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Sgt.Kanyo

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Sgt.Kanyo last won the day on September 16 2015

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About Sgt.Kanyo

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    Lieutenant

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  • Country
    Hungary
  • Location
    Budapest
  • Gender
    Male

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    Retired Community Team Advisor

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  1. I think I'd like to try it out, since I always wanted that type of flares for the siren lights. If other light sources have it, it's fine. Also is it possible to increase or decrease the intensity of it?
  2. Sgt.Kanyo

    Sentinel's Showroom

    I'm assuming those translucent meshes are there to hide the extra lights behind. If that so, just give it a completely black texture with opacity value of 5/255. You'll need to use a material that has no normal map and no specular shine. It'll look transparent in game, but it'll still hide the lights that are behind them. (Make sure the transparent glass is higher in the hierarchy than the lights too)
  3. Sgt.Kanyo

    LASD

  4. I've been trying to remove the corona effects (that circle halo in front of light sources) with no luck. Tried this mod, but it didn't work: https://www.gta5-mods.com/paintjobs/corona-begone Any idea how to remove them completely? I'm using NaturalVision.
  5. Sgt.Kanyo

    We need a NYPD vehicles!!!!

    I'm sure this guy still has the removed NYPD ELS Mega Pack or whatever it's name was. I'd try to get in contact with him and ask for the pack privately: https://www.youtube.com/user/Acepilot2k7/about
  6. Sgt.Kanyo

    Sentinel's Showroom

    I don't know how I didn't run across these Chargers. Looks amazing so far. Can't wait for the release.
  7. Sgt.Kanyo

    New generation CHP cars

    Tbh I'd settle for the Chargers as well. I've seen some WIP images of CHP Explorers too, but who knows if these will be actually released. Lot of mods these days show up as screenshots here then don't actually make it as released mods.
  8. We already have a pretty much perfect CHP Crown Vic, but tbh TheHurk's CHP pack is very outdated with boring patterns, inaccurate lighting (the slicktop Charger for example) and also a lot of bugs, including not working lights at night (2018 Tahoe). So I'd really like to see some well made accurate CHP vehicles, including the V6 Charger in both marked and slicktop version (although I could settle for just the marked one) and the 2018 Tahoe as well.
  9. Sgt.Kanyo

    Dull looking lights at sunset or sunrise

    Too bad. I'd love to try and edit the values though. I think what he meant was he had reduce the bloom, but I'd rather have a glowingish sky with proper lights. Or I'm sure there's something in between.
  10. So I have this weird problem that whenever the sun sets or rises my emergency lights and indeed headlights taillights whatever, become very dull. Their intensity is just lowered drastically. Any idea what might cause this? I'm using NaturalVision.
  11. Sgt.Kanyo

    Game crashes after few minutes

    Yupp, I just got very lucky yesterday as it seems. Tried it out today and crashed after taking the first suspect to the station. (It has nothing to do with taking them to the station, it's just that's how much time it usually takes for this POS game to crash)
  12. Sgt.Kanyo

    Game crashes after few minutes

    Okay so the weirdest thing happened. My GTA V all of a sudden works flawlessly with all my mods, playing LSPDFR. Had a good 1 - 1.5 hour game when I exited myself. Two things happened since then: - OpenIV update (since it has the OpenIV.asi which controls all the mods, which I never took out it is possible that it was updated) - I edited my enbseries.ini removing v-sync and some antialiasing parameters I'll only come back here and add a new reply if I get the crashes again, but as of this moment it seems to be fixed.
  13. Sgt.Kanyo

    Game crashes after few minutes

    Yes. Tried it without the car mods, GTA still crashes. I've tried it without RagePluginHook it still crashes (it could be the same error, but it gives a different log): A hibát okozó alkalmazás neve: GTA5.exe, verzió: 1.0.1604.0, időbélyeg: 0x5c080556 A hibát okozó modul neve: GTA5.exe, verzió: 1.0.1604.0, időbélyeg: 0x5c080556 Kivételkód: 0xc0000005 A hibát okozó alkalmazás elérési útja: C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe A hibát okozó modul elérési útja: C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe Jelentés azonosítója: cf19b20e-45e2-4d64-ad90-aa19da7560db A hibát okozó csomag teljes neve: A hibát okozó csomag relatív alkalmazásazonosítója: As you can see it's still 0xc0000005 error (Access Violation), however it doesn't mention any functions here. The last two rows should mention the "package" causing the error. My PC specs don't have anything to do with it, since it's well over the optimum requirements, but here it goes: Intel i7 8700 GTX 1060 16 GBs RAM No soundcard Win 10 Pro N
  14. Sgt.Kanyo

    LAPD

  15. Sgt.Kanyo

    Game crashes after few minutes

    No, the whole game itself. When I run the game with RagePluginHook and play with lspdfr this is the error I get in the EventViewer. I'm almost certain it's not LSPDFR related issue, but either a RagePluginHook issue or something else. It could be memory related as well, since it crashes after a while (although my textures are fine and I experience no lagging or stuttering whatsoever). EDIT: Just tried it out without playing LSPDFR, but using RagePluginHook. The game managed not to crash for a considerably longer time, but eventually it did crash with the exact same error message. I was doing pretty much the same thing without LSPDFR, roaming around in the squad car, but not arresting anyone or responding to calls obviously. As I imagine LSPDFR can use a lot of resources is it possible that these crashes are memory related?
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