How?, and why?. The majority of LSPDFR players are civilians, normal every day Joes. Not Law Enforcement Officers. We do not have training. We are not cadets, or officers in training to be studied. We are merely gamers. How a player in a LSPDFR video game reacts should in no way be used to understand how police react in the real world. I could easily foresee Brigham Young University (BYU) and the University of British Columbia (UBC) taking irrelevant statistics from a video game, and then using them for some real life study or comparison to actual law enforcement to portray them as negatively as possible. Policing in the US is currently directly under attack, and I find it highly suspicious how suddenly academics are now " interested " in how gamers who play policing games work. I'd be willing to bet all they will take from the statistics is something they can paint in a negative fashion. IE " Our statistics show that nearly 75% of players had engaged in shootouts with African American NPC suspects, and did not even call EMS for them after the shots were fired! ". Happy to see a LSPDFR update, not too pleased to see LSPDFR potentially be used by politically motivated academic groups who are decidedly anti law enforcement, to further their own false opinions.
Edit : Nevermind, I guess only my arrest records will be used to show inequity and inequality in the enforcement of the law in a video game. That's a relief. Good thing I can decide against contributing to this " Study "