Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Code Red Callouts 2.9.7 (Stolen Tanker, Vicious Dog & more!) 2.9.7

(53 reviews)

1 Screenshot

Code Red Callouts.PNG

Current Callouts:

  • Stolen Tanker - A tanker truck filled with flammable and dangerous fuel has been stolen! Get it stopped before something goes horribly wrong!
  • Stolen Money Truck - A bank's money truck has been stolen with a large amount of money inside! Recover the money and the truck before they get away!
  • Vicious Dog - A dog has been reported as being vicious towards people, get there and find out if it's just a paranoid person or if it really is dangerous...
  • Customer Refusing To Pay - An establishment reports a customer not willing to pay for their food, go and sort it out!
  • Indecent Exposure - Someone has been reported as showing off their crown jewels, so to speak, go and check it out.
  • Officer Pressed Panic Button - A fellow officer needs YOUR help now! They're in trouble, get there quick! [Wait until dispatch finishes speaking before accepting for better immersion]

Special Mentions:

Developers:

  • @fiskey111 - for always being welcoming and helpful whenever I had an issue or needed advice!
  • And everyone else over on the LSPDFR API forums when I came to you (with a stupidly simple error most of the time) and you guys helped me out!

Edited by ScottyTooHotty

What's New in Version 2.9.7

Released

v2.9.7

  • Updated to RPH 0.61.
  • May begin working on these callouts again but don't expect anything massive quickly.

v2.9.6

  • Updated to RPH 0.55.

v2.9.5

  • Managed to get some callout audio together for the Indecent Exposure callout.
  • Spelling/grammatical errors in subtitles fixed.

v2.9.4

  • Added additional and new dialog to the Refusal To Pay callout which should add a little bit of variety to the conversations that are had.

v2.9.3

  • Bug in Panic Button callout fixed.
  • Other minor and insignificant changes.

v2.9.2

  • Made the search bubble in Vicious Dog call transparent. 
  • Altered subtitles in Customer Refusing To Pay callout.

v2.9.1

  • Updated to RPH 0.52.
  • New audio clip for the Officer asking for help in Panic Button callout.

v2.9.0

  • Updated to RPH 0.51.

v2.8.9

  • Updated to RPH 0.50 finally.

v2.8.8

  • Yet another attempt at fixing a crash issue with the Stolen Money Truck callout.

v2.8.7

  • Another attempted fix at the Stolen Money Truck callout. Please alert me if this does not work. Thanks.

v2.8.6

  • Updated to RPH 0.49.

v2.8.5

  • Attempted a fix at the reoccurring Stolen Money Truck crash. If not fixed please let me know. 

v2.8.4

  • Updated to RPH 0.47.
  • Other minor changes.
  • Personal Update: I apologize for the lack of updates and am trying to create some new and different stuff but right now I almost have a writer's block as most things have already been done and alongside that I am more pushed for time with my studies this year. Hopefully I can create some more stuff for you guys but only time will tell.

v2.8.3

  • Minor changes to the workings of the Vicious Dog callout. If you're having issues, approach the dog on foot and that may help the callout run better.

v2.8.2

  • Minor subtitle changes due to typos.
  • Updated to RPH 0.42.

v2.8.1

  • Implemented a fix to the Stolen Tanker callout which was causing a crash.

v2.8.0

  • Now LSPDFR Computer+ compatible! Highly recommend you try it out!
  • Compiled against RPH 0.41.

v2.7.0

  • Added an additional scenario to the Customer Refusing To Pay callout.

v2.6.0

  • Panic Button Callout has had minor changes and tweaks made to it and shouldn't crash now. Again, thank you for your patience!
  • Subtitle/conversation changes to multiple callouts.
  • Minor tweaks and code efficiency to all callouts.

v2.5.2

  • Indecent Exposure is FULLY working now and should run without any issues. Thank you for your patience!

v2.5.1

  • Updated and compiled against RagePluginHook 0.40.
  • Fixed error in Indecent Exposure callout where you couldn't choose one of the 2 options given to you.

v2.5.0

  • Indecent Exposure callout is back but now more stable and usable! 

v2.1.2

  • Updated to RageHookPlugin 0.39.
  • Other minor tweaks and fixes.

v2.1.1

  • 'Officer Pressed Panic Button' callout should now fully working without a hitch now but if you do come across an error/bug/crash that doesn't appear to be a one off then do not hesitate to comment here and include your Rage Hook log which I will be only more than happy to have a look at. Thank you all for your patience.

v2.1.0

  • Added 19 new locations for the 'Customer Refusing To Pay' callout and now with locations outside the city!
  • Fixed some clean up issues in the 'Customer Refusing To Pay' callout.
  • Attempted some fixes for the crashes in the 'Officer Pressed Panic Button'.
  • Other minor adjustments and tweaks.

v2.0.0

  • NEW CALLOUT! "OFFICER PRESSED PANIC BUTTON" - Wait until dispatch has finished speaking before accepting the callout for added immersion to the callout!
  • "Indecent Exposure" callout has been removed in this version so I may effectively rewrite it but it will return in the near future.
  • Other minor fixes and tweaks.

v1.1.0

  • Minor subtitle changes.
  • Decreased the distance away that the 'Stolen Tanker' callout can spawn (an attempt to help the spawn then immediately despawn bug).
  • Added a NEW scenario to the 'Customer Refusing To Pay' callout.

v1.0.1

  • Made amendments to the coding for blips in multiple callouts in an attempt to help them clean up properly.
  • Small adjustments to the pursuit coding for multiple callouts.
  • Removed the possibility of peds having weapons in the 'Stolen Money Truck' so I can effectively re-write that section of code.

Code Red Callouts.PNG

 


Short Description

Callout pack for LSPDFR to help diversify your game!

User Feedback

Recommended Comments

BlueLine Vibes

Members

(edited)

Looking good thus far.  However, I have had a few issues with some callouts of some individuals.  I am assuming it is the Code Red callouts.  Customer refusing to pay?  Customer pulls knife stabs manager,  I lay into the suspect with a shotgun and no way to end the call out.  Still have the green dot on my screen.  Is there a menu here?  I apologize if you mentioned this before but I could not find a readme or in your description on how to end the call,  so I have this permanent green dot on my screen the rest of a recorded episode.

I went ahead and called Coroner,  as soon as the body bag appeared I get the crash.  It probably has to do with, this is not how the callout was intended to take place, perhaps an arrest etc.  but he was actively  stabbing someone so I had I shot first asked questions later ;)

 Thanks for any response. 

Edited by OfficerBenzo

ScottyTooHotty

Members Author

@OfficerBenzo Hello, thank you for your feedback I will definitely be taking it on board. As for your first issue with the green dot that should be fairly easy to short with a couple lines of code. For your second issue, have you played GTA 5 since that crash? If not then get a hold of your RagePluginHook log and put it into a pastebin.com or upload the file and I can have a look and see exactly what caused the crash. Thanks again.

Wippy

Members

3 hours ago, ScottehBoyy said:

@OfficerBenzo Hello, thank you for your feedback I will definitely be taking it on board. As for your first issue with the green dot that should be fairly easy to short with a couple lines of code. For your second issue, have you played GTA 5 since that crash? If not then get a hold of your RagePluginHook log and put it into a pastebin.com or upload the file and I can have a look and see exactly what caused the crash. Thanks again.

Got crash. I was next to Vinewood Hills, then just accepted "panic button" callout and *DING* LSPDFR crashed. Here's log:

Spoiler

[13.05.2016 15:21:27.081] LSPD First Response:
[13.05.2016 15:21:27.082] LSPD First Response: ==============================
[13.05.2016 15:21:27.082] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[13.05.2016 15:21:27.082] LSPD First Response: ------------------------------
[13.05.2016 15:21:27.082] LSPD First Response: Origin: Game fiber "FalseAlarmGameFiber".
[13.05.2016 15:21:27.082] LSPD First Response: ------------------------------
[13.05.2016 15:21:27.082] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[13.05.2016 15:21:27.082] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.ISpatial is invalid.
[13.05.2016 15:21:27.082] LSPD First Response: ------------------------------
[13.05.2016 15:21:27.082] LSPD First Response: Inner exceptions:
[13.05.2016 15:21:27.083] LSPD First Response: ------------------------------
[13.05.2016 15:21:27.083] LSPD First Response: Stack trace:
[13.05.2016 15:21:27.083] LSPD First Response: at Rage.Entity.DistanceTo(ISpatial spatialObject)
[13.05.2016 15:21:27.083] at APIExample.Callouts.PanicButton.<FalseAlarm>b__22_0()
[13.05.2016 15:21:27.083] at Rage.GameFiber.Main()
[13.05.2016 15:21:27.083] LSPD First Response: ==============================
[13.05.2016 15:21:27.083] LSPD First Response:
[13.05.2016 15:21:27.856] <unloaded plugin>: [Wilderness Callouts | HuntingEvent] Cleaned up

 

sstiven2405

Members

hey men.

you did really good job but,you need add more callouts (and i think that 85% of the people like pursuit)  more actions think about what callouts you want to play.

i am personally not see something but in this but there always some people that will say bad staff on it so don't give a sh*t on them.

good luck. 

ScottyTooHotty

Members Author

15 minutes ago, sstiven2405 said:

hey men.

you did really good job but,you need add more callouts (and i think that 85% of the people like pursuit)  more actions think about what callouts you want to play.

i am personally not see something but in this but there always some people that will say bad staff on it so don't give a sh*t on them.

good luck. 

Hello! Thanks for your feedback, rest assured it's been taken on board! Also, don't worry, more callouts are on the way I just need time to work on them and right now with exams and things I have less time that usual but they are coming - just stick with me! Thanks again!

BlueLine Vibes

Members

On 5/13/2016 at 3:21 AM, ScottehBoyy said:

@OfficerBenzo Hello, thank you for your feedback I will definitely be taking it on board. As for your first issue with the green dot that should be fairly easy to short with a couple lines of code. For your second issue, have you played GTA 5 since that crash? If not then get a hold of your RagePluginHook log and put it into a pastebin.com or upload the file and I can have a look and see exactly what caused the crash. Thanks again.

Thanks for the reply.  It was probably a random crash.  Not much sense.  Good callout package

Wippy

Members

Okay, seemingly bugreports isn't that thing author is interested in. Sadly.

ScottyTooHotty

Members Author

4 hours ago, Wippy said:

Okay, seemingly bugreports isn't that thing author is interested in. Sadly.

Sorry but I'm quite confused? I've replied to and taken on board every piece of feedback I've been given and am working to improve the mod. Could you expand or explain how exactly I do not care? Thank you.

Wippy

Members

(edited)

1 hour ago, ScottehBoyy said:

Sorry but I'm quite confused? I've replied to and taken on board every piece of feedback I've been given and am working to improve the mod. Could you expand or explain how exactly I do not care? Thank you.

I reported a crash situation a while ago, with log. Didn't recieved any word, "roger that" would be fine atleast.

Didn't read your post about "taking on board" properly. Sorry for that. But I wanted to hear something about actual crash, I can't read logs properly (I'm not a modder). But I got you, my bad.

Edited by Wippy

ScottyTooHotty

Members Author

@Wippy Apologies for missing your report. Funnily enough I did actually look at your log but didn't read what you'd put above it or anything. As you can see a couple of people have been coming forward with issues so I've just scanned over and missed yours. Sorry.

Sn0wf4ll

Members

Good afternoon!

I recently downloaded your "Code Red" callout and I really like the ideas that come with it.

But it seems like it crashes LSPDFR entirely, especially when an officer activates his panic button.

Is this a known bug?

 

Sincerely,

Sn0wf4ll

markm

Members

(edited)

Game crashes during loading screen. All files are updated and the latest version.

 

Also, theres no ini file. Not sure if thats intentional.

Edited by markm

ScottyTooHotty

Members Author

@Sn0wf4ll Replied to your post in the forum thread :) @markm Hello, how have you pinpointed that it is my callout causing this? Also, if you wish to report a crash/bug/error please include your log as well.

markm

Members

4 hours ago, ScottehBoyy said:

@Sn0wf4ll Replied to your post in the forum thread :) @markm Hello, how have you pinpointed that it is my callout causing this? Also, if you wish to report a crash/bug/error please include your log as well.

Runs fine without the Code Red Callouts files, crashes with them. I'll get a log when I have time. Thanks

ScottyTooHotty

Members Author

@markm It shouldn't crash on start up, maybe in a call but not on start up. Make sure you have all necessary files and everything is up to date.

Sn0wf4ll

Members

@ScottehBoyy I downloaded the new version but it still either crashes randomly during a callout (mostly because of panic button) or when I accept something else like customer refuses to pay and cancel it again.
Logfiles will be attached

RagePluginHook.log

72will

Members

Have latest version but when i get close to panic buttoon callout it crashes, happened twice

  Hide contents

[5/22/2016 2:15:35 PM.024] Started new log on 5/22/2016 2:15:35 PM.023
[5/22/2016 2:15:35 PM.027] ====================================================================================================
[5/22/2016 2:15:34 PM.960] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/22/2016 2:15:35 PM.028] Log verbosity: Verbose
[5/22/2016 2:15:35 PM.031] Initializing input system
[5/22/2016 2:15:35 PM.039] Initializing game console
[5/22/2016 2:15:35 PM.053] Console key has been set to F4 (key code: 115)
[5/22/2016 2:15:35 PM.181] Initializing console variable "SkipGameIntro".
[5/22/2016 2:15:35 PM.181] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[5/22/2016 2:15:35 PM.188] Read value: <null>
[5/22/2016 2:15:35 PM.189] Initializing console variable "DisableRenderVersionText".
[5/22/2016 2:15:35 PM.189] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/22/2016 2:15:35 PM.200] Read value: True
[5/22/2016 2:15:35 PM.203] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/22/2016 2:15:35 PM.204] Initializing console variable "ConsoleKey".
[5/22/2016 2:15:35 PM.205] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/22/2016 2:15:35 PM.206] Read value: F4
[5/22/2016 2:15:35 PM.208] Setting value of console variable "ConsoleKey" to stored value.
[5/22/2016 2:15:35 PM.210] Console key has been set to F4 (key code: 115)
[5/22/2016 2:15:35 PM.210] Initializing console variable "PluginTimeoutThreshold".
[5/22/2016 2:15:35 PM.211] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/22/2016 2:15:35 PM.212] Read value: 10000
[5/22/2016 2:15:35 PM.213] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/22/2016 2:15:35 PM.214] Initializing console variable "AlwaysShowConsoleOutput".
[5/22/2016 2:15:35 PM.215] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/22/2016 2:15:35 PM.216] Read value: <null>
[5/22/2016 2:15:35 PM.218] Initializing console variable "StartWithDeveloperModeEnabledId".
[5/22/2016 2:15:35 PM.219] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[5/22/2016 2:15:35 PM.220] Read value: <null>
[5/22/2016 2:15:35 PM.221] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/22/2016 2:15:35 PM.221] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/22/2016 2:15:35 PM.222] Read value: <null>
[5/22/2016 2:15:35 PM.223] Initializing console variable "ShowOnScreenWarnings".
[5/22/2016 2:15:35 PM.225] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/22/2016 2:15:35 PM.227] Read value: <null>
[5/22/2016 2:15:35 PM.228] Console initialized
[5/22/2016 2:15:35 PM.228] Initializing forms manager
[5/22/2016 2:15:35 PM.235] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[5/22/2016 2:15:35 PM.251] ================ RAGE Plugin Hook ================
[5/22/2016 2:15:35 PM.267] Checking game support
[5/22/2016 2:15:36 PM.118] Product name: Grand Theft Auto V
[5/22/2016 2:15:36 PM.128] Product version: 1.0.678.1
[5/22/2016 2:15:36 PM.129] Is steam version: True
[5/22/2016 2:15:36 PM.131] Initializing DirectX
[5/22/2016 2:15:36 PM.140] Initializing Direct3D
[5/22/2016 2:15:36 PM.140] Loading C:\Windows\system32\d3d11.dll
[5/22/2016 2:15:36 PM.144] Loaded at 0x7FEF8690000
[5/22/2016 2:15:36 PM.146] D3D11CreateDeviceAndSwapChain at 0x7FEF86B00F8
[5/22/2016 2:15:36 PM.151] Creating Direct3D 11 device and swap chain
[5/22/2016 2:15:36 PM.188] Swap Chain created: 0x4E46BAC0
[5/22/2016 2:15:36 PM.209] Swap Chain VTable: 0x4E46BAC0
[5/22/2016 2:15:36 PM.209] Swap Chain VTable_2: 0x7FEF8875AE0
[5/22/2016 2:15:36 PM.210] 0xFF5D958390C0C748;0xB0EC8148C9246CE0;0x8DEE058B48000000
[5/22/2016 2:15:36 PM.211] D3D11Present: 0x7FEF889B2F8
[5/22/2016 2:15:36 PM.212] D3D11ResizeBuffers: 0x7FEF889F97C
[5/22/2016 2:15:36 PM.213] D3D11ResizeTarget: 0x7FEF88A07D8
[5/22/2016 2:15:36 PM.214] D3D11SetFullscreenState: 0x7FEF88A0B64
[5/22/2016 2:15:36 PM.268] Direct3D initialized
[5/22/2016 2:15:36 PM.269] Initialized DirectX
[5/22/2016 2:15:36 PM.282] Direct3D watcher thread spawned
[5/22/2016 2:15:36 PM.800] Getting device
[5/22/2016 2:15:36 PM.801] Retrieved device
[5/22/2016 2:15:36 PM.801] Creating wrapper
[5/22/2016 2:15:37 PM.177] Wrapper created
[5/22/2016 2:15:37 PM.202] Effect created
[5/22/2016 2:15:37 PM.203] Creating buffer
[5/22/2016 2:15:37 PM.204] Created buffer
[5/22/2016 2:15:37 PM.205] Creating blend state
[5/22/2016 2:15:37 PM.205] Created blend state
[5/22/2016 2:15:37 PM.206] Done with creation
[5/22/2016 2:15:37 PM.484] Initializing texture system.
[5/22/2016 2:15:37 PM.485] Initializing texture system; phase 1
[5/22/2016 2:15:37 PM.486] Initializing texture system; phase 2
[5/22/2016 2:15:37 PM.516] Initializing texture system; phase 3
[5/22/2016 2:15:37 PM.517] Initializing texture system; phase 4
[5/22/2016 2:15:37 PM.541] Initializing texture system; phase 5
[5/22/2016 2:15:37 PM.550] Initializing texture system; phase 6
[5/22/2016 2:15:37 PM.554] Initializing texture system; phase 7
[5/22/2016 2:15:37 PM.559] Initializing texture system; phase 8
[5/22/2016 2:15:37 PM.565] Initializing texture system; phase 9
[5/22/2016 2:15:37 PM.571] Initializing texture system; phase 10
[5/22/2016 2:15:37 PM.582] Initializing texture system; phase 11
[5/22/2016 2:15:37 PM.583] Initializing texture system; phase 12
[5/22/2016 2:15:37 PM.588] Initializing texture system; phase 13
[5/22/2016 2:15:37 PM.590] Initializing texture system; phase 14
[5/22/2016 2:15:41 PM.290] Direct3D watcher thread ended
[5/22/2016 2:16:13 PM.388] Initializing game support
[5/22/2016 2:16:14 PM.443] Compatibility level: 0
[5/22/2016 2:16:14 PM.443] Supported version detected
[5/22/2016 2:16:14 PM.444] ==================================================
[5/22/2016 2:16:14 PM.694] Patched IsDebuggerPresent
[5/22/2016 2:16:14 PM.945] Waiting for game initialization
[5/22/2016 2:16:15 PM.295] Initializing hook
[5/22/2016 2:16:15 PM.546] Completing interoperability
[5/22/2016 2:16:15 PM.547] Initialization code 1.
[5/22/2016 2:16:15 PM.548] Initialization code 2.
[5/22/2016 2:16:15 PM.549] Initialization code 3.
[5/22/2016 2:16:15 PM.594] 1 Address: 0x0000000140381C70
[5/22/2016 2:16:15 PM.595] Calling func 1
[5/22/2016 2:16:15 PM.621] 2 Address: 0x0000000140E368F6
[5/22/2016 2:16:15 PM.621] 3 Address: 0x000000013F9B5D3E
[5/22/2016 2:16:15 PM.668] Address: 0x0000000140E36894
[5/22/2016 2:16:15 PM.668] Unknown var: 0x0000000141D01D80
[5/22/2016 2:16:15 PM.669] Initialization code 4.
[5/22/2016 2:16:15 PM.669] Completing interoperability, phase 1
[5/22/2016 2:16:15 PM.670] Completing interoperability, phase 2
[5/22/2016 2:16:15 PM.670] Completing interoperability, phase 3
[5/22/2016 2:16:15 PM.671] Completing interoperability, phase 4
[5/22/2016 2:16:15 PM.671] Completing interoperability, phase 5
[5/22/2016 2:16:15 PM.672] Completing interoperability, phase 6
[5/22/2016 2:16:15 PM.672] Completing interoperability, phase 7
[5/22/2016 2:16:46 PM.193] Initializing console variable "TimeScale".
[5/22/2016 2:16:46 PM.194] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/22/2016 2:16:46 PM.195] Read value: <null>
[5/22/2016 2:16:52 PM.057] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:16:52 PM.066] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:16:52 PM.068] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:16:55 PM.129] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:16:55 PM.132] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:16:55 PM.134] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:16:58 PM.002] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:16:58 PM.005] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:16:58 PM.008] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:17:00 PM.907] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:17:00 PM.910] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:17:00 PM.912] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:17:03 PM.852] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:17:03 PM.855] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:17:03 PM.858] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:17:07 PM.041] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:17:07 PM.043] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:17:07 PM.046] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:17:10 PM.059] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:17:10 PM.061] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:17:10 PM.064] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:17:13 PM.116] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:17:13 PM.119] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:17:13 PM.122] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:17:16 PM.290] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:17:16 PM.292] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:17:16 PM.295] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:17:17 PM.946] ---------------------------------------------------------------------
[5/22/2016 2:17:17 PM.946] LSPD FIRST RESPONSE
[5/22/2016 2:17:17 PM.946] Version 0.3.1
[5/22/2016 2:17:17 PM.946] A G17 Media Modification
[5/22/2016 2:17:17 PM.946] - Developed by LMS & Sam
[5/22/2016 2:17:17 PM.946] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[5/22/2016 2:17:17 PM.946] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[5/22/2016 2:17:17 PM.946] ---------------------------------------------------------------------
[5/22/2016 2:17:17 PM.947] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[5/22/2016 2:17:17 PM.947] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[5/22/2016 2:17:18 PM.393] 
[5/22/2016 2:17:18 PM.594] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/22/2016 2:17:18 PM.595] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/22/2016 2:17:18 PM.598] Callouts: 250
[5/22/2016 2:17:19 PM.133] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[5/22/2016 2:17:19 PM.756] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/22/2016 2:17:19 PM.758] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/22/2016 2:17:20 PM.411] [TRACE] Thread CopManager #1 initialized
[5/22/2016 2:17:35 PM.216] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[5/22/2016 2:17:36 PM.850] _____________________________________________________________________
[5/22/2016 2:17:36 PM.851]                                                  [PoliceToolbox! v3.0]
[5/22/2016 2:17:36 PM.851]                                             PoliceToolbox! 3.0 is loading.
[5/22/2016 2:17:36 PM.851] PoliceToolbox! is a script written by @DemNinjas.
[5/22/2016 2:17:36 PM.851] Version 3.0.3 - (03/30/2016) - installed.
[5/22/2016 2:17:36 PM.851] ---------------------------------------------------------------------------------------------------------
[5/22/2016 2:17:37 PM.645]                                    Have fun, officer William-Gaming !
[5/22/2016 2:17:37 PM.645] ---------------------------------------------------------------------------------------------------------
[5/22/2016 2:17:49 PM.208] 
[5/22/2016 2:17:49 PM.213] INIT
[5/22/2016 2:17:49 PM.273] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/22/2016 2:17:49 PM.390] LSPD First Response: Arrest Manager, Version=6.0.1.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.396] LSPD First Response: Code 3 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.410] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.411] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.412] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.412] LSPD First Response: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.415] LSPD First Response: Traffic Policer, Version=6.8.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.419] LSPD First Response: Wilderness Callouts, Version=0.5.2.39939, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:17:49 PM.423] LSPD First Response: Creating plugin: ????????????????????????????????????????
[5/22/2016 2:17:49 PM.556] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[5/22/2016 2:17:49 PM.660] LSPD First Response: Creating plugin: APIExample.Main
[5/22/2016 2:17:49 PM.661] LSPD First Response: Creating plugin: APIExample.Main
[5/22/2016 2:17:49 PM.662] LSPD First Response: Creating plugin: PanicButton.Main
[5/22/2016 2:17:49 PM.662] LSPD First Response: Creating plugin: PoliceRadio.Main
[5/22/2016 2:17:49 PM.738] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[5/22/2016 2:17:49 PM.830] LSPD First Response: Creating Traffic Policer.Main.
[5/22/2016 2:17:49 PM.836] LSPD First Response: Done with Traffic Policer.Main.
[5/22/2016 2:17:49 PM.837] LSPD First Response: Creating plugin: WildernessCallouts.Main
[5/22/2016 2:17:49 PM.839] LSPD First Response: Arrest Manager 6.0.1.0, developed by Albo1125, loaded successfully!
[5/22/2016 2:17:49 PM.839] LSPD First Response: Please go on duty to start Arrest Manager.
[5/22/2016 2:17:49 PM.861] LSPD First Response:

 Loading Code 3 Callouts...
[5/22/2016 2:17:49 PM.911] LSPD First Response: [Code 3 Callouts] Settings loaded
[5/22/2016 2:17:49 PM.914] LSPD First Response: Code Red Callouts Plugin Loaded!
[5/22/2016 2:17:49 PM.915] LSPD First Response: Conch's Callouts Loaded!
[5/22/2016 2:17:49 PM.925] LSPD First Response: AlconH's Panic Button Plugin loaded!
[5/22/2016 2:17:49 PM.928] LSPD First Response: Police Radio Loaded
[5/22/2016 2:17:49 PM.930] LSPD First Response: Traffic Policer 6.8.0.0, developed by Albo1125, has been initialised.
[5/22/2016 2:17:49 PM.930] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[5/22/2016 2:17:49 PM.940] =============================================== Wilderness Callouts ===============================================
[5/22/2016 2:17:49 PM.940] Created by:  alexguirre
[5/22/2016 2:17:49 PM.949] Version:  0.5.2.39939
[5/22/2016 2:17:49 PM.950] RAGEPluginHook Version:  0.38.886.6940
[5/22/2016 2:17:49 PM.951] RAGENativeUI Version:  1.3.1.0
[5/22/2016 2:17:49 PM.951] 
[5/22/2016 2:17:49 PM.951] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[5/22/2016 2:17:49 PM.951] Enjoy!
[5/22/2016 2:17:49 PM.951] =============================================== Wilderness Callouts ===============================================
[5/22/2016 2:17:49 PM.953] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.38
[5/22/2016 2:17:49 PM.990] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[5/22/2016 2:17:49 PM.991] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[5/22/2016 2:17:49 PM.992] LSPD First Response: We have 1 callouts registered
[5/22/2016 2:17:49 PM.993] LSPD First Response: CalloutManager initialized
[5/22/2016 2:17:49 PM.995] [TRACE] WorldEventManager: Allowing up to 2 events
[5/22/2016 2:17:49 PM.998] LSPD First Response: In traffic policer duty event handler: True
[5/22/2016 2:17:50 PM.010] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Traffic Policer
[5/22/2016 2:17:50 PM.062] LSPD First Response: GAME VERSION: 1.0.678.1
[5/22/2016 2:17:50 PM.076] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[5/22/2016 2:17:50 PM.077] LSPD First Response: Dependency check for Traffic Policer successful.
[5/22/2016 2:17:50 PM.098] LSPD First Response: Traffic Policer.Mainloop started
[5/22/2016 2:17:50 PM.104] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Arrest Manager
[5/22/2016 2:17:50 PM.106] LSPD First Response: GAME VERSION: 1.0.678.1
[5/22/2016 2:17:50 PM.110] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[5/22/2016 2:17:50 PM.110] LSPD First Response: Dependency check for Arrest Manager successful.
[5/22/2016 2:17:50 PM.123] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.0.0.0
[5/22/2016 2:17:50 PM.181] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[5/22/2016 2:17:50 PM.184] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[5/22/2016 2:17:50 PM.185] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[5/22/2016 2:17:50 PM.186] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[5/22/2016 2:17:50 PM.186] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[5/22/2016 2:17:50 PM.187] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[5/22/2016 2:17:50 PM.189] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[5/22/2016 2:17:50 PM.190] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[5/22/2016 2:17:50 PM.191] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[5/22/2016 2:17:50 PM.195] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[5/22/2016 2:17:50 PM.196] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[5/22/2016 2:17:50 PM.202] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[5/22/2016 2:17:50 PM.205] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[5/22/2016 2:17:50 PM.206] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[5/22/2016 2:17:50 PM.207] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[5/22/2016 2:17:50 PM.208] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[5/22/2016 2:17:50 PM.209] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[5/22/2016 2:17:50 PM.209] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[5/22/2016 2:17:50 PM.210] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[5/22/2016 2:17:50 PM.211] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[5/22/2016 2:17:50 PM.211] LSPD First Response: [Code 3 Callouts] All callouts registered
[5/22/2016 2:17:50 PM.222] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[5/22/2016 2:17:50 PM.224] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[5/22/2016 2:17:50 PM.227] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[5/22/2016 2:17:50 PM.227] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[5/22/2016 2:17:50 PM.228] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[5/22/2016 2:17:50 PM.228] LSPD First Response: Registering callout APIExample.Callouts.AmberAlert
[5/22/2016 2:17:50 PM.230] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[5/22/2016 2:17:50 PM.230] LSPD First Response: Registering callout APIExample.Callouts.ActiveShooter
[5/22/2016 2:17:50 PM.230] LSPD First Response: Registering callout APIExample.Callouts.SilverAlert
[5/22/2016 2:17:50 PM.238] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[5/22/2016 2:17:50 PM.239] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[5/22/2016 2:17:50 PM.239] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[5/22/2016 2:17:50 PM.240] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[5/22/2016 2:17:50 PM.241] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[5/22/2016 2:17:50 PM.241] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[5/22/2016 2:17:50 PM.242] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[5/22/2016 2:17:50 PM.243] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[5/22/2016 2:17:50 PM.243] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[5/22/2016 2:17:50 PM.244] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[5/22/2016 2:17:50 PM.245] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[5/22/2016 2:17:50 PM.245] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[5/22/2016 2:17:50 PM.246] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[5/22/2016 2:17:50 PM.247] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[5/22/2016 2:17:50 PM.331] [TRACE] Thread Ambient #1 initialized
[5/22/2016 2:17:50 PM.404] [TRACE] Thread ArrestManager #1 initialized
[5/22/2016 2:17:50 PM.519] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[5/22/2016 2:17:50 PM.529] LSPD First Response: Not checking for Arrest Manager updates, 4.
[5/22/2016 2:17:50 PM.530] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[5/22/2016 2:17:50 PM.541] LSPD First Response: Not checking for Traffic Policer updates, 4.
[5/22/2016 2:17:50 PM.714] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38
[5/22/2016 2:17:50 PM.724] ______________________________________________________________________________________________
[5/22/2016 2:17:50 PM.724] [Loaded Police Radio 0.55.1.0 - Intended use RagePluginHook 0.37+]
[5/22/2016 2:17:50 PM.725] [Created by : FinKone]
[5/22/2016 2:17:50 PM.725] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[5/22/2016 2:17:50 PM.725] 
[5/22/2016 2:17:50 PM.725] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[5/22/2016 2:17:50 PM.727] Audio loaded...
[5/22/2016 2:17:50 PM.852] Resolution supported
[5/22/2016 2:17:50 PM.996] [TRACE] Thread WorldEventManager #1 initialized
[5/22/2016 2:17:50 PM.997] [TRACE] Thread PlayerChaseManager #1 initialized
[5/22/2016 2:17:51 PM.009] [TRACE] Thread TrafficControl #1 initialized
[5/22/2016 2:17:51 PM.012] LSPD First Response: Checking Albo1125.Common for updates.
[5/22/2016 2:17:51 PM.014] LSPD First Response: Loading Traffic Policer settings...
[5/22/2016 2:17:51 PM.054] LSPD First Response: Registering callout ????????????????????????????????????????
[5/22/2016 2:17:51 PM.054] LSPD First Response: Registering callout ????????????????????????????????????????
[5/22/2016 2:17:51 PM.054] LSPD First Response: Registering callout ????????????????????????????????????????
[5/22/2016 2:17:51 PM.054] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:17:51 PM.055] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:17:51 PM.055] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:17:51 PM.055] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:17:51 PM.066] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[5/22/2016 2:17:51 PM.085] LSPD First Response: Traffic Policer Speed Checker started.
[5/22/2016 2:17:51 PM.237] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[5/22/2016 2:17:51 PM.286] LSPD First Response: [Wilderness Callouts] Functions fiber started
[5/22/2016 2:17:53 PM.522] LSPD First Response: Transportregion info:
[5/22/2016 2:17:53 PM.527] LSPD First Response: Zonename: East VinewoodModels: S_M_Y_COP_010x15f8700dPOLICEVeh info: 02, 3, 4
[5/22/2016 2:17:53 PM.527] LSPD First Response: Zonename: West VinewoodModels: 0x15f8700dS_M_Y_COP_01POLICETVeh info: 0
[5/22/2016 2:17:53 PM.527] LSPD First Response: Zonename: Sandy ShoresModels: 0x4161d042S_M_Y_SHERIFF_01SHERIFF2Veh info: -12, 3, 4
[5/22/2016 2:17:53 PM.527] LSPD First Response: Zonename: Sandy ShoresModels: S_M_Y_SHERIFF_010x4161d042SHERIFFVeh info: -1
[5/22/2016 2:17:53 PM.576] LSPD First Response: Transport Vehicle attempted set to: POLICET
[5/22/2016 2:17:53 PM.577] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:17:53 PM.577] LSPD First Response: Adding transport vehicle to list: POLICET
[5/22/2016 2:17:53 PM.578] LSPD First Response: Transport Vehicle attempted set to: POLICE
[5/22/2016 2:17:53 PM.578] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:17:53 PM.578] LSPD First Response: Adding transport vehicle to list: POLICE
[5/22/2016 2:17:53 PM.579] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[5/22/2016 2:17:53 PM.579] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:17:54 PM.106] LSPD First Response: Adding transport vehicle to list: POLICE2
[5/22/2016 2:17:54 PM.110] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[5/22/2016 2:17:54 PM.110] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:17:54 PM.111] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[5/22/2016 2:17:54 PM.111] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[5/22/2016 2:17:54 PM.112] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:17:54 PM.113] LSPD First Response: Adding transport vehicle to list: SHERIFF
[5/22/2016 2:17:54 PM.113] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[5/22/2016 2:17:54 PM.122] Police Station Jail blips created.
[5/22/2016 2:17:59 PM.468] LSPD First Response: Opening Albo1125.Common update window
[5/22/2016 2:18:09 PM.038] LSPD First Response: Update later button pressed.
[5/22/2016 2:18:09 PM.039] LSPD First Response: Closing Albo1125.Common update window
[5/22/2016 2:18:47 PM.098] LSPD First Response: Creating unroadworthy vehicle event
[5/22/2016 2:19:38 PM.660] LSPD First Response: Added ambient event fibers to cleanup
[5/22/2016 2:19:42 PM.186] LSPD First Response: Creating No Brake Lights event
[5/22/2016 2:19:55 PM.289] LSPD First Response: Creating ????????????????????????????????????????
[5/22/2016 2:19:55 PM.296] [TRACE] Callout created:  #1
[5/22/2016 2:19:55 PM.297] LSPD First Response: TrafficPolicer.OwnerWanted
[5/22/2016 2:19:55 PM.375] [TRACE] Thread ZoomThread #1 initialized
[5/22/2016 2:20:05 PM.316] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[5/22/2016 2:20:05 PM.319] [TRACE] Instance cleaned (ZoomThread #1)
[5/22/2016 2:20:05 PM.323] [TRACE] Thread ZoomThread #1 has been shut down
[5/22/2016 2:20:13 PM.830] LSPD First Response: Added ambient event fibers to cleanup
[5/22/2016 2:20:21 PM.689] LSPD First Response: Creating PanicButton
[5/22/2016 2:20:21 PM.690] [TRACE] Callout created:  #2
[5/22/2016 2:20:21 PM.778] [TRACE] Thread ZoomThread #2 initialized
[5/22/2016 2:20:22 PM.032] setting up new cop: null
[5/22/2016 2:20:22 PM.039] [TRACE] New ped recognized as cop
[5/22/2016 2:20:22 PM.126] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:20:24 PM.904] [TRACE] User accepted callout
[5/22/2016 2:20:31 PM.742] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[5/22/2016 2:20:31 PM.742] [TRACE] Instance cleaned (ZoomThread #2)
[5/22/2016 2:20:31 PM.745] [TRACE] Thread ZoomThread #2 has been shut down
[5/22/2016 2:20:42 PM.830] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:20:42 PM.832] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:20:43 PM.309] setting up new cop: null
[5/22/2016 2:20:43 PM.309] [TRACE] New ped recognized as cop
[5/22/2016 2:20:43 PM.309] setting up new cop: null
[5/22/2016 2:20:43 PM.310] [TRACE] New ped recognized as cop
[5/22/2016 2:20:43 PM.889] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:20:43 PM.982] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:21:09 PM.369] LSPD First Response: 
[5/22/2016 2:21:09 PM.370] LSPD First Response: ==============================
[5/22/2016 2:21:09 PM.370] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/22/2016 2:21:09 PM.370] LSPD First Response: ------------------------------
[5/22/2016 2:21:09 PM.370] LSPD First Response: Origin: Game fiber "TrappedInCarAndRunGameFiber".
[5/22/2016 2:21:09 PM.370] LSPD First Response: ------------------------------
[5/22/2016 2:21:09 PM.370] LSPD First Response: Exception type: System.InvalidOperationException
[5/22/2016 2:21:09 PM.371] LSPD First Response: Exception message: Cannot load an invalid model.
[5/22/2016 2:21:09 PM.371] LSPD First Response: ------------------------------
[5/22/2016 2:21:09 PM.371] LSPD First Response: Inner exceptions:
[5/22/2016 2:21:09 PM.371] LSPD First Response: ------------------------------
[5/22/2016 2:21:09 PM.371] LSPD First Response: Stack trace:
[5/22/2016 2:21:09 PM.372] LSPD First Response: at Rage.Model.LoadAndWait()
[5/22/2016 2:21:09 PM.372] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[5/22/2016 2:21:09 PM.372] at APIExample.Callouts.PanicButton.<TrappedInCarRunAway>b__25_0()
[5/22/2016 2:21:09 PM.372] at Rage.GameFiber.Main()
[5/22/2016 2:21:09 PM.372] LSPD First Response: ==============================
[5/22/2016 2:21:09 PM.372] LSPD First Response: 
[5/22/2016 2:21:10 PM.263] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:21:33 PM.437] Traffic Control: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
[5/22/2016 2:21:36 PM.271] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:36 PM.273] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:36 PM.275] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:38 PM.916] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:38 PM.919] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:38 PM.921] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:41 PM.550] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:41 PM.552] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:41 PM.555] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:44 PM.258] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:44 PM.260] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:44 PM.262] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:46 PM.905] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:46 PM.907] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:46 PM.909] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:49 PM.716] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:49 PM.718] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:49 PM.720] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:52 PM.461] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:52 PM.463] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:52 PM.465] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:55 PM.210] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:55 PM.212] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:55 PM.214] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:57 PM.936] <UNLOADED PLUGIN>: Initializing input system
[5/22/2016 2:21:57 PM.938] <UNLOADED PLUGIN>: Initializing game console
[5/22/2016 2:21:57 PM.940] <UNLOADED PLUGIN>: Initializing forms manager
[5/22/2016 2:21:58 PM.703] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[5/22/2016 2:22:00 PM.278] ---------------------------------------------------------------------
[5/22/2016 2:22:00 PM.278] LSPD FIRST RESPONSE
[5/22/2016 2:22:00 PM.278] Version 0.3.1
[5/22/2016 2:22:00 PM.278] A G17 Media Modification
[5/22/2016 2:22:00 PM.278] - Developed by LMS & Sam
[5/22/2016 2:22:00 PM.278] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[5/22/2016 2:22:00 PM.278] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[5/22/2016 2:22:00 PM.278] ---------------------------------------------------------------------
[5/22/2016 2:22:00 PM.278] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[5/22/2016 2:22:00 PM.279] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[5/22/2016 2:22:00 PM.596] s_m_y_cop_01_white_full_01
[5/22/2016 2:22:00 PM.789] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/22/2016 2:22:00 PM.789] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[5/22/2016 2:22:00 PM.792] Callouts: 250
[5/22/2016 2:22:00 PM.859] _____________________________________________________________________
[5/22/2016 2:22:00 PM.859]                                                  [PoliceToolbox! v3.0]
[5/22/2016 2:22:00 PM.859]                                             PoliceToolbox! 3.0 is loading.
[5/22/2016 2:22:00 PM.859] PoliceToolbox! is a script written by @DemNinjas.
[5/22/2016 2:22:00 PM.859] Version 3.0.3 - (03/30/2016) - installed.
[5/22/2016 2:22:00 PM.859] ---------------------------------------------------------------------------------------------------------
[5/22/2016 2:22:01 PM.609]                                    Have fun, officer William-Gaming !
[5/22/2016 2:22:01 PM.609] ---------------------------------------------------------------------------------------------------------
[5/22/2016 2:22:01 PM.685] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[5/22/2016 2:22:02 PM.323] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/22/2016 2:22:02 PM.324] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[5/22/2016 2:22:03 PM.346] [TRACE] Thread CopManager #1 initialized
[5/22/2016 2:22:03 PM.456] setting up new cop: null
[5/22/2016 2:22:03 PM.472] [TRACE] New ped recognized as cop
[5/22/2016 2:22:03 PM.474] setting up new cop: null
[5/22/2016 2:22:03 PM.475] [TRACE] New ped recognized as cop
[5/22/2016 2:22:06 PM.071] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:22:06 PM.074] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:22:09 PM.005] s_m_y_cop_01_white_full_01
[5/22/2016 2:22:09 PM.006] INIT
[5/22/2016 2:22:09 PM.013] Deleting: Your Police Vehicle
[5/22/2016 2:22:09 PM.033] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/22/2016 2:22:09 PM.070] LSPD First Response: Arrest Manager, Version=6.0.1.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.072] LSPD First Response: Code 3 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.088] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.092] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.093] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.093] LSPD First Response: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.098] LSPD First Response: Traffic Policer, Version=6.8.0.0, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.102] LSPD First Response: Wilderness Callouts, Version=0.5.2.39939, Culture=neutral, PublicKeyToken=null
[5/22/2016 2:22:09 PM.105] LSPD First Response: Creating plugin: ????????????????????????????????????????
[5/22/2016 2:22:09 PM.234] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[5/22/2016 2:22:09 PM.347] LSPD First Response: Creating plugin: APIExample.Main
[5/22/2016 2:22:09 PM.347] LSPD First Response: Creating plugin: APIExample.Main
[5/22/2016 2:22:09 PM.348] LSPD First Response: Creating plugin: PanicButton.Main
[5/22/2016 2:22:09 PM.348] LSPD First Response: Creating plugin: PoliceRadio.Main
[5/22/2016 2:22:09 PM.432] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[5/22/2016 2:22:09 PM.524] LSPD First Response: Creating Traffic Policer.Main.
[5/22/2016 2:22:09 PM.527] LSPD First Response: Done with Traffic Policer.Main.
[5/22/2016 2:22:09 PM.527] LSPD First Response: Creating plugin: WildernessCallouts.Main
[5/22/2016 2:22:09 PM.528] LSPD First Response: Arrest Manager 6.0.1.0, developed by Albo1125, loaded successfully!
[5/22/2016 2:22:09 PM.528] LSPD First Response: Please go on duty to start Arrest Manager.
[5/22/2016 2:22:09 PM.547] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[5/22/2016 2:22:09 PM.558] LSPD First Response: [Code 3 Callouts] Settings loaded
[5/22/2016 2:22:09 PM.560] LSPD First Response: Code Red Callouts Plugin Loaded!
[5/22/2016 2:22:09 PM.560] LSPD First Response: Conch's Callouts Loaded!
[5/22/2016 2:22:09 PM.608] LSPD First Response: AlconH's Panic Button Plugin loaded!
[5/22/2016 2:22:09 PM.612] LSPD First Response: Police Radio Loaded
[5/22/2016 2:22:09 PM.613] LSPD First Response: Traffic Policer 6.8.0.0, developed by Albo1125, has been initialised.
[5/22/2016 2:22:09 PM.613] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[5/22/2016 2:22:09 PM.618] =============================================== Wilderness Callouts ===============================================
[5/22/2016 2:22:09 PM.618] Created by:  alexguirre
[5/22/2016 2:22:09 PM.630] Version:  0.5.2.39939
[5/22/2016 2:22:09 PM.631] RAGEPluginHook Version:  0.38.886.6940
[5/22/2016 2:22:09 PM.632] RAGENativeUI Version:  1.3.1.0
[5/22/2016 2:22:09 PM.632] 
[5/22/2016 2:22:09 PM.632] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[5/22/2016 2:22:09 PM.632] Enjoy!
[5/22/2016 2:22:09 PM.632] =============================================== Wilderness Callouts ===============================================
[5/22/2016 2:22:09 PM.634] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.38
[5/22/2016 2:22:09 PM.670] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[5/22/2016 2:22:09 PM.672] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[5/22/2016 2:22:09 PM.674] LSPD First Response: We have 1 callouts registered
[5/22/2016 2:22:09 PM.674] LSPD First Response: CalloutManager initialized
[5/22/2016 2:22:09 PM.677] [TRACE] WorldEventManager: Allowing up to 2 events
[5/22/2016 2:22:09 PM.681] LSPD First Response: In traffic policer duty event handler: True
[5/22/2016 2:22:09 PM.696] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Traffic Policer
[5/22/2016 2:22:09 PM.724] LSPD First Response: GAME VERSION: 1.0.678.1
[5/22/2016 2:22:09 PM.735] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[5/22/2016 2:22:09 PM.736] LSPD First Response: Dependency check for Traffic Policer successful.
[5/22/2016 2:22:09 PM.748] LSPD First Response: Traffic Policer.Mainloop started
[5/22/2016 2:22:09 PM.754] LSPD First Response: Albo1125.Common.dll 5.5.1.0 starting standard dependency check for Arrest Manager
[5/22/2016 2:22:09 PM.757] LSPD First Response: GAME VERSION: 1.0.678.1
[5/22/2016 2:22:09 PM.761] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[5/22/2016 2:22:09 PM.762] LSPD First Response: Dependency check for Arrest Manager successful.
[5/22/2016 2:22:09 PM.776] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.0.0.0
[5/22/2016 2:22:09 PM.793] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[5/22/2016 2:22:09 PM.795] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[5/22/2016 2:22:09 PM.795] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[5/22/2016 2:22:09 PM.795] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[5/22/2016 2:22:09 PM.796] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[5/22/2016 2:22:09 PM.796] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[5/22/2016 2:22:09 PM.796] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[5/22/2016 2:22:09 PM.796] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[5/22/2016 2:22:09 PM.797] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[5/22/2016 2:22:09 PM.797] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[5/22/2016 2:22:09 PM.797] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[5/22/2016 2:22:09 PM.797] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[5/22/2016 2:22:09 PM.798] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[5/22/2016 2:22:09 PM.798] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[5/22/2016 2:22:09 PM.798] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[5/22/2016 2:22:09 PM.799] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[5/22/2016 2:22:09 PM.799] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[5/22/2016 2:22:09 PM.800] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[5/22/2016 2:22:09 PM.800] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[5/22/2016 2:22:09 PM.800] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[5/22/2016 2:22:09 PM.801] LSPD First Response: [Code 3 Callouts] All callouts registered
[5/22/2016 2:22:09 PM.810] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[5/22/2016 2:22:09 PM.810] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[5/22/2016 2:22:09 PM.810] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[5/22/2016 2:22:09 PM.811] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[5/22/2016 2:22:09 PM.811] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[5/22/2016 2:22:09 PM.811] LSPD First Response: Registering callout APIExample.Callouts.AmberAlert
[5/22/2016 2:22:09 PM.812] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[5/22/2016 2:22:09 PM.812] LSPD First Response: Registering callout APIExample.Callouts.ActiveShooter
[5/22/2016 2:22:09 PM.812] LSPD First Response: Registering callout APIExample.Callouts.SilverAlert
[5/22/2016 2:22:09 PM.817] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[5/22/2016 2:22:09 PM.818] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[5/22/2016 2:22:09 PM.819] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[5/22/2016 2:22:09 PM.819] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[5/22/2016 2:22:09 PM.820] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[5/22/2016 2:22:09 PM.821] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[5/22/2016 2:22:09 PM.822] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[5/22/2016 2:22:09 PM.822] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[5/22/2016 2:22:09 PM.823] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[5/22/2016 2:22:09 PM.823] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[5/22/2016 2:22:09 PM.824] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[5/22/2016 2:22:09 PM.824] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[5/22/2016 2:22:09 PM.825] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[5/22/2016 2:22:09 PM.826] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[5/22/2016 2:22:09 PM.903] [TRACE] Thread Ambient #1 initialized
[5/22/2016 2:22:09 PM.954] [TRACE] Thread ArrestManager #1 initialized
[5/22/2016 2:22:10 PM.031] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[5/22/2016 2:22:10 PM.035] LSPD First Response: Not checking for Arrest Manager updates, 4.
[5/22/2016 2:22:10 PM.035] LSPD First Response: Albo1125.Common 5.5.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[5/22/2016 2:22:10 PM.231] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38
[5/22/2016 2:22:10 PM.248] ______________________________________________________________________________________________
[5/22/2016 2:22:10 PM.248] [Loaded Police Radio 0.55.1.0 - Intended use RagePluginHook 0.37+]
[5/22/2016 2:22:10 PM.248] [Created by : FinKone]
[5/22/2016 2:22:10 PM.248] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[5/22/2016 2:22:10 PM.248] 
[5/22/2016 2:22:10 PM.248] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[5/22/2016 2:22:10 PM.251] Audio loaded...
[5/22/2016 2:22:10 PM.309] Resolution supported
[5/22/2016 2:22:10 PM.348] [TRACE] Thread WorldEventManager #1 initialized
[5/22/2016 2:22:10 PM.350] [TRACE] Thread PlayerChaseManager #1 initialized
[5/22/2016 2:22:10 PM.363] [TRACE] Thread TrafficControl #1 initialized
[5/22/2016 2:22:10 PM.366] LSPD First Response: Checking Albo1125.Common for updates.
[5/22/2016 2:22:10 PM.369] LSPD First Response: Loading Traffic Policer settings...
[5/22/2016 2:22:10 PM.414] LSPD First Response: Registering callout ????????????????????????????????????????
[5/22/2016 2:22:10 PM.415] LSPD First Response: Registering callout ????????????????????????????????????????
[5/22/2016 2:22:10 PM.415] LSPD First Response: Registering callout ????????????????????????????????????????
[5/22/2016 2:22:10 PM.415] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:22:10 PM.415] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:22:10 PM.415] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:22:10 PM.416] LSPD First Response: Registering callout ?????????????????????????????????????????
[5/22/2016 2:22:10 PM.429] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[5/22/2016 2:22:10 PM.451] LSPD First Response: Traffic Policer Speed Checker started.
[5/22/2016 2:22:10 PM.620] LSPD First Response: Transportregion info:
[5/22/2016 2:22:10 PM.624] LSPD First Response: Zonename: East VinewoodModels: S_M_Y_COP_010x15f8700dPOLICEVeh info: 02, 3, 4
[5/22/2016 2:22:10 PM.625] LSPD First Response: Zonename: West VinewoodModels: 0x15f8700dS_M_Y_COP_01POLICETVeh info: 0
[5/22/2016 2:22:10 PM.625] LSPD First Response: Zonename: Sandy ShoresModels: 0x4161d042S_M_Y_SHERIFF_01SHERIFF2Veh info: -12, 3, 4
[5/22/2016 2:22:10 PM.625] LSPD First Response: Zonename: Sandy ShoresModels: S_M_Y_SHERIFF_010x4161d042SHERIFFVeh info: -1
[5/22/2016 2:22:10 PM.663] LSPD First Response: Transport Vehicle attempted set to: POLICET
[5/22/2016 2:22:10 PM.664] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:22:10 PM.669] LSPD First Response: Adding transport vehicle to list: POLICET
[5/22/2016 2:22:10 PM.669] LSPD First Response: Transport Vehicle attempted set to: POLICE
[5/22/2016 2:22:10 PM.669] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:22:10 PM.670] LSPD First Response: Adding transport vehicle to list: POLICE
[5/22/2016 2:22:10 PM.672] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[5/22/2016 2:22:10 PM.672] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:22:10 PM.673] LSPD First Response: Adding transport vehicle to list: POLICE2
[5/22/2016 2:22:10 PM.673] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[5/22/2016 2:22:10 PM.674] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:22:10 PM.675] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[5/22/2016 2:22:10 PM.675] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[5/22/2016 2:22:10 PM.675] LSPD First Response: Spawning & Checking Transport Vehicle
[5/22/2016 2:22:10 PM.677] LSPD First Response: Adding transport vehicle to list: SHERIFF
[5/22/2016 2:22:10 PM.677] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[5/22/2016 2:22:10 PM.685] Police Station Jail blips created.
[5/22/2016 2:22:10 PM.704] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[5/22/2016 2:22:10 PM.716] LSPD First Response: [Wilderness Callouts] Functions fiber started
[5/22/2016 2:22:17 PM.513] LSPD First Response: Drawing Traffic Policer update window
[5/22/2016 2:22:21 PM.041] LSPD First Response: Update later button pressed.
[5/22/2016 2:22:21 PM.042] LSPD First Response: Closing Traffic Policer update window
[5/22/2016 2:22:23 PM.614] LSPD First Response: Opening Albo1125.Common update window
[5/22/2016 2:22:27 PM.234] LSPD First Response: Update later button pressed.
[5/22/2016 2:22:27 PM.234] LSPD First Response: Closing Albo1125.Common update window
[5/22/2016 2:22:45 PM.023] LSPD First Response: Creating MissingPerson
[5/22/2016 2:22:45 PM.026] [TRACE] Callout created:  #1
[5/22/2016 2:22:45 PM.423] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CASSIDY_TRAIL
[5/22/2016 2:22:45 PM.424] LSPD First Response: [Wilderness Callouts | MissingPerson] OnBeforeCalloutDisplayed()
[5/22/2016 2:22:45 PM.518] [TRACE] Thread ZoomThread #1 initialized
[5/22/2016 2:22:50 PM.836] LSPD First Response: [Wilderness Callouts | MissingPerson] Scenario: Dead
[5/22/2016 2:22:51 PM.927] LSPD First Response: [Wilderness Callouts | MissingPerson] OnCalloutAccepted()
[5/22/2016 2:22:51 PM.928] [TRACE] User accepted callout
[5/22/2016 2:22:55 PM.502] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[5/22/2016 2:22:55 PM.504] [TRACE] Instance cleaned (ZoomThread #1)
[5/22/2016 2:22:55 PM.508] [TRACE] Thread ZoomThread #1 has been shut down
[5/22/2016 2:26:14 PM.810] LSPD First Response: In Plate check
[5/22/2016 2:26:17 PM.097] LSPD First Response: Insurance debug 1
[5/22/2016 2:26:17 PM.099] LSPD First Response: Insurance debug 2
[5/22/2016 2:26:17 PM.100] LSPD First Response: Insurance debug 4
[5/22/2016 2:26:19 PM.188] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:26:26 PM.872] AutoBlinkers v0.3.0: 
[5/22/2016 2:26:26 PM.873] AutoBlinkers v0.3.0: ==============================
[5/22/2016 2:26:26 PM.873] AutoBlinkers v0.3.0: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/22/2016 2:26:26 PM.873] AutoBlinkers v0.3.0: ------------------------------
[5/22/2016 2:26:26 PM.873] AutoBlinkers v0.3.0: Origin: Game fiber "AutoBlinkers".
[5/22/2016 2:26:26 PM.873] AutoBlinkers v0.3.0: ------------------------------
[5/22/2016 2:26:26 PM.873] AutoBlinkers v0.3.0: Exception type: System.NullReferenceException
[5/22/2016 2:26:26 PM.874] AutoBlinkers v0.3.0: Exception message: Object reference not set to an instance of an object.
[5/22/2016 2:26:26 PM.874] AutoBlinkers v0.3.0: ------------------------------
[5/22/2016 2:26:26 PM.874] AutoBlinkers v0.3.0: Inner exceptions:
[5/22/2016 2:26:26 PM.874] AutoBlinkers v0.3.0: ------------------------------
[5/22/2016 2:26:26 PM.874] AutoBlinkers v0.3.0: Stack trace:
[5/22/2016 2:26:26 PM.874] AutoBlinkers v0.3.0: at AutoBlinkers.EntryPoint.<>c.<Main>b__0_0()
[5/22/2016 2:26:26 PM.875] at Rage.GameFiber.Main()
[5/22/2016 2:26:26 PM.875] AutoBlinkers v0.3.0: ==============================
[5/22/2016 2:26:26 PM.875] AutoBlinkers v0.3.0: 
[5/22/2016 2:26:28 PM.847] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:26:48 PM.435] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[5/22/2016 2:26:48 PM.437] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:26:48 PM.438] LSPD First Response: [Wilderness Callouts | MissingPerson] End()
[5/22/2016 2:26:48 PM.439] [TRACE] Instance cleaned ( #1)
[5/22/2016 2:26:48 PM.439] LSPD First Response: Creating RefusalToPay
[5/22/2016 2:26:48 PM.440] [TRACE] Callout created:  #2
[5/22/2016 2:26:49 PM.111] [TRACE] Thread ZoomThread #2 initialized
[5/22/2016 2:26:59 PM.063] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[5/22/2016 2:26:59 PM.063] [TRACE] Instance cleaned (ZoomThread #2)
[5/22/2016 2:26:59 PM.066] [TRACE] Thread ZoomThread #2 has been shut down
[5/22/2016 2:27:03 PM.896] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[5/22/2016 2:27:03 PM.897] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:03 PM.897] [TRACE] Instance cleaned ( #2)
[5/22/2016 2:27:03 PM.898] LSPD First Response: Creating AttackedPoliceStation
[5/22/2016 2:27:03 PM.898] [TRACE] Callout created:  #3
[5/22/2016 2:27:03 PM.960] LSPD First Response: [Wilderness Callouts | AttackedPoliceStation] Get spawn attempt #0
[5/22/2016 2:27:03 PM.963] LSPD First Response: [Wilderness Callouts | AttackedPoliceStation] Get spawn attempt #1
[5/22/2016 2:27:03 PM.963] LSPD First Response: [Wilderness Callouts | AttackedPoliceStation] Get spawn attempt #2
[5/22/2016 2:27:03 PM.964] LSPD First Response: [Wilderness Callouts | AttackedPoliceStation] Get spawn attempt #3
[5/22/2016 2:27:04 PM.030] [TRACE] Thread ZoomThread #3 initialized
[5/22/2016 2:27:08 PM.468] setting up new cop: null
[5/22/2016 2:27:08 PM.469] [TRACE] New ped recognized as cop
[5/22/2016 2:27:09 PM.537] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:09 PM.538] [TRACE] New ped recognized as cop
[5/22/2016 2:27:10 PM.079] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:10 PM.079] [TRACE] New ped recognized as cop
[5/22/2016 2:27:10 PM.079] setting up new cop: null
[5/22/2016 2:27:10 PM.079] [TRACE] New ped recognized as cop
[5/22/2016 2:27:10 PM.627] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:10 PM.627] [TRACE] New ped recognized as cop
[5/22/2016 2:27:11 PM.169] setting up new cop: null
[5/22/2016 2:27:11 PM.170] [TRACE] New ped recognized as cop
[5/22/2016 2:27:12 PM.247] setting up new cop: null
[5/22/2016 2:27:12 PM.247] [TRACE] New ped recognized as cop
[5/22/2016 2:27:13 PM.860] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:14 PM.075] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[5/22/2016 2:27:14 PM.075] [TRACE] Instance cleaned (ZoomThread #3)
[5/22/2016 2:27:14 PM.088] [TRACE] Thread ZoomThread #3 has been shut down
[5/22/2016 2:27:14 PM.399] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:14 PM.403] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:14 PM.407] setting up new cop: null
[5/22/2016 2:27:14 PM.407] [TRACE] New ped recognized as cop
[5/22/2016 2:27:15 PM.470] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:15 PM.470] [TRACE] New ped recognized as cop
[5/22/2016 2:27:16 PM.018] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:16 PM.019] [TRACE] New ped recognized as cop
[5/22/2016 2:27:16 PM.548] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:16 PM.549] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:16 PM.550] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:16 PM.553] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:16 PM.554] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:16 PM.557] setting up new cop: null
[5/22/2016 2:27:16 PM.561] [TRACE] New ped recognized as cop
[5/22/2016 2:27:16 PM.561] setting up new cop: null
[5/22/2016 2:27:16 PM.561] [TRACE] New ped recognized as cop
[5/22/2016 2:27:16 PM.561] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:16 PM.561] [TRACE] New ped recognized as cop
[5/22/2016 2:27:16 PM.561] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:16 PM.561] [TRACE] New ped recognized as cop
[5/22/2016 2:27:16 PM.864] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[5/22/2016 2:27:21 PM.395] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[5/22/2016 2:27:21 PM.396] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:21 PM.418] LSPD First Response: [Wilderness Callouts | AttackedPoliceStation] End()
[5/22/2016 2:27:21 PM.418] [TRACE] Instance cleaned ( #3)
[5/22/2016 2:27:21 PM.418] LSPD First Response: Creating RefusalToPay
[5/22/2016 2:27:21 PM.418] [TRACE] Callout created:  #4
[5/22/2016 2:27:21 PM.514] [TRACE] Thread ZoomThread #4 initialized
[5/22/2016 2:27:21 PM.611] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:21 PM.939] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:21 PM.939] [TRACE] New ped recognized as cop
[5/22/2016 2:27:21 PM.939] setting up new cop: null
[5/22/2016 2:27:21 PM.940] [TRACE] New ped recognized as cop
[5/22/2016 2:27:21 PM.940] setting up new cop: null
[5/22/2016 2:27:21 PM.940] [TRACE] New ped recognized as cop
[5/22/2016 2:27:21 PM.940] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:21 PM.940] [TRACE] New ped recognized as cop
[5/22/2016 2:27:21 PM.940] setting up new cop: null
[5/22/2016 2:27:21 PM.940] [TRACE] New ped recognized as cop
[5/22/2016 2:27:21 PM.940] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:21 PM.941] [TRACE] New ped recognized as cop
[5/22/2016 2:27:21 PM.941] setting up new cop: S_F_Y_Sheriff_01
[5/22/2016 2:27:21 PM.941] [TRACE] New ped recognized as cop
[5/22/2016 2:27:22 PM.147] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:22 PM.469] setting up new cop: null
[5/22/2016 2:27:22 PM.469] [TRACE] New ped recognized as cop
[5/22/2016 2:27:22 PM.579] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:23 PM.750] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[5/22/2016 2:27:23 PM.751] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:23 PM.751] [TRACE] Instance cleaned ( #4)
[5/22/2016 2:27:23 PM.751] LSPD First Response: Creating SuicideAttempt
[5/22/2016 2:27:23 PM.752] [TRACE] Callout created:  #5
[5/22/2016 2:27:23 PM.801] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #0
[5/22/2016 2:27:23 PM.801] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #1
[5/22/2016 2:27:23 PM.801] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #2
[5/22/2016 2:27:23 PM.801] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #3
[5/22/2016 2:27:23 PM.802] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #4
[5/22/2016 2:27:23 PM.802] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #5
[5/22/2016 2:27:23 PM.802] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #6
[5/22/2016 2:27:23 PM.802] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #7
[5/22/2016 2:27:23 PM.802] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #8
[5/22/2016 2:27:23 PM.802] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #9
[5/22/2016 2:27:23 PM.803] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #10
[5/22/2016 2:27:23 PM.803] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #11
[5/22/2016 2:27:23 PM.804] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #12
[5/22/2016 2:27:23 PM.804] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #13
[5/22/2016 2:27:23 PM.804] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #14
[5/22/2016 2:27:23 PM.804] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #15
[5/22/2016 2:27:23 PM.805] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #16
[5/22/2016 2:27:23 PM.805] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #17
[5/22/2016 2:27:23 PM.805] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #18
[5/22/2016 2:27:23 PM.806] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Get spawn attempt #19
[5/22/2016 2:27:23 PM.806] LSPD First Response: [Wilderness Callouts | SuicideAttempt] Aborting: Spawn too far
[5/22/2016 2:27:23 PM.806] LSPD First Response: CalloutCreated: Callout should be aborted
[5/22/2016 2:27:23 PM.807] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:23 PM.817] LSPD First Response: [Wilderness Callouts | SuicideAttempt] End()
[5/22/2016 2:27:23 PM.817] [TRACE] Instance cleaned ( #5)
[5/22/2016 2:27:24 PM.063] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:24 PM.170] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:24 PM.282] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:25 PM.024] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:25 PM.359] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/22/2016 2:27:25 PM.673] LSPD First Response: Creating ?????????????????????????????????????????
[5/22/2016 2:27:25 PM.675] [TRACE] Callout created:  #6
[5/22/2016 2:27:25 PM.677] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence
[5/22/2016 2:27:25 PM.786] [TRACE] Thread ZoomThread #5 initialized
[5/22/2016 2:27:28 PM.299] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[5/22/2016 2:27:28 PM.299] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:28 PM.301] [TRACE] Instance cleaned ( #6)
[5/22/2016 2:27:28 PM.301] LSPD First Response: Creating ?????????????????????????????????????????
[5/22/2016 2:27:28 PM.339] [TRACE] Preloading JESTER
[5/22/2016 2:27:28 PM.340] [TRACE] Callout created: Robbery #1
[5/22/2016 2:27:28 PM.406] [TRACE] Thread ZoomThread #6 initialized
[5/22/2016 2:27:29 PM.955] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[5/22/2016 2:27:29 PM.955] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:29 PM.958] [TRACE] Instance cleaned (Robbery #1)
[5/22/2016 2:27:29 PM.958] LSPD First Response: Creating Burglary
[5/22/2016 2:27:29 PM.968] [TRACE] Callout created:  #7
[5/22/2016 2:27:30 PM.067] LSPD First Response: CalloutCreated: Callout should be aborted
[5/22/2016 2:27:30 PM.068] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:30 PM.073] [TRACE] Instance cleaned ( #7)
[5/22/2016 2:27:30 PM.102] [TRACE] Thread ZoomThread #7 initialized
[5/22/2016 2:27:31 PM.512] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[5/22/2016 2:27:31 PM.512] [TRACE] Instance cleaned (ZoomThread #4)
[5/22/2016 2:27:31 PM.515] [TRACE] Thread ZoomThread #4 has been shut down
[5/22/2016 2:27:35 PM.691] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
[5/22/2016 2:27:35 PM.691] [TRACE] Instance cleaned (ZoomThread #5)
[5/22/2016 2:27:35 PM.696] [TRACE] Thread ZoomThread #5 has been shut down
[5/22/2016 2:27:38 PM.379] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded
[5/22/2016 2:27:38 PM.380] [TRACE] Instance cleaned (ZoomThread #6)
[5/22/2016 2:27:38 PM.386] [TRACE] Thread ZoomThread #6 has been shut down
[5/22/2016 2:27:40 PM.122] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[5/22/2016 2:27:40 PM.122] [TRACE] Instance cleaned (ZoomThread #7)
[5/22/2016 2:27:40 PM.124] [TRACE] Thread ZoomThread #7 has been shut down
[5/22/2016 2:27:41 PM.003] LSPD First Response: Creating Burglary
[5/22/2016 2:27:41 PM.004] [TRACE] Callout created:  #8
[5/22/2016 2:27:41 PM.005] LSPD First Response: CalloutCreated: Callout should be aborted
[5/22/2016 2:27:41 PM.005] LSPD First Response: EndCurrentCallout: Finishing...
[5/22/2016 2:27:41 PM.006] [TRACE] Instance cleaned ( #8)
[5/22/2016 2:27:41 PM.102] [TRACE] Thread ZoomThread #8 initialized
[5/22/2016 2:27:43 PM.087] LSPD First Response: Creating PanicButton
[5/22/2016 2:27:43 PM.088] [TRACE] Callout created:  #9
[5/22/2016 2:27:43 PM.191] [TRACE] Thread ZoomThread #9 initialized
[5/22/2016 2:27:43 PM.418] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/22/2016 2:27:43 PM.420] setting up new cop: null
[5/22/2016 2:27:43 PM.421] [TRACE] New ped recognized as cop
[5/22/2016 2:27:45 PM.490] [TRACE] User accepted callout
[5/22/2016 2:27:51 PM.025] [TRACE] Asked thread ZoomThread #8 to abort: Timeout exceeded
[5/22/2016 2:27:51 PM.025] [TRACE] Instance cleaned (ZoomThread #8)
[5/22/2016 2:27:51 PM.029] [TRACE] Thread ZoomThread #8 has been shut down
[5/22/2016 2:27:53 PM.110] [TRACE] Asked thread ZoomThread #9 to abort: Timeout exceeded
[5/22/2016 2:27:53 PM.110] [TRACE] Instance cleaned (ZoomThread #9)
[5/22/2016 2:27:53 PM.115] [TRACE] Thread ZoomThread #9 has been shut down
[5/22/2016 2:28:30 PM.800] Removing options for Menu
[5/22/2016 2:29:06 PM.977] LSPD First Response: 
[5/22/2016 2:29:06 PM.977] LSPD First Response: ==============================
[5/22/2016 2:29:06 PM.978] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/22/2016 2:29:06 PM.978] LSPD First Response: ------------------------------
[5/22/2016 2:29:06 PM.978] LSPD First Response: Origin: Game fiber "TrappedInCarGameFiber".
[5/22/2016 2:29:06 PM.978] LSPD First Response: ------------------------------
[5/22/2016 2:29:06 PM.978] LSPD First Response: Exception type: System.InvalidOperationException
[5/22/2016 2:29:06 PM.978] LSPD First Response: Exception message: Cannot load an invalid model.
[5/22/2016 2:29:06 PM.979] LSPD First Response: ------------------------------
[5/22/2016 2:29:06 PM.979] LSPD First Response: Inner exceptions:
[5/22/2016 2:29:06 PM.979] LSPD First Response: ------------------------------
[5/22/2016 2:29:06 PM.979] LSPD First Response: Stack trace:
[5/22/2016 2:29:06 PM.979] LSPD First Response: at Rage.Model.LoadAndWait()
[5/22/2016 2:29:06 PM.979] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[5/22/2016 2:29:06 PM.980] at APIExample.Callouts.PanicButton.<TrappedInCar>b__24_0()
[5/22/2016 2:29:06 PM.980] at Rage.GameFiber.Main()
[5/22/2016 2:29:06 PM.980] LSPD First Response: ==============================
[5/22/2016 2:29:06 PM.980] LSPD First Response: 
[5/22/2016 2:29:07 PM.538] Emergency Strobes: StrobedVehiclesPool - Vehicle added
 
 

(edited)

Love your callouts! They are fantastic and well thought out. That being said, I updated them to fix the issue where the panic button callout caused LSPDFR to crash upon accepting it. I am still having that crash. It occurs each time I accept the panic button callout. I will include the relevant part of my log file below and I have saved the complete log file back in case you need the whole thing. Keep up the good work!

Spoiler

[5/28/2016 10:41:31 PM.026] LSPD First Response: [Wilderness Callouts | HuntingEvent]  Initialized
[5/28/2016 10:41:32 PM.929] LSPD First Response: [Wilderness Callouts | HuntingEvent] Created
[5/28/2016 10:41:32 PM.956] LSPD First Response: [Wilderness Callouts | HuntingEvent] Action started
[5/28/2016 10:41:33 PM.056] [TRACE] It has been 169.9455326 seconds since the last callout
[5/28/2016 10:41:33 PM.058] LSPD First Response: Creating StolenMoneyTruck
[5/28/2016 10:41:33 PM.058] [TRACE] Callout created:  #15
[5/28/2016 10:41:34 PM.906] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:41:37 PM.026] [TRACE] New ped recognized as cop
[5/28/2016 10:41:37 PM.027] LSPD First Response: Transport vehicle doors: 6
[5/28/2016 10:41:37 PM.484] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:41:37 PM.485] setting up new cop: null
[5/28/2016 10:41:37 PM.694] [TRACE] Thread ZoomThread #11 initialized
[5/28/2016 10:41:39 PM.704] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/28/2016 10:41:47 PM.685] [TRACE] Asked thread ZoomThread #11 to abort: Timeout exceeded
[5/28/2016 10:41:47 PM.685] [TRACE] Instance cleaned (ZoomThread #11)
[5/28/2016 10:41:47 PM.691] [TRACE] Thread ZoomThread #11 has been shut down
[5/28/2016 10:41:51 PM.731] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[5/28/2016 10:41:51 PM.731] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[5/28/2016 10:41:51 PM.731] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[5/28/2016 10:41:51 PM.764] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[5/28/2016 10:41:52 PM.054] LSPD First Response: Adding suspect not arrested by player
[5/28/2016 10:42:02 PM.514] LSPD First Response: Creating drug driver event
[5/28/2016 10:42:02 PM.515] LSPD First Response: Setting drug levels
[5/28/2016 10:42:03 PM.101] LSPD First Response: Creating ?????????????????????????????????????????
[5/28/2016 10:42:03 PM.101] [TRACE] Callout created:  #16
[5/28/2016 10:42:05 PM.205] [TRACE] Thread ZoomThread #12 initialized
[5/28/2016 10:42:15 PM.178] [TRACE] Asked thread ZoomThread #12 to abort: Timeout exceeded
[5/28/2016 10:42:15 PM.178] [TRACE] Instance cleaned (ZoomThread #12)
[5/28/2016 10:42:15 PM.184] [TRACE] Thread ZoomThread #12 has been shut down
[5/28/2016 10:42:26 PM.243] LSPD First Response: Added ambient event fibers to cleanup
[5/28/2016 10:42:36 PM.206] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/28/2016 10:42:54 PM.871] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:42:58 PM.440]  1184656
[5/28/2016 10:42:59 PM.250] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up
[5/28/2016 10:43:01 PM.911] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/28/2016 10:43:18 PM.526] LSPD First Response: Creating drug driver event
[5/28/2016 10:43:18 PM.527] LSPD First Response: Setting drug levels
[5/28/2016 10:43:26 PM.762] [TRACE] It has been 66.5489637 seconds since the last callout
[5/28/2016 10:43:26 PM.768] LSPD First Response: Creating PanicButton
[5/28/2016 10:43:26 PM.769] [TRACE] Callout created:  #17
[5/28/2016 10:43:26 PM.805] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:43:26 PM.811] setting up new cop: null
[5/28/2016 10:43:26 PM.812] [TRACE] New ped recognized as cop
[5/28/2016 10:43:26 PM.817] [TRACE] Thread ZoomThread #13 initialized
[5/28/2016 10:43:31 PM.147] [TRACE] User accepted callout
[5/28/2016 10:43:35 PM.297] Removing options for Menu
[5/28/2016 10:43:36 PM.786] [TRACE] Asked thread ZoomThread #13 to abort: Timeout exceeded
[5/28/2016 10:43:36 PM.786] [TRACE] Instance cleaned (ZoomThread #13)
[5/28/2016 10:43:36 PM.791] [TRACE] Thread ZoomThread #13 has been shut down
[5/28/2016 10:43:37 PM.679] LSPD First Response: 
[5/28/2016 10:43:37 PM.680] LSPD First Response: ==============================
[5/28/2016 10:43:37 PM.680] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/28/2016 10:43:37 PM.680] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.681] LSPD First Response: Origin: Game fiber "HighLevelGameFiber".
[5/28/2016 10:43:37 PM.681] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.681] LSPD First Response: Exception type: System.InvalidOperationException
[5/28/2016 10:43:37 PM.681] LSPD First Response: Exception message: Cannot load an invalid model.
[5/28/2016 10:43:37 PM.682] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.682] LSPD First Response: Inner exceptions:
[5/28/2016 10:43:37 PM.682] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.682] LSPD First Response: Stack trace:
[5/28/2016 10:43:37 PM.683] LSPD First Response: at Rage.Model.LoadAndWait()
[5/28/2016 10:43:37 PM.683] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[5/28/2016 10:43:37 PM.683] at APIExample.Callouts.PanicButton.<HighAttack>b__21_0()
[5/28/2016 10:43:37 PM.684] at Rage.GameFiber.Main()
[5/28/2016 10:43:37 PM.684] LSPD First Response: ==============================
[5/28/2016 10:43:37 PM.684] LSPD First Response: 
[5/28/2016 10:43:40 PM.670] LSPD First Response: [Wilderness Callouts | HuntingEvent]<EXCEPTION> Thread was being aborted. ::    at Rage.GameFiber.SleepThis(Int32 duration)
[5/28/2016 10:43:40 PM.671] at WildernessCallouts.AmbientEvents.HuntingEvent.<Action>b__23_0()
[5/28/2016 10:43:40 PM.679] LSPD First Response: Added ambient event fibers to cleanup
[5/28/2016 10:43:40 PM.848] <unloaded plugin>: [Wilderness Callouts | HuntingEvent] Cleaned up
[5/28/2016 10:43:40 PM.895] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:43:49 PM.816] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:43:54 PM.293] 
[5/28/2016 10:43:54 PM.294] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[5/28/2016 10:43:58 PM.396] <UNLOADED PLUGIN>: Initializing input system
[5/28/2016 10:43:58 PM.398] <UNLOADED PLUGIN>: Initializing game console
[5/28/2016 10:43:58 PM.400] <UNLOADED PLUGIN>: Initializing forms manager
[5/28/2016 10:43:58 PM.580] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[5/28/2016 10:43:58 PM.793] 

 

Love your callouts! They are fantastic and well thought out. That being said, I updated them to fix the issue where the panic button callout caused LSPDFR to crash upon accepting it. I am still having that crash. It occurs each time I accept the panic button callout. I will include the relevant part of my log file below and I have saved the complete log file back in case you need the whole thing. Keep up the good work!

Spoiler

[5/28/2016 10:41:31 PM.026] LSPD First Response: [Wilderness Callouts | HuntingEvent]  Initialized
[5/28/2016 10:41:32 PM.929] LSPD First Response: [Wilderness Callouts | HuntingEvent] Created
[5/28/2016 10:41:32 PM.956] LSPD First Response: [Wilderness Callouts | HuntingEvent] Action started
[5/28/2016 10:41:33 PM.056] [TRACE] It has been 169.9455326 seconds since the last callout
[5/28/2016 10:41:33 PM.058] LSPD First Response: Creating StolenMoneyTruck
[5/28/2016 10:41:33 PM.058] [TRACE] Callout created:  #15
[5/28/2016 10:41:34 PM.906] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:41:37 PM.026] [TRACE] New ped recognized as cop
[5/28/2016 10:41:37 PM.027] LSPD First Response: Transport vehicle doors: 6
[5/28/2016 10:41:37 PM.484] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:41:37 PM.485] setting up new cop: null
[5/28/2016 10:41:37 PM.694] [TRACE] Thread ZoomThread #11 initialized
[5/28/2016 10:41:39 PM.704] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/28/2016 10:41:47 PM.685] [TRACE] Asked thread ZoomThread #11 to abort: Timeout exceeded
[5/28/2016 10:41:47 PM.685] [TRACE] Instance cleaned (ZoomThread #11)
[5/28/2016 10:41:47 PM.691] [TRACE] Thread ZoomThread #11 has been shut down
[5/28/2016 10:41:51 PM.731] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[5/28/2016 10:41:51 PM.731] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[5/28/2016 10:41:51 PM.731] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[5/28/2016 10:41:51 PM.764] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[5/28/2016 10:41:52 PM.054] LSPD First Response: Adding suspect not arrested by player
[5/28/2016 10:42:02 PM.514] LSPD First Response: Creating drug driver event
[5/28/2016 10:42:02 PM.515] LSPD First Response: Setting drug levels
[5/28/2016 10:42:03 PM.101] LSPD First Response: Creating ?????????????????????????????????????????
[5/28/2016 10:42:03 PM.101] [TRACE] Callout created:  #16
[5/28/2016 10:42:05 PM.205] [TRACE] Thread ZoomThread #12 initialized
[5/28/2016 10:42:15 PM.178] [TRACE] Asked thread ZoomThread #12 to abort: Timeout exceeded
[5/28/2016 10:42:15 PM.178] [TRACE] Instance cleaned (ZoomThread #12)
[5/28/2016 10:42:15 PM.184] [TRACE] Thread ZoomThread #12 has been shut down
[5/28/2016 10:42:26 PM.243] LSPD First Response: Added ambient event fibers to cleanup
[5/28/2016 10:42:36 PM.206] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/28/2016 10:42:54 PM.871] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:42:58 PM.440]  1184656
[5/28/2016 10:42:59 PM.250] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up
[5/28/2016 10:43:01 PM.911] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[5/28/2016 10:43:18 PM.526] LSPD First Response: Creating drug driver event
[5/28/2016 10:43:18 PM.527] LSPD First Response: Setting drug levels
[5/28/2016 10:43:26 PM.762] [TRACE] It has been 66.5489637 seconds since the last callout
[5/28/2016 10:43:26 PM.768] LSPD First Response: Creating PanicButton
[5/28/2016 10:43:26 PM.769] [TRACE] Callout created:  #17
[5/28/2016 10:43:26 PM.805] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:43:26 PM.811] setting up new cop: null
[5/28/2016 10:43:26 PM.812] [TRACE] New ped recognized as cop
[5/28/2016 10:43:26 PM.817] [TRACE] Thread ZoomThread #13 initialized
[5/28/2016 10:43:31 PM.147] [TRACE] User accepted callout
[5/28/2016 10:43:35 PM.297] Removing options for Menu
[5/28/2016 10:43:36 PM.786] [TRACE] Asked thread ZoomThread #13 to abort: Timeout exceeded
[5/28/2016 10:43:36 PM.786] [TRACE] Instance cleaned (ZoomThread #13)
[5/28/2016 10:43:36 PM.791] [TRACE] Thread ZoomThread #13 has been shut down
[5/28/2016 10:43:37 PM.679] LSPD First Response: 
[5/28/2016 10:43:37 PM.680] LSPD First Response: ==============================
[5/28/2016 10:43:37 PM.680] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/28/2016 10:43:37 PM.680] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.681] LSPD First Response: Origin: Game fiber "HighLevelGameFiber".
[5/28/2016 10:43:37 PM.681] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.681] LSPD First Response: Exception type: System.InvalidOperationException
[5/28/2016 10:43:37 PM.681] LSPD First Response: Exception message: Cannot load an invalid model.
[5/28/2016 10:43:37 PM.682] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.682] LSPD First Response: Inner exceptions:
[5/28/2016 10:43:37 PM.682] LSPD First Response: ------------------------------
[5/28/2016 10:43:37 PM.682] LSPD First Response: Stack trace:
[5/28/2016 10:43:37 PM.683] LSPD First Response: at Rage.Model.LoadAndWait()
[5/28/2016 10:43:37 PM.683] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[5/28/2016 10:43:37 PM.683] at APIExample.Callouts.PanicButton.<HighAttack>b__21_0()
[5/28/2016 10:43:37 PM.684] at Rage.GameFiber.Main()
[5/28/2016 10:43:37 PM.684] LSPD First Response: ==============================
[5/28/2016 10:43:37 PM.684] LSPD First Response: 
[5/28/2016 10:43:40 PM.670] LSPD First Response: [Wilderness Callouts | HuntingEvent]<EXCEPTION> Thread was being aborted. ::    at Rage.GameFiber.SleepThis(Int32 duration)
[5/28/2016 10:43:40 PM.671] at WildernessCallouts.AmbientEvents.HuntingEvent.<Action>b__23_0()
[5/28/2016 10:43:40 PM.679] LSPD First Response: Added ambient event fibers to cleanup
[5/28/2016 10:43:40 PM.848] <unloaded plugin>: [Wilderness Callouts | HuntingEvent] Cleaned up
[5/28/2016 10:43:40 PM.895] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:43:49 PM.816] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[5/28/2016 10:43:54 PM.293] 
[5/28/2016 10:43:54 PM.294] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[5/28/2016 10:43:58 PM.396] <UNLOADED PLUGIN>: Initializing input system
[5/28/2016 10:43:58 PM.398] <UNLOADED PLUGIN>: Initializing game console
[5/28/2016 10:43:58 PM.400] <UNLOADED PLUGIN>: Initializing forms manager
[5/28/2016 10:43:58 PM.580] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[5/28/2016 10:43:58 PM.793] 

 

Edited by davidhenderson14

ScottyTooHotty

Members Author

@davidhenderson14 Thank you for your report. It's a known issue and I am working on fixing it.

@davidhenderson14 Thank you for your report. It's a known issue and I am working on fixing it.

TheZui

Members

I still have problems with the panic button callout. LSPDFR is crashing as soon as I arrive at the scene.

Here is my RagePluginHook.log

RagePluginHook.log

I still have problems with the panic button callout. LSPDFR is crashing as soon as I arrive at the scene.

Here is my RagePluginHook.log

RagePluginHook.log

ScottyTooHotty

Members Author

@TheZui Yes, it is a known issue for certain players and I am working on fixing it. In the meantime just avoid the callout.

@TheZui Yes, it is a known issue for certain players and I am working on fixing it. In the meantime just avoid the callout.

Lapd Code 3

Members

how many different callout plugins/scripts can we install into lspdfr to avoid a ingame crash during callouts? 

ScottyTooHotty

Members Author

@LapdCode3 You should be able to have as many as you want so long as they aren't too strenuous on your PC.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.