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Illumination 2.0

WIP

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#81
BAD WOLF

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I wish you luck in creating this mod. I'm so tired of not being able to use the amazingly detailed ELS cars.

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#82
Tom H

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No problem, just minimize the game and then edit the .ini and save it. Now open GTA again and open the console with ' or ` and type "reloadscripts". It'll now reload all mods and also your new settings.
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#83
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^^ That's one of the best parts about coding with SHDN. Not only can you change INIs, you can actually edit code, rebuild, overwrite the old DLL with the new one in your scripts folder, and load the new version...without having to exit and restart IV.
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#84
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View PostTom H, on 15 April 2012 - 09:19 PM, said:

No problem, just minimize the game and then edit the .ini and save it. Now open GTA again and open the console with ' or ` and type "reloadscripts". It'll now reload all mods and also your new settings.
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#85
webbt93

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Is there a download link for this?

#86
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View Postwebbt93, on 16 April 2012 - 05:52 AM, said:

Is there a download link for this?

This mod is still an unreleased WIP.

#87
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Sam, has there been any progress on this or is on backburner while you guys finish getting LCPDFR 0.95 RC3 ready?

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#88
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View PostRidgerunner, on 07 May 2012 - 12:26 PM, said:

is on backburner while you guys finish getting LCPDFR 0.95 RC3 ready?

^Pretty much this last time I asked him, so I would assume after RC3, that he will start working on it a bit at least.
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#89
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After RC3, or after .95 final?
That is the end goal of RCs, right? At some point there will be a final .95?
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#90
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Can't wait for this to come out! I'd rather map positions manually for the lights than to have the game consistently crash on me anyday. Since most of the players I know who mod their games will probably be using CVPIs and Chargers, we can share optimal settings with each other for different vehicles and lightbars and hopefully that will speed things up when trying to go from ELS to the Illumination mod.

Hopefully, this mod, Lil-rich's Indicator Script, Sniper296's Spotlight Mod, and LCPD:FR 0.95 Final will all be compatible with the most stable version of GTA IV (patch 1.0.4.0)! I'm looking forward to these mods and this compatability because of the problems with ELS and the super unstable patch 1.0.7.0. Keep up the great work, guys!

Edited by Raggio, A week ago.

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#91
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I know that Sam is currently working, or planning on doing a few side projects after 0.95, so don't expect it to be out a couple of weeks after 0.95, it'll take the time it needs.
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#92
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View PostNicolaiB, on 08 May 2012 - 07:49 AM, said:

I know that Sam is currently working, or planning on doing a few side projects after 0.95, so don't expect it to be out a couple of weeks after 0.95, it'll take the time it needs.

That's mighty fine. I'd rather have him take the time to make a near-perfect and well refined mod over quickly releasing a poorly made one anyday! ;) I'm waiting patiently for these fine mods to come out!
Why are people so self-conscious about needing others to press the green Posted Image arrow? If I helped you out, I don't care if you press it or not. The internal feeling of having helped others is good enough for me. Enjoy modding, and have fun!
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#93
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View PostRaggio, on 08 May 2012 - 07:48 AM, said:

Hopefully, this mod, Lil-rich's Indicator Script, Sniper296's Spotlight Mod, and LCPD:FR 0.95 Final will all be compatible with the most stable version of GTA IV (patch 1.0.4.0)! I'm looking forward to these mods and this compatability because of the problems with ELS and the super unstable patch 1.0.7.0. Keep up the great work, guys!
Unlikely. All the people you mentioned use 1.0.7.0 or EFLC 1.1.2.0, and it is really hard to get something to work on a version of the game you don't have.
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#94
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View Postcp702, on 09 May 2012 - 01:45 AM, said:

Unlikely. All the people you mentioned use 1.0.7.0 or EFLC 1.1.2.0, and it is really hard to get something to work on a version of the game you don't have.

Well, I still can hope for it, and Jay told me that with enough demand, there's a possibility that it would happen (e.g. downgrading their games). :wink: Even if they won't work for 1.0.4.0, I can still use them on my other computer that has the game running on 1.0.7.0. I just prefer 1.0.4.0 because it is much more stable (crashes way less than 1.0.7.0 does) and gives me 80+ FPS all the time, whereas 1.0.7.0 gives me only 50 FPS at most. So I would think that mods should be made to work on the best patch, which doesn't always mean the latest patch (especially in this case). This isn't just true for me; lots of people I have helped out before informed me that 1.0.4.0 has improved their performance significantly over 1.0.7.0.

Edited by Raggio, A week ago.

Why are people so self-conscious about needing others to press the green Posted Image arrow? If I helped you out, I don't care if you press it or not. The internal feeling of having helped others is good enough for me. Enjoy modding, and have fun!
Also, feel free to check out my gallery for my latest screenshots! I'm playing with my custom-made SFPD, CHP, and FOXHOUND mods, plus iCEnhancer 2.0 and LCPD:FR 0.95 Beta 1!





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