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ToastinYou

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Everything posted by ToastinYou

  1. If a file is hidden from the public, can your BETA testers still access it and download the BETA file or no?
  2. Woops, didnt even realise that i had wrote this, definitely came out wrong lol. Edited it, thanks :)
  3. Sure can! My "raw" folder is my online version, so when you want to play on that just change the name of the current "Grand Theft Auto V" and name the "Grand Theft Auto V raw" to "Grand Theft Auto V"
  4. Delete Police Radio and Traffic Policer from Plugins.
  5. Take a picture of your Plugins folder and your Plugins > LSPDFR folder.
  6. You can also use LSPDFR.com
  7. When RAGEPluginHook loads and you see the thing in the middle of your screen that says "RAGE" and it's orange you need to click the settings/tools option at the bottom left of that thing in the middle and then go over to the tab "plugins" when it loads up and click Load all Plugins. EDIT: you have them in the wrong location.. read the README's included in the downloads. Some of those should be in Plugins > LSPDFR.
  8. I think SET_VEHICLE_LIGHTS would work best. here are other options depending on what you want: Used http://www.dev-c.com/nativedb/ and did CTRL+F to search for light.
  9. What do you mean by "commands"?
  10. Updated, thank you! Totally forgot :)
  11. It worked and this is an easier method so it doesn't matter lol thanks though.
  12. Can't change Platform, no other options under it. So I changed Platform target to x64. That removed the warning.
  13. I actually fixed this with: NewSpawnPoint = World.GetNextPositionOnStreet(Game.LocalPlayer.Character.Position.Around(300f)); Forgot to update the topic, sorry!
  14. I'll change that in a minute, thank you guys!
  15. That won't affect 32 bit GTA players?
  16. Hey there! Looking to create a callouts plugin of your own? Well, I'm here to help you. So, let's get started. The requirements are as follows: 1) Have some general knowledge of C#, to learn the basics of C# I recommend reading Sections 1-17 here: http://rbwhitaker.wikidot.com/c-sharp-tutorials 2) Have Visual Studio Community Free, or any other version other than a trial, found here: https://www.visualstudio.com/en-us/visual-studio-homepage-vs.aspx 3) Have the files "RagePluginHookSDK.dll" and "LSPD First Response.dll", found in the downloads of RPH and LSPDFR. Alright, once you have met those requirements, we can move onto the steps of starting your first callouts plugin! 1) Create a folder called "References" anywhere easily accessible to you. - In this folder, place your files "RagePluginHookSDK.dll" and "LSPD First Response.dll". 2) Open Visual Studio. - Once VS has fully loaded, at the top right click "File", "New", "Project". - At the left click the arrows next to "Installed", "Templates", and click on "Visual C#". - Then, in the middle box click "Class Library". - Under "Name" at the bottom, in the box type whatever you want your project/callouts plugin to be called. - Under "Location" choose where you want to save the project, this is recommended to be an easily accessible area. - Click "OK". 3) When all loads in, you should get a screen of code like this: 4) First, click "Project" at the top of the screen, then "Add Reference..". - A window will pop with a bunch of gibber jabber on it. Click the arrow next to "Browse". - At the bottom left, click "Browse.." - Once in Windows Explorer, navigate to your folder "References". - Hold the left control key and select both the files in the folder References (Rage SDK and LSPD DLL). - Make sure both boxes for the two files are ticked. Then, click "OK". 5) At the top of your code where everything says "using blahblah;". Replace all of those with the following lines below: These basically state what references you're using, simple as that. 6) Over to the right, rename Class1.cs to Main.cs. 7) Then, you need to replace the code below the using statements with the following (explanations in the code, after "//"): So this basically concludes our Main.cs file, all we have to do later on, as stated near the end of Main.cs above our method RegisterCallouts(), is register the callouts that we make, which we are about to do. 8) Next, we need to double click on "Properties" to the right. Under the dropdown box "Target framework:" select .NET Framework 4.6. - Then click Control+S and exit the Properties tab. 9) Over to the right, right click on ExamplePlugin and click "Add" then "New Folder", naming it "Callouts". - Then, right click on the "Callouts" folder, click "Add" then "Class..". - Name it whatever your callout name is, for this example we're going to be creating a simple "Pursuit in Progress" callout, so name it "PursuitinProgress.cs". 10) In it, use this code below: Everything is explained in the code to help you out. I recommend you experiment with it to change things to your liking. 11) Now, go to Main.cs and under the RegisterCallouts() method you need to add the following: 12) Lastly, double click "Properties" to the right. Then, click "Build" to the left. Under "Platform Target:" select x64. - Thank you @Stealth22 for informing me of this! Save and you're good to go! You got your first callout. You can ultimately expand upon this information I have provided with you to make your own unique callouts plugin! - To actually use the plugin, you have to click "Build" at the top of VS, click "Build Solution", make sure there are no errors, then go to wherever your project "ExamplePlugin" is located, go into bin > Debug. There you will find your references that were used and your "ExamplePlugin.dll". Drag and drop this file into GTA V > Plugins > LSPDFR and boot up GTA V! Also, if you want to quickly debug and make solving crashes easier, install "ExamplePlugin.pdb" to the same spot you installed ExamplePlugin.dll. If you have any questions, please ask me! If I forgot something or messed up something (as expected), please let me know.
  17. I'd post a new topic in the RPH section or go on RPH forums for support.
  18. What happens? I don't see any errors.
  19. You have to put Grand Theft Auto V in C:\Program Files (x86)\Steam\steamapps\common You can do what I did.. I have multiple installations, some old, one for LSPDFR 0.3 with my mods in it, a RAW version for GTA Online, and a testing version to test plugins/mods. Whenever you want to use a certain version, say you wanted to play online with Grand Theft Auto V RAW you can remove the "RAW" and it'll switch over to that installation.
  20. Weird. I don't have this issue.
  21. Did you update RPH and ScriptHookV? Reinstall RPH and let me know.
  22. When you press F4 no console comes up?
  23. Okay, so ever since I added the Vector3Extension my callouts freeze when I use the spawnpoint stuff at the beginning of the code below. I have no idea why it's doing this, you can accept it, go to the location, and you see the suspect in the vehicle and stuff but he doesn't do anything.Thank you for any help. I have my Vector3Extension code in my GrandTheftAuto.cs callout, not sure if I'm not suppose to have it there but.. yeah. Solved!

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