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[ REQ ] Siren changer


Sgt.Kanyo

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Hi,

can somebody make a script that allows you to use every siren in game, with a push of 1 button? Also it'd be really nice if it would work in MP as well.

I know that DLM can enable the siren, however that mod is quite buggy, and also it turns on some light objects as well. Furthermore it's missing the "pier" siren and the "airhorn".

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No I'm requesting for a siren mod that works like, you press for example the key "u" and you get the normal "wail" tone, you press "i" you get "yelp", you press "o" you get "pier". This way I won't have to hold the h button down at intersections (it blocks me from accelerating and turning at the same time).

Tbh I don't really care if the traffic will yield or not, since they either stop in front of me, blocking my way, or total their car by driving into a wall or run over some pedestrians at the sidewalk.

What DLM does is, add an invisible cop car, with an invisible driver in it, and you can control his sirens. Since the cop car with the driver is spawned, it can be heard in MP as well, however people don't yield.

Edited by Sgt.Kanyo
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No I'm requesting for a siren mod that works like, you press for example the key "u" and you get the normal "wail" tone, you press "i" you get "yelp", you press "o" you get "pier". This way I won't have to hold the h button down at intersections (it blocks me from accelerating and turning at the same time).

Tbh I don't really care if the traffic will yield or not, since they either stop in front of me, blocking my way, or total their car by driving into a wall or run over some pedestrians at the sidewalk.

What DLM does is, add an invisible cop car, with an invisible driver in it, and you can control his sirens. Since the cop car with the driver is spawned, it can be heard in MP as well, however people don't yield.

You could just change the key that sirens are activated in the els.ini file.

It uses G by default.

I have changed mine to 'B' as soon as I press it the sirens activate. Keep pressing it and it scrolls through each mode (Cars do not pull over, but in real life some don't. Making it more realistic)

Hope this helps!

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/7289/sig.jpg[/img]

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You could just change the key that sirens are activated in the els.ini file.

It uses G by default.

I have changed mine to 'B' as soon as I press it the sirens activate. Keep pressing it and it scrolls through each mode (Cars do not pull over, but in real life some don't. Making it more realistic)

Hope this helps!

I believe he wants to be able to press the tones in a random order. If he uses the ELS siren it will always be Wail, Yelp, Phaser. He wants to be able to press a random key and for it to play a certain tone. E.g. U=Wail, I=Yelp ect...

pursuit-smaller.gif.7efd1f0d5e985819303ef4bf454dce2d.gif

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Exactly, I really wanna be able to easily switch between Wail and Yelp, since that's what LAPD uses. Normal code 3 is wail, while they switch to yelp at every intersection.

Also using the airhorn while the siren is on, would be a great addition.

Edited by Sgt.Kanyo
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No I'm requesting for a siren mod that works like, you press for example the key "u" and you get the normal "wail" tone, you press "i" you get "yelp", you press "o" you get "pier". This way I won't have to hold the h button down at intersections (it blocks me from accelerating and turning at the same time).

Great Idea!

[img]http://img19.imageshack.us/img19/8016/1t9k.png[/img]

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Exactly, I really wanna be able to easily switch between Wail and Yelp, since that's what LAPD uses. Normal code 3 is wail, while they switch to yelp at every intersection.

Also using the airhorn while the siren is on, would be a great addition.

There already is an airhorn mod in the scripts section. So until someone makes this mod, you can use that to suffice your airhorn craving :D

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  • 2 weeks later...

Hi,

can somebody make a script that allows you to use every siren in game, with a push of 1 button? Also it'd be really nice if it would work in MP as well.

I know that DLM can enable the siren, however that mod is quite buggy, and also it turns on some light objects as well. Furthermore it's missing the "pier" siren and the "airhorn".

http://gtapolicemods.com/showthread.php?12971-REL-SCRIPTHOOK-C-Siren-Tool

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See the problem with that tool is that there is no way of controlling what siren comes next. It just cycles through them. It is also giving some people quite a bit of trouble as far as running properly using the latest scripthook.

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