Reputation Activity
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Stealth22 got a reaction from Michael21107 in [REL] Code 3 CalloutsCode 3 Callouts
"Attention all units, officer needs assistance. Shots fired. All available units, respond Code 3."
This is a plugin that I have been planning for ever since I started writing scripts for LSPDFR. Now that the LSPDFR API has come out, this idea can now become a reality!
The focus of this plugin will be to create a realistic experience where the player needs to do some actual police work. Police work is not always about flicking on the lights and sirens and flying down the road at 100 MPH. Nor is it always about pulling out an AR-15 and emptying a clip on a suspect.
In fact, most of the time, police work is all about dealing with people. Hearing both sides of the story. Figure out who is lying, and who isn't. Sometimes you have a helping hand when you have an eyewitness, and sometimes not. Or sometimes you will get eyewitnesses who contradict one another. Bob says the bank robber's car was blue. Jane says the car was red. Turns out, Jane was on her cell phone, and wasn't paying attention. Oh, and Bob was in the bathroom, so he didn't actually see anything. You later find out that the car was actually green.
It is YOUR job to determine what actually happened based on the evidence. Its time for your shift, Officer. Gear up, and move out.
Callouts
Assault Intoxicated Person Person with a Gun Unknown Trouble Hit and Run Impaired Driver Police Impersonator Road Rage in Progress Backup Required (Domestic Disturbance) Callouts Coming Soon
Burglary in progress (Next update!!) Future Callouts
Citizen reporting officer in danger Suspicious vehicle, with occupant(s) inside Domestic disturbance (May remove this, depending on how the above domestic backup call plays out) Bank robbery Officer requesting backup (potentially with one of the above calls!) Kidnapping in progress Shots fired ...and more!! (Not all of these callouts may be implemented. Plans are subject to change.)
Features
Framework & logic for managing each callout type Dispatch audio Altering suspect behavior based on the response of the officer Ambient events! ...more to come!! Screenshots
The following screenshots are from the Assault callout. You need to get stories from the victim and the suspect! Figure out who is lying by speaking to the witness!
Check everyone's ID's, just so you know who you are talking to, and so you can run their names in your computer!
Videos
FinKone has done a video demonstrating an early version of Code 3 Callouts, and watch for a video (coming soon!) by Jeff Favignano as well!
Developer Information
This plugin will be designed to work alongside callout plugins created by other developers. I am already in conversation with LukeD (Callouts V), FinKone, and Straysify, and best efforts will be made by all of us not to step on each other's toes.
Any other developers that will be producing callout plugins are encouraged to keep in touch with all other callout developers to ensure that we don't unnecessarily duplicate any work.
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Stealth22 got a reaction fromDeactivated Memberin How do I actually start modding/learning how to create mods?You need to gain a basic level of understanding of C# first. Otherwise, you won't get anywhere, and the simplest of programming concepts will confuse you.
Once you're comfortable with programming, then you'll know what it is you're looking at when you open one of the Rage documentation pages. The "how to use it" part comes with programming experience. Any programmer can look at a Software Development Kit and get a feel for how the API works.
That being said, there are a lot of useful examples in the Rage SDK to get you going. If you want to develop an LSPDFR plugin, Luke has created an excellent API example project to work from. It, along with many other examples and resources, can be found on the GitHub repository: https://github.com/LMSDev/LSPDFR-API
Programmers that are new to an SDK or API, like I was when I first started modding for GTA, do, in fact look at code examples a lot. The first step is learning the structure of the API and getting a feel for where all the classes and functions are. Then I personally looked at the examples, and started off coding a simple plugin that would simply start up and display a message...known as a Hello World program in the software development world. And it's snowballed from there...I've now got three active plugins that I've released and are improving each day.
Now that being said, I do this stuff for a living, so I'm a fairly experienced developer. But once you learn C#, start looking at the MSDN documentation, and learn how the documentation itself is structured. Guess what? The Rage docs are structured in the exact same way. That's what I meant when I said that a .NET developer can look at the API and almost immediately get a feel for where everything is. For example, when I first started, the first classes I noticed were Ped and Vehicle. Each have their own properties and functions, and both inherit the Entity class.
For example, if you want a Ped to enter a vehicle, the Tasks property of the Ped class is where you want to look. Ped.Tasks is just an instance of the TaskInvoker class...inside TaskInvoker, you'll find functions like EnterVehicle, CruiseWithVehicle, etc.
The Object Browser in Visual Studio is very useful in helping you map out the structure of the Rage SDK. The code examples then show you what a complete plugin looks like, so you can then put your own plugin together.
None of what we're saying is going to help you just jump in and make your first mod in 15 minutes. Its impossible to do that.
When you learn to drive, you can't just hop into a Bugatti Veyron and rip around a racetrack. Or even a Honda Civic down your local streets. First you need to learn where the pedals are; where to keep your hands on the steering wheel; how to change gears, etc.
Similarly, you can't dive in head first and have your own plugin ready in half an hour.
Baby steps, my friend. Once you learn to crawl, then you can learn to get up and walk and run.
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Stealth22 got a reaction from Serhat k in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from YobB1n in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from YT.JBUDDTV in Spawn LocationsWe should set up a GitHub repo or a Google Doc or something with a list of locations that people have gathered.
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Stealth22 got a reaction from Dominik W in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from cityboy in LSPDFR Developers - Discord ServerFeel free to join the LSPDFR Developers server on Discord here!
https://discord.gg/014EouhXoRshSQZCO
Please note that the Developers Discord server is not a support channel.
Users will also be required to verify their accounts with moderators, in order to reduce spam and ensure that members are part of the LSPDFR development community.
New developers are always welcome, of course, but if you require technical assistance, please visit one of the Support Forums.
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Stealth22 got a reaction from ToastinYou in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from RedBullGermany in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from Zentronex in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from UnknownBastion in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from goldencandy610 in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from sEbi3 in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from KnightHawkOne in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from Sebo in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from LtFlash in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
-
Stealth22 got a reaction from alexguirre in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 reacted to LtFlash in Stealth - Jumping on Albo's Open Source Train...It's sad to see you leaving. Thanks for your great input into the modding scene, Stealth!
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Stealth22 got a reaction from Albo1125 in Stealth - Jumping on Albo's Open Source Train...Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer.
This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development.
The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows.
If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills.
This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛
Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are.
- @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude!
- @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛)
- @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me!
- @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...)
- @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke
- @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!)
- @khorio All of the explosions and other shenanigans you pulled for our countless entertainment
- @PeterU For all the work you did in trying to help me maintain my plugins!
- @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker*
Thanks all, and enjoy the code! Or what's left of the working parts of it...?
https://github.com/Stealth22PD/code-3-callouts
https://github.com/Stealth22PD/alpr-plus
https://github.com/Stealth22PD/keep-calm
https://github.com/Stealth22PD/traffic-control
https://github.com/Stealth22PD/stealth-common
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Stealth22 got a reaction from AlexanderK. in Spawn LocationsWe should really get a team of people together to drive around and collect locations for us developers. It would give us all a repository of locations to work from. Maybe not everyone in the community, but a group of well-known members who are willing to do this.
I personally know of one person who volunteered to drive around to collect locations for me.
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Stealth22 got a reaction from AlexanderK. in Creating Custom Police Scanner AudioYou can record them yourself, or use a text-to-speech application. But they won't sound like the GTA V dispatcher voice.
You can also splice parts of the GTA V scanner files and combine them to make new clips with Audacity.
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Stealth22 got a reaction from rukrim in [WIP] Stealth Radar (FiveM)Stealth Radar™
Hey all,
So this script is still very much a prototype, but I've gotten it to a stage where I can show it off as a work in progress.
This is not a RAGE Plugin Hook or LSPDFR plugin, and cannot be used at all in an offline/LSPDFR environment. This is going to be my very first attempt at creating a script for the popular FiveM framework!
Stealth Radar will be a client script that gets installed on the server. To my knowledge, this cannot be installed and used from a client machine on any server. However, it will make a great addition to any police RP server!
Don't ask me when it's going to be released...it will be released when it's finished.
More info will be posted here as it becomes available!
Credits
I would like to take a moment to thank the following people:
- First and foremost, a huge shoutout goes to @sloosecannon, who has taken the time to show me the ropes behind the FiveM API, and has been gracious enough to help me test the script thus far!
- Of course, what project doesn't have @Albo1125 involved in it? Thanks, Albo, for taking the time to answer my newbie questions about FiveM!
- And last, but not least, @JFavignano, @Bayareabuggs, and @Polecat324, for being the inspiration behind this project!
Features
- Adds mobile and/or stationary radar to any law enforcement vehicle that the player is driving, provided the player is a LEO
- Radar shoots out the front and back of the vehicle, up to a range of 500 feet*
- Plugin can be enabled/disabled on a per-vehicle basis
- Notification will display the model and color of the target vehicle, the speed of the target, the distance from the player to the target, and whether the target is moving closer or further away
- Customizeable speed limit via key binds; if a vehicle is speeding, the player will get a more visible notification (speed shown in red, etc)
- Ability to 'lock' a vehicle's detected speed into the system, for reference use during the traffic stop
- Once a vehicle has been 'hit', the same vehicle will not trigger again for at least 60 seconds, unless a higher speed is recorded for that vehicle
* Disclaimer -- Police radar has a much higher range than this, depending on environmental and other conditions, but based on the Googling I did, is not normally used beyond 150m/500ft. This value may change in the future
Screenshots / Video
Screenshots and video are courtesy of @sloosecannon, and are of the extreme prototype variety!
Video -- https://streamable.com/1kcne
Screenshots:
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Stealth22 got a reaction from fireboy6117 in [REL] Traffic Control - Close off the road while you investigate and clear a scene!I wouldn't say completely dead...perhaps quite close to it though, lol.
Perhaps I should actually update my plugins...
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Stealth22 got a reaction from LtBronco in [REL] Traffic Control - Close off the road while you investigate and clear a scene!I wouldn't say completely dead...perhaps quite close to it though, lol.
Perhaps I should actually update my plugins...
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Stealth22 got a reaction from Adam L in [WIP] Stealth Radar (FiveM)Stealth Radar™
Hey all,
So this script is still very much a prototype, but I've gotten it to a stage where I can show it off as a work in progress.
This is not a RAGE Plugin Hook or LSPDFR plugin, and cannot be used at all in an offline/LSPDFR environment. This is going to be my very first attempt at creating a script for the popular FiveM framework!
Stealth Radar will be a client script that gets installed on the server. To my knowledge, this cannot be installed and used from a client machine on any server. However, it will make a great addition to any police RP server!
Don't ask me when it's going to be released...it will be released when it's finished.
More info will be posted here as it becomes available!
Credits
I would like to take a moment to thank the following people:
- First and foremost, a huge shoutout goes to @sloosecannon, who has taken the time to show me the ropes behind the FiveM API, and has been gracious enough to help me test the script thus far!
- Of course, what project doesn't have @Albo1125 involved in it? Thanks, Albo, for taking the time to answer my newbie questions about FiveM!
- And last, but not least, @JFavignano, @Bayareabuggs, and @Polecat324, for being the inspiration behind this project!
Features
- Adds mobile and/or stationary radar to any law enforcement vehicle that the player is driving, provided the player is a LEO
- Radar shoots out the front and back of the vehicle, up to a range of 500 feet*
- Plugin can be enabled/disabled on a per-vehicle basis
- Notification will display the model and color of the target vehicle, the speed of the target, the distance from the player to the target, and whether the target is moving closer or further away
- Customizeable speed limit via key binds; if a vehicle is speeding, the player will get a more visible notification (speed shown in red, etc)
- Ability to 'lock' a vehicle's detected speed into the system, for reference use during the traffic stop
- Once a vehicle has been 'hit', the same vehicle will not trigger again for at least 60 seconds, unless a higher speed is recorded for that vehicle
* Disclaimer -- Police radar has a much higher range than this, depending on environmental and other conditions, but based on the Googling I did, is not normally used beyond 150m/500ft. This value may change in the future
Screenshots / Video
Screenshots and video are courtesy of @sloosecannon, and are of the extreme prototype variety!
Video -- https://streamable.com/1kcne
Screenshots: