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Officer Doom

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Everything posted by Officer Doom

  1. Make two more posts sniper...two more posts
  2. Confirmed it >here already
  3. See my OP, it is a mix up between being busy but you still get calls, and being available but not getting calls
  4. Hi guys, when I use LCPDFR V1.0, I hear calls over the radio but I dont get any type of visual / text telling me where to go (Or even accept/deny prompt). Are the callouts only over the radio now? Is there a way to enable the GPS so I can see where the call is? Also, how do I open the Action Menu? In the ini it says the key is 'Capitol', not sure what that is (Tried shift already) EDIT: For some reason, it just started working properly now. Still dont know how to use the action menu though... EDIT AGAIN (SOLUTION): Discovered the issue, its a problem with the coding. When you press F7 to go busy, it says you are now available and will receive callouts(but you will not), pressing it again says you are now busy and will NOT receive callouts (But you WILL)
  5. Cant download it though, getting 502 errors and also "Unable to forward this request at this time."
  6. Sorry if this was already brought up, didnt read the whole thread. One of the officers fired a beanbag/less-than-lethal round, and other officers misheard this as the suspect firing at them, so they returned fire EDIT: Sorry, I see that was brought up already
  7. Dang, got really excited for a minute
  8. Am I the only one who noticed the M2 (manual siren #2) in information display? Could this possibly be a true manual siren (wails up until you release button, then slowly wails back down)
  9. the corrupt guys get all the media attention, so that's all the public sees on TV... Ever watch a news report about a cop that does his job correctly?
  10. You can buy something like this: http://www.dxengineering.com/parts/ico-hm-159l-lg?seid=dxese1&gclid=CISIrvuulLoCFdSY4Aod5ygAag But just make sure it has a 3.5mm jack on the end (the size that plugs into your computer, looks like this:
  11. Agreed, the police tactics game seems very promising, can't wait for the beta to come out
  12. Had enough time to re-install today...The issue still persists.. . What can possibly be causing this? -------------------------------------------------------------------------------------------------- UPDATE: as mysteriously as this appeared, its gone now... Did nothing whatsoever that could have possibly affected it, but now its gone. Back to LCPDFR, I guess
  13. OK, I guess I'll have to give that a try, most likely over the weekend. I'll post back the results then
  14. Yes, I always run as administrator. No recent changes to my comp, and last mod I installed was ELS7 and a NYPD ELS pack. But that was a month or 2 ago.
  15. Yes, bought it from Gamestop digital download. However a year or so ago I had been experiencing some problems common with illegal copies...(Drunk cam and car driving out of control)...I just restarted the game and the problems went away.
  16. Yes I have that installed. I tried going into time settings and hitting 100% but it doesn't make a difference.
  17. Yesterday after I launched GTA IV, the whole game seems slightly fast-forward. The player walks noticeably faster than usual, cars speedup/slowdown much faster, and weapons fire rate/reload time is much faster. All player animations play faster too. I haven't installed any mods or edited files recently, other than the handling.dat file. But even after the handling.dat edit, I played the game several times after the edit with no problems. Does anyone have any idea as to what's happening? ------------------------------------------------------------------- EDIT: I have been running the game as 'offline' when starting R* Social Club, but I just tried running as online and it still happens. Also, another weird thing, it seems like the game has a black screen and takes a minute or so to load the Play screen with GTA IV or EFLC. But this only happens when social club is Online (the reason I'm running as offline now)
  18. It could be two different scripts (or maybe a game keybinding) are bound to these keys. Do you have any other mods installed? Or maybe custom GTA keybindings?
  19. I agree, MP really needs to be improved. Also, it would by awesome to have callouts synced, ex. everyone in lobby gets the same calls, same locations.
  20. I'm sure there gonna use this in an anti-gun debate too (on top of anti-video game). The gun shoulda been locked up, and the kid shouldn't be playing games rated M. Totally agree with 00Stevo's post about WWI / II
  21. I'm using newest firefox on win 8. I guess its a bug on my end then...
  22. Just wanna point out: if you go to "policetacticsgame.com" (without www) the website doesnt load properly, just shows an empty index Great progress on the game
  23. Awesome, will the alpha be released also once the core is complete?
  24. I see on the dev log that: Criminals should run in players opposite direction when they see the police Is there going to be an option to be 'undercover'? As in wear plain clothes (still w/ gun and badge), and the crooks wont run from you? Great work by the way!

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