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[WIP] LAPD/LASD/CHP FPIU (2014)


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Here's a few bugs I've seen...

  1. Lightbar glass becomes tinted
  2. Half the lightbar is broken
  3. A lot of lights flash red and white
  4. Lightbar has blue and reds on the same sides
  5. Dirt is messed up
  6. Arjent model seems unfinished
  7. Looks like template is off, as some white from a skin bleeds into the grill

And some suggestions...

  1. You're missing any front lights
  2. Missing rear window's LAPD traffic advisor set-up.
  3. If it's a patrol unit it shouldn't have a push bar (unless you want a traffic unit).

 

Rear set-up flashes like...

  • XXXXXXXX
  • XXXXXXXX
Edited by GRAW
fixed diagram's pattern colors, are now correct.

lol

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Here's a few bugs I've seen...

  1. Lightbar glass becomes tinted
  2. Half the lightbar is broken
  3. A lot of lights flash red and white
  4. Lightbar has blue and reds on the same sides
  5. Dirt is messed up
  6. Arjent model seems unfinished
  7. Looks like template is off, as some white from a skin bleeds into the grill

And some suggestions...

  1. You're missing any front lights
  2. Missing rear window's LAPD traffic advisor set-up.
  3. If it's a patrol unit it shouldn't have a push bar (unless you want a traffic unit).

Rear set-up flashes like...

  • XXXXXXXX
  • XXXXXXXX

thanks for suggestion! 

about bugs:

1,2,6,7 will be fixed in next version

please tell more detailed about 3,4. and it works correctly on f5554 cvpi ?

about suggestion 
1. pls more detailed,  i dont understand
2. pls send me a photo
3. on youtube in many videos explorers have push bars https://www.youtube.com/watch?v=Mojibaq-8hk

 

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thanks for suggestion! 
about bugs:

1,2,6,7 will be fixed in next version

please tell more detailed about 3,4. and it works correctly on f5554 cvpi ?

about suggestion 
1. pls more detailed,  i dont understand
2. pls send me a photo
3. on youtube in many videos explorers have push bars https://www.youtube.com/watch?v=Mojibaq-8hk

 

Bugs...

     3. You saw the previous image, yes?  (Passenger's side gets dirty, driver's side stays clean.)

Police.jpg.4fb3872102edc8d11eefa021390ad

     4. Even in your own video you see red flashes on the blue side, blue flashes on the red side of the Arjent. Shouldn't do that. Also, many of the textures for flashing lights are white, and not very colored. The taillights corona is red but the texture on the car is white, the Arjent has white-looking textures while the coronas are colored.

Suggestions...

  1. Watch the video I posted, it shows white flashing headlights and flashing corner lights.
  2. The video shows it for maybe a second, so I drew you a diagram in the post. (You can see it your own video https://www.youtube.com/watch?v=Mojibaq-8hk )
  3. If it's a spawning extra, it isn't that big of a deal, but I'm asking that it won't always be there. Only LAPD traffic uses them and, if they have them, they always have lights on them (see 2's video), so you'd want to add them if you can.

Another great video...

 

Edited by GRAW

lol

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Here's a few bugs I've seen...

  1. Lightbar glass becomes tinted
  2. Half the lightbar is broken
  3. A lot of lights flash red and white
  4. Lightbar has blue and reds on the same sides
  5. Dirt is messed up
  6. Arjent model seems unfinished
  7. Looks like template is off, as some white from a skin bleeds into the grill

And some suggestions...

  1. You're missing any front lights
  2. Missing rear window's LAPD traffic advisor set-up.
  3. If it's a patrol unit it shouldn't have a push bar (unless you want a traffic unit).

 

Rear set-up flashes like...

  • XXXXXXXX
  • XXXXXXXX

Well, it was based on information that we found, some had push-bars, bear in mind he lives on the other half of the planet, so there was no way for any of us (the guys involved in giving some information) to know that the push-bar's are only for traffic units, certainly that information would have been far more useful a couple of days ago, when the question was originally proposed. 

Secondly there is no way of getting a working traffic advisor until an ELS system comes into play, thus far all models haven't had a traffic advisor, the limitations of the lighting slots (around 20 according to F5544) means that only the most important emergency lighting can be use.

Thirdly, unfortunately, KevinDV has an outstanding model for a lightbar, but is not allowing anyone to use it, I've contacted him and he's denied permission for anyone, including Desmond98, to use it. 

But please, if you do have any more images, diagrams (especially of the lighting or equipment) it will go a very long way to increasing the accuracy, I'm doing my best to provide information, but living across the Atlantic doesn't make me privy to inside out knowledge of the LAPD. 

I ask that you understand that this is a WIP, with plenty of work to do, so if you do find any bugs, that you should post them here. 

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The model is great so far. However, it could use some lights in the rear and upfront in the grill. Its nice to see the explorer in the game though, and look forward to using it.....ALOT! :D

MSI MPG Z490 GAMING EDGE WIFI, Core™ i7-10700 8-Core 2.9 - 4.8GHz Turbo, MSI GeForce RTX™ 2070 TRI FROZR, 16GB Kit (2 x 8GB) HyperX FURY DDR4 2666MHz, 500GB Black SN750 2280 M.2 SSD, 1TB MX500 7mm, 560 SSD

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I love this vehicle. Outstanding job. I did see few bugs while on patrol. The lights aren't that bright on the light bar, the brake lights are a bit glitchy and need some color tuning, and the interior is not detailed at all, (But that's not an issue, I drive in 3rd person lol). Otherwise fantastic car, man. Really great. Can't wait for a CHP version. 

 

 

afaf.jpg

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I am loving this car, except the lightbar isn't working like it is supposed to, none of the lights flash with an image, just a color that shows that they are there.

 

2015-10-13_00001.jpg

 

2015-10-13_00003.jpg

You need to go into carvariations and use sirensettings 13 for whatever car you replaced it with.

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for rights working ligthbar need use this setting by Kilyin for carvariations.meta, which placed in update\x64\dlcpacks\mpluxe\dlc.rpf\common\data\carvariations.meta
Just copy and past after   <variationData> 

<Item> 
<modelName>police3</modelName> 
<colors> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
</colors> 
<kits> 
<Item>157_massacaro2_modkit</Item> 
</kits> 
<windowsWithExposedEdges /> 
<plateProbabilities> 
<Probabilities /> 
</plateProbabilities> 
<lightSettings value="1" /> 
<sirenSettings value="13" />
</Item>

Edited by Desmond98
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