Reputation Activity
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Double Doppler got a reaction from LAPDFR GET in BattleyeSince when did GTA 5 have a new gatekeeper? I can't even load a previous version of GTA 5 pre-update now, how do we disable it? I just wanna play single players...
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Double Doppler got a reaction from UpperMidnight in UK - ALL British & Met Police Sirens (NEW SEPTEMBER 2014)To all you British police LCPDFR'ers out there, I will be creating the Met police sirens for GTA IV - search no more! These will be the proper versions,with all the correct tones matching. I will also be making ones unique to the force and not used by any other, such as the ones found on the older vehicles (53, 06 reg etc.). All sirens should be optimized for GTA IV, and come with a working bullhorn (fully functional, like the vanilla one). Now your blue light runs and police chases should be alot more realistic and immersive!
Here are the ones I have created so far (To see the videos, click on the content links):
Stirling
Your average Met police siren. Widely used on many units, and still used on some today like the Torneo and Transit vans, and
many ARVs, as well as Robbery Squad.
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Oldskool Style
Classic. Fitted on the older vehicles used by STC, Torneo vans (like the one in the video) and also used by the famous
Robbery Squad (known for dashing around in unmarked mondeos). I dont know the name of this siren.
I think this is the first time this siren has been in a video game, its very rare to find...
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Premier Hazard
Sort of a reincarnation of the older MetSound siren found in TV shows like The Bill. Found on the Ford Focus IRVs.
Also used on the COLP response cars.
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New Fleet Style
Fitted to the newer fleet (12 & 62 reg etc.). I dont know the name of this one yet. I think its a Whelen.
Found on the Volvo V70s, Vivaro vans, Octavia ANPR, i30 IRVs, some Focus IRVs etc.
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Redtronic
Common Met Police siren fitted to most Ford Transit Station Vans & IRVs, many ARVs & Unmarked Vehicles and some Traffic Units.
Typically heard on a late Friday night.
Also used by the PSNI on their escort motorbikes.
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MetSound
The most ICONIC British police siren ever, that was fitted to all of the Met Police fleet from 1984-2002!
Also featured throughout the UK Police TV Series, The Bill, and the 20 minute Police Camera Action TV special "The Liver Run".
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Whelen-Woodway Alpha/Beta
The most common siren in London and the UK! Also used by many American police departments and across the world.
Used in some scenes of The Bill as well.
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BMW 5 E39 Classic Sirens
Classic siren used on the BMW 5 E39 Area Cars that PC Stamp drove in The Bill!
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I will add more sirens to here once I have created them, for quick access.
Should be a great compliment to the Met Car & Ped Packs that I made. Its all these little bits that matter in a good game.
If you got any ideas or suggestions feel free to comment in this thread. I will be updating it each time I release a new siren.
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Double Doppler got a reaction from nofreeusernames123 in BattleyeSince when did GTA 5 have a new gatekeeper? I can't even load a previous version of GTA 5 pre-update now, how do we disable it? I just wanna play single players...
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A user in this reddit topic reuploaded the most recent version to Google Drive, look for it in the comments. I'm using it with no issues.
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Double Doppler got a reaction from unitedOrange66 in ELS Flashing Plate LightsThank you, in fact I plan to revamp it soon so it'll be even better 😎
Yes, I did those (DfltPattern="0"), still get the issue!
Update (22/10/22): This bug seems to appear whenever I spawned the car straight from Menyoo, and doesn't happen when I spawn it in Menyoo's spooner or other scripts. As such, this is the best solution for the problem at this time. Still unusual how this bug appears when spawning, however.
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Double Doppler reacted to Sam in LSPDFR 0.4.9 - Now Available!Lessons from the virtual world, for the real world, in LSPDFR 0.4.9
We're back with another update for LSPDFR 0.4 which introduces a small handful of new features, as well as a couple of changes to the way in which the core pursuit system within the mod works.
Before we get to that though, the key headline of LSPDFR 0.4.9 - and something that we're really excited about - is that we've partnered with researchers at two major North American research universities: Brigham Young University (BYU) and the University of British Columbia (UBC) to explore the real-world research potential of LSPDFR, and the role that it could play in helping to understand how people react and behave in a law enforcement environment.
I know this might sound like a big change from the sort of updates that most of you who follow our work will be familiar with - and it certainly is in many aspects, but this doesn’t represent a fundamental change to LSPDFR itself, nor does it imply any significant changes to the way in which players will approach or interact with the mod. Instead, we've created an opt-in system, similar to the statistics features already integrated into the mod with LSPDFR Sync, where with merely an enhanced level of in-game stats tracking, you'll be able to contribute towards our research with two top institutions by simply playing the mod.
To this end, we've added a new, simple call to LSPDFR that is used to support the survey data by following a more predictable pattern as compared to our traditional callouts within the mod. Note that nothing changes in this regard if you choose not to take part in the study, and you can still play the new call as normal.
The new 'Arrest Warrant' call in LSPDFR 0.4.9 has you query the Police Computer and respond to a suspect's residence.
By gathering together these statistics with the player’s response to a couple of in-game scenarios, we’re hopeful that we can use this data to better understand how players, and by extension, law enforcement might react in certain situations in the real world.
There's more information about our research study over at https://research.lcpdfr.com/ where you can also opt in to take part. I should note that as a thank you for helping with this, the universities have given us a couple of $50 Amazon gift cards that anyone who participates in the study will be entered into a lottery to win.
Changes to pursuits, a new apartment and more interaction.
Back on the topic of the other stuff in LSPDFR 0.4.9, though, one of the biggest changes that you'll notice affects the NPC police response to pursuits, bringing a new sense of variety to the way in which situations can be handled by responding officers. Instead of all pursuits within LSPDFR being treated exactly the same, we've split up the system into two modes: Investigation and Chase.
A new 'confrontation' during an investigation, conducted entirely by NPC officers.
In the Investigation state, we no longer consider a Pursuit to be an actual chase - if that makes sense. Instead, there's a little room for diversity in the actions of the officers and the suspects, rather than just someone running and the officers following. So, in our initial implantation of this we've created a new response scenario where the responding officers will approach a suspect at a walking pace, usually with a hand on their holster. They'll point at the suspect, call out for them to stop, and the system then takes over from there depending on the suspect's response, with the potential the suspect to either resist and escalate the Pursuit into the Chase state (which is what we're all currently familiar with), or for them to surrender peacefully and be arrested without any theatrics.
Moving on from this change, there's a couple of new features that've snuck their way in to LSPDFR 0.4.9 as well, including a new Downtown Los Santos apartment that not only boasts an absolutely killer city view, but is also conveniently opposite the FIB and IAA buildings - perfect for those of you that like your LSPDFR with a side of paperwork and federal bureaucracy.
You can also now seamlessly sit down on most chairs and benches throughout the game world with the tap of a button.
LSPDFR 0.4.9:
Download and release notes: https://www.lcpdfr.com/files/file/7792-lspd-first-response Release Highlights: https://www.lcpdfr.com/lspdfr/04/highlights/
Our Research Study with BYU and UBC:
More Information: https://research.lcpdfr.com/
We hope that you enjoy this update for LSPDFR and that you'll also help us out with our new research project, which we think is a really worthwhile opportunity for all of us and something that will be genuinely rewarding to take part in - it's not every day that major universities partner up with a game mod and we're thrilled to be able to take part in this.
If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs/
There are a lot of fixes for common problems in there.
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Dear all,
As many of you will have noticed, my activity in the LSPDFR scene has decreased significantly over the past few months. There are many reasons for this, the details of which I won't bore you with. It mostly comes down to being busy with other things in my life, as well as LSPDFR becoming less interesting for me having played it for so long and the introduction of frameworks allowing modded GTA5 multiplayer environments.
How times have changed since when I joined the community in 2015, from me taking an interest in learning to code in C# to having multiple plugins released on the site. It's been one heck of a journey here. I recall well the first 'mod' I uploaded for the LSPDFR community, which was called 'More Jail Points' at the time. This was first published for RAGEPluginHook 0.20. This later evolved into 'More Jail Points & Prisoner Transporter' and is now known as the all-so-familiar Arrest Manager. When I was contacted by @dbock1989, who was so enthusiastic about my More Jail Points & Prisoner Transporter plugin at the time, I couldn't quite believe it. He had been so kind as to create a variety of images related to the plugin (see below)! It frankly couldn't have been a more exciting moment at the time and, alongside other overwhelmingly positive and welcoming feedback, served as a major motivation factor for me to continue learning to code and create plugins.
Following this, I was looking to give more purpose to the LSPDFR traffic stop system. And so, Traffic Policer was born - a plugin originally intended to add a few ambient events related to traffic offences. This has now grown into one of my most feature-packed plugins to date. By this time, some YouTubers started using my plugins in their videos. Not only was this a great way for me to obtain feedback on my mods' user experience, I also watched @Zachary Houseknecht with great pleasure while my ANPR Hit AI lit many of his police vehicles on fire... An absolute howler: https://youtu.be/4D8HshZzWMQ?t=606
Some weeks on and Assorted Callouts was next in line. This was originally created out of a callout idea by @CaptainSugarFree and turned into what is now known as the Pacific Bank Heist. This took about 4 weeks of intensive development to fully complete (and am I shocked at the code quality looking back at it now... works though). As the first of its kind, the callout featured voice-overs and an intense, detailed SWAT based LSPDFR callout. I was incredibly proud for this to be featured on @Jeff Favignano's channel and I see now that the video in question has amassed over 1.9 million views... breathtaking. https://www.youtube.com/watch?v=eIXKvUyzylA
Moving on again. At this point, @FinKone had managed to get me into YouTube. After having released British Policing Script, longing for an LSPDFR experience closer to home for me, many longed a version of the plugin for international and American users to incorporate the traffic stop improvements and a court system. With that, I released LSPDFR+ by doing my first ever YouTube live stream, which was quite the experience. After this, I released Siren Mastery, PoliceSmartRadio and a variety of other tools and smaller plugins. Many hours of coding, effort, stress, giving support and obtaining feedback had been put in by this point. I was absolutely chuffed to then achieve one million downloads on my published files...
This figure has since risen to over five million.
Following some negative coverage of LSPDFR in some of the Australian media, I'm also very happy that Wired UK decided to publish an overwhelmingly positive article on the whole GTA5 police modding scene: https://www.wired.co.uk/article/gta-5-mods-lsdpfr-british-police?utm_content=buffer9ca53
After PoliceSmartRadio's release - with the infamous April FoolsRadio download giving four thousand people a perhaps frustratingly good laugh - I placed the whole modding scene lower in my priority list. As mentioned previously, this has since been pushed far further down.
Some thoughts on the community's development over time
I would describe the LSPDFR community as healthy. @Sam @LMS and all the other contributors have created something very special for all the right reasons and this is largely reflected in the attitudes of the staff & moderation team and community members. With publishing mods on a popular website like this, unfortunately, comes some drama and negativity - and while I have not always agreed with the way and speed the moderation team dealt with my reports relating to me and my work, they have done a good job overall. The few issues that I experienced were all resolved. From my experience in the plugin side of the modding scene, this continues to be the case now.
One thing I noted during the months that passed is that both experienced but particularly newer modders are now frequently treated with disdain in the scene. The modding scene has grown massively since when I first started and unfortunately, in this area, it shows. Everyone starts somewhere and the fact someone is spending their free time creating something for all of you to download, for free, has become massively underappreciated and taken for granted. Sure, a new modders' release may be full of bugs and be nowhere near as feature-rich as more developed plugins, but this takes time to solve. Had I received the negative feedback I've seen on many a new modder's release page back in 2015, you can rest assured I wouldn't have continued my development here. When providing feedback, by all means, point out the issues, but do so in a friendly, constructive manner, not in an entitled, toxic one. Have a look at the first few comments on my Arrest Manager download page to see what that is like - this was a major factor for me to consider continuing development! It is essential for the development of the LSPDFR modding community that this attitude is changed back to what it was in the 'good old days'.
With all that said, I also hope the release of LSPDFR 0.4 kicks a breath of fresh air into the now somewhat stale core LSPDFR modification. With over 2 years having passed since the latest update of the core modification, I'm sure we all agree that an update would be a very welcome step. From the various preview posts released by the development team, it looks that we all have something great to look forward to there.
'Retirement'? So does that mean you're permanently done with the LSPDFR modding scene?
No, but I won't be actively developing plugins for LSPDFR any more. To be fair, nothing's really changing much now compared to the past few months. I intend to remain as a member of the LSPDFR Testing Team and I'm sure I'll be drawn back in at some point to explore some of the new development options in the 0.4 API. I'll also stay around on my discord and occasionally the forums and I intend to continue publishing occasional videos on my Youtube channel. If my time and motivation levels allow, I may publish some minor updates to my current mods before 0.4 is released. The fact remains, however, that I would currently classify myself as 'inactive' in the scene. With so much other stuff going on, I simply don't have the time to commit that I used to. It would be a pity to say the least to let all my work slowly deteriorate and waste away. Therefore, I've decided to publish the source code to some of my plugins to https://github.com/Albo1125/. At the very least, I would like it to be a learning resource for other ambitious plugin developers in the scene. At best, I hope other developers will take it upon themselves to improve the code where necessary (yes it is very necessary!) and create pull requests to share those improvements. These can then be merged and released, with credits obviously included for contributors.
Back when I started developing for LSPDFR, very few learning resources were available bar the great example project by @LukeD . This hasn't really changed since, despite the creation of the LSPDFR API repository by LMS (https://github.com/LMSDev/LSPDFR-API) and some posts aiming to document the LSPDFR functions by myself in the API development subforum. A noteable step was the creation of the LSPDFR Developers Discord server thanks to @Stealth22 A full post with current development resources can be found here:
I'm planning to publish the source code to a number of my plugins one-by-one to improve this and give something to the community:
Arrest Manager: https://github.com/Albo1125/Arrest-Manager Assorted Callouts: https://github.com/Albo1125/Assorted-Callouts Albo1125.Common: https://github.com/Albo1125/Albo1125-Common Traffic Policer: https://github.com/Albo1125/Traffic-Policer LSPDFR+: https://github.com/Albo1125/LSPDFRPlus British Policing Script: https://github.com/Albo1125/British-Policing-Script
By no means do I claim that any of the code I post is perfect or amazing - on the contrary, far from it. With the experience I have now gained, reading through some of my old code makes me want to tear my hair out. This is only to be expected, though - most of my plugins were created as part of my learning experience of C#. Prior to this, I had no coding experience or knowledge. It's fascinating to see how the quality of my code has evolved over time by looking at my various different plugins in order of initial release date.
Wrapping up. I hope this post provides some clarification and closure for those of you wondering where on earth I've been over the past few months. It's been an absolute blast and a pleasure. To all of you who were a part of my journey here, thank you.
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Double Doppler got a reaction from Sebenza in How to play LSPDFR after an update (waiting for new RageHook)When launching, mid-way the social club pops up telling me I have been signed out. I cannot load the game - any workaround?
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Double Doppler got a reaction from Llamalover35 in How to play LSPDFR after an update (waiting for new RageHook)When launching, mid-way the social club pops up telling me I have been signed out. I cannot load the game - any workaround?
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Double Doppler got a reaction from Cyan in Lenny's Mod Loader causing Lag Spikes!Thank you. I have attached my vfs.log just in case it is needed, as I see it was mentioned in the linked topic
EDIT: Please also see the modManager.log file, as I believe it is also important. I'm also using the Palm tree replacement mod but this stuttering happened before it as on my LA setup it was when I first noticed it
vfs.log
ModManager.log
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Double Doppler reacted to UnknownBastion in Lag Spikes/STUTTERING!Could ya perhaps screenshot your Main Directory? Seems kinda weird that you are still getting stuttering...especially since you reinstalled your drivers...
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Double Doppler reacted to A Stranger in Lag Spikes/STUTTERING!Excuse me, but that is a lot for one folder.
I can see outdated memory adjusters, outdated Plugins, multiple ModLoader / Modmanager; and scripts that are known to cause issues.
May it be performance or otherwise, but certainly outdated or forgotten.
I know you will say "no" when I'll tell you to clean it up.
So, I recommend trying a non-modded vanilla copy, put the most needed stuff in (Please no SHV or SHVdotnet scripts) and see how your game is doing.
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Double Doppler reacted to naamsayn in Massive FPS drop?Ye but i mean! Going to like 30 with the cpu and gfx ive got, doesnt seem right!
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Double Doppler got a reaction from MR SPORTY TRUCKER in Any way to stop helmet/hat falling off?Hi,
During melee fights (especially riots) or being hit by a vehicle, I find it annoying that the hat will sometimes fall off. This is unrealistic if it is a helmet i.e. a riot control or SWAT helmet as they're fastened on.
Anyone know how to stop the hats from falling off like this? Or can write a script to keep them on?
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Double Doppler reacted to Blobby in [WIP][REL] Quarantime! CalloutsWhile we're all at home, this callout pack reminds us of the amazing emergency service and healthcare workers risking their lives, now more than ever, around the world to make us safe.
This callout pack is loosely based on the restrictions currently in force in Sydney, Australia, where stay at home orders are in place.
Current Callouts:
Quarantine Evader: [Released]
Person coughing on others deliberately:[Released]
Large Gathering: [Released]
Business Defying Lockdown: [Released]
Support will only be provided on this thread. Please do not DM me for support.
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Double Doppler reacted to TYPHOONTIGER2 in Texture lossI never had an issue with 4K cars before 0.4
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Double Doppler reacted to carpless in Disable the whole 'character' and RP idea0.4.1 all sounds great if you want to use it as a stand alone program, but us over the pond want a different feel to it, I fear its just to complex for our uses? Have to say not even tried it yet because of the complexity and for making you tube videos, I can't see the gains of it? I could be completely wrong and talking out of my arse, but if it isn't broke, I'm reluctant to fix it get my drift.
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Double Doppler got a reaction from Crimson L in Wobbling lightbars on some police slots?It's a model problem that only the model authors can fix as they have the unlocked files. I've messaged Bleep999 about it and he replied that he has no intention of fixing them. I've since switched to new models.
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Double Doppler got a reaction from Tyler Pickstock in Why does Menyoo conflict with RAGEHook?This confuses me. Menyoo uses SHV to load, and every time the .asi is in my GTA directory, RAGEHook will crash the game to desktop when either plugins are loaded or the game is launched from the RAGE launcher.
Are these mods meant to be incomparable with each other? 🤔
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Double Doppler reacted to The Impulse in RPH causing crashOkay, doing some more troubleshooting it gets even more strange. I am able to launch the game through steam, load all the way into the game, then afterwards launch RPH and have it hook the game instance perfectly. I was even able to go on duty and everything. So there seems to be an issue with RPH loading the game itself vs having the game already being loaded and it just hooking the game instance.
Still would like some help solving this, though.
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Double Doppler got a reaction from riss in Any way to remove guns from AI cops?Works quite well actually, however criminals will use tasers instead of pistols now.
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Double Doppler reacted to TheLoneRanger in Any way to remove guns from AI cops?Have you looked at this mod mate? :
https://www.gta5-mods.com/misc/uk-police-loadouts-1-0
In the description, it says:
"Version 1.1 - Compatibility with LSPDFR, local and state police will respond with tasers, but this sacrifices your use of the pistol. Instead, use combat pistol, npcs, and armed police will now use combat pistol as standard instead. Unfortunately, it had to be done this way as its coded into lspdfr that police respond with certain weapons no matter what you do to the dispatch .meta or loadouts.meta "
It seems like it is hard-coded, so that's a shame. Hopefully someone might be able to crack this, but I'm not betting on it anytime soon, especially if it is hard-coded,
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Double Doppler got a reaction fromDeactivated Memberin Memory Lane - December 12, 2014This takes me back, haven't done much modding for a while
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Double Doppler got a reaction from Chris780 in Memory Lane - December 12, 2014This takes me back, haven't done much modding for a while
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Double Doppler reacted to Fiskey111 in Memory Lane - December 12, 2014Let’s hop in our DeLorean, put the pedal to the floor, hit 88 mph, and get ready to travel back to December 12th, 2014! Join us as we take a look at what was new here on LCPDFR.com during Constitution Day in Russia!
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Phew, we made it! Let’s get out and see what we can find…
Site
Ah yes, 2014. The days of LCPDFR 1.0 and the old website style. Looking at this brings back memories, and if I’m honest, even more love for the new site. For those of you that have never seen this layout before, welcome to the old days!
Vehicle Textures
If you happened to log into LCPDFR.com on December 12, 2014 and searched for the latest vehicle texture, a brand new pack by @Illusionyary would be the first item in the list! This pack features textures for multiple popular vehicles, unique license plates, scratch-made decals, and even stealth liveries!
Gallery
Checking the gallery section, you would be greeted by an image from @GCPD that describes a scenario that occurred on Iowa St. The officers responded “for a vehicle involved in a drive by shooting” where two suspects were taken into custody with no reported injuries. A good day in LC!
Work in Progress Scripts/Audio/Misc
Looking at the work in progress section, we can see a new siren pack being worked on by the legend: @Double Doppler. This pack includes new Federal Signal SS2000 with true authenticity. Included in the siren is a new manual tone that makes it all the more realistic!
Leaderboard
Looking at the leaderboard we can see the winner of the day was none other than our fearless leader, @Sam! Following up close behind are Illusionyary and @ItsTim.
The top liked content on this day includes our Work in Progress rumbler siren, a sneak peak image of a new Taurus NYPD interceptor that would soon be released, and another gallery image of the Las Vegas Metro PD on scene at an incident.
I hope you enjoyed our time-travelling adventure, Marty. This day was a busy day here on LCPDFR.com!
Stay tuned for our next article coming soon!
Links to this Content
Site image: https://web.archive.org/web/20141226182426/https://www.lcpdfr.com/
Texture: https://www.lcpdfr.com/files/file/6741-ppd-lcpd-texture-pack/
Gallery 1: https://www.lcpdfr.com/gallery/image/43124-a-vehicle-involved-in-a-drive-by-shooting/?browse=1
WIP: https://www.lcpdfr.com/forums/topic/42543-nypd-2014-ss2000-rumber-sirens-released/
Leaderboard: https://www.lcpdfr.com/leaderboard/?custom_date_start=1418385599&custom_date_end=1418385599
Icon Background: https://pixabay.com/en/tv-television-vintage-oldschool-2619649/