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[REL] Coastal Callouts Discussion Thread

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  • PNWParksFan
    PNWParksFan

    Announcing the Coastal Callouts Beta!   I am very pleased to finally announce that Coastal Callouts is now in semi-public beta. To kick off the occasion, we have two new LSPDFR episodes from

  • PNWParksFan
    PNWParksFan

    It's damned if you do, damned if you don't. Release a mod early in its progress, and people complain that it doesn't have all the features they expected or that it has bugs. Release updates too often

  • Coastal Callouts has been in 'semi-public beta' since before 0.4 was even announced.  We announced our plans for the API for 0.4 and we're trying to release it, for free, to everyone, as quickly as we

Posted Images

On 3/11/2018 at 12:46 PM, James13 said:

when will this be released 

Sometime this year. I am sure that you want the best product possible, so beta testers like myself are working very hard to ensure that even the smallest things work. We have a lot of exciting updates coming up, which parks will probably tell you more about.

Wanted to ask a quick question. Is there any ability to remain in the pilots seat and let the AI winch out. My main interest would be more flying and handling of the aircraft as a SAR pilot rather than winch man. 

  • Author

Alright, it's about time for another Coastal Callouts progress update! There's been quite a few changes since the last development update. 

  • Yacht Fire callout is completed!
  • Small Plane Crash callout is completed!
  • Stranded Hiker on Coast callout is completed!
  • @SkylineGTRFreak added two new helicopters, the AS-332 and the AW-139. They have both been released publicly on gta5-mods.com, so you can play with them right now even without Coastal Callouts. They have been directly integrated into the Coastal Callouts DLC and are fully compatible with the features such as the rescue hoist, heli camera, etc. 
  • SkylineGTRFreak also added real flags with cloth physics to all of the boats in Coastal Callouts, now that zmodeler supports custom cloth objects
  • We completely reworked the Defender boat. Removed the text which was modeled into the side of the boat, fully UV mapped it, and made it multi-livery. I also created a new port police and county sheriff version of the Defender with a larger lightbar and their own liveries. 
  • Added the USCG C-27J medium-range surveillance plane. 
  • Fixed a bunch of the internal code to improve performance and remove bugs. 
  • Redid the boat trailer code, it works much better now for putting boats in the water and pulling them back out. Also redid the large boat trailer model 

So, what are we still working on prior to release?

  • Still working on the installer system. Some awesome work recently by the Codewalker project has opened up an improved way to design the installer which will make it more robust and user-friendly. I've still got a lot of work to do on this - the installer is one of the main major tasks remaining before release. To ward off the inevitable questions about why I don't release it now with a manual installer... well the manual install method is what we've been using in the beta, and even with a limited number of people in the beta I still spend way too much time hand-holding people through the installation process. It's too easy to mess something up, and when it's released to the public I'd like to have it be as robust and easy to install as possible. The mod is very complex and if you get one part wrong the whole thing won't load, so this is important to me from both a point of releasing quality work, and also reducing support requests. 
  • I'm working on a mountain rescue callout which I'd like to include before the public release. This is about 20% done right now. That will probably be the last callout added before the initial release, but you never know, I might decide to add something else. Don't worry, I've got dozens of ideas for other callouts to add eventually, but at some point I have to stop trying to add every possible idea before releasing. 
  • @bobmat4 has been working on a life raft model, and it's going to be pretty cool. I've still got some work to do to add it to the script, but you'll be able to deploy them from the back of a rescue plane so that shipwrecked peds below can climb onto it to await rescue, and it'll also spawn with victims of sinking ships sometimes if they abandon ship. 
  • I'm also working on some additional plane features, so that you'll have something to do with all the coast guard planes. You will be able to drop items like flares, medical supplies, emergency pumps, and life rafts from the back of the plane for various callout scenarios, and will be able to choose at the station which supplies to load in your plane. I've gotten realistic physics working for dropping the supply barrels, including parachute deployment and parachute effect on the velocity of the barrel. This will give the player a challenge to release the load at the right moment so it hits the target! I'm still working on the system for tracking which supplies you have on board and various actions for when they are used. 

Enjoy some screenshots below, and check out the Coastal Callouts youtube playlist for the most recent preview vids. You can also get early access to the beta through the Parks Benefactor program. We are on target for release later in 2018! 

 

 

Screenshot by SkylineGTRFreak - C-27J and C-130J taxiing 

Grand_Theft_Auto_V_Screenshot_2018.03.01

 

Staging for mountain rescue callout

271590_20180225140311_1.png

 

Port Police defender

unknown.png

 

Waving flag

unknown.png

 

 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

Thanks for the update @PNWParksFan I always enjoy reading these and watching videos, checking out screenshots. I feel like I'm coming along for the journey even-though I've not beta tested it. Everything looks really amazing. It gives this feeling of a whole nother game. I appreciate these updates, your free time, others free time. The longer it takes the more polished this will be. I rather wait and have little to few bugs, versus a hurry up and release so people can just turn around and b***h and complain about problem after problem.

 

21 minutes ago, PNWParksFan said:

Still working on the installer system. Some awesome work recently by the Codewalker project has opened up an improved way to design the installer which will make it more robust and user-friendly. I've still got a lot of work to do on this - the installer is one of the main major tasks remaining before release. To ward off the inevitable questions about why I don't release it now with a manual installer... well the manual install method is what we've been using in the beta, and even with a limited number of people in the beta I still spend way too much time hand-holding people through the installation process. It's too easy to mess something up, and when it's released to the public I'd like to have it be as robust and easy to install as possible. The mod is very complex and if you get one part wrong the whole thing won't load, so this is important to me from both a point of releasing quality work, and also reducing support requests

You're 100% correct on this. We deal with this every single day on here and on the support Discords. People refuse to read the ReadMe docs or they don't read them carefully. So this is a very smart decision to do things the way you want to do them.

 

Anyways, thanks again for another fantastic status update and thanks for sharing screens/videos with those of us who haven't had the chance to beta test. 

 

Quick question and I may of asked this before, you may of answered this already or its already present and I simply forgot, but any chance we will see the ability to place a victim on a gurney? or would that be super difficult?

 

Keep up the fantastic work!!! :thumbsup:

  • Author
24 minutes ago, Kal74 said:

Quick question and I may of asked this before, you may of answered this already or its already present and I simply forgot, but any chance we will see the ability to place a victim on a gurney? or would that be super difficult?

 

You can put peds in a stokes litter or rescue basket that is attached to the rescue hoist on a helicopter, but there are no other stretcher/gurney functions at this time. 

 

Edit - @Kal74 I forgot to mention, patients will also be put on a gurney when you drop them off at the hospital from a helicopter, and the doctors wheel them into the hospital. 

Edited by PNWParksFan

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • 3 weeks later...
1 hour ago, OfficerMrMartin said:

Hi I Just Donated and tried to message PWNParksFan on here cause I don't have the discord link but does anyone know how I can contact PNW cause it says he cant receive messages.

Check your email associated with PayPal

  • Author
7 hours ago, OfficerMrMartin said:

Hi I Just Donated and tried to message PWNParksFan on here cause I don't have the discord link but does anyone know how I can contact PNW cause it says he cant receive messages.

Hmm, I haven't turned off messages or anything like that, so IDK why it would say that. Anyways, anybody who has donated should check the email associated with the paypal account they donated with, I send out an email with all the info whenever I receive the donation confirmation email from PayPal. I check daily, so usually you should hear back within 24 hours. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

This could be cool, however i advise you do incidents on beach as well as in the water. Have some open container calls, fights on the beach, sexual assault, sports injury, etc.

derp.png

                                                                                                                                         4-DAVID-20 

19 hours ago, PNWParksFan said:

Hmm, I haven't turned off messages or anything like that, so IDK why it would say that. Anyways, anybody who has donated should check the email associated with the paypal account they donated with, I send out an email with all the info whenever I receive the donation confirmation email from PayPal. I check daily, so usually you should hear back within 24 hours. 

I just saw the email, now just waiting to get verified on discord. Once I'm verified is that when I'm able to receive the download for Coastal Call Outs?

~Thanks

  • Author
6 hours ago, GTALawEnforcer said:

This could be cool, however i advise you do incidents on beach as well as in the water. Have some open container calls, fights on the beach, sexual assault, sports injury, etc.

Those types of calls were actually sort of the original intent of the callout pack. Then one thing led to another, I got carried away, and here we are. I might add some calls like that someday, but probably not before the initial public release. I don't want to hold things up with developing more calls at the moment, and those types of calls don't really fit with what the rest of the pack is like at the moment. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

1 hour ago, PNWParksFan said:

Those types of calls were actually sort of the original intent of the callout pack. Then one thing led to another, I got carried away, and here we are. I might add some calls like that someday, but probably not before the initial public release. I don't want to hold things up with developing more calls at the moment, and those types of calls don't really fit with what the rest of the pack is like at the moment. 

 

I'm hyped regardless, i feel like i was one of the few people using LCPDFR's boat patrol. The suspicious vessel gets boring after the 100th time though. Best of luck and look forward to release!.

derp.png

                                                                                                                                         4-DAVID-20 

  • Author
27 minutes ago, GTALawEnforcer said:

 

I'm hyped regardless, i feel like i was one of the few people using LCPDFR's boat patrol. The suspicious vessel gets boring after the 100th time though. Best of luck and look forward to release!.

 

There's definitely a lot more to do than just one suspicious vessel callout ;) 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • 2 weeks later...
On 12/18/2017 at 4:35 AM, PNWParksFan said:

I think we can safely say at this point (looks at calendar) yeah it's not going to be released in 2017, but it'll certainly be released in 2018.

 

Any closer as of April 2018? If so, how close? :teehee: Been pumped for this mod since I first heard about it years ago!

  • Author
1 hour ago, Niedosik said:

 

Any closer as of April 2018? If so, how close? :teehee: Been pumped for this mod since I first heard about it years ago!

Well 2018 ain't over yet! I've been extremely busy with work lately so unfortunately I'm a bit delayed. But overall things are going well with development and I still anticipate releasing this year. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

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