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[WIP] Stealth Radar (FiveM)

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Stealth Radar™

 

Hey all,

 

So this script is still very much a prototype, but I've gotten it to a stage where I can show it off as a work in progress.

 

This is not a RAGE Plugin Hook or LSPDFR plugin, and cannot be used at all in an offline/LSPDFR environment. This is going to be my very first attempt at creating a script for the popular FiveM framework!

 

Stealth Radar will be a client script that gets installed on the server. To my knowledge, this cannot be installed and used from a client machine on any server. However, it will make a great addition to any police RP server!

 

Don't ask me when it's going to be released...it will be released when it's finished.

 

More info will be posted here as it becomes available!

 

Credits

I would like to take a moment to thank the following people:
 

- First and foremost, a huge shoutout goes to @sloosecannon, who has taken the time to show me the ropes behind the FiveM API, and has been gracious enough to help me test the script thus far!

- Of course, what project doesn't have @Albo1125 involved in it? Thanks, Albo, for taking the time to answer my newbie questions about FiveM!

- And last, but not least, @JFavignano@Bayareabuggs, and @Polecat324, for being the inspiration behind this project!

 

Features

- Adds mobile and/or stationary radar to any law enforcement vehicle that the player is driving, provided the player is a LEO

- Radar shoots out the front and back of the vehicle, up to a range of 500 feet*

- Plugin can be enabled/disabled on a per-vehicle basis

- Notification will display the model and color of the target vehicle, the speed of the target, the distance from the player to the target, and whether the target is moving closer or further away

- Customizeable speed limit via key binds; if a vehicle is speeding, the player will get a more visible notification (speed shown in red, etc)

- Ability to 'lock' a vehicle's detected speed into the system, for reference use during the traffic stop

- Once a vehicle has been 'hit', the same vehicle will not trigger again for at least 60 seconds, unless a higher speed is recorded for that vehicle

 

* Disclaimer -- Police radar has a much higher range than this, depending on environmental and other conditions, but based on the Googling I did, is not normally used beyond 150m/500ft. This value may change in the future

 

Screenshots / Video

Screenshots and video are courtesy of @sloosecannon, and are of the extreme prototype variety!

 

Video -- https://streamable.com/1kcne

 

Screenshots:
 

 

Edited by Stealth22

Stealth22
LSPDFR Tester | Plugin Developer
My Plugins: Code 3 Callouts | Traffic Control | Keep Calm | ALPR+

Please do not PM me for any kind of technical support.
I unfortunately do not have enough free time to answer every PM that I get. For issues with my plugins, please post in the comments section of the file, or it's forum thread. You'll get a much quicker response from me there than if you send me a PM; I do my best to respond to every question in the comments sections. For API/programming questions, please post them in the API Development forum, so all developers can benefit from the answer as well. Thanks!

  • 2 months later...

Damn..just posted on ALPR+ a radar script that works like ALPR+ would be amazing. Sucks this won't be for offline.

Visit me on youtube. The most common reason for crashing is user error. Make sure you have the latest RAGE, ScripthookV, ScripthookVdotnet and turn off your antivirus. Make sure you have an up to date gameconfig.xml as well. Use Allbo's plugin troubleshooter to find any errors too. 


 

 

  • 7 months later...

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