Everything posted by unitedOrange66
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Game + RPH crash on leaving apartment
A few people are having this exact same issue, whenever we are near the apartments the game will crash with a RPH error.
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Game crashing at startup
Did your game crash when trying to load your character's apartment?
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RPH Crashes to desktop
This is an known issue with the "apartment crash." Game crash to desktop with a RPH error when loading the apartment or hanging around your character's apartment. Looks like I'm not the only one who is experiencing this crash.
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RPH crashing when trying to leave apartment
I have to support this topic because I am having the same issue as well. I can see there are multiple posts addressing this issue at the moment. Let's hope this will get some attention from the development team.
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Problem of the last update LSPDFR
We might have to wait for someone who are involved in the development to step out. Certainly this is not an issue that can be fixed on our end as mod users.
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LSPDFR Crashing at/near Apartments
Hello, In support to this topic, I am also experiencing this exact same crash around my character's apartment in Vinewood Hills, as well as at 4 Integrity Way while exiting the apartment. This crash can be re-produced by going into the "crash zones" which is anywhere near the apartments. Even while off-duty, without any mods, extra plugins, scripts, or asi loaders, this crash still happens regardless.
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Problem of the last update LSPDFR
I didn't want to "hijack" your topic...but....I can confirm that this is happening to me as well. After "loading LSPDFR," the game will crash to desktop with an RPH error while loading the apartment. As you mentioned, I can see from above the apartment then the game crashed. Even though I managed to successfully load my character without crashing, but whenever I'm spawning a vehicle outside of my apartment or even hanging around on foot, the game will crash instantly with a RPH error. I've been trying to figure out the cause since yesterday, even without the "mods" folder or any other scripts/asi mods, this problem still persist. I assume this is a problem with the RPH or LSPDFR itself. Any help from an expert would be appreciated.
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Ultimate Federal Signal Smart Siren Signalmaster SS2000SM pack
Overall great siren! Just a suggestion if you could include a louder version in the siren pack that will be great.
- 22 comments
- 3 reviews
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Better EMS
The "B" menu you're referring to is the LSPDFR backup menu, it has nothing to do with this plugin. You can always change the keys in the .ini file, double check that make sure it has the correct keys that the plugin can recognize.
- 781 comments
- 85 reviews
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Crash with random? or the vehicle.meta cause it?
If your game started to randomly crash after you installed a few vehicle mods, and/or replaced the original vehicle meta, then most likely the cause of crash is the vehicle mods you installed. Try to replace them with the original ones and let me know if that fixed the crash.
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Problème avec LSPDFR / Problem with lspdfr
Hi, I don't speak French but I guess you could teach me in the future. Can you upload your RPH log at the time of the crash? Also what other mods you've installed other than LSPDFR and RPH?
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Cop Holster Not Showing Up
In order for "Cop Holster" to work, your character must have a working holster on his duty belt, or leg holster. If the holster is "not showing" that means you have to either change your character model, or add the holster as an drawable object through trainer in-game.
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Exception Access Violation
Losing textures has nothing to do with plugins..... Try to set "pre-load all models" to False in lspdfr.ini settings. In addition, lower your graphic setting; and uninstall your vehicle mods - if these cars requires lots of game memories then that will cause texture issue.
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Sirens not working
The vehicles you installed are NON-ELS vehicles.
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Chase tactics
Currently LSPDFR+ is the best way to "modify" AI pursuit behaviours, although it's outdated. Other than that there's no way to make the AI behave just like players, at least for now there's no such plugin could accomplish that goal.
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PeterUCallouts
The crash is caused by the outdated RageNativeUI (I think). You can disable that callout by setting the callout chance to 100 in the .ini file.
- 546 comments
- 103 reviews
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Ai cops keep driving by with lights and siren's on
Ambient events...
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Get custom addon cars to respond?
Go to lspdfr - data - agency, and open it with notepad. Then add the add-on vehicle under <Vehicle>NAME</Vehicle> for SAHP department. Make sure you are adding them to the patrol units category, where it has the flag of <Flag>RespondsAsBackup</Flag>. If you're using Ultimate Backup, edit the .xml file with notepad, repeat the steps above.
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AI TRAFFIC Fluidity & Discipline
Hi, I'm using this "mod" (more like files replacement) for over a year now. But I still can't figure out how was the AI traffic changed from the default, in terms of AI driving behaviour. During rush hours, AIs still driving recklessly: failed to yield for incoming traffic when making a turn, driving on sidewalk to go around a traffic jam, running over or struck peds/jaywalkers(although most of the time peds are at fault for lack of awareness of the incoming traffic). This happens a lot when traffic density is high, especially near Mission Row. I'm not quite sure if this has something to do with the difference between gameconfigs, it should be compatible for any updated gameconfig.
- 366 comments
- 32 reviews
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Better EMS
- 781 comments
- 85 reviews
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UnitedCallouts
Another suggestion, for traffic stop backup, is it possible to change the audio to "an officer need assistance" instead of "a civilian need assistance." Because civilian cannot pull people over, and they're not police officers. Same for K9 unit backup audio. Also for the jewelry store robbery, the SWAT Riot truck is unnecessary as no SWAT units are on scene; also the two officers who were already on scene does not help out with the shooting, they will still stand there even when the callout is ended. The units will disappear as the player enters the jewelry store or look away, it would be great if the officers (first responders) would get in their car and drive away.
- 635 comments
- 53 reviews
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UnitedCallouts
I would suggest to increase the armoured person's health, and making him more difficult to kill. This would extend the gun battle time and forcing player to use difference tactics in handling this callout.
- 635 comments
- 53 reviews
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Better EMS
So.... after testing this a few times in-game, seems like the only way to produce this crash is when the first responder and EMS trying to take over the same dead ped. This happens a lot after a large shootout where these are dozens of dead peds on the ground. This crash has nothing to do with Ultimate Backup or bumping into dead bodies. Sorry for posting so many comments here.
- 781 comments
- 85 reviews
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Better EMS
Yes, it should look like this: <vehicle livery="1">, you can change the number to whichever the livery you have installed.
- 781 comments
- 85 reviews
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Better EMS
Seems like the crash was caused by: "Exception message: Processing cache while it's still in use - one or more subcalls may have caused the thread to yield" when the EMS is trying to take over the bodies.
- 781 comments
- 85 reviews