your very open-minded to work with the other Dev i am guessing?

PNWParksFan

Insiders Author

4 hours ago, CalToxReaper said:

Yes sir i just wanted to see if you had a way and i understand completely where you're coming from yourself it's a cool plugin and suggest you do try it for yourself, but i will get ahold of him to request it from him also but it sounds like your very open-minded to work with the other Dev i am guessing?

If the dev needs any additions to the API to make it work I'm happy to add what's necessary. I don't even have a mic on my gaming PC though, so there's really not much I can do myself to implement it. 

CalToxReaper

Members

18 hours ago, PNWParksFan said:

If the dev needs any additions to the API to make it work I'm happy to add what's necessary. I don't even have a mic on my gaming PC though, so there's really not much I can do myself to implement it. 

For sure, Thank you for your time! you have made a awesome mod!

hunterwasser

Members

This mod is great, no doubt. It's really made my game feel more alive.

 

One question, I wanted to change the fbi2 truck to Lundy's Squad 51 Rancher as I feel like it fills that void that GTA 5 is missing for a small fire rescue related vehicle. I'm just getting used to modding GTA so I tried adding the files in a few various rpf's, and I added the name of the file in place of there it says "fbi2" in the EMSUnits.xml but I can't get it to spawn or even show up. Any suggestions?

In the next update could there be a feature that auto-dispatches the coroner for dead victims? 

matthewforeal

Members

Does it work with the new RPH 0.51?

Quasar

Members

58 minutes ago, matthewforeal said:

Does it work with the new RPH 0.51?

Seems to be so far, haven't found anything weird yet. 

PNWParksFan

Insiders Author

4 hours ago, matthewforeal said:

Does it work with the new RPH 0.51?

Should work fine, yes. 

TrooperA1868

Members

when i dispatched an ambulance it doesn't use all the liveries available only 2 

Quasar

Members

27 minutes ago, iGoDPrince said:

when i dispatched an ambulance it doesn't use all the liveries available only 2 

You have to go into the xml files in the emsmod  folder and edit the various  ambulance lines at each of the "stations" to use the livieries you want. 

TrooperA1868

Members

40 minutes ago, Quasar said:

You have to go into the xml files in the emsmod  folder and edit the various  ambulance lines at each of the "stations" to use the livieries you want. 

ahh ok thank you

jacklop21

Members

Are ELS vehicles supported with this update? 

PNWParksFan

Insiders Author

3 minutes ago, jacklop21 said:

Are ELS vehicles supported with this update? 

ELS vehicles will work if you have the latest version of ELS (1.05), but sometimes the lights will not be flashing if the vehicle is responding from far away. That is a bug in ELS, and there is nothing I can do to fix it. However, in the newest version it does detect your ELS settings and warn you to increase the range ELS controls vehicles at to help alleviate this problem.

AndyAlmighty

Members

I'm sure this has been mentioned or requested before, but it there any chance of having a CPR feature? I hate just staring at dead people waiting for EMS to respond.

Create an account or sign in to comment

Latest Mods

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.