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Rheinz

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  1. What can I do to make the AI more realistic during the chase? When AI is connected to the chase, it starts destroying everything in its path, EVEN WITHOUT LOOKING AT THE PARAMETERS IN THE PURSUIT TACTIC MENU (I turned off the pursuit tactic). I also set TRACKING instead of PURSUIT, and everything seems to be fine, but the police cars just slow down and lag 150 meters behind the suspect! I tried to install LSPDFR + and already with the help of its menu change the tactics to "safe", it still does not help, and the cars hammer each other from behind, they cannot form a normal line.
  2. I edited the UltimateBackup configs to make nice clothes for the peds appearing as reinforcements Now I need to edit the standard peds that appear randomly on the street (both in the car patrolling the street and in the police station). How should I do it? Suppose I want to use flags like "comp_shirtoverlay_" and "prop_watches_" when editing, is it possible? what files are responsible for this? It is worth saying that I have all EUP mods and EUP config installed
  3. Rheinz changed their profile photo
  4. is there any way to make ai more realistic? when a shootout starts with someone, ai in the car simply drives back and leaves his car, forgetting about it. I know about the possibility of CALMPADS in StopThePed, but it makes the AI in the car immortal for other ped ideally, I would like ai to also panic, but not leave the car on the road, but drive forward anyway or in different directions maybe I didn't understand something in STP and someone will tell how it works
  5. I am editing the UltimateBackup config, "DefaultConfig". I need chest radios, I tried to find them randomly and with a simple trainer, it didn't work. In Simple Trainer, this section is called "accessories 2", in EUPMenu it is "armor"
  6. I think I solved this problem by reinstalling UB and liveries for sheriff.yft, choosing 2k instead of 4k Thanks for your time
  7. I completely removed UB, it did not help, when requesting reinforcement, bugs with textures still appear, I tried with FreeGTAMemory (without UB), it didn’t help, I tried with UB and with FGTAMEMORY, it didn’t help either, apparently problems with the cars?
  8. CustomRegions.xml SpecialUnits.xml DefaultRegions.xml I run into this problem in the areas described above, even if I play for 30+ minutes, but I do not travel to any of these 3 areas, there will be no problems with textures. perhaps this is a false suspicion
  9. maybe I figured out the source of the problems ... something went wrong when changing the CustomRegions file in the UltimateBackup folder. I changed the parameters of the reinforcements in strawberry and davis, removing them and replacing them with vinewoodhills, so the reinforcements in davis and strawberry are not in any way discharged from regular patrolmen (there is no more ped in body armor and caps). And in VinewoodHills, instead of LSSD, LSPD now appear, PED took it from the DefaultRegions file as a basis. I don't know what could have gone wrong ... If necessary, I can copy the text from the CustomRegions file and lay it out Yes, I have such settings
  10. i7-9700F 16.0 GB NVIDIA GeForce RTX 3070 I installed 4 civil cars and a complete replacement of all service cars (police, rangers, sheriffs, EMS, Tow Trucks) Changed Ultimate Backup configs. In CustomRegions (UB) added Vinewood Hills for LSPD, everything works, but textures disappear, perhaps this is due to this I also made minor adjustments in DefaultRegions (UB) Probably problems with replacing buffalo.yft, there was no tuning for the new model I have already changed the priorities in the task manager to high, the graphics in the game also changed to medium, it did not help
  11. - yes - yes - yes - no - no I looked at the ultimate backup configurations for eup on the site, they have very few subscribers, does the "basic" plugin like UB conflict with the "basic" EUP only in the minority?
  12. as far as I'm sure, the ultimate backup has nothing to do with it how to fix the situation captured in the first screenshot, a PED in the wrong clothes is a random patrolman, I didn't spawn him, he himself
  13. The configurations are installed, I chose "EUPFR Basic - without addons cars" From the NPC, I create only a partner in Ultimate Backup. Bugs with clothes occur with random NPCs, sometimes a bug with partners near the downtown police station. Most NPCs are wearing the right clothes
  14. A notification appears: 911 someone threw trash out of the window and in the middle of the road these boxes appear from under the car, then 4 people run out of the car and the pursuit of one of them begins. HOW TO DISPOSE THIS GARBAGE?

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