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cp702

Friends of LSPDFR
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Everything posted by cp702

  1. Sorry, I wasn't clear. I meant beta testing in general, not just LCPD:FR.
  2. How did you get into game beta testing?
  3. I tried it on police5 with ELS v5, and it didn't work. Is it different now?
  4. I'm pretty sure ELS doesn't work on added cars that aren't police3, 4, or b. I may be wrong, though.
  5. Make sure HalogenOnly is off.
  6. I am officially releasing my first skin project: changing the NeoJD LCSO pack to an LCPD pack. I have the Charger done, 2 out of 8 planned CVPI unit numbers, 3 Lt. Caine LAN2 units, and a Lt. Caine AMBB. Hopefully, there will be more to come. Screenshots within a few days.
  7. I know EVI is Yakadafi. That's why I had them confused. I think I saw a bunch of Yakadafi mods on his videos.
    • 129 downloads
    • Version 1.1
    This pack consists of LCSO cars from NeoJD and FOwner, modified to LCPD. It currently consists of only AMBB and CHGR skins. I do plan on expanding it (to the new Enforcer, maybe some other ambulances, some CVPI and AMBB and LAN2 skins, Tahoe, etc.)
  8. cp702 commented on Shaina94's gallery image in GTA IV Galleries
  9. Probably an earlier version of ELS.
  10. GTA IV made a profit of over $400,000,000.00 (four hundred MILLION dollars) in a WEEK. I don't think Rockstar is particularly interested in changing that.
  11. Check ScriptHookDotNet.log and post here. Also look at Scripthook.log; it may say if SHDN is loaded.
  12. R* had 2 fire trucks because they had multiple cities, and that was a huge part of the game (there was no real coherent "San Andreas"; cities mattered a lot more than Alderney vs. LC). In IV, we do have Alderney, but does anyone really care about the difference?
  13. Custo: Do you know a workaround for OpenIV crashing when you preview some car mods?
  14. IIRC, LCPDFR uses SHDN 1.7.1.4, not the newest version of 1.7.1.7. I remember this because it was really annoying trying to mod, since the only developer's version (DLL, not ASI) I found was 1.7.1.7. @OP: Upgrading to the newest version is a good idea if you run other mods; its on GTAForums.
  15. Jay: I think people only look at the forum link, not the section it is under. It may be better to call that section "LCPDFR Discussion" (and especially "LCPDFR Support").
  16. I actually made a mod to make them spawn in traffic, but it was kinda buggy and I've essentially abandoned it.
  17. Are takedowns on? That will still autorepair the car. Also, if you use SNT, check and make sure car god mode is off.
  18. I don't remember that adding them in traffic. I thought it only spawned the first 2 cars in that list.
  19. Also, GTA is based around you being a mass murderer. Cop voices aren't likely to be sympathetic.
  20. Custo: Can you post the spawn removal code? For that matter, you should make a tutorial or something about ped spawning. That'd be pretty awesome.
  21. cp702 replied to a post in a topic in GTA IV Discussion & Media
    Maybe you're just used to ENB now, so it looks bad by comparison?
  22. I saw Sam talking about memory hooking in LCPDFR discussion. What is this? Can anyone link me to a primer? (I know some C++, but not a ton)

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