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Code Red Callouts 2.9.7 (Stolen Tanker, Vicious Dog & more!) 2.9.7

(53 reviews)

1 Screenshot

Code Red Callouts.PNG

Current Callouts:

  • Stolen Tanker - A tanker truck filled with flammable and dangerous fuel has been stolen! Get it stopped before something goes horribly wrong!
  • Stolen Money Truck - A bank's money truck has been stolen with a large amount of money inside! Recover the money and the truck before they get away!
  • Vicious Dog - A dog has been reported as being vicious towards people, get there and find out if it's just a paranoid person or if it really is dangerous...
  • Customer Refusing To Pay - An establishment reports a customer not willing to pay for their food, go and sort it out!
  • Indecent Exposure - Someone has been reported as showing off their crown jewels, so to speak, go and check it out.
  • Officer Pressed Panic Button - A fellow officer needs YOUR help now! They're in trouble, get there quick! [Wait until dispatch finishes speaking before accepting for better immersion]

Special Mentions:

Developers:

  • @fiskey111 - for always being welcoming and helpful whenever I had an issue or needed advice!
  • And everyone else over on the LSPDFR API forums when I came to you (with a stupidly simple error most of the time) and you guys helped me out!

Edited by ScottyTooHotty

What's New in Version 2.9.7

Released

v2.9.7

  • Updated to RPH 0.61.
  • May begin working on these callouts again but don't expect anything massive quickly.

v2.9.6

  • Updated to RPH 0.55.

v2.9.5

  • Managed to get some callout audio together for the Indecent Exposure callout.
  • Spelling/grammatical errors in subtitles fixed.

v2.9.4

  • Added additional and new dialog to the Refusal To Pay callout which should add a little bit of variety to the conversations that are had.

v2.9.3

  • Bug in Panic Button callout fixed.
  • Other minor and insignificant changes.

v2.9.2

  • Made the search bubble in Vicious Dog call transparent. 
  • Altered subtitles in Customer Refusing To Pay callout.

v2.9.1

  • Updated to RPH 0.52.
  • New audio clip for the Officer asking for help in Panic Button callout.

v2.9.0

  • Updated to RPH 0.51.

v2.8.9

  • Updated to RPH 0.50 finally.

v2.8.8

  • Yet another attempt at fixing a crash issue with the Stolen Money Truck callout.

v2.8.7

  • Another attempted fix at the Stolen Money Truck callout. Please alert me if this does not work. Thanks.

v2.8.6

  • Updated to RPH 0.49.

v2.8.5

  • Attempted a fix at the reoccurring Stolen Money Truck crash. If not fixed please let me know. 

v2.8.4

  • Updated to RPH 0.47.
  • Other minor changes.
  • Personal Update: I apologize for the lack of updates and am trying to create some new and different stuff but right now I almost have a writer's block as most things have already been done and alongside that I am more pushed for time with my studies this year. Hopefully I can create some more stuff for you guys but only time will tell.

v2.8.3

  • Minor changes to the workings of the Vicious Dog callout. If you're having issues, approach the dog on foot and that may help the callout run better.

v2.8.2

  • Minor subtitle changes due to typos.
  • Updated to RPH 0.42.

v2.8.1

  • Implemented a fix to the Stolen Tanker callout which was causing a crash.

v2.8.0

  • Now LSPDFR Computer+ compatible! Highly recommend you try it out!
  • Compiled against RPH 0.41.

v2.7.0

  • Added an additional scenario to the Customer Refusing To Pay callout.

v2.6.0

  • Panic Button Callout has had minor changes and tweaks made to it and shouldn't crash now. Again, thank you for your patience!
  • Subtitle/conversation changes to multiple callouts.
  • Minor tweaks and code efficiency to all callouts.

v2.5.2

  • Indecent Exposure is FULLY working now and should run without any issues. Thank you for your patience!

v2.5.1

  • Updated and compiled against RagePluginHook 0.40.
  • Fixed error in Indecent Exposure callout where you couldn't choose one of the 2 options given to you.

v2.5.0

  • Indecent Exposure callout is back but now more stable and usable! 

v2.1.2

  • Updated to RageHookPlugin 0.39.
  • Other minor tweaks and fixes.

v2.1.1

  • 'Officer Pressed Panic Button' callout should now fully working without a hitch now but if you do come across an error/bug/crash that doesn't appear to be a one off then do not hesitate to comment here and include your Rage Hook log which I will be only more than happy to have a look at. Thank you all for your patience.

v2.1.0

  • Added 19 new locations for the 'Customer Refusing To Pay' callout and now with locations outside the city!
  • Fixed some clean up issues in the 'Customer Refusing To Pay' callout.
  • Attempted some fixes for the crashes in the 'Officer Pressed Panic Button'.
  • Other minor adjustments and tweaks.

v2.0.0

  • NEW CALLOUT! "OFFICER PRESSED PANIC BUTTON" - Wait until dispatch has finished speaking before accepting the callout for added immersion to the callout!
  • "Indecent Exposure" callout has been removed in this version so I may effectively rewrite it but it will return in the near future.
  • Other minor fixes and tweaks.

v1.1.0

  • Minor subtitle changes.
  • Decreased the distance away that the 'Stolen Tanker' callout can spawn (an attempt to help the spawn then immediately despawn bug).
  • Added a NEW scenario to the 'Customer Refusing To Pay' callout.

v1.0.1

  • Made amendments to the coding for blips in multiple callouts in an attempt to help them clean up properly.
  • Small adjustments to the pursuit coding for multiple callouts.
  • Removed the possibility of peds having weapons in the 'Stolen Money Truck' so I can effectively re-write that section of code.

Code Red Callouts.PNG

 


Short Description

Callout pack for LSPDFR to help diversify your game!

User Feedback

Recommended Comments

coastiestevie

Members

I'm a little confused... I thought code red callouts already had its own audio folder in police scanner, but when I downloaded the update, it wasn't in there. Did you by any chance, change the folder name or create its own, or is there an error on my part?

Kal74

Members

(edited)

8 minutes ago, coastiestevie said:

I'm a little confused... I thought code red callouts already had its own audio folder in police scanner, but when I downloaded the update, it wasn't in there. Did you by any chance, change the folder name or create its own, or is there an error on my part?

I just downloaded it to look at it and the audio file is there with 6 audio clips

http://imgur.com/a/tcdw4

Edited by Kal74

coastiestevie

Members

5 minutes ago, Kal74 said:

I just downloaded it to look at it and the audio file is there with 6 audio clips

http://imgur.com/a/tcdw4

Oh I see the audio files in the new version, but I don't recall them existing in the previous version. Did it have its own audio in the previous version, or did it pull from the regular game audio?

Kal74

Members

3 minutes ago, coastiestevie said:

Oh I see the audio files in the new version, but I don't recall them existing in the previous version. Did it have its own audio in the previous version, or did it pull from the regular game audio?

I think there was only 1 previously and more were added. I  downloaded a previous version and it only had 1 audio file (whistle)

ScottyTooHotty

Members Author

28 minutes ago, Kal74 said:

I think there was only 1 previously and more were added. I  downloaded a previous version and it only had 1 audio file (whistle)

@Kal74 @coastiestevie That is correct. There was only the one audio files in the previous version.

joe25

Members

i keep getting lspdfr crash on officer pressed panic button ?

 

RagePluginHook.log

ScottyTooHotty

Members Author

1 hour ago, joe25 said:

i keep getting lspdfr crash on officer pressed panic button ?

 

RagePluginHook.log

Maybe I've missed it but I can only find one crash for Vicious Dog?

Ravalli

Members

I have been getting crashes from this since the update, mostly with panic callout. Will PM my log

ScottyTooHotty

Members Author

12 hours ago, Ravalli said:

I have been getting crashes from this since the update, mostly with panic callout. Will PM my log

Sorry to hear that, I've replied to your PM.

72will

Members

Hey, lspdfr crash appon arriving on scene of panic button callout. what log you want? Log correct?

Rage Log:

  Hide contents

[5/8/2016 5:04:33 PM.562] Started new log on 5/8/2016 5:04:33 PM.562
[5/8/2016 5:04:33 PM.564] ====================================================================================================
[5/8/2016 5:04:33 PM.547] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/8/2016 5:04:33 PM.568] Log verbosity: Verbose
[5/8/2016 5:04:33 PM.574] Initializing input system
[5/8/2016 5:04:33 PM.581] Initializing game console
[5/8/2016 5:04:33 PM.592] Console key has been set to F4 (key code: 115)
[5/8/2016 5:04:33 PM.709] Initializing console variable "SkipGameIntro".
[5/8/2016 5:04:33 PM.711] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[5/8/2016 5:04:33 PM.719] Read value: <null>
[5/8/2016 5:04:33 PM.725] Initializing console variable "DisableRenderVersionText".
[5/8/2016 5:04:33 PM.732] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/8/2016 5:04:33 PM.744] Read value: True
[5/8/2016 5:04:33 PM.747] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/8/2016 5:04:33 PM.748] Initializing console variable "ConsoleKey".
[5/8/2016 5:04:33 PM.753] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/8/2016 5:04:33 PM.756] Read value: F4
[5/8/2016 5:04:33 PM.762] Setting value of console variable "ConsoleKey" to stored value.
[5/8/2016 5:04:33 PM.764] Console key has been set to F4 (key code: 115)
[5/8/2016 5:04:33 PM.764] Initializing console variable "PluginTimeoutThreshold".
[5/8/2016 5:04:33 PM.770] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/8/2016 5:04:33 PM.777] Read value: 10000
[5/8/2016 5:04:33 PM.783] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/8/2016 5:04:33 PM.796] Initializing console variable "AlwaysShowConsoleOutput".
[5/8/2016 5:04:33 PM.801] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/8/2016 5:04:33 PM.807] Read value: <null>
[5/8/2016 5:04:33 PM.822] Initializing console variable "StartWithDeveloperModeEnabledId".
[5/8/2016 5:04:33 PM.824] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[5/8/2016 5:04:33 PM.828] Read value: <null>
[5/8/2016 5:04:33 PM.830] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/8/2016 5:04:33 PM.833] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/8/2016 5:04:33 PM.834] Read value: <null>
[5/8/2016 5:04:33 PM.836] Initializing console variable "ShowOnScreenWarnings".
[5/8/2016 5:04:33 PM.837] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/8/2016 5:04:33 PM.843] Read value: <null>
[5/8/2016 5:04:33 PM.846] Console initialized
[5/8/2016 5:04:33 PM.846] Initializing forms manager
[5/8/2016 5:04:33 PM.861] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[5/8/2016 5:04:33 PM.879] ================ RAGE Plugin Hook ================
[5/8/2016 5:04:33 PM.893] Checking game support
[5/8/2016 5:04:34 PM.693] Product name: Grand Theft Auto V
[5/8/2016 5:04:35 PM.658] Product version: 1.0.678.1
[5/8/2016 5:04:35 PM.665] Is steam version: True
[5/8/2016 5:04:35 PM.671] Initializing DirectX
[5/8/2016 5:04:35 PM.684] Initializing Direct3D
[5/8/2016 5:04:35 PM.692] Loading C:\Windows\system32\d3d11.dll
[5/8/2016 5:04:35 PM.694] Loaded at 0x7FEF5D70000
[5/8/2016 5:04:35 PM.701] D3D11CreateDeviceAndSwapChain at 0x7FEF5D900F8
[5/8/2016 5:04:35 PM.705] Creating Direct3D 11 device and swap chain
[5/8/2016 5:04:35 PM.791] Attempting feature level 10_1
[5/8/2016 5:04:36 PM.153] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[5/8/2016 5:04:36 PM.331] Swap Chain created: 0x4E4981A0
[5/8/2016 5:04:36 PM.337] Swap Chain VTable: 0x4E4981A0
[5/8/2016 5:04:36 PM.357] Swap Chain VTable_2: 0x7FEF5F55AE0
[5/8/2016 5:04:36 PM.374] 0xFF730B8390C0C748;0xB0EC8148C9246CE0;0x8DEE058B48000000
[5/8/2016 5:04:36 PM.383] D3D11Present: 0x7FEF5F7B2F8
[5/8/2016 5:04:36 PM.390] D3D11ResizeBuffers: 0x7FEF5F7F97C
[5/8/2016 5:04:36 PM.390] D3D11ResizeTarget: 0x7FEF5F807D8
[5/8/2016 5:04:36 PM.391] D3D11SetFullscreenState: 0x7FEF5F80B64
[5/8/2016 5:04:36 PM.395] Getting device
[5/8/2016 5:04:36 PM.400] Retrieved device
[5/8/2016 5:04:36 PM.401] Creating wrapper
[5/8/2016 5:04:36 PM.451] Direct3D initialized
[5/8/2016 5:04:36 PM.455] Initialized DirectX
[5/8/2016 5:04:36 PM.598] Direct3D watcher thread spawned
[5/8/2016 5:04:40 PM.913] Wrapper created
[5/8/2016 5:04:40 PM.926] Effect created
[5/8/2016 5:04:40 PM.928] Creating buffer
[5/8/2016 5:04:40 PM.929] Created buffer
[5/8/2016 5:04:40 PM.930] Creating blend state
[5/8/2016 5:04:40 PM.930] Created blend state
[5/8/2016 5:04:40 PM.931] Done with creation
[5/8/2016 5:04:40 PM.985] Initializing texture system.
[5/8/2016 5:04:40 PM.989] Initializing texture system; phase 1
[5/8/2016 5:04:40 PM.989] Initializing texture system; phase 2
[5/8/2016 5:04:41 PM.003] Initializing texture system; phase 3
[5/8/2016 5:04:41 PM.010] Initializing texture system; phase 4
[5/8/2016 5:04:41 PM.031] Initializing texture system; phase 5
[5/8/2016 5:04:41 PM.035] Initializing texture system; phase 6
[5/8/2016 5:04:41 PM.040] Initializing texture system; phase 7
[5/8/2016 5:04:41 PM.045] Initializing texture system; phase 8
[5/8/2016 5:04:41 PM.050] Initializing texture system; phase 9
[5/8/2016 5:04:41 PM.053] Initializing texture system; phase 10
[5/8/2016 5:04:41 PM.059] Initializing texture system; phase 11
[5/8/2016 5:04:41 PM.060] Initializing texture system; phase 12
[5/8/2016 5:04:41 PM.064] Initializing texture system; phase 13
[5/8/2016 5:04:41 PM.066] Initializing texture system; phase 14
[5/8/2016 5:04:43 PM.849] Direct3D watcher thread ended
[5/8/2016 5:05:11 PM.616] Initializing game support
[5/8/2016 5:05:12 PM.771] Compatibility level: 0
[5/8/2016 5:05:12 PM.779] Supported version detected
[5/8/2016 5:05:12 PM.785] ==================================================
[5/8/2016 5:05:13 PM.043] Patched IsDebuggerPresent
[5/8/2016 5:05:13 PM.299] Waiting for game initialization
[5/8/2016 5:05:13 PM.673] Initializing hook
[5/8/2016 5:05:13 PM.925] Completing interoperability
[5/8/2016 5:05:13 PM.927] Initialization code 1.
[5/8/2016 5:05:13 PM.931] Initialization code 2.
[5/8/2016 5:05:13 PM.932] Initialization code 3.
[5/8/2016 5:05:13 PM.947] 1 Address: 0x000000013FF51C70
[5/8/2016 5:05:13 PM.954] Calling func 1
[5/8/2016 5:05:13 PM.985] 2 Address: 0x0000000140A068F6
[5/8/2016 5:05:13 PM.987] 3 Address: 0x000000013F585D3E
[5/8/2016 5:05:14 PM.043] Address: 0x0000000140A06894
[5/8/2016 5:05:14 PM.050] Unknown var: 0x00000001418D1D80
[5/8/2016 5:05:14 PM.055] Initialization code 4.
[5/8/2016 5:05:14 PM.068] Completing interoperability, phase 1
[5/8/2016 5:05:14 PM.069] Completing interoperability, phase 2
[5/8/2016 5:05:14 PM.073] Completing interoperability, phase 3
[5/8/2016 5:05:14 PM.074] Completing interoperability, phase 4
[5/8/2016 5:05:14 PM.074] Completing interoperability, phase 5
[5/8/2016 5:05:14 PM.075] Completing interoperability, phase 6
[5/8/2016 5:05:14 PM.078] Completing interoperability, phase 7
[5/8/2016 5:05:37 PM.770] Initializing console variable "TimeScale".
[5/8/2016 5:05:37 PM.771] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/8/2016 5:05:37 PM.773] Read value: <null>
[5/8/2016 5:07:05 PM.170] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:05 PM.173] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:05 PM.176] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:08 PM.203] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:08 PM.206] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:08 PM.209] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:11 PM.283] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:11 PM.286] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:11 PM.289] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:14 PM.392] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:14 PM.394] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:14 PM.398] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:17 PM.526] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:17 PM.528] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:17 PM.531] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:20 PM.926] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:20 PM.929] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:20 PM.933] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:24 PM.063] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:24 PM.066] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:24 PM.070] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:27 PM.241] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:27 PM.243] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:27 PM.245] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:30 PM.431] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:30 PM.433] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:30 PM.437] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:31 PM.285] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[5/8/2016 5:07:33 PM.106] ---------------------------------------------------------------------
[5/8/2016 5:07:33 PM.107] LSPD FIRST RESPONSE
[5/8/2016 5:07:33 PM.107] Version 0.3.1
[5/8/2016 5:07:33 PM.107] A G17 Media Modification
[5/8/2016 5:07:33 PM.107] - Developed by LMS & Sam
[5/8/2016 5:07:33 PM.107] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[5/8/2016 5:07:33 PM.107] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[5/8/2016 5:07:33 PM.107] ---------------------------------------------------------------------
[5/8/2016 5:07:33 PM.107] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[5/8/2016 5:07:33 PM.107] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[5/8/2016 5:07:33 PM.538] 
[5/8/2016 5:07:33 PM.775] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/8/2016 5:07:33 PM.775] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/8/2016 5:07:33 PM.778] Callouts: 250
[5/8/2016 5:07:33 PM.863] _____________________________________________________________________
[5/8/2016 5:07:33 PM.863]                                                  [PoliceToolbox! v3.0]
[5/8/2016 5:07:33 PM.863]                                             PoliceToolbox! 3.0 is loading.
[5/8/2016 5:07:33 PM.863] PoliceToolbox! is a script written by @DemNinjas.
[5/8/2016 5:07:33 PM.863] Version 3.0.3 - (03/30/2016) - installed.
[5/8/2016 5:07:33 PM.863] ---------------------------------------------------------------------------------------------------------
[5/8/2016 5:07:34 PM.701]                                    Have fun, officer William-Gaming !
[5/8/2016 5:07:34 PM.701] ---------------------------------------------------------------------------------------------------------
[5/8/2016 5:07:34 PM.803] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[5/8/2016 5:07:35 PM.593] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/8/2016 5:07:35 PM.595] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/8/2016 5:07:36 PM.681] [TRACE] Thread CopManager #1 initialized
[5/8/2016 5:07:40 PM.061] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/8/2016 5:07:40 PM.064] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/8/2016 5:07:47 PM.460] 
[5/8/2016 5:07:47 PM.463] INIT
[5/8/2016 5:07:47 PM.502] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/8/2016 5:07:47 PM.714] LSPD First Response: Arrest Manager, Version=6.0.1.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.721] LSPD First Response: Code 3 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.735] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.736] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.737] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.740] LSPD First Response: Traffic Policer, Version=6.8.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.745] LSPD First Response: Wilderness Callouts, Version=0.5.2.39939, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.751] LSPD First Response: Creating plugin: ????????????????????????????????????????
[5/8/2016 5:07:47 PM.923] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[5/8/2016 5:07:48 PM.034] LSPD First Response: Creating plugin: APIExample.Main
[5/8/2016 5:07:48 PM.038] LSPD First Response: Creating plugin: APIExample.Main
[5/8/2016 5:07:48 PM.039] LSPD First Response: Creating plugin: PoliceRadio.Main
[5/8/2016 5:07:48 PM.120] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[5/8/2016 5:07:48 PM.253] LSPD First Response: Creating Traffic Policer.Main.
[5/8/2016 5:07:48 PM.258] LSPD First Response: Done with Traffic Policer.Main.
[5/8/2016 5:07:48 PM.259] LSPD First Response: Creating plugin: WildernessCallouts.Main
[5/8/2016 5:07:48 PM.261] LSPD First Response: Arrest Manager 6.0.1.0, developed by Albo1125, loaded successfully!
[5/8/2016 5:07:48 PM.261] LSPD First Response: Please go on duty to start Arrest Manager.
[5/8/2016 5:07:48 PM.286] LSPD First Response:


 Loading Code 3 Callouts...

			[5/8/2016 5:07:48 PM.319] LSPD First Response: [Code 3 Callouts] Settings loaded

			[5/8/2016 5:07:48 PM.322] LSPD First Response: Code Red Callouts Plugin Loaded!

			[5/8/2016 5:07:48 PM.323] LSPD First Response: Conch's Callouts Loaded!

			[5/8/2016 5:07:48 PM.326] LSPD First Response: Police Radio Loaded

			[5/8/2016 5:07:48 PM.327] LSPD First Response: Traffic Policer 6.8.0.0, developed by Albo1125, has been initialised.

			[5/8/2016 5:07:48 PM.328] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.

			[5/8/2016 5:07:48 PM.333] =============================================== Wilderness Callouts ===============================================

			[5/8/2016 5:07:48 PM.333] Created by:  alexguirre

			[5/8/2016 5:07:48 PM.345] Version:  0.5.2.39939

			[5/8/2016 5:07:48 PM.346] RAGEPluginHook Version:  0.38.886.6940

			[5/8/2016 5:07:48 PM.347] RAGENativeUI Version:  1.3.0.0

			[5/8/2016 5:07:48 PM.347] 

			[5/8/2016 5:07:48 PM.347] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log

			[5/8/2016 5:07:48 PM.347] Enjoy!

			[5/8/2016 5:07:48 PM.347] =============================================== Wilderness Callouts ===============================================

			[5/8/2016 5:07:48 PM.350] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.38

			[5/8/2016 5:07:48 PM.392] LSPD First Response: [Wilderness Callouts] Interaction menu initialized

			[5/8/2016 5:07:48 PM.393] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized

			[5/8/2016 5:07:48 PM.394] LSPD First Response: We have 1 callouts registered

			[5/8/2016 5:07:48 PM.395] LSPD First Response: CalloutManager initialized

			[5/8/2016 5:07:48 PM.397] [TRACE] WorldEventManager: Allowing up to 2 events

			[5/8/2016 5:07:48 PM.402] LSPD First Response: In traffic policer duty event handler: True

			[5/8/2016 5:07:48 PM.417] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Traffic Policer

			[5/8/2016 5:07:48 PM.455] LSPD First Response: GAME VERSION: 1.0.678.1

			[5/8/2016 5:07:48 PM.462] LSPD First Response: RAGENativeUI.dll out of date. Latest version: 1.3.1.0

			[5/8/2016 5:07:48 PM.466] LSPD First Response: Drawing Traffic Policer video window

			[5/8/2016 5:07:48 PM.596] [TRACE] Thread Ambient #1 initialized

			[5/8/2016 5:07:48 PM.714] [TRACE] Thread ArrestManager #1 initialized

			[5/8/2016 5:07:48 PM.808] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Arrest Manager updates.

			[5/8/2016 5:07:48 PM.832] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Traffic Policer updates.

			[5/8/2016 5:07:48 PM.846] LSPD First Response: Not checking for Traffic Policer updates, 4.

			[5/8/2016 5:07:49 PM.065] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38

			[5/8/2016 5:07:49 PM.073] ______________________________________________________________________________________________

			[5/8/2016 5:07:49 PM.073] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]

			[5/8/2016 5:07:49 PM.073] [Created by : FinKone]

			[5/8/2016 5:07:49 PM.073] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]

			[5/8/2016 5:07:49 PM.073] 

			[5/8/2016 5:07:49 PM.073] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.

			[5/8/2016 5:07:49 PM.078] Audio loaded...

			[5/8/2016 5:07:49 PM.123] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1280 720

			[5/8/2016 5:07:49 PM.213] [TRACE] Thread WorldEventManager #1 initialized

			[5/8/2016 5:07:49 PM.217] [TRACE] Thread PlayerChaseManager #1 initialized

			[5/8/2016 5:07:49 PM.228] [TRACE] Thread TrafficControl #1 initialized

			[5/8/2016 5:07:49 PM.231] LSPD First Response: Checking Albo1125.Common for updates.

			[5/8/2016 5:07:49 PM.914] LSPD First Response: Arrest Manager is up to date.

			[5/8/2016 5:07:50 PM.441] LSPD First Response: Albo1125.Common is up to date.

			[5/8/2016 5:09:49 PM.869] LSPD First Response: DontWatchVideo pressed.

			[5/8/2016 5:09:49 PM.874] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Arrest Manager

			[5/8/2016 5:09:49 PM.878] LSPD First Response: GAME VERSION: 1.0.678.1

			[5/8/2016 5:09:49 PM.882] LSPD First Response: RAGENativeUI.dll out of date. Latest version: 1.3.1.0

			[5/8/2016 5:09:49 PM.885] LSPD First Response: Drawing Arrest Manager video window

			[5/8/2016 5:09:50 PM.523] LSPD First Response: DontWatchVideo pressed.

			[5/8/2016 5:09:50 PM.540] LSPD First Response: [Code 3 Callouts] ERROR: Code 3 Callouts requires at least v1.3.1.0 of RAGENativeUI DLL. Older version (1.3.0.0) found; Code 3 Callouts cannot run.

			[5/8/2016 5:09:50 PM.541] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker

			[5/8/2016 5:09:50 PM.542] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck

			[5/8/2016 5:09:50 PM.543] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog

			[5/8/2016 5:09:50 PM.543] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay

			[5/8/2016 5:09:50 PM.544] LSPD First Response: Registering callout APIExample.Callouts.PanicButton

			[5/8/2016 5:09:50 PM.545] LSPD First Response: Registering callout APIExample.Callouts.AmberAlert

			[5/8/2016 5:09:50 PM.546] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure

			[5/8/2016 5:09:50 PM.547] LSPD First Response: Registering callout APIExample.Callouts.ActiveShooter

			[5/8/2016 5:09:50 PM.548] LSPD First Response: Registering callout APIExample.Callouts.SilverAlert

			[5/8/2016 5:09:50 PM.554] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting

			[5/8/2016 5:09:50 PM.555] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad

			[5/8/2016 5:09:50 PM.557] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash

			[5/8/2016 5:09:50 PM.558] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver

			[5/8/2016 5:09:50 PM.560] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle

			[5/8/2016 5:09:50 PM.561] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt

			[5/8/2016 5:09:50 PM.563] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson

			[5/8/2016 5:09:50 PM.564] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack

			[5/8/2016 5:09:50 PM.565] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance

			[5/8/2016 5:09:50 PM.566] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation

			[5/8/2016 5:09:50 PM.567] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson

			[5/8/2016 5:09:50 PM.568] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport

			[5/8/2016 5:09:50 PM.569] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation

			[5/8/2016 5:09:50 PM.570] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration

			[5/8/2016 5:09:50 PM.630] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started

			[5/8/2016 5:09:50 PM.665] LSPD First Response: [Wilderness Callouts] Functions fiber started

			[5/8/2016 5:10:00 PM.766] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:01 PM.375] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:01 PM.699] [TRACE] It has been 133.3056246 seconds since the last callout

			[5/8/2016 5:10:01 PM.704] LSPD First Response: Creating Arson

			[5/8/2016 5:10:01 PM.708] [TRACE] Callout created:  #1

			[5/8/2016 5:10:01 PM.764] LSPD First Response: [Wilderness Callouts | Arson] Get spawn attempt #0

			[5/8/2016 5:10:02 PM.713] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:03 PM.008] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR

			[5/8/2016 5:10:03 PM.009] LSPD First Response: [Wilderness Callouts | Arson] OnBeforeCalloutDisplayed()

			[5/8/2016 5:10:03 PM.046] [TRACE] Thread ZoomThread #1 initialized

			[5/8/2016 5:10:03 PM.854] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:03 PM.857] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:12 PM.018] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:13 PM.048] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded

			[5/8/2016 5:10:13 PM.052] [TRACE] Instance cleaned (ZoomThread #1)

			[5/8/2016 5:10:13 PM.054] [TRACE] Thread ZoomThread #1 has been shut down

			[5/8/2016 5:10:14 PM.828] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:18 PM.105] LSPD First Response: [Wilderness Callouts | Arson] OnCalloutNotAccepted()

			[5/8/2016 5:10:18 PM.147] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:18 PM.614] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:29 PM.250] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:29 PM.710] [TRACE] It has been 11.6026636 seconds since the last callout

			[5/8/2016 5:10:29 PM.711] LSPD First Response: Creating MissingPerson

			[5/8/2016 5:10:29 PM.712] [TRACE] Callout created:  #2

			[5/8/2016 5:10:29 PM.802] LSPD First Response: CalloutCreated: Callout should be aborted

			[5/8/2016 5:10:29 PM.804] LSPD First Response: EndCurrentCallout: Finishing...

			[5/8/2016 5:10:29 PM.805] LSPD First Response: [Wilderness Callouts | MissingPerson] End()

			[5/8/2016 5:10:29 PM.806] [TRACE] Instance cleaned ( #2)

			[5/8/2016 5:10:30 PM.258] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:32 PM.105] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:32 PM.336] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:34 PM.306] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:34 PM.411] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:36 PM.481] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:36 PM.672] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:39 PM.136] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:39 PM.523] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:41 PM.858] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:42 PM.034] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:44 PM.070] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:11:43 PM.655] Removing options for Menu

			[5/8/2016 5:11:53 PM.381] Removing options for Menu
		
	
 

joe25

Members

(edited)

On 5/9/2016 at 8:09 AM, 72will said:

Hey, lspdfr crash appon arriving on scene of panic button callout. what log you want? Log correct?

Rage Log:

  Reveal hidden contents

[5/8/2016 5:04:33 PM.562] Started new log on 5/8/2016 5:04:33 PM.562
[5/8/2016 5:04:33 PM.564] ====================================================================================================
[5/8/2016 5:04:33 PM.547] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/8/2016 5:04:33 PM.568] Log verbosity: Verbose
[5/8/2016 5:04:33 PM.574] Initializing input system
[5/8/2016 5:04:33 PM.581] Initializing game console
[5/8/2016 5:04:33 PM.592] Console key has been set to F4 (key code: 115)
[5/8/2016 5:04:33 PM.709] Initializing console variable "SkipGameIntro".
[5/8/2016 5:04:33 PM.711] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[5/8/2016 5:04:33 PM.719] Read value: <null>
[5/8/2016 5:04:33 PM.725] Initializing console variable "DisableRenderVersionText".
[5/8/2016 5:04:33 PM.732] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/8/2016 5:04:33 PM.744] Read value: True
[5/8/2016 5:04:33 PM.747] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/8/2016 5:04:33 PM.748] Initializing console variable "ConsoleKey".
[5/8/2016 5:04:33 PM.753] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/8/2016 5:04:33 PM.756] Read value: F4
[5/8/2016 5:04:33 PM.762] Setting value of console variable "ConsoleKey" to stored value.
[5/8/2016 5:04:33 PM.764] Console key has been set to F4 (key code: 115)
[5/8/2016 5:04:33 PM.764] Initializing console variable "PluginTimeoutThreshold".
[5/8/2016 5:04:33 PM.770] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/8/2016 5:04:33 PM.777] Read value: 10000
[5/8/2016 5:04:33 PM.783] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/8/2016 5:04:33 PM.796] Initializing console variable "AlwaysShowConsoleOutput".
[5/8/2016 5:04:33 PM.801] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/8/2016 5:04:33 PM.807] Read value: <null>
[5/8/2016 5:04:33 PM.822] Initializing console variable "StartWithDeveloperModeEnabledId".
[5/8/2016 5:04:33 PM.824] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[5/8/2016 5:04:33 PM.828] Read value: <null>
[5/8/2016 5:04:33 PM.830] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/8/2016 5:04:33 PM.833] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/8/2016 5:04:33 PM.834] Read value: <null>
[5/8/2016 5:04:33 PM.836] Initializing console variable "ShowOnScreenWarnings".
[5/8/2016 5:04:33 PM.837] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/8/2016 5:04:33 PM.843] Read value: <null>
[5/8/2016 5:04:33 PM.846] Console initialized
[5/8/2016 5:04:33 PM.846] Initializing forms manager
[5/8/2016 5:04:33 PM.861] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[5/8/2016 5:04:33 PM.879] ================ RAGE Plugin Hook ================
[5/8/2016 5:04:33 PM.893] Checking game support
[5/8/2016 5:04:34 PM.693] Product name: Grand Theft Auto V
[5/8/2016 5:04:35 PM.658] Product version: 1.0.678.1
[5/8/2016 5:04:35 PM.665] Is steam version: True
[5/8/2016 5:04:35 PM.671] Initializing DirectX
[5/8/2016 5:04:35 PM.684] Initializing Direct3D
[5/8/2016 5:04:35 PM.692] Loading C:\Windows\system32\d3d11.dll
[5/8/2016 5:04:35 PM.694] Loaded at 0x7FEF5D70000
[5/8/2016 5:04:35 PM.701] D3D11CreateDeviceAndSwapChain at 0x7FEF5D900F8
[5/8/2016 5:04:35 PM.705] Creating Direct3D 11 device and swap chain
[5/8/2016 5:04:35 PM.791] Attempting feature level 10_1
[5/8/2016 5:04:36 PM.153] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[5/8/2016 5:04:36 PM.331] Swap Chain created: 0x4E4981A0
[5/8/2016 5:04:36 PM.337] Swap Chain VTable: 0x4E4981A0
[5/8/2016 5:04:36 PM.357] Swap Chain VTable_2: 0x7FEF5F55AE0
[5/8/2016 5:04:36 PM.374] 0xFF730B8390C0C748;0xB0EC8148C9246CE0;0x8DEE058B48000000
[5/8/2016 5:04:36 PM.383] D3D11Present: 0x7FEF5F7B2F8
[5/8/2016 5:04:36 PM.390] D3D11ResizeBuffers: 0x7FEF5F7F97C
[5/8/2016 5:04:36 PM.390] D3D11ResizeTarget: 0x7FEF5F807D8
[5/8/2016 5:04:36 PM.391] D3D11SetFullscreenState: 0x7FEF5F80B64
[5/8/2016 5:04:36 PM.395] Getting device
[5/8/2016 5:04:36 PM.400] Retrieved device
[5/8/2016 5:04:36 PM.401] Creating wrapper
[5/8/2016 5:04:36 PM.451] Direct3D initialized
[5/8/2016 5:04:36 PM.455] Initialized DirectX
[5/8/2016 5:04:36 PM.598] Direct3D watcher thread spawned
[5/8/2016 5:04:40 PM.913] Wrapper created
[5/8/2016 5:04:40 PM.926] Effect created
[5/8/2016 5:04:40 PM.928] Creating buffer
[5/8/2016 5:04:40 PM.929] Created buffer
[5/8/2016 5:04:40 PM.930] Creating blend state
[5/8/2016 5:04:40 PM.930] Created blend state
[5/8/2016 5:04:40 PM.931] Done with creation
[5/8/2016 5:04:40 PM.985] Initializing texture system.
[5/8/2016 5:04:40 PM.989] Initializing texture system; phase 1
[5/8/2016 5:04:40 PM.989] Initializing texture system; phase 2
[5/8/2016 5:04:41 PM.003] Initializing texture system; phase 3
[5/8/2016 5:04:41 PM.010] Initializing texture system; phase 4
[5/8/2016 5:04:41 PM.031] Initializing texture system; phase 5
[5/8/2016 5:04:41 PM.035] Initializing texture system; phase 6
[5/8/2016 5:04:41 PM.040] Initializing texture system; phase 7
[5/8/2016 5:04:41 PM.045] Initializing texture system; phase 8
[5/8/2016 5:04:41 PM.050] Initializing texture system; phase 9
[5/8/2016 5:04:41 PM.053] Initializing texture system; phase 10
[5/8/2016 5:04:41 PM.059] Initializing texture system; phase 11
[5/8/2016 5:04:41 PM.060] Initializing texture system; phase 12
[5/8/2016 5:04:41 PM.064] Initializing texture system; phase 13
[5/8/2016 5:04:41 PM.066] Initializing texture system; phase 14
[5/8/2016 5:04:43 PM.849] Direct3D watcher thread ended
[5/8/2016 5:05:11 PM.616] Initializing game support
[5/8/2016 5:05:12 PM.771] Compatibility level: 0
[5/8/2016 5:05:12 PM.779] Supported version detected
[5/8/2016 5:05:12 PM.785] ==================================================
[5/8/2016 5:05:13 PM.043] Patched IsDebuggerPresent
[5/8/2016 5:05:13 PM.299] Waiting for game initialization
[5/8/2016 5:05:13 PM.673] Initializing hook
[5/8/2016 5:05:13 PM.925] Completing interoperability
[5/8/2016 5:05:13 PM.927] Initialization code 1.
[5/8/2016 5:05:13 PM.931] Initialization code 2.
[5/8/2016 5:05:13 PM.932] Initialization code 3.
[5/8/2016 5:05:13 PM.947] 1 Address: 0x000000013FF51C70
[5/8/2016 5:05:13 PM.954] Calling func 1
[5/8/2016 5:05:13 PM.985] 2 Address: 0x0000000140A068F6
[5/8/2016 5:05:13 PM.987] 3 Address: 0x000000013F585D3E
[5/8/2016 5:05:14 PM.043] Address: 0x0000000140A06894
[5/8/2016 5:05:14 PM.050] Unknown var: 0x00000001418D1D80
[5/8/2016 5:05:14 PM.055] Initialization code 4.
[5/8/2016 5:05:14 PM.068] Completing interoperability, phase 1
[5/8/2016 5:05:14 PM.069] Completing interoperability, phase 2
[5/8/2016 5:05:14 PM.073] Completing interoperability, phase 3
[5/8/2016 5:05:14 PM.074] Completing interoperability, phase 4
[5/8/2016 5:05:14 PM.074] Completing interoperability, phase 5
[5/8/2016 5:05:14 PM.075] Completing interoperability, phase 6
[5/8/2016 5:05:14 PM.078] Completing interoperability, phase 7
[5/8/2016 5:05:37 PM.770] Initializing console variable "TimeScale".
[5/8/2016 5:05:37 PM.771] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/8/2016 5:05:37 PM.773] Read value: <null>
[5/8/2016 5:07:05 PM.170] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:05 PM.173] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:05 PM.176] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:08 PM.203] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:08 PM.206] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:08 PM.209] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:11 PM.283] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:11 PM.286] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:11 PM.289] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:14 PM.392] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:14 PM.394] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:14 PM.398] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:17 PM.526] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:17 PM.528] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:17 PM.531] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:20 PM.926] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:20 PM.929] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:20 PM.933] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:24 PM.063] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:24 PM.066] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:24 PM.070] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:27 PM.241] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:27 PM.243] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:27 PM.245] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:30 PM.431] <UNLOADED PLUGIN>: Initializing input system
[5/8/2016 5:07:30 PM.433] <UNLOADED PLUGIN>: Initializing game console
[5/8/2016 5:07:30 PM.437] <UNLOADED PLUGIN>: Initializing forms manager
[5/8/2016 5:07:31 PM.285] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[5/8/2016 5:07:33 PM.106] ---------------------------------------------------------------------
[5/8/2016 5:07:33 PM.107] LSPD FIRST RESPONSE
[5/8/2016 5:07:33 PM.107] Version 0.3.1
[5/8/2016 5:07:33 PM.107] A G17 Media Modification
[5/8/2016 5:07:33 PM.107] - Developed by LMS & Sam
[5/8/2016 5:07:33 PM.107] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[5/8/2016 5:07:33 PM.107] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[5/8/2016 5:07:33 PM.107] ---------------------------------------------------------------------
[5/8/2016 5:07:33 PM.107] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[5/8/2016 5:07:33 PM.107] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[5/8/2016 5:07:33 PM.538] 
[5/8/2016 5:07:33 PM.775] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/8/2016 5:07:33 PM.775] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/8/2016 5:07:33 PM.778] Callouts: 250
[5/8/2016 5:07:33 PM.863] _____________________________________________________________________
[5/8/2016 5:07:33 PM.863]                                                  [PoliceToolbox! v3.0]
[5/8/2016 5:07:33 PM.863]                                             PoliceToolbox! 3.0 is loading.
[5/8/2016 5:07:33 PM.863] PoliceToolbox! is a script written by @DemNinjas.
[5/8/2016 5:07:33 PM.863] Version 3.0.3 - (03/30/2016) - installed.
[5/8/2016 5:07:33 PM.863] ---------------------------------------------------------------------------------------------------------
[5/8/2016 5:07:34 PM.701]                                    Have fun, officer William-Gaming !
[5/8/2016 5:07:34 PM.701] ---------------------------------------------------------------------------------------------------------
[5/8/2016 5:07:34 PM.803] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[5/8/2016 5:07:35 PM.593] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/8/2016 5:07:35 PM.595] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/8/2016 5:07:36 PM.681] [TRACE] Thread CopManager #1 initialized
[5/8/2016 5:07:40 PM.061] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/8/2016 5:07:40 PM.064] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/8/2016 5:07:47 PM.460] 
[5/8/2016 5:07:47 PM.463] INIT
[5/8/2016 5:07:47 PM.502] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/8/2016 5:07:47 PM.714] LSPD First Response: Arrest Manager, Version=6.0.1.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.721] LSPD First Response: Code 3 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.735] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.736] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.737] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.740] LSPD First Response: Traffic Policer, Version=6.8.0.0, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.745] LSPD First Response: Wilderness Callouts, Version=0.5.2.39939, Culture=neutral, PublicKeyToken=null
[5/8/2016 5:07:47 PM.751] LSPD First Response: Creating plugin: ????????????????????????????????????????
[5/8/2016 5:07:47 PM.923] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[5/8/2016 5:07:48 PM.034] LSPD First Response: Creating plugin: APIExample.Main
[5/8/2016 5:07:48 PM.038] LSPD First Response: Creating plugin: APIExample.Main
[5/8/2016 5:07:48 PM.039] LSPD First Response: Creating plugin: PoliceRadio.Main
[5/8/2016 5:07:48 PM.120] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[5/8/2016 5:07:48 PM.253] LSPD First Response: Creating Traffic Policer.Main.
[5/8/2016 5:07:48 PM.258] LSPD First Response: Done with Traffic Policer.Main.
[5/8/2016 5:07:48 PM.259] LSPD First Response: Creating plugin: WildernessCallouts.Main
[5/8/2016 5:07:48 PM.261] LSPD First Response: Arrest Manager 6.0.1.0, developed by Albo1125, loaded successfully!
[5/8/2016 5:07:48 PM.261] LSPD First Response: Please go on duty to start Arrest Manager.
[5/8/2016 5:07:48 PM.286] LSPD First Response:



 Loading Code 3 Callouts...

			[5/8/2016 5:07:48 PM.319] LSPD First Response: [Code 3 Callouts] Settings loaded

			[5/8/2016 5:07:48 PM.322] LSPD First Response: Code Red Callouts Plugin Loaded!

			[5/8/2016 5:07:48 PM.323] LSPD First Response: Conch's Callouts Loaded!

			[5/8/2016 5:07:48 PM.326] LSPD First Response: Police Radio Loaded

			[5/8/2016 5:07:48 PM.327] LSPD First Response: Traffic Policer 6.8.0.0, developed by Albo1125, has been initialised.

			[5/8/2016 5:07:48 PM.328] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.

			[5/8/2016 5:07:48 PM.333] =============================================== Wilderness Callouts ===============================================

			[5/8/2016 5:07:48 PM.333] Created by:  alexguirre

			[5/8/2016 5:07:48 PM.345] Version:  0.5.2.39939

			[5/8/2016 5:07:48 PM.346] RAGEPluginHook Version:  0.38.886.6940

			[5/8/2016 5:07:48 PM.347] RAGENativeUI Version:  1.3.0.0

			[5/8/2016 5:07:48 PM.347] 

			[5/8/2016 5:07:48 PM.347] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log

			[5/8/2016 5:07:48 PM.347] Enjoy!

			[5/8/2016 5:07:48 PM.347] =============================================== Wilderness Callouts ===============================================

			[5/8/2016 5:07:48 PM.350] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.38

			[5/8/2016 5:07:48 PM.392] LSPD First Response: [Wilderness Callouts] Interaction menu initialized

			[5/8/2016 5:07:48 PM.393] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized

			[5/8/2016 5:07:48 PM.394] LSPD First Response: We have 1 callouts registered

			[5/8/2016 5:07:48 PM.395] LSPD First Response: CalloutManager initialized

			[5/8/2016 5:07:48 PM.397] [TRACE] WorldEventManager: Allowing up to 2 events

			[5/8/2016 5:07:48 PM.402] LSPD First Response: In traffic policer duty event handler: True

			[5/8/2016 5:07:48 PM.417] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Traffic Policer

			[5/8/2016 5:07:48 PM.455] LSPD First Response: GAME VERSION: 1.0.678.1

			[5/8/2016 5:07:48 PM.462] LSPD First Response: RAGENativeUI.dll out of date. Latest version: 1.3.1.0

			[5/8/2016 5:07:48 PM.466] LSPD First Response: Drawing Traffic Policer video window

			[5/8/2016 5:07:48 PM.596] [TRACE] Thread Ambient #1 initialized

			[5/8/2016 5:07:48 PM.714] [TRACE] Thread ArrestManager #1 initialized

			[5/8/2016 5:07:48 PM.808] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Arrest Manager updates.

			[5/8/2016 5:07:48 PM.832] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Traffic Policer updates.

			[5/8/2016 5:07:48 PM.846] LSPD First Response: Not checking for Traffic Policer updates, 4.

			[5/8/2016 5:07:49 PM.065] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38

			[5/8/2016 5:07:49 PM.073] ______________________________________________________________________________________________

			[5/8/2016 5:07:49 PM.073] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]

			[5/8/2016 5:07:49 PM.073] [Created by : FinKone]

			[5/8/2016 5:07:49 PM.073] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]

			[5/8/2016 5:07:49 PM.073] 

			[5/8/2016 5:07:49 PM.073] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.

			[5/8/2016 5:07:49 PM.078] Audio loaded...

			[5/8/2016 5:07:49 PM.123] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1280 720

			[5/8/2016 5:07:49 PM.213] [TRACE] Thread WorldEventManager #1 initialized

			[5/8/2016 5:07:49 PM.217] [TRACE] Thread PlayerChaseManager #1 initialized

			[5/8/2016 5:07:49 PM.228] [TRACE] Thread TrafficControl #1 initialized

			[5/8/2016 5:07:49 PM.231] LSPD First Response: Checking Albo1125.Common for updates.

			[5/8/2016 5:07:49 PM.914] LSPD First Response: Arrest Manager is up to date.

			[5/8/2016 5:07:50 PM.441] LSPD First Response: Albo1125.Common is up to date.

			[5/8/2016 5:09:49 PM.869] LSPD First Response: DontWatchVideo pressed.

			[5/8/2016 5:09:49 PM.874] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Arrest Manager

			[5/8/2016 5:09:49 PM.878] LSPD First Response: GAME VERSION: 1.0.678.1

			[5/8/2016 5:09:49 PM.882] LSPD First Response: RAGENativeUI.dll out of date. Latest version: 1.3.1.0

			[5/8/2016 5:09:49 PM.885] LSPD First Response: Drawing Arrest Manager video window

			[5/8/2016 5:09:50 PM.523] LSPD First Response: DontWatchVideo pressed.

			[5/8/2016 5:09:50 PM.540] LSPD First Response: [Code 3 Callouts] ERROR: Code 3 Callouts requires at least v1.3.1.0 of RAGENativeUI DLL. Older version (1.3.0.0) found; Code 3 Callouts cannot run.

			[5/8/2016 5:09:50 PM.541] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker

			[5/8/2016 5:09:50 PM.542] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck

			[5/8/2016 5:09:50 PM.543] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog

			[5/8/2016 5:09:50 PM.543] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay

			[5/8/2016 5:09:50 PM.544] LSPD First Response: Registering callout APIExample.Callouts.PanicButton

			[5/8/2016 5:09:50 PM.545] LSPD First Response: Registering callout APIExample.Callouts.AmberAlert

			[5/8/2016 5:09:50 PM.546] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure

			[5/8/2016 5:09:50 PM.547] LSPD First Response: Registering callout APIExample.Callouts.ActiveShooter

			[5/8/2016 5:09:50 PM.548] LSPD First Response: Registering callout APIExample.Callouts.SilverAlert

			[5/8/2016 5:09:50 PM.554] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting

			[5/8/2016 5:09:50 PM.555] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad

			[5/8/2016 5:09:50 PM.557] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash

			[5/8/2016 5:09:50 PM.558] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver

			[5/8/2016 5:09:50 PM.560] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle

			[5/8/2016 5:09:50 PM.561] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt

			[5/8/2016 5:09:50 PM.563] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson

			[5/8/2016 5:09:50 PM.564] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack

			[5/8/2016 5:09:50 PM.565] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance

			[5/8/2016 5:09:50 PM.566] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation

			[5/8/2016 5:09:50 PM.567] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson

			[5/8/2016 5:09:50 PM.568] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport

			[5/8/2016 5:09:50 PM.569] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation

			[5/8/2016 5:09:50 PM.570] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration

			[5/8/2016 5:09:50 PM.630] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started

			[5/8/2016 5:09:50 PM.665] LSPD First Response: [Wilderness Callouts] Functions fiber started

			[5/8/2016 5:10:00 PM.766] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:01 PM.375] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:01 PM.699] [TRACE] It has been 133.3056246 seconds since the last callout

			[5/8/2016 5:10:01 PM.704] LSPD First Response: Creating Arson

			[5/8/2016 5:10:01 PM.708] [TRACE] Callout created:  #1

			[5/8/2016 5:10:01 PM.764] LSPD First Response: [Wilderness Callouts | Arson] Get spawn attempt #0

			[5/8/2016 5:10:02 PM.713] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:03 PM.008] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR

			[5/8/2016 5:10:03 PM.009] LSPD First Response: [Wilderness Callouts | Arson] OnBeforeCalloutDisplayed()

			[5/8/2016 5:10:03 PM.046] [TRACE] Thread ZoomThread #1 initialized

			[5/8/2016 5:10:03 PM.854] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:03 PM.857] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:12 PM.018] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:13 PM.048] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded

			[5/8/2016 5:10:13 PM.052] [TRACE] Instance cleaned (ZoomThread #1)

			[5/8/2016 5:10:13 PM.054] [TRACE] Thread ZoomThread #1 has been shut down

			[5/8/2016 5:10:14 PM.828] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:18 PM.105] LSPD First Response: [Wilderness Callouts | Arson] OnCalloutNotAccepted()

			[5/8/2016 5:10:18 PM.147] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:18 PM.614] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:29 PM.250] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:29 PM.710] [TRACE] It has been 11.6026636 seconds since the last callout

			[5/8/2016 5:10:29 PM.711] LSPD First Response: Creating MissingPerson

			[5/8/2016 5:10:29 PM.712] [TRACE] Callout created:  #2

			[5/8/2016 5:10:29 PM.802] LSPD First Response: CalloutCreated: Callout should be aborted

			[5/8/2016 5:10:29 PM.804] LSPD First Response: EndCurrentCallout: Finishing...

			[5/8/2016 5:10:29 PM.805] LSPD First Response: [Wilderness Callouts | MissingPerson] End()

			[5/8/2016 5:10:29 PM.806] [TRACE] Instance cleaned ( #2)

			[5/8/2016 5:10:30 PM.258] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:32 PM.105] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:32 PM.336] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:34 PM.306] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:34 PM.411] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:36 PM.481] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:36 PM.672] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:39 PM.136] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:39 PM.523] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:41 PM.858] Emergency Strobes: StrobedVehiclesPool - Vehicle added

			[5/8/2016 5:10:42 PM.034] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:10:44 PM.070] Emergency Strobes: StrobedVehiclesPool - Vehicle removed

			[5/8/2016 5:11:43 PM.655] Removing options for Menu

			[5/8/2016 5:11:53 PM.381] Removing options for Menu
		
	
 

i also have this crash, any update ?

Edited by joe25

Kal74

Members

(edited)

You have these issues below. Not sure if these are contributing to your crashes, but you should update the RAGENativeUI.dll to version 1.3.1.0 ... Arrest Manager 6.0.1.0 has the RAGENativeUI.dll version 1.3.1.0   and Traffic Policer 6.8.0.0 has that version as well. You have both of those installed, maybe you forgot to replace it. If you already fixed this, disregard.

On 5/9/2016 at 11:09 AM, 72will said:

[5/8/2016 5:07:48 PM.462] LSPD First Response: RAGENativeUI.dll out of date. Latest version: 1.3.1.0

 

On 5/9/2016 at 11:09 AM, 72will said:

[5/8/2016 5:09:50 PM.540] LSPD First Response:


 ERROR: Code 3 Callouts requires at least v1.3.1.0 of RAGENativeUI DLL. Older version (1.3.0.0) found; Code 3 Callouts cannot run.
		
	


 

Edited by Kal74

Ravalli

Members

(edited)

3 hours ago, Kal74 said:

You have these issues below. Not sure if these are contributing to your crashes, but you should update the RAGENativeUI.dll to version 1.3.1.0 ... Arrest Manager 6.0.1.0 has the RAGENativeUI.dll version 1.3.1.0   and Traffic Policer 6.8.0.0 has that version as well. You have both of those installed, maybe you forgot to replace it. If you already fixed this, disregard.

 

@72willThis is not Code 3 callouts, this is Code Red callouts

Edited by Ravalli

ScottyTooHotty

Members Author

@Kal74 Yes, this is Code Red callouts not Code 3. Thank you anyway. 

 

Kal74

Members

33 minutes ago, ScottehBoyy said:

@Kal74 Yes, this is Code Red callouts not Code 3. Thank you anyway. 

 

Huh?

ScottyTooHotty

Members Author

8 minutes ago, Kal74 said:

Huh?

You'e found errors for the Code 3 callouts not my ones or were you generally pointing them out?

Kal74

Members

1 minute ago, ScottehBoyy said:

You'e found errors for the Code 3 callouts not my ones or were you generally pointing them out?

lol I was pointing them out of his log he posted.. I know this is Code Red Callouts. My apologies.

ScottyTooHotty

Members Author

7 minutes ago, Kal74 said:

lol I was pointing them out of his log he posted.. I know this is Code Red Callouts. My apologies.

No it's no problem. I thought you had got the 2 mixed up which would have been easy to do

Kal74

Members

Just now, ScottehBoyy said:

No it's no problem. I thought you had got the 2 mixed up which would have been easy to do

oh no, you know how a lot of people get crashes on the very last thing they do so they assume its because of that callout..

I felt like maybe that is what caused his crash and not your callout.

ScottyTooHotty

Members Author

9 minutes ago, Kal74 said:

oh no, you know how a lot of people get crashes on the very last thing they do so they assume its because of that callout..

I felt like maybe that is what caused his crash and not your callout.

Right now I don't have a clue what's causing it!

Kal74

Members

5 minutes ago, ScottehBoyy said:

Right now I don't have a clue what's causing it!

 Albo1125 is amazing with this stuff, maybe he could assist you with that. 

ScottyTooHotty

Members Author

1 hour ago, Kal74 said:

 Albo1125 is amazing with this stuff, maybe he could assist you with that. 

Yeah, I've given someone a possible fixed version and a file they can update to see if that helps but then I'll maybe give him a PM. It's just strange though because not everyone get's the issue which makes me think it's to do with a file which certain people do/don't have.

Kal74

Members

(edited)

14 minutes ago, ScottehBoyy said:

Yeah, I've given someone a possible fixed version and a file they can update to see if that helps but then I'll maybe give him a PM. It's just strange though because not everyone get's the issue which makes me think it's to do with a file which certain people do/don't have.

 Albo1125 had to deal with a few people complaining of performance issues, but not everyone was having performance issues. So yeah I can imagine it's difficult to pinpoint an issue that everyone isn't experiencing..

Edited by Kal74

Wippy

Members

Somehow audio dispatch for vicious dog callout didn't played at all. Just message without any sound. Other callouts from other plugins work fine, though I haven't recieved any other callouts from this plugin.

ScottyTooHotty

Members Author

16 hours ago, Wippy said:

Somehow audio dispatch for vicious dog callout didn't played at all. Just message without any sound. Other callouts from other plugins work fine, though I haven't recieved any other callouts from this plugin.

Yes, there are certain callouts which I am still searching through the game files for the audio.

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