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GTAIVCode3

Testing Team
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  1. Like
    GTAIVCode3 got a reaction from Giordano in LSPDFR 0.4 - Coming February, 2019   
    Not to mention the countless hours you can spend watching TV or taking a shower. Haha.
  2. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  3. Like
    GTAIVCode3 got a reaction from Giordano in LSPDFR 0.4 - Coming February, 2019   
    Not to mention the countless hours you can spend watching TV or taking a shower. Haha.
  4. Like
    GTAIVCode3 got a reaction from Giordano in LSPDFR 0.4 - Coming February, 2019   
    Not to mention the countless hours you can spend watching TV or taking a shower. Haha.
  5. Like
    GTAIVCode3 reacted to Sam in LSPDFR 0.4 - Coming February, 2019   
    So, it's been a while since we've provided an update on LSPDFR 0.4.  As you might've guessed from the title, though, there's a good reason for this...  It has taken us a lot of work to get to this point, and in the last couple of months alone we've made hundreds and hundreds of changes.  Anyway, here we are - who knows how many months late - but we're here.  No riddles, no treasure hunts, no @MSA (at least I'm pretty sure they're not here), but straight to the point!  We can now confirm that we'll be releasing LSPDFR 0.4 in February, 2019.  
     
    Anyway... with the scary part out of the way, I wanted to take the opportunity to explain ourselves a little.  No, @LMS wasn't renditioned to an IAA black site, no I didn't fall victim to the Orbital Cannon, and no...  the ghost of @ineseri didn't drive a train into us.  Perfectly plausible scenarios given our silence about 0.4 as of late, but we're actually still alive.  Instead, we've been pretty busy rushing to the finish line as far as 0.4 is concerned, and to complement the big news above, we thought we'd throw in a couple of sweeteners below to show just how much 0.4 is going to change things. 
     
    We've talked a lot about our Character system in LSPDFR 0.4.  It's one of the biggest changes to the mod, but we also think it represents an entirely new direction in general.  I say this because, not only does it allow us to have a bunch of really cool stuff natively integrated into the mod, like customizing a character, but it also lets us have a bunch of other really cool stuff natively integrated into the mod!  Having your own character dials up the immersion quite substantially, but we wanted to take things to another level.  We thought, for example, wouldn't it be cool if instead of spawning as Franklin in Franklin's house, you could instead, say, I don't know?  Actually spawn as your own character, in their house.  Or maybe, instead of switching to Trevor and your camera panning down to him being pursued by the LSPD, you could switch to one of your other characters, and "Google Earth" down to them being the LSPD. 
     
    LSPDFR 0.4 introduces a fully functional GTA Online Apartment to single-player, complete with transition sequences, working interactions and more Steve Haines than you can handle.
     
    It's not just that, though, we really wanted to dial it up.  Having your own character, them having an apartment, switching, customizing, it's all cool, right?  But you might be thinking, what's the point?  These are "multiplayer features".  And sure, LSPDFR is and most likely always will be a single-player mod, but that doesn't mean we can't think outside of the box every once in a while. 
     
    Recently, @Cyan, in addition to all of her work on the website, has also been developing an all new framework called LSPDFR Sync.  LSPDFR Sync lets you connect up to your LSPDFR.com account in-game, and you can then synchronize your LSPDFR characters with your LSPDFR.com profile.  To top it off, we've brought back statistics too.  Ever wanted to know how many shots your character has fired?  It's as simple as taking a look at your character's profile on the site - which, we should add, you can actually edit.
     

     

     
    LSPDFR Sync provides all-new, seamless connectivity with your LSPDFR.com profile.
     
    And frankly, it doesn't even end there.  When I said before that we wanted to dial the immersion up to the max, I guess I lied.  What I actually meant to say was that we'd just ripped the dial clean off the controls, strapped it to a rocket, and sent the damn thing up to the moon.  Not only can you now create a character, customize them, share them, spawn as them...  You can actually do things as them too!  Like, actual game things.  Ever wanted to run the triathalon as your LSPDFR Character?  Now you can.  Or, how about practicing with your sidearm down at the range?  Yep, got that too.  Simply want a can of sprunk from a vending machine?  No problem.
     

     
    With the introduction of a new innovative system by @LMS, it's now possible to do many of the single-player minigames while playing as your LSPDFR Character.
     
    Of course, with the Character system, and all of the features that come with it, being such a huge part of LSPDFR 0.4 it'd be easy to forget that this is a police mod.  Indeed, I think we almost did given the grotesquely gargantuan amount of work that has gone into it.  Fear not, though, as we have also been working on some incredible new gameplay features too, including massive improvements to interaction with suspects and people that you arrest.
     
    LSPDFR 0.4 introduces, in a game-changing way, the ability to take hold of and drag arrested suspects.  Yes, we know that there's some great API mods which have held the fort, and we're grateful for that, but this is something we wanted to get absolutely right, and indeed, we think the result is simply stunning.  The possibilities are pretty far-reaching too and encompass just about everything from shoving suspects up against cruisers, to personally escorting them into their cells.  
     

     

     
    No, these aren't cutscenes.  No, they're not edited screenshots.  With 0.4, this is real.
  6. Like
    GTAIVCode3 reacted to Sam in LSPDFR 0.4 - Ambience   
    You'll see why shortly 😉
  7. Like
    GTAIVCode3 got a reaction from Giordano in Fort Lauderdale PD 4x4 jeep   
    Whelen is a very pretty penny, lol.
  8. Like
    GTAIVCode3 got a reaction from Tactical Donut in LSPDFR download file marked as malicious   
    It's not like people are going to continue downloading the mod 4,199,458 times if it has a virus. Whatever floats your boat.
  9. Like
    GTAIVCode3 got a reaction from Pavy in lspdfrsync_settings   
    Someone already beat you to it.
     
     
  10. Like
    GTAIVCode3 reacted to Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Dear all, 
     
    As many of you will have noticed, my activity in the LSPDFR scene has decreased significantly over the past few months. There are many reasons for this, the details of which I won't bore you with. It mostly comes down to being busy with other things in my life, as well as LSPDFR becoming less interesting for me having played it for so long and the introduction of frameworks allowing modded GTA5 multiplayer environments (read: FiveM).
     
    How times have changed since when I joined the community in 2015, from me taking an interest in learning to code in C# to having multiple plugins released on the site. It's been one heck of a journey here. I recall well the first 'mod' I uploaded for the LSPDFR community, which was called 'More Jail Points' at the time. This was first published for RAGEPluginHook 0.20. This later evolved into 'More Jail Points & Prisoner Transporter' and is now known as the all-so-familiar Arrest Manager. When I was contacted by @dbock1989, who was so enthusiastic about my More Jail Points & Prisoner Transporter plugin at the time, I couldn't quite believe it. He had been so kind as to create a variety of images related to the plugin (see below)! It frankly couldn't have been a more exciting moment at the time and, alongside other overwhelmingly positive and welcoming feedback, served as a major motivation factor for me to continue learning to code and create plugins.

     
    Following this, I was looking to give more purpose to the LSPDFR traffic stop system. And so, Traffic Policer was born - a plugin originally intended to add a few ambient events related to traffic offences. This has now grown into one of my most feature-packed plugins to date. By this time, some YouTubers started using my plugins in their videos. Not only was this a great way for me to obtain feedback on my mods' user experience, I also watched @Zachary Houseknecht with great pleasure while my ANPR Hit AI lit many of his police vehicles on fire... An absolute howler: https://youtu.be/4D8HshZzWMQ?t=606
     
    Some weeks on and Assorted Callouts was next in line. This was originally created out of a callout idea by  @CaptainSugarFree  and turned into what is now known as the Pacific Bank Heist. This took about 4 weeks of intensive development to fully complete (and am I shocked at the code quality looking back at it now... works though). As the first of its kind, the callout featured voice-overs and an intense, detailed SWAT based LSPDFR callout. I was incredibly proud for this to be featured on @Jeff Favignano's channel and I see now that the video in question has amassed over 1.9 million views... breathtaking. https://www.youtube.com/watch?v=eIXKvUyzylA
     
    Moving on again. At this point, @FinKone had managed to get me into YouTube. After having released British Policing Script, longing for an LSPDFR experience closer to home for me, many longed a version of the plugin for international and American users to incorporate the traffic stop improvements and a court system. With that, I released LSPDFR+ by doing my first ever YouTube live stream, which was quite the experience. After this, I released Siren Mastery, PoliceSmartRadio and a variety of other tools and smaller plugins. Many hours of coding, effort, stress, giving support and obtaining feedback had been put in by this point. I was absolutely chuffed to then achieve one million downloads on my published files...
    This figure has since risen to over five million.
     
    Following some negative coverage of LSPDFR in some of the Australian media, I'm also very happy that Wired UK decided to publish an overwhelmingly positive article on the whole GTA5 police modding scene: https://www.wired.co.uk/article/gta-5-mods-lsdpfr-british-police?utm_content=buffer9ca53
     
    After PoliceSmartRadio's release - with the infamous April FoolsRadio download giving four thousand people a perhaps frustratingly good laugh - I placed the whole modding scene lower in my priority list. As mentioned previously, this has since been pushed far further down.
     
    Some thoughts on the community's development over time
    I would describe the LSPDFR community as healthy. @Sam @LMS and all the other contributors have created something very special for all the right reasons and this is largely reflected in the attitudes of the staff & moderation team and community members. With publishing mods on a popular website like this, unfortunately, comes some drama and negativity - and while I have not always agreed with the way and speed the moderation team dealt with my reports relating to me and my work, they have done a good job overall. The few issues that I experienced were all resolved. From my experience in the plugin side of the modding scene, this continues to be the case now.
     
    One thing I noted during the months that passed is that both experienced but particularly newer modders are now frequently treated with disdain in the scene. The modding scene has grown massively since when I first started and unfortunately, in this area, it shows. Everyone starts somewhere and the fact someone is spending their free time creating something for all of you to download, for free, has become massively underappreciated and taken for granted. Sure, a new modders' release may be full of bugs and be nowhere near as feature-rich as more developed plugins, but this takes time to solve. Had I received the negative feedback I've seen on many a new modder's release page back in 2015, you can rest assured I wouldn't have continued my development here. When providing feedback, by all means, point out the issues, but do so in a friendly, constructive manner, not in an entitled, toxic one. Have a look at the first few comments on my Arrest Manager download page to see what that is like - this was a major factor for me to consider continuing development! It is essential for the development of the LSPDFR modding community that this attitude is changed back to what it was in the 'good old days'.
     
    With all that said, I also hope the release of LSPDFR 0.4 kicks a breath of fresh air into the now somewhat stale core LSPDFR modification. With over 2 years having passed since the latest update of the core modification, I'm sure we all agree that an update would be a very welcome step. From the various preview posts released by the development team, it looks that we all have something great to look forward to there.
     
    'Retirement'? So does that mean you're permanently done with the LSPDFR modding scene?
    No, but I won't be actively developing plugins for LSPDFR any more. To be fair, nothing's really changing much now compared to the past few months. I intend to remain as a member of the LSPDFR Testing Team and I'm sure I'll be drawn back in at some point to explore some of the new development options in the 0.4 API. I'll also stay around on my discord and occasionally the forums and I intend to continue publishing occasional videos on my Youtube channel. And yes, for those that know and enjoy it, I'm also planning to continue writing blog posts on UK road safety . If my time and motivation levels allow, I may publish some minor updates to my current mods before 0.4 is released. The fact remains, however, that I would currently classify myself as 'inactive' in the scene. With so much other stuff going on, I simply don't have the time to commit that I used to. It would be a pity to say the least to let all my work slowly deteriorate and waste away. Therefore, I've decided to publish the source code to some of my plugins to https://github.com/Albo1125/. At the very least, I would like it to be a learning resource for other ambitious plugin developers in the scene. At best, I hope other developers will take it upon themselves to improve the code where necessary (yes it is very necessary!) and create pull requests to share those improvements. These can then be merged and released, with credits obviously included for contributors.
     
    Back when I started developing for LSPDFR, very few learning resources were available bar the great example project by @LukeD . This hasn't really changed since, despite the creation of the LSPDFR API repository by LMS (https://github.com/LMSDev/LSPDFR-API) and some posts aiming to document the LSPDFR functions by myself in the API development subforum. A noteable step was the creation of the LSPDFR Developers Discord server thanks to  @Stealth22 A full post with current development resources can be found here: 
    I'm planning to publish the source code to a number of my plugins one-by-one to improve this and give something to the community:
    Arrest Manager: https://github.com/Albo1125/Arrest-Manager  Assorted Callouts: https://github.com/Albo1125/Assorted-Callouts Albo1125.Common: https://github.com/Albo1125/Albo1125-Common Traffic Policer: https://github.com/Albo1125/Traffic-Policer LSPDFR+: https://github.com/Albo1125/LSPDFRPlus British Policing Script: https://github.com/Albo1125/British-Policing-Script  
    By no means do I claim that any of the code I post is perfect or amazing - on the contrary, far from it. With the experience I have now from studying a BSc in Computer Science, reading through some of my old code makes me want to tear my hair out. This is only to be expected, though - most of my plugins were created as part of my learning experience of C#. Prior to this, I had no coding experience or knowledge. It's fascinating to see how the quality of my code has evolved over time by looking at my various different plugins in order of initial release date.
     
    Wrapping up. I hope this post provides some clarification and closure for those of you wondering where on earth I've been over the past few months. It's been an absolute blast and a pleasure. To all of you who were a part of my journey here, thank you.
     
  11. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  12. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  13. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  14. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  15. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  16. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  17. Like
    GTAIVCode3 got a reaction from ShotsFired932 in Goodbye...   
    I guess I'll add my two cents in real quick.
     
    I'm not going to lie, I've been absent from the community for the last couple of years so I don't really know who you are, but thank you for your contribution to the community. It's really something that goes unnoticed and people really take it for granted which is unacceptable. People need to stop being so god damn needy. If you would like something, either create it yourself or ask for some help. Creating content isn't really that easy, if it was easy everyone would do it. There are some people out there that are better than others, but every little contribution counts. It's what makes a community a community.
     
    One thing that I've noticed over the last 8 years is that the sense of a community has gone down the drain. Back in the early modding days of GTA 4 with modders like Lt. Caine, Bxbugs, and Yakadafi (Just saying those names makes me feel old, especially Yakadafi before his namechange lol), everyone was giving other members their own content so they could create something off of that and vice versa. Now it seems like everyone is all self centered which takes away from the whole point of a community. Maybe it's just because the older generation is moving on from the GTA scene and we're getting the new batch of younger members into the community, but who knows. It's childish. 
  18. Like
    GTAIVCode3 got a reaction from pcGAMEZguy in Plugin and script for play GTA5   
    If you're going to use LSPDFR, you're also going to need Ragehook plugin. 
     
    I'm not going to sit here and rattle off a list of requirements because every game modification is different. Just make sure you follow the instructions/readme for each mod you wish to install. 
  19. Like
    GTAIVCode3 got a reaction from Cyan in Memory Lane - December 12, 2014   
    If you want to throw it back even further, not my picture.
     

  20. Like
    GTAIVCode3 reacted to Cyan in Why not a Game?   
    Because it's just not practical. How many people do you think were involved in the development of GTA5? The budget for the game was huge, and thousands of people worked on it in some form.
    As a game modification, we hitch on and work with a rock solid foundation, with $265 million of free R&D. And even then, it's not perfect.
    LSPDFR is simply not an experience that could be turned into a standalone game, unless a huge studio got behind it. And even then, it would probably be diluted down to cope with the fact that the people who actually want a police mod/game is a very very small niche when talking on an international game studio scale.
  21. Like
    GTAIVCode3 got a reaction from theninja35 in 2017 Pierce Arrow XT (W.I.P)   
    This is awesome! Decent fire trucks have been something the GTA community has always wanted for years without having to go through hoops to get a hand on or paying money. 
  22. Like
    GTAIVCode3 reacted to sixium in Fake police cruiser impounded in Bellevue - w/ lights and siren   
    The ultimate wacker
  23. Like
    GTAIVCode3 got a reaction from Cyan in Memory Lane - December 12, 2014   
    If you want to throw it back even further, not my picture.
     

  24. Like
    GTAIVCode3 reacted to Cyan in Memory Lane - December 12, 2014   
    Perhaps you are confused on the function of this website. This website serves as a modding community, that was initially based around the LCPDFR mod. The URL is still lcpdfr.com for instance. The main focus of this website is no longer on the LCPDFR or LSPDFR modification. These modifications are separate from the website. This website serves it's main function as a modding website for the GTA4 and GTA5 series of game.
     
    Whilst I understand the frustration at the lack of news around LSPDFR, it is a free modification that we don't charge you for. It's a big mod to work on, with many complex parts. We could either spend all of our time like other projects on talking about it -- and getting absolutely nothing done, or we could spend the small amount of time that we have free on getting stuff done.
  25. Like
    GTAIVCode3 reacted to willpv23 in Community Team Openings/Update 2017-07-5   
    Applications are now closed. Thank you to all those who applied, we'll be in touch with successful applicants soon™.
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